I plan on playing a terrifically unoptimal character focused on crafting.
5 strength, 10 per, 2 end, 3 cha, 10 int, 10 agility, 1 luck.
Small frame, and
.
Tags?
Well, while the stats might be not bad for a sniper who doesn't plan on seeing frontlines....
Repair, Science, and either (Traps, Small Guns, Doctor, Lockpick, or Small Guns.)
I see that repair, and science are basically pointless tags in the game currently, due to skillbooks allowing for maxing them at less point investment then actually tagging them and leveling them...
But Imma do it anyhow.
I am not going to have enough hitpoints to survive a fight... But at the very least, I can bite someones nether regions very hard, abruptly, and as rudely as I possibly can before I get kicked into the dirt.
More importantly, I don't plan on ever using particularly valuable weapons and armor, carrying good stuff other then crafting materials, and making things on while I am still alive while trying to be social (Or unsocial, in reflection of my characters poor charisma,) sending people on material gathering quests to get valuable things built (I plan on being a dealer that mass produces starting weapons.)