The way I see it, an excalibur-esque weapon could work if it were reworked to fit fallout cannon and then possibly made into a T4 melee weapon. Of course the current description of your sword is extremely game breaking.
However, I do propose that we bring the shishkebab as a melee weapon.
A melee sword that can deal fire damage?
Yes, primarily because only 2 weapons - Incinerator and Solar Scorcher - get a bonus from both pyromaniac perks, plus if melee does get reworked somehow post wipe, then this weapon would be amazing to use on a melee character; I could even stretch it to say it could possibly give way to pvp melee sneaks if it was not for those darn motion sensors.
As for stats, I am unsure what would be viable for a weapon like this. From the top of my head a decent damage output would be, with both pyromaniac perks, comparable to the base damage of an incinerator:
Damage: 60 - 90 Damage with both pyromaniac perks: 100 - 130
AP cost: 4AP, but considering that this weapon could be damaging, a possibility of having 5AP cost to compensate for both power and weight of weapon is a possibility.
Damage type: Fire
Ammo: I argue that it should use flamer fuel and its stronger variant, flamer fuel mark 2. Or maybe a new ammo type has to be made, in which case just gasolene cans could be used, or something similar.
Ammo Cap: Holding 10 charges before needing to be refuelled.
Weapon perk: Most likely to be flameboy; imagine scoring the final hit with the shishkebab and watching your foe burst into flames.
Str requirement: 5
Type: 1 handed
Of course it is a rough idea for a weapon, and open to discussion.
Sorry for bombarding your thread Grim, just got the idea
#
MakeReloadedGreatAgain