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Messages - NailBrain

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1
Closed bugs / Re: ripper dmg
« on: September 04, 2014, 05:36:15 pm »
example S sledge do 20 - 38 base dmg acording to wiki  , equiped with the bonuses 33 - 51
now ripper base dmg wiki wise is 13 - 40 equiped with bonuses deals 30 - 47
now why is dat happenig
stated ripper dmg in wiki is not true ?
one more ap costs stated are false swing is 3 but trust is 4

2
Closed bugs / Re: ripper dmg
« on: September 04, 2014, 05:30:09 pm »
question is why ripper does so little  ?
what does empty handed atacks have to do wit ripper dmg ?

3
Closed bugs / Re: ripper dmg
« on: September 04, 2014, 04:29:24 pm »
23 - 24 bare handed
30 - 47 wit ripper
my melee dmg stated in char sheet is 15 ???
equiping MPF reads 35 - 55

4
Closed bugs / ripper dmg
« on: September 04, 2014, 03:54:02 pm »
duno is it typo or am dumb but wiki states ripper does 13 - 40 yet when equiped numbers are quite different from expected

5
Suggestions / Re: [!] Perk suggestions
« on: September 04, 2014, 03:18:26 pm »
cant use ranged weapons does no mean cant equip add some negative value to hit chance or better 100 percent chance of gun drop or explosion will ad some humor too

6
Toxic Caves / Re: Melee weapons
« on: September 03, 2014, 04:23:04 pm »
viable cc must be tough and do good amount of dmg and consistent disables in the end when i manage to reach someone i want him to shit his pants moreover i want mere idea dat melee can get you to cause sudden weapon drops and night wetings
other builds must FEAR to be caught by melee dude not ROFL around otherwise ED is right better be no melee at all

7
Suggestions / Re: [!] Perk suggestions
« on: September 03, 2014, 04:00:48 pm »
i hope this trait will see daylight
thou it is fine choice of trait for throwers and fits thematicaly anyway

8
General Game Discussion / Re: Question
« on: August 27, 2014, 09:04:03 pm »
uhh let me explain am melee so i have better HTH crits will the normal better crits stack upon HTH crits
in wiki better crits says  it modifies all dmg you do, yet am not sure cuz more criticals seems to work yet both more and better crits require ranged skill investment but do they modify melee atacks

9
General Game Discussion / Question
« on: August 26, 2014, 06:45:07 pm »
does better crits and better HtH crits stack ?

10
General Game Discussion / Fonline Wisdom
« on: August 26, 2014, 04:28:28 pm »
shocking revelation on toilet

11
Closed bugs / Re: Travellers block doorway
« on: August 25, 2014, 06:39:25 pm »
Culling needed in SF

12
Fan Art / Re: Necropolis flag&seal?
« on: August 25, 2014, 06:36:44 pm »
Cornucopia as flag and seal for Necropolis u ave twisted sense of humor

13
Fan Art / Re: Weaponz
« on: August 25, 2014, 03:28:58 pm »
moar

14
Fan Art / Weaponz
« on: August 25, 2014, 03:28:08 pm »
The Mighty MS paint

15
Toxic Caves / Re: Red Combat Armor + New guns
« on: August 23, 2014, 10:47:40 pm »
this pics are made for amusement not for competition
i make mostly sculptures cuz of Daltons Disorder so dont be too harsh
btw using papercut  technique on paint produce lousy results as the above pics
i can post more of them if u wish
 

   

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