First of all:
So 180 minimum. I say that's your exact answer. Now factor in everything these guys said because it's all true.
Then:
You can calculate the skill you need by using the hitchance formula:
First choose the weapon you will use mostly (sniper/XL/gatling whatever)
Calculate 4*(weapon max range+2) (or max sight if lower than range)
remove (Perception-2)*8 ; (Perception-2)*16 if your weapon has long range
add 60 if you plan on aiming eyes, 40 for head, 20 for arms/groin (need to be checked)
add 20 if weapon is "accurate"
add 20 for each missing ST point
add 10 to 30 (this one is for armor class, check what ammo you use, or shooting single shot throuw team mates, to be sure to reach 95%)
Let's try with Rocket Launcher for exemple, say you play a 10 ST / 8 P stonewall tank (on drugs)
range=4*(40+2)=168
Pe=(8-2)*16=96 (RL has long range)
no accurate, no missing st point, no aiming
add 10 for team fights
you have=168+10-96=82
Add 95 to that last value to know what your skill should be=85+95=177 skill
Other exemple with sniper rifle, 4 ST and 9 PE on drugs
range=4*(50+2)=208
Pe=(9-2)*16=112 (SR has long range)
Aiming=60 (eyes)
no accurate
ST requ=20
add 20 for team fights (2 allies)
you have=208+60+20-112=176
Add 95 to that last value to know what your skill should be=167+95=271 skill
I may have forgotten something, but this should give you a quite accurate value.