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Topic: To Reload the Reloaded  (Read 123478 times)

Blix

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Re: To Reload the Reloaded
« Reply #375 on: December 28, 2014, 05:53:17 pm »
Arco is a dude who's posting mostly flame and spam, recently banned, came back only to post more flame, and now he DEMANDS things. Ridiculous.

If there was no wipe for so long, then there must be a good reason for it. We've got plenty of ideas and what to put into the game, some work is already done, but obviously we have not enough time to complete all things as fast as we want to. Want it faster? Then think what you can actually do in order to help us. You can't? Then just wait patiently.

No, the project is not abandoned, if it was then I would not even come here since a long time.
Btw "Suggestions" board has 872 threads/suggestions that eventually ended in changelog or I answered why they aren't going to be implemented, or they are finished and waiting for wipe.

It's ok, I'm patient even if nobody else is. You have at least one dedicated player, take your time.
Ayyyy lmao. I'm a shithead and trash. Now that we know that, lets talk business eh?

AtomicWrangler

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Re: To Reload the Reloaded
« Reply #376 on: December 29, 2014, 07:26:05 pm »
No, the project is not abandoned.
Good news. Ill try after wipe again.
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c_hieter

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Re: To Reload the Reloaded
« Reply #377 on: December 30, 2014, 06:07:22 am »
why wait until the wipe?
the game is pretty playable now.
play now and get a good idea of what it will be.
i have no actual knowledge of what will change, but this is my best guess.

new content.
more than likely the biggest reason for it taking so long.

squashed bugs.
more than likely the most frustrating thing to sort out without creating more bugs.
and probably the main reason for the wipe.
to get rid of convoluted code.

in the end i don't see the game changing too much, only more polished.
sure we will all have to start over again, but those of us who play now will have a better idea on how to survive.
i don't think the "flavor" of the game will change much.
so dont wait.
go kill something and reload.
that way when the bored pkers come back, we will have a "better" chance.
:)

Chosen One

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Re: To Reload the Reloaded
« Reply #378 on: December 30, 2014, 01:52:04 pm »
Squashed bugs, is that like a dead ant? ;D
TTM is still BUILDING BASES. How many factions cam say THAT?
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Barneys

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Re: To Reload the Reloaded
« Reply #379 on: December 30, 2014, 04:00:07 pm »
The fact that youre still building is sad, all good factions have bases around cities 1-2 days after being created.

Blix

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Re: To Reload the Reloaded
« Reply #380 on: December 30, 2014, 04:13:08 pm »
The fact that youre still building is sad, all good factions have bases around cities 1-2 days after being created.
I think their deal is trying to have hundreds of bases. I just get that vibe.
Ayyyy lmao. I'm a shithead and trash. Now that we know that, lets talk business eh?

Gimper

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Re: To Reload the Reloaded
« Reply #381 on: December 30, 2014, 04:57:57 pm »
why wait until the wipe?
the game is pretty playable now.
play now and get a good idea of what it will be.
i have no actual knowledge of what will change, but this is my best guess.

new content.
more than likely the biggest reason for it taking so long.

squashed bugs.
more than likely the most frustrating thing to sort out without creating more bugs.
and probably the main reason for the wipe.
to get rid of convoluted code.

in the end i don't see the game changing too much, only more polished.
sure we will all have to start over again, but those of us who play now will have a better idea on how to survive.
i don't think the "flavor" of the game will change much.
so dont wait.
go kill something and reload.

I agree to most of that!

that way when the bored pkers come back, we will have a "better" chance.
:)

Hmmmm.... Maybe, but you never know who will come back. Possibly the one with turnbased exploits? ;D

Blix

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Re: To Reload the Reloaded
« Reply #382 on: December 30, 2014, 05:23:55 pm »
why wait until the wipe?
the game is pretty playable now.
play now and get a good idea of what it will be.
i have no actual knowledge of what will change, but this is my best guess.

new content.
more than likely the biggest reason for it taking so long.

squashed bugs.
more than likely the most frustrating thing to sort out without creating more bugs.
and probably the main reason for the wipe.
to get rid of convoluted code.

in the end i don't see the game changing too much, only more polished.
sure we will all have to start over again, but those of us who play now will have a better idea on how to survive.
i don't think the "flavor" of the game will change much.
so dont wait.
go kill something and reload.

I agree to most of that!

that way when the bored pkers come back, we will have a "better" chance.
:)

Hmmmm.... Maybe, but you never know who will come back. Possibly the one with turnbased exploits? ;D
If you mean the flare thing, those are already back lol.
Ayyyy lmao. I'm a shithead and trash. Now that we know that, lets talk business eh?

Wind_Drift

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Re: To Reload the Reloaded
« Reply #383 on: December 30, 2014, 07:17:17 pm »
"The red circle MADE ME CLICK!!! I had no choice!"

Gimper

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Re: To Reload the Reloaded
« Reply #384 on: December 30, 2014, 07:53:32 pm »
It's funny, I always see people talking about turnbased exploits over the radio. I have yet to see 1 tb exploit.

Would someone mind filling me in on to what these exploits are?

Blix

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Re: To Reload the Reloaded
« Reply #385 on: December 30, 2014, 08:43:52 pm »
It's funny, I always see people talking about turnbased exploits over the radio. I have yet to see 1 tb exploit.

Would someone mind filling me in on to what these exploits are?

The one I've heard of is placing a flare or something and you get 2 extra turns before the person who dropped did. Something along those lines.
Ayyyy lmao. I'm a shithead and trash. Now that we know that, lets talk business eh?

Gabriel(RealOne)

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Re: To Reload the Reloaded
« Reply #386 on: December 30, 2014, 09:19:27 pm »
   Creating a build made just for TB with something like Earlier Sequence and some other perks (I forgot) and all the action points you can have (needle gun 12 shots build) or just 4-5 guys that will take turns so the people who spawn will always be in such a place that they stand very little chance to win unless 10 guys come in vehicle and risk it.
   It was fixed by PE determining placing in other Fonline where high PE char would spawn at edge of map and 1 PE char at center.
   Usually after battle red circle would appear to make enraged loosers loose moar :)

zinthos

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Re: To Reload the Reloaded
« Reply #387 on: December 30, 2014, 09:33:21 pm »
i might misread your comments or something, but i seriously have no doubt about what you guys talking about.
you can light a flare in an encounter so a red circle will apper on the maps of nearby players, and that's it. it has nothing to do with radios or and it's not even an exploit. about the tb spammers, AFAIK Kilgore confirmed they will be rebalanced after wipe.

Gabriel(RealOne)

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Re: To Reload the Reloaded
« Reply #388 on: December 30, 2014, 09:37:37 pm »
   I think , not sure , that earlier and in other fonline that ambush wasn't avoidable (just place it on right coords and all who travel say Hub-JT route will fall in there vehicle or no vehicle , click or not click).
   Very different here , not even sure if it would be possible ...

Gimper

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Re: To Reload the Reloaded
« Reply #389 on: December 30, 2014, 10:09:05 pm »
Placing a flare makes an area in which anyone can spawn into. No exploit.
A build with 10 perception and earlier sequence WILL get 2 turns in a flare trap. Game mechanics, no exploit.

People just get mad when they can't beat others. But don't worry, the server will be even MOAR carebare after the wipe. Kilgore said he is removing the -1ap crafting bonus. GG turn based players, gg.