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« on: May 03, 2015, 04:09:52 pm »
After reading and rereading the changelogs, I have a few concerns. At the very top of the list, there are the changes made to the TC lockers.
What was the logic behind the changes? I can understand removing PA and Implants from the lockers in the interest of making those things that much more rare, but why remove ammo and drugs?
Also, why add in their place an absurd amount of caps? 4000-8000 caps per town is a heck of a lot.
At the time I am writing this, Bang Bang Smash has had control of all 6 TC locations for two days straight. Correct me if I am wrong, but over the course of 24 hours, over 250k caps will have spawned in those chests. If this continues for much longer, I predict that TC will cause the value of the cap to tank at the fastest rate yet due to how many caps BBS (and others following) will earn this early in the session.
If a single faction like BBS holds all six towns for four days straight, that is over a million caps. Since it is still early in the session, I believe it will take some time before other factions are able to contest these locations.
I fear for the value of the cap.