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« on: September 03, 2015, 11:41:20 pm »
Recently, again I played with this wonderful project.
Sadly. Hamsters are the same, the same aimless burn-time Hinckley ...
Offers the option of reviving the server:
First you need to return the forgotten terms:
- One fraction - one base
- One character - one tent
- Disable craft Combat armor. Upgrade only (but not sure it's a good idea. Although at the moment there are many different combat armors and will be fun to look for the necessary blueprints)
Add new:
- disable set up tents in city locations (New Reno, Boneyard, San-Fran, Themepark, etc.)
- Remove the opportunity to build a base in a random place
- Remove the blueprints from the merchants, leaving only chests on the city locations
What will it give?
Players get out of his hamster homes.
will have to look for something in a wasteland.
No longer will thousands of parking lots next to each city
loot need to be delivered to the destination. (A most valuable loot where? In New Reno, Warehouse, the city locations. And there is no bases or tents)
Return the good old days when large fractions versed in the top of the map, and small - in the bottom. The recipe for crafting and other rare items will have to find and deliver to the base (or sell, or lose on the way :-))
Discuss.
Sorry for my Google Translate :-)