FOnline: Reloaded
General => News and Announcements => Topic started by: Kilgore on November 06, 2013, 04:20:57 pm
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Changelog 06/11/2013
A small update:
- Grenade Pistol damage increased to 35-60,
- Grenade Launcher damage increased to 50-90,
- Changed graphics of Hypo,
- Micky in Broken Hills will talk also with idiots,
- Fixed a bug where caravan guards would spawn injured,
- Fixed a bug with plastic explosives,
- Fixed a bug where Magneto-Laser Pistol didn't require MFT System.
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Pardon my ignorance
- What is MFT System?
- What was the C4 bug?
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- What was the C4 bug?
C4 wouldn't insta kill the suicider letting them bypass the suicide bomer time out
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Pardon my ignorance
- What is MFT System?
- What was the C4 bug?
Visit Bugs section
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Yeah, no more those annoing Plastic Explosive bombers.
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I see. ;D
And MFT System was a craftable component, that is no longer in use. ;)
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Yeah, no more those annoing Plastic Explosive bombers.
We shall see *evil laughter*
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We shall see *evil laughter*
Maybe, maybe not.
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Yeah, no more those annoing Plastic Explosive bombers.
It is still possible to blow up in NCR but it requires more skill.
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So in few days we get Grenade Pistol and Grenade Launchers out from Hinkley?
I think they are enough tested and fixed.
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Aimed shots with granade launchers it would be cool....
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Are u serious?
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Aimed shots with granade launchers it would be cool....
40mm ammunation is kinda big for this and their trajectory getting down really fast so it isn't possible at all...
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Aimed shots with granade launchers it would be cool....
Nope :P
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Aimed shots with granade launchers it would be cool....
And Eyeshots with bazooka!!!11
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whats the problem?(troll troll troll) well to be honest eyeshots would be most probably auto headshot :D but still this is a game and would be fun to do some explosion damage on helmets! :D
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I want to 1hex someone in the eyes with my avenger!!
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Or plasma grenade in eyes!!!
Anyhow...when we can expect dungeon update?
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How about grenade pistol can do aimed shots at either head, chest, or legs? Makes sense, as a pistol does not fire as strongly and it would be easier to aim with. Would give it some use, considering it will have no purpose whatsoever with the grenade launcher in unless rarity becomes a huge issue with the launcher
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Grenade pistol does less damage so it's better for hunting slaves than the grenade launcher.
Fire one or two grenades at a group of potential slaves and knock em all out at once. Bam!
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Pistols have this auto-critical-when-fired-while-sneaked perk (silent death). A groin shot is usually x4 damage+ knockdown and a fat chance for a knockout - as much as I love my sneaker - I don't think we want this to be doable with a grenade-pistol.
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Pistols have this auto-critical-when-fired-while-sneaked perk (silent death). A groin shot is usually x4 damage+ knockdown and a fat chance for a knockout - as much as I love my sneaker - I don't think we want this to be doable with a grenade-pistol.
But do we need another strategy-less semi-powerhouse?