Changelog 03/05/2015- Introducing "
Scout-Boy"! Now you will see encounter types on visited worldmap zones.
Requires Scout support perk.
Note for interface modders/custom interface users:
to change position of displaying Scout-Boy on screen you need to add GmapEncounters into .ini file in your Client/data/art/intrface directory.
Example of entry with default values used for original interface:
GmapEncounters=190 25 500 10
- Fixed a bug with production machines (Still etc.) stuck in "still working" state.
- Fixed a bug with "End Turn" hotkey not working if you had remaining action points from Bonus Move (yellow).
- Fixed some weapons stats that weren't updated in previous update somehow. See
this thread for details.
- Fixed a bug with "Radtoad" encounter. See
this thread for details.
- Fixed a bug with Ctrl/Shift+click actions in Turn-based when it's not your turn.
- Removed implant spawn in Hidden Shelter special encounter.
Important:- Run updater in order to download "Encounters.dat" file.
ScoutBoy in action: