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Topic: Remove Helmets  (Read 1891 times)

Kaaon

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Remove Helmets
« on: March 28, 2014, 12:51:43 am »
there was some talking about removing helmets in wipe suggestion threat..
what you think about removing helmets with wipe ?
i think they are not neccessary just because of 2 kind of aimed shots.. sometimes not even used and its very annoying to always craft and fuck with helmets, they wasnt even in fallout2, most of other fonline servers doesnt have them too
« Last Edit: March 28, 2014, 01:01:17 am by Seki »

S.T.A.L.K.E.R

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Re: Remove Helmets
« Reply #1 on: March 28, 2014, 01:42:31 am »
nah

minus 1

I like having tesla with CAMKII to protect me from those shitty laser snipers

Kaaon

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Re: Remove Helmets
« Reply #2 on: March 28, 2014, 02:02:53 am »
ofc some balance changes to laser dmg would be needed because CH have very low laser dr while CA have 60%
for example 45-50 laser DR armor so lasers will not be that OP, tesla helmet will not be must have against them and -10%laser dr to gatling to not affect them
btw you can still take Tesla Armor..

edit : laser rifle and tesla helm are both very OP things,  it should be like option, like counter but not must have if you play against them, this can also bring some balance to this
« Last Edit: March 28, 2014, 02:43:54 am by Seki »

pusitega

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Re: Remove Helmets
« Reply #3 on: March 28, 2014, 02:04:35 am »
i am for removing helmets

Celard

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Re: Remove Helmets
« Reply #4 on: March 28, 2014, 08:13:01 am »
-1

I dont like this idea. If there are helmets let it be. Implement them for sure was difficult, also they are useful (like STALKER said, i often running with tesla helmet to). There is also no point at simplifying the game.

Strike

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Re: Remove Helmets
« Reply #5 on: March 28, 2014, 10:00:35 am »
We should not remove helmets, because helmets bring own interesting thing to Reloaded.
« Last Edit: March 28, 2014, 10:10:35 am by Strike »

Perteks

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Re: Remove Helmets
« Reply #6 on: March 28, 2014, 10:02:41 am »
It would be removed at start if it wasn't so much work to do with this ugly feature

Mighty

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Re: Remove Helmets
« Reply #7 on: March 28, 2014, 10:10:01 am »
Another Seki idea like Pulse Rifle perk Long Range
Maybe he want kill Reloaded

Kaaon

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Re: Remove Helmets
« Reply #8 on: March 28, 2014, 12:10:44 pm »
Another Seki idea like Pulse Rifle perk Long Range
Maybe he want kill Reloaded
i didnt suggested pluse rifle long range perk..

Mighty

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Re: Remove Helmets
« Reply #9 on: March 28, 2014, 12:23:51 pm »
Another Seki idea like Pulse Rifle perk Long Range
Maybe he want kill Reloaded
i didnt suggested pluse rifle long range perk..
Ok, i just remember that you supported this change

Perteks

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Re: Remove Helmets
« Reply #10 on: March 28, 2014, 06:28:16 pm »
Wow mighty that hypocrisy :D

S.T.A.L.K.E.R

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Re: Remove Helmets
« Reply #11 on: March 28, 2014, 06:34:22 pm »
ofc some balance changes to laser dmg would be needed because CH have very low laser dr while CA have 60%
for example 45-50 laser DR armor so lasers will not be that OP, tesla helmet will not be must have against them and -10%laser dr to gatling to not affect them
btw you can still take Tesla Armor..
If I take tesla armor, the guy will just whip out a pancor jackhammer, which will destroy me. (60% DR)

Kilgore

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Re: Remove Helmets
« Reply #12 on: March 28, 2014, 08:02:55 pm »
Sorry, but it's too much work and it would require even more further balancing. I believe it would be a step backwards.