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[Bugfix] High AC in turn-based
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Topic: [Bugfix] High AC in turn-based (Read 903 times)
Sperber
Wiki Editor
Posts: 359
Forum Comedian
[Bugfix] High AC in turn-based
«
on:
January 23, 2014, 07:32:45 pm »
I think if you make taunts use 1AP it would fix the bug
that makes human critters talk until their turn runs out
when they can't attack you due to high AC.
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drot
Posts: 169
I like NCR
Re: [Bugfix] High AC in turn-based
«
Reply #1 on:
January 23, 2014, 08:42:36 pm »
-1
You troll them, they troll you.
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#rawhide on ForestNet
Chosen One
Posts: 1051
Ya. Really Me. Want More Than That, PAY ASSHOLE!
Re: [Bugfix] High AC in turn-based
«
Reply #2 on:
January 23, 2014, 10:46:05 pm »
Or maybe if they'd just shut the flick up and either run or fight, rather than scream their fool heads off. Really aggrevating waiting for them to STOP talking...
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Mika TAN, Nika NOIRE, Traci LORDS, KMart,
Sand Nigger
Former Redding Miners Union member.
"Most women watch soaps- I play Fallout."
BACK TO THE FRONT! The Front Lines Are Everywhere...
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[Bugfix] High AC in turn-based