i totally agree with whole topic,
how game and be role playing, classy, unique, if everybody is using same implant same builds and same weapons, and last thing will be who haves more luck and more support items with them. game should be skill based. and people should have all build that is charachteristic, not just common op guy what doesnt think about unique charachter, he thinks only about numbers and calculation and using it other numberheads on wastelands and yells those who have more unique build "that build sucks, go and create new charachter" problem just is that one who does this doesnt really have any charachter, he is just overgrown mantis with other mantises. also if we add more implants, would be awesome if there is loads of different implants for attack defence hp AP u name it. and because of this. there should be also able to buy implant remove surgery, so somebody cant make lifelong mistake. it will suck if u make mistake and that mistake stays u with like big ugly mole in ur face and u cant buy surgery because there aint one. you just have to "start beginning" or "kill yourself"
Starting beginning meaning creating another charachter or killyourself to stop playing at all. most dirty p2w games are just like that. they dont allow somebody make mistakes without paying.
How about making implants only for PvE ? there cant be Tank vs tank battles and who runs out first of stimpacks. or how about that hp perks stays ridicilous, BUT IF u have these perks. stim packs and other healing units FROM YOURSELF takes less effect. but u can have team like 1 fps 1 medic and 1 tank.
still. balance is MUST! , and allowing playres HAVE REAL CHARACHTER and FA = Stich meh !
Remove implant limit. you just can have one implant from each "class"
ATTRIBUTE IMPS: 4 implants max, but u can put +2 to one attribute. like raising luck 1-3 and str 6-8 and cap. yaddayadda
attack imps. 2 only and 1 each. accuracy loss via Range, +1 AP, 5% ranged dmg. 1hex aoe more from explosives. meleedmg yaddayaddayaa
def imps, only 1. 20% dmg resistance to your current damage resistance % like 10% gets 12% or lesswhatevar. hp 15, could be useful non-tank charachters, if tanks are too op and overpopular in pvp.
movement perks: free movement ap in turn based raises due loss of health points. in real time u become faster. yaddayadadadadad
Ultimate lvl100+ endgame implant for those who seeks to be mighty wastelander who everybody remembers
these imps u need something more than million caps or sowhatevar
can take only one:
10k kills or (put value here) - (putvaluehere)% dmg (putvaluehere) bonus AP points. or crit change or PLAA.
(put value here) points of healing to other players (pvp and self deal dmg is excluded! in order to reduce cheating ) - Can revive DEAD PLAYERS! or 5 hex aoe aura that heals temmates inside it overtime 5% sec or sumting like that yaddaydaydaya
Then something for defense