As the thread title says - they're stronger than enclave patrol & bounty hunters together combined, they got ultra resists, not comparable to the armors they wear, having an AD perk and 400 hp makes them really hard to kill with any weapon - gatling makes 30 damage on burst on range to them, which is silly, comparing to the desert armor they got, while normal damage hardly does any damage - coming to 50 dmg from xl rifle from range.
It's not a whiney post, but it would be fun if their resists matched the XP and stuff they give.