FOnline: Reloaded
Development => Suggestions => Topic started by: jacky on December 11, 2013, 01:28:34 pm
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Another melee sugesion:
add to game axe/matchete - two handed weapn 5str, 2hexes range with big normal dmg
(http://static2.wikia.nocookie.net/__cb20110729210424/fallout/images/1/16/Protonic_throwing_axe_icon.png)
(http://static3.wikia.nocookie.net/__cb20110501194336/fallout/images/thumb/3/34/Machete_icon.png/63px-Machete_icon.png)
add to game throwing hatchet, 4str tronger than throwing knifes.
(http://static4.wikia.nocookie.net/__cb20110501182620/fallout/images/thumb/0/06/Hatchet_icon.png/75px-Hatchet_icon.png)
up to you about range, perks, dmg. I am not melee expert
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Always struck me as odd that the hatchet isn't usuble as a weapon.
Axes would look weird since there's no fitting animation for them
but I could imagine a machete using the club animation.
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you have animation when you chope the tree
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you have animation when you chope the tree
Yes, the sledgehammer animation, which looks weird.
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Yeah, Machete.
(http://img11.hostingpics.net/thumbs/mini_173264machete.jpg) (http://www.hostingpics.net/viewer.php?id=173264machete.jpg)
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who cares
machete - wrench animation
axe - make one/sledgehammer
hatchet - make one/sledgehammer