FOnline: Reloaded

Development => Suggestions => Topic started by: jacky on December 11, 2013, 01:28:34 pm

Title: axe/matchete and throwing and hatchet
Post by: jacky on December 11, 2013, 01:28:34 pm
Another melee sugesion:

add to game axe/matchete - two handed weapn 5str, 2hexes range with big normal dmg
(http://static2.wikia.nocookie.net/__cb20110729210424/fallout/images/1/16/Protonic_throwing_axe_icon.png)
(http://static3.wikia.nocookie.net/__cb20110501194336/fallout/images/thumb/3/34/Machete_icon.png/63px-Machete_icon.png)

add to game throwing hatchet, 4str tronger than throwing knifes.
(http://static4.wikia.nocookie.net/__cb20110501182620/fallout/images/thumb/0/06/Hatchet_icon.png/75px-Hatchet_icon.png)

up to you about range, perks, dmg. I am not melee expert
Title: Re: axe/matchete and throwing and hatchet
Post by: Sperber on December 11, 2013, 01:36:20 pm
Always struck me as odd that the hatchet isn't usuble as a weapon.

Axes would look weird since there's no fitting animation for them
but I could imagine a machete using the club animation.
Title: Re: axe/matchete and throwing and hatchet
Post by: jacky on December 11, 2013, 01:50:38 pm
you have animation when you chope the tree
Title: Re: axe/matchete and throwing and hatchet
Post by: Sperber on December 11, 2013, 01:58:49 pm
you have animation when you chope the tree
Yes, the sledgehammer animation, which looks weird.
Title: Re: axe/matchete and throwing and hatchet
Post by: Jugulator on December 11, 2013, 02:08:20 pm
Yeah, Machete.

(http://img11.hostingpics.net/thumbs/mini_173264machete.jpg) (http://www.hostingpics.net/viewer.php?id=173264machete.jpg)
Title: Re: axe/matchete and throwing and hatchet
Post by: jacky on December 11, 2013, 02:10:12 pm
who cares

machete - wrench animation
axe - make one/sledgehammer
hatchet - make one/sledgehammer