What I'm trying to do is to change the HP font, but it appears that base font for both HP and worldmap date is Numbers.fofnt/Numbers.png, so adding a new font named like that to a non-zipped font folder changes both (and I would like to keep date as it is). Can't find a code line which would enable to use exact font just for a piece of code that would work (like "IntHpPic=Numbers2.fofnt" or similar).
My other idea was to add new font, named Numbers2.fofnt, to faction.zip and change both Numbers.fofnt and Numbers2.fofnt text, but don't quite know how (changing code just make some signs disappear).
Anyone could help?