Ty for reminding me, to propose something out of the ordinary for Reloaded. Maybe after a few posts at my tutorial, I will focus on exploring and documenting how to make out of the ordinary quests
I have an idea, I hope I don't forget it by that time.
(+ to stats, some awesome armor, gun, more hp... etc )
About this, well, how about after solving the quest, you get the satisfaction of doing it, maybe a good laugh and the random contents of a random city ruins encounter chest?
Im sure that such quests make FOnline much more mystical, and palyers will start to create other stories about places, rewards, solutions...
Yeah,
here (sooner or later) you will have all the information needed to make a good, unique and mystical quest and contribute it to the FOnline community. We will help you with English, the rest is up to you
And when we reach 24lvl, we will have alternatives to do, not only PvP ; ))
Please give us an example for this
I know few, but want to hear your ideas.
sorry for my english ; )
No problem, I tried to rephrase your words for easier understanding.
Funny, I can't see any attachement in your post with those new, mysterious, epic quests or even raw drafts of such.
Sometimes you need vision to see...
I'd love to see lots of quests etc for low and high levels..
Don't worry, I have a feeling, that with next wipe, there will be plenty of new quests
The thing is there are already a few quests in the game, and even newly added quests will eventually be played out, with all the info added to the wiki etc, the "mystery" of any quest will only be temporary in this regard.
Actually the wiki is well written concerning the spoilers, I barely got any.
As for ideas for high level quests, I had thought, what about another quest similar to the GR mutant quest, but with the reward being focused on XP instead of loot.
Something like; killing a den of tough deathclaws threatening a town, that way the XP from killing the DCs will be high (as long as there are lots of them) and the rewards will be low (as DCs don't carry gear), there could be a couple of corpses at the den and maybe a cash or loot reward too at the end for completing the quest, but making it XP heavy is the main focus.
Sorry, i realise that is a "typical" quest, but I'd still like to see it
You can make humanoid critters unlootable as well (or make them drop overused gear) no problem. Just think of the BH paladin with the initiates random encounter.