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Messages - cthulchu

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241
Game Help / Re: Player Builds questions
« on: September 11, 2014, 02:19:54 pm »
thanks, triqua!

1. What does "TC" mean?
2. I already encountered a few TC lockers and tried to open one, so here are questions about them:
2.1 Are the traps always the same, or I can encounter something more dangerous than bear traps?
2.2 So scavenging caves is not so efficient?
2.3 Can I encounter a locker in a city location if I just click to look at location, you know? without any dangerous encounters...
2.4 What skill of a lockpick skill should I have in order to pick the locks there?
3. Where do you usually look for other players to join the party?
4. Is there a page with a list of all dungeons one should visit? I cant find it on the Wiki, sorry.

Thank you for the answers.

PS

I feel like I'll make a manual for advanced newbies based on my experience here to repay this forum for the help. I did read the other sticky manuals here. They are OK, but often they don't reveal all the   underwater rocks and dark corners important for newcomers.

242
Game Help / Re: Slave management questions
« on: September 11, 2014, 02:04:06 pm »
I am a slaver, of course. Oh, maybe I had slaves, but they lost... Nevermind, the task is solved.

243
Game Help / Re: General Questions / Answers
« on: September 11, 2014, 06:30:18 am »
is there a way to share a private mine location?

244
Game Help / Re: Player Builds questions
« on: September 11, 2014, 06:12:07 am »
Henry, could you please suggest me the easiest way to get the implants. and the easiest dungeons I can visit at 18th lvl...

245
Game Help / Re: Player Builds questions
« on: September 11, 2014, 04:04:56 am »
well, I already have some jet-antidotes, but how long do the narcotics last and what do you do to avoid the ramifications?

246
Closed suggestions / "Now present in the thread"
« on: September 11, 2014, 03:19:27 am »
add a list of people who are "now" reading/answering the topic. It may not be obvious; nevertheless, it's a great thing especially when you expect answers in a specific topic.

Sorry for the amount of suggestions. It's because I have tons of experience in forum creation. administrating and promotion. Since promotion is not a case here, I look only at usability.

247
Game Help / Re: Player Builds questions
« on: September 11, 2014, 02:46:05 am »
Quote
To BB: is there an IN requirement for RBtE?
the requirement is 200 EW. It is achievable only with Int>=4. I've just counted. One can take it on 17th level if he will put almost all (5 points free) skillpoints in EW.

However, since I take Better criticals and Action Boy (two times) when I'm 12, the rbte can be taken on 20th level or even later...

Henry, you're always incredibly helpful. Thank you very much! Here, I revised the character, however, I have a question: how do you loot things without Str? And it's really hard at the beginning without str, since there are lots of critical failures that lead to turn loss, which can be lethal...

Check it out: http://www.nitue.net/#fcp/direct!id=11818

I'll take your path. Any suggestions?

248
Game Help / Re: Player Builds questions
« on: September 11, 2014, 01:20:45 am »
answer my previous question please:
Quote
I'm thinking to do the energy sniper like this:

AND

The planner doesn't allow me to keep more then one perk at one time. Is it true that in game if I don't use my first perk before I get a second, it will vanish?

249
Closed suggestions / reputation system on the forum
« on: September 11, 2014, 01:17:32 am »
add a "Thanks" button that will affect people's reputation that will be displayed under avatars.

"Thanks" is available for everybody who has at least 10 posts. 1 time per day for every 10 posts. To avoid abusing the functional.

Maybe you will not be lazy and implement a system of ranks, depending on the reputation.

250
Game Help / Re: Player Builds questions
« on: September 11, 2014, 01:02:19 am »
Quote
How long you was going to search for implants? Just random question for you.
well, the chance is approx. 1%, so it's like a week for at least a half of them.

How long does it take?

BB., thanks!

What is cigs?

And how long the search for implants takes?

Anyway, guys, I'm not a big lover of pvp, so it's kinda ok for me to play with 9 luck, 9 agi and 9 pe. And I have a plenty of characters to diversify.

Hey, folks, one more question: I'm trying to use this tool:
http://www.nitue.net/#fcp/creation
and it's amazing! However, I can't figure out how to levelup my character. Please, help.

I'm thinking to do the energy sniper like this:
Spoiler: show


First 18 levels I'm gonna use alien blasters. Then I'll take something more convenient.

251
Game Help / Player Builds questions
« on: September 10, 2014, 11:07:45 pm »
Why do we create characters with 10 luck/10 PE/10 ST?

It doesn't make sense since we can use the implants that will boost our SPECIAL.

So we can make something like this (EW-sniper build):
Spoiler: show


And then just boost the char's SPECIAL, so it'll be:

ST: 4
PE: 10
EN:10
CH:2
IN:2
AG:10
LK:10

And now explain me: why everybody suggests to get the max skills? 

Holy shoot, it's gonna be my fourth energy sniper build. It's really challenging to choose the best way :)


252
Game Help / Re: Slave management questions
« on: September 10, 2014, 08:27:41 pm »
Quote
1. yeah take the cheapest one, they walk faster then other slaves when overloaded so they mine more..
Oh, yeah, well, I have another problem... Metzenger doesn't want to sell me slaves, so I just enslave different people in wastelands near my mine :)

The slaver tells me that i'm kinda disgusting and that's all. He still lets me to pick a gender and a type, but then...

253
Game Help / Re: Slave management questions
« on: September 10, 2014, 06:34:11 pm »
Sorry, guys, some more questions regarding slavery:

1. Can slave's productivity be influenced by a type of the slave?
2. Is it OK to just leave two slaves in a private mine for a week and then just grab loot, or they can flee?
3. How much should one use a slave to be attacked by the slave?
4. How can we increase productivity of slaves?

Thanks!

254
Game Help / Re: How to turn off walking?
« on: September 10, 2014, 02:29:45 pm »
drot, thanks! it was the issue. I have other laptop that is not so powerful and there I doubleclick without any problems. Never have I noticed that doubleclick has its issues... But than I copied the client with all options to the current machine and noticed the increased speed of scrolling (I fixed that in options) and the bloody doubleclick.

Thanks again!

255
Game Help / How to turn off walking?
« on: September 10, 2014, 04:49:53 am »
On doubleclick. If I want to walk I can press shift. but walk on doubleclick is ridiculous. How can I turn it off?

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