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Topics - vig

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1
Suggestions / Armour gfx with removed helmets
« on: April 29, 2015, 03:22:27 pm »
It doesn't make sense that you have separate armours and helmets, but the armour images have the helmets in them.

Combat Armour:
Spoiler: show



Combat Armour Mk.II:
Spoiler: show



Brotherhood Armour:
Spoiler: show



NCR Ranger Armour:
Spoiler: show



Desert Combat Armour:
Spoiler: show



2
Bugs / [Text] Overweight -> Overloaded, Howitizer -> Howitzer
« on: April 28, 2015, 08:47:02 pm »
Very often, when encumbered, you will see Overweight in the top left corner of the screen.
Overweight means that you are fat.
Unless you actually become obese, the notification should say "Overloaded"

Noticed that the artillery gun @ the gun runners is called a howitizer when it should be a howitzer.

3
Currently, when you spend too much time in an encounter you get to hear a clicking sound
This means that soon, creatures (dogs, mantis or rats) will appear.

I suggest adding:
You hear footsteps
or
You hear somebody approaching
or
You hear a loud fart and one hand clapping
when a player invades your encounter.

You will have as much information as the person joining so you can be prepared for possible combat. The message should not appear if the player travelling on the map is forced into the encounter rather than choosing to invade.

If you miss the notification because you were busy rummaging through a footlocker or looting dead critters, it's your own fault. If you notice the notification and decide to take action, maybe you will drop all the crap that might be overloading you and escape, or reload your weapon and prepare for combat. You won't know who is coming or where from so it won't really give you any real advantage. On the contrary, it makes it more fair against rpk's

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