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Topic: Changelog 13/04/2014 + Fixes  (Read 44029 times)

Kilgore

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Re: Changelog 13/04/2014
« Reply #45 on: April 13, 2014, 07:59:18 pm »
This is not Thunderdome and Forum PvP so I suggest you do it here: http://forum.fonline-reloaded.net/index.php?topic=801.0

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Re: Changelog 13/04/2014
« Reply #46 on: April 13, 2014, 08:02:43 pm »
then when you was 8 and us 6, you lost. then when you was 14 and 7 you won us. now you feel logic of my thought?
tc is always about numbers, sometimes its not fair but thats not reason to quit playing and btw we didnt had 14 ppl
I didn't get used to say lies. If I saw 14 people, I wrote in the message that I saw 14 people

C.H.A.R.L.I.E

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Re: Changelog 13/04/2014
« Reply #47 on: April 13, 2014, 08:03:45 pm »
Changelog 13/04/2014
- Followers (companions, slaves and mercenaries) will not attack players, even if attacked by them,
- Fixed a bug with Knockback perk causing knockout on melee weapons.

BB.

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Re: Changelog 13/04/2014
« Reply #48 on: April 13, 2014, 08:55:42 pm »
i dont believe that there is player which have merc commander char and doesnt have normal fighting char, noone is creating merc commander as first char so you can still play on your normal character
companions in pvp was more like abuse then playstyle and other players had almost no chance against thier swarm
PvP means Player vs Player.. not Player+swarm of npcs vs Player

and btw this problem and change was already disscused, why u didnt said anything before ?

+1

Sure it's a playstyle. It's just not balanced at all, like plenty other things.
If, for example, you needed a Leader perk for every companion (I, II, III)
and CH to get them, these builds would be much weaker solo.

They are weak solo, but 6 or 4 weaker can still beat one tougher most of the times. You invest in a merc commander character in order to gain advantage in PvP. It's not fair. If you want decent PvP make a decent PvP build, not relay on a swarm making a fight PvE.

Barneys

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Re: Changelog 13/04/2014
« Reply #49 on: April 13, 2014, 10:15:07 pm »
That was a bit rude. And I can't remember too many russians to be using follower's help. So keep your mouth shut.

You don't do much PVP do you? Maybe you should keep your mouth shut when you are noob who doesn't know anything.

I have plenty of screen where Russians are 5-6 players + 1 merc each + 2-3 slaves each so in total : 15-20 in wich 15 are npcs...

Again! Ya kilgore best update so far!

Илюха

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Re: Changelog 13/04/2014
« Reply #50 on: April 14, 2014, 12:02:31 pm »
I forgot to add one fix made by cubik2k since last update, here it is:

Quote
- Fixed a bug with Knockback perk causing knockout on melee weapons.

I do not think that this is a good idea, characters owning melee combat and they are so weak, and now they do not make sense. Melee class now simply "removed". Whether or not you think mele combat units which? It can also fight. And mele been meaning to take in pvp to neutralize enemies. After all, the same criplers created that would neutralize the enemy. What's the difference?

Strike

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Re: Changelog 13/04/2014
« Reply #51 on: April 14, 2014, 12:20:07 pm »
I do not think that this is a good idea, characters owning melee combat and they are so weak, and now they do not make sense.
There is just few melee weapons that are using knockback. If you really want hurt someone, you should use ones with penetrate.

drot

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Re: Changelog 13/04/2014
« Reply #52 on: April 14, 2014, 12:43:36 pm »
I do not think that this is a good idea, characters owning melee combat and they are so weak, and now they do not make sense. Melee class now simply "removed". Whether or not you think mele combat units which? It can also fight. And mele been meaning to take in pvp to neutralize enemies. After all, the same criplers created that would neutralize the enemy. What's the difference?
Abandon hope all melee warriors who enter here, for this is a dawn of shotguns and new shotgun ammo types.
#rawhide on ForestNet

dskpnk

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Re: Changelog 13/04/2014
« Reply #53 on: April 15, 2014, 05:46:13 pm »
OMG finaly thx kilgore PVP will be PVP !

Beta HQ

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Re: Changelog 13/04/2014
« Reply #54 on: April 15, 2014, 10:59:17 pm »
Unless melee does knockout its not an effective combat choice, penetrate, and knockback allow a minigunner a perfect shot or few shots.

In most games if you let some schmuck sneak up on you and wham you in the back with a knife you deserve an insta death not a oh hi BAM.

Since I don't PVP I can't say about knockback that much. But if it leaves even enough AP for a shot its not doing the job right.

dskpnk

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Re: Changelog 13/04/2014
« Reply #55 on: April 16, 2014, 02:13:20 am »
- Lock from lockers in Warehouse and New Reno Arms removed ???

Don't see why it was nice to not see AC trolls/sneak/lvl1 alt looting locker

Kirkor

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Re: Changelog 13/04/2014
« Reply #56 on: April 17, 2014, 12:59:22 pm »
- Lock from lockers in Warehouse and New Reno Arms removed ???

Don't see why it was nice to not see AC trolls/sneak/lvl1 alt looting locker

The lock in warehouse was bugged. You could open the locker with lockpick skill while slugs were still alive.

Kelin

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Re: Changelog 13/04/2014
« Reply #57 on: April 17, 2014, 04:38:39 pm »
Finally no fucking NPCs in PvP? I say yes!!

carnack

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Re: Changelog 13/04/2014
« Reply #58 on: April 18, 2014, 10:06:34 am »
Finally good changes. Sorry for offtopic but haha haha ha russians. Now only Fast relog distances fonline from quality mmo (again russians being the biggest abusers).

Gorishimo

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Re: Changelog 13/04/2014
« Reply #59 on: April 18, 2014, 11:04:12 am »
Finally good changes. Sorry for offtopic but haha haha ha russians. Now only Fast relog distances fonline from quality mmo (again russians being the biggest abusers).
Lol? While I love the game, its is miles away from being a quality mmo.. namely PvP being so broken as it is. You have what 2 builds you can use? You nerf everything the Russians seem to be using as its "unfair and broken". Ever since I joined this game a little over a month ago I read nothing but whiny crying posts directed to the evil cheating russians even tho they are not using anything you can not use, except you decide not to and rather cry a river of salty tears in the hopes of getting things nerfed or removed.
« Last Edit: April 18, 2014, 11:06:05 am by Gorishimo »