I have some ideas for steal skill, I know we hate thieves but they need something new as they are most boring to level up and such.
Orange ideas are for boost,
red ones for nerf.
Experience boost for stealingAt the moment, experience from stealing goes like this.
5, 10, 15, 25, 30, 40, 50, 60, 70, 100
My suggestion for experience boost.
10, 20, 30, 50, 60, 80, 100, 120, 140, 200
Items harder to steal?Maybe items could be little harder to steal? So that experience would not be so easy to get.
Sneak and stealing chanceThis is how stealing chance is working now.
Stealing chance depends on the Steal skill of the thief and the Perception of the robbed person. The size of the item and the direction the victim is facing also matter if the thief doesn't have the Pickpocket perk. Moreover, guards in protected towns can notice stealing near them. They have a lower chance to notice stealing attempts at night.
I would like to add Sneak skill somehow to this chance, maybe it could reduce little perception of the robbed person?
Thief become visible only, if fail to steal something.Town guards kill thief, so thief become visible only this way