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Messages - 2238mudcrab

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16
Buy / Re: WTB Super Stimpaks
« on: August 26, 2016, 08:48:54 pm »
How much for 1?

17
You must have played Fo1/2 long ago. Random encounters were VERY harsh and plenty in those games. Loading up saves because you got slaughtered was normal.

18
Off-topic discussions / Re: Brexit?
« on: June 25, 2016, 02:28:35 am »
They will stand on their heads to keep UK from leaving. Wasn't it Ireland that voted to leave but then another voting was made and this time people decided to stay? Lol democracy.

19
Toxic Caves / Re: The Community of FOnline
« on: June 21, 2016, 05:02:50 am »
I still remember OBT3 start in August 15th of 2009. :D I was eagerly waiting in a Steam chat room with people from 4chan who referred to themselves as "Bros". I had no idea what 4chan was at the time. In the beginning there were 600-800 players on average everyday. The first time the server got up the lags were terrible and rollbacks were plenty. It took a couple of days to fix this mess but after that it was golden. Actually Bros were pretty big in the very early days, they terrorized the server and the innocent NMA* roleplayers. They had two things going for them: numbers (there was like 30 of them active non-stop) and no established meta. Around the end of september when meta started crystallizing (drugged BG tanks ofc), it was too much for Bros and their short attention span. Keeping up with the builds, doing all the calculations, making a dozen of alts, that was too much and they got back to their japanesu graphic novels. By the end of september their reign was well finished, some remnants still play to this day but they dissolved among many different factions. A Czech gang called VSB was also active around this time, they lasted much longer but they vanished eventually as well. I don't remember when BBS founded but I remember a long-lasting reign with ALL the towns captured.

*No Mutants Allowed forums had a 2238 section for a while, they took it down after the first wipe I believe. There was a lot of rage there about "Fonline not being Fallout". Today it would be a goldmine for stories and screenshots, I don't know if they still have it in the archives.

20
Fan Art / Re: Is Fallout 3 bad?
« on: June 21, 2016, 04:31:12 am »
I remember playing Fo3 after years of waiting and being a fan of F1/2. I really tried to hate it, but in the end I still played it and enjoyed it. It isn't a bad game in itself, it's just a bad Fallout game and gives the previous titles bad rep. I didn't play Oblivion before Fo3 so I didn't feel like it was "oblivion with guns" but later when I played Oblivion, I immediately understood that. For me the best part of F1/2 were the dialogues and the story, fighting was the most boring part and I hated doing new runs in Fo2 because I always had to get through the Temple of Trials. When you are a 12 year old kid, F1/2 is the best thing that can happen to you. It's like a book but an interactive one and you can really get immersed in the story. Actually, it has a lot of features of a book: it has lots of letters, it has a story and you discover something new everytime you read it again.

Dialogues in Fo3 were really laughable, the voice over was annoying as hell too - I can read it 5 times faster than your pathetic voice actor. Bethesda used like 10 voice actors in total in the entire game, but the game had hundreds of NPCs so you would hear the same voices over and over again. They used voice overs only for the really important characters in F1/2 for a reason.

Fo3 felt really shallow. I don't think I can recall a single quest, a single NPC worth remembering. There was a ghoul that ordered you to arm the bomb in a town that built itself around it. I just remembered that and I really had to dig in. The idea of a town built around the bomb is so retarded anyway. It's like they didn't count on a player to figure out what the game is about, "Yeah, we'll put a bomb and build an entire TOWN around it so that our clients know what caused the destruction!". On the other hand F1/2 had a lot of interesting characters and quests, years after playing it I still remember Marcus and miners of BH, Tandi and V15 issues, Chosen One, GECK, Torr and his moo-moo, Gizmo trying to take over Junktown, Harold, New Rano mafia wars etc. it feels like I have read a good novel. Now that I recalled these stories I can say that F1/2 was much deeper than when I perceived it as a kid. Every town had its own interesting story, Vault City made me feel sorry for those living outside the walls (now I know they were rapefugees), Broken Hills tried to portray the struggle of different races living together, NCR which thought of itself as the good guys but that didn't stop them from profiting from slavery etc.

If you think about it, Fo3 really was a piece of shit and a lousy cashgrab.

21
I don't even know why 3d is even an appealing idea in regards to Fonline, running around with runescape looking characters makes me want to upchuck.

With sprites atleast you can make a high poly count model into a couple of thousand sprites and implement without taxing anybodies gaming experience when the majority of the demographic have potato computers.

And incase you haven't noticed, 3d modellers don't grow on trees, the pipeline for texturing, :Uv unwrapping, photoshop skillz. or rendering the models made,the amount effort that would be required to make this game into 3d, the developers wouldn't even be able to afford it and if they could, they wouldn't want to.
The models looked 100% the same after adding post-processing grain and slowing them to 16 FPS.

22
What happened to all the 3D models made in 2238 era? Are they no longer hip?

23
News and Announcements / Re: Changelog 01/04/2016
« on: April 05, 2016, 12:58:16 am »
bla
:facepalm

Why offer something that 9999 other MMOs already offer? DayZ also offers hardcore open PvP and it sold over 2 million copies.

24
Problem with Fonline is that it's nothing like Fallout. If anything you should seek players in DayZ crowd.

25
Fan Art / Re: another Vault boy
« on: January 14, 2015, 12:01:47 pm »
Replace the sword with a sawn-off.

26
Polskie Pustkowia / Re: Koncepcja handlu
« on: January 11, 2015, 01:42:10 am »
W ogóle nie powinno być NPCtów handlarzy. To trochę jak z firmami które zarabiają tylko na przetargach państwowych.

27
Toxic Caves / Re: Town guards and loot policy
« on: January 11, 2015, 01:36:27 am »
For a small payment or %-based on the value of items. Not for free.

28
look, i do not want to make "balabla i am big strong moderator, so i will eat you and remove your forum account" topic.

i took cow from base, lead it to tent, LEFT it there and after i was back that cow is gone.

explain it to me.

where is my fockin COW.

happy new year, i hope you can see you killed fo with these ridiculous changes i saw after FEW DAYS break.
you destroyed that game, all i can say(PERSONAL opinion - i have right to say this then).

good luck, you surely find some nolife russian kids as great players there - like these bombers in NCR NOW(madness).

jut give me my fockin cow back, oh SIRS. i had materials, guns and ammo stored there.

upd:
 just in case that some forum moderators wanted to make some EGO with that post:
FUCK YOU, go to WORK. you are NOT helping that project and let people, REALIZE that finally.

ANSWER me, where is my cow.
or remove that account and STOP focking blabla here, please.


i have no reasons to be polite - that game took many hours of my life, GAVE NOTHING, and i lost my COW with whole stuff today.
game and forum moderators are worst i saw in my life.
so consider smooth explanation for me, please.

29
Toxic Caves / Re: Samll anouncment....
« on: August 05, 2014, 08:51:06 pm »
Former porn stars play Fonline? Do we have former criminals and child molesters as well by any chance?

30
Off-topic discussions / Re: MAD MAX
« on: August 05, 2014, 08:47:20 pm »
I've got a feeling that this is gonna be to Mad Max series what Fallout 3 was to Fallout series.

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