I dont like this idea, because many cities have wide spacing of spawn points
There is no sense to change all cityes spawn points
Also is bad because spawnhexing/Plastic Explosives
There are advatages and disadvantages of both narrow and wide spawns and i agree with Mighty's opinion too, all wide spawns would have to be changed then. It seems unreasonable to me.
Why though, it's only for modoc, spawns like Residential or south in broken hill are fine because the team isn't splitting up. Modoc north does.
It certainly could ease the pain of spawning inside of Modoc North. I could make it if I'll be ensured about implementing it into game this session.
+1 for paint skills!