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Messages - aivan

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1
Survival Guides / Re: Rage Quitting: A How to Guide by BenKein [edited]
« on: October 20, 2017, 12:35:05 pm »
nice guide, i will bookmark this just in case... who knows... haha. ragequit it will always happen, this is a good guide to do it. but about this
Spoiler: show
Quote
    1. Adopt a Brother: FOnline can be very addictive, even if it is complete shit. Actually, it may be such a strong habit because it is such shit. This, we may never know. Anyway, even after you have successfully quit, you may find yourself inexplicably drawn back to the game, like a meth head back to the pipe. This presents a moral dilemma, do you return to playing or stay strong and turn your back on it for good? Fortunately there is another option for you discerning folks, pretending to have an estranged brother! You see, it would be oblivious to anybody with two rocks in their head that you are playing from the same I.P. address, mostly because the IRC clients scream it rather loudly when you log in. This method fixes both of those issues in one fell swoop. Obviously your brother has the same I.P., he lives in the same house, and duh you're not playing, the game sucks Brahman udder! See how that works?

i have a brother playing this, and he has his left arm crippled, should i send proof of us playing togheter and drinking beers in our trash depot in 3rd world what we call "house"? long life to fonline reloaded, if you bring back(please dont do it) implants buyable all those "static ~70-80 online players" would be ~180 glorious again. viva la vida playing with +270ms and im keep here doing my best.

p.s: about my brother, take a look he post in game help forum about a character bugged in worldmap, he makes a new one but his character still stucked

2
Tools and Modifications / Re: CAR/VEHICLE - Hummer [Skull Power model]
« on: October 09, 2017, 03:51:32 pm »
please drop your fucking not related comments to the modifications in another thread, you have a "thunder dome" to post that.

nice work napalm, always good to see vehicle modifications i dont like the word justice thats all haha

3
Tools and Modifications / Re: namecolorizing whole body
« on: September 18, 2017, 02:02:37 pm »
https://www.solidfiles.com/v/nYYymjmBrvNqv

stolen from fo2 files, this mod is better because it only makes the lines bolder, and not all red and green lights.
deletion of cache folder might be needed.
thanks you, but doesnt work. i will pm you

4
Tools and Modifications / Re: namecolorizing whole body
« on: September 15, 2017, 06:12:09 pm »
nice mod, can i ask you for your bolder fov lines? do you still have that file ? the one in fonline reloaded forum is doesnt working anymore

5
Closed bugs / Critters hitted by no damage [with video]
« on: September 07, 2017, 09:17:27 pm »
as title say, im leveling in desert and sometimes one of the horde of critters its invulnerable to my atacks (happen with aliens, though aliens, deathclaws, though deathclaws, fire geckos, centaurs, mean centaurs, nasty floaters and floaters). my character page its here http://play.fonline-reloaded.net/char.php?2396 so you can see i dont have "finesse", i was using assault rifle and 5mm jhcp ammo, does far damage to the others critters but sometimes one its invulnerable against any of my attacks: bursts, single shots, critical burst, critical shot (but no against other npcs attacks but they do less damage) here is the log for the fight in the video
Spoiler: show

• You encounter: Centaurs.
17:53:25 • Mean Centaur was hit for no damage.
17:53:25 • Centaur was hit for 99 hit points.
17:53:26 • Mean Centaur was critically hit for no damage.
17:53:26 • Centaur was hit for 110 hit points.
17:53:27 • Mean Centaur was hit for no damage.
17:53:27 • Centaur was hit for 92 hit points and was killed.
17:53:27 • You have gained 650 experience points.
17:53:28 • You have gone up a level.
17:53:53 • Mean Centaur was hit for 98 hit points.
17:53:53 • Mean Centaur was hit for no damage.
17:53:54 • Mean Centaur was hit for 70 hit points.
17:53:54 • Mean Centaur was hit for no damage.
17:53:55 • You need 5 action points.
17:54:04 • Mean Centaur was critically hit for 172 hit points and was killed.
17:54:04 • Mean Centaur was hit for no damage.
17:54:04 • You have gained 900 experience points.
17:54:15 • Mean Centaur was critically hit in the right arm for no damage and lost his balance.
17:54:22 • Mean Centaur was hit in the groin for no damage.
17:54:23 • Mean Centaur was critically hit in the right leg for no damage and knocked down.
17:54:27 • Mean Centaur was hit in the left arm for no damage.
17:54:28 • Mean Centaur was hit in the right leg for no damage.

17:54:34 • You have been poisoned!
17:54:34 • You were hit for 18 hit points.
17:54:34 • You feel very nauseous, and after some mild vomiting, slightly fatigued.
17:54:37 • Mean Centaur was hit for no damage.
17:54:38 • Mean Centaur was hit for no damage.

17:54:43 • You were hit for 18 hit points.
17:54:45 • You were hit for 18 hit points.
17:54:47 • Mean Centaur was hit for no damage.
17:54:49 • Mean Centaur was critically hit for no damage.

17:54:55 • You take damage from poison.
17:55:19 • You take damage from poison.
17:55:43 • You take damage from poison.
17:56:07 • You take damage from poison.
17:56:07 • You feel better.
17:57:37 • You lost 1 Agility.
17:57:39 • You lost 2 Maximum Action Points.
17:57:39 • You gained 15 Damage Resistance.




https://youtube.com/yQk1zPYJXJk

(i dont know why my youtube mix put avril lavigne in that moment)

6
Off-topic discussions / Re: what kind of people play this?
« on: September 01, 2017, 12:52:09 am »
im an employee in a textile industry, my salary its 700us$/month . i play this game when i come back home and finish the daily things (i live alone). and as some other has said this game isnt hard just only lack a range between bluesuit and pvppoophead in power armor and posting shit in forums

7
Events & Competitions / Re: Constant Map Contest [Game Master's Rewards]
« on: August 30, 2017, 09:55:36 pm »
i didnt saw this topic, so i post the link to the thread i made yesterday. https://forum.fonline-reloaded.net/index.php?topic=12569.0

and here is the entire quote of the thread.
Spoiler: show


hello fonline reloaded community, im here to share the maps i made. the scenary its almost finished but now i need to hard work in dialogues/scripts/quest. im posting this because i want your feedback and with that also i can improve it with news ideas. also if some one want to help me testing if there is a bug with the scene tellme cause i cant startup the worldmapeditor by some reason (windows 10 maybe fuck up my pc) sorry for my english also for the dialogs when i finish the trees of them i will need a english speaker to correct my own errors typing in a foregein language, so this is the place to found him/her

- lore: [spoiler]Las Tunas its a settlement of scavengers close to a pre apocalipsis route, between san francisco and the hub, the place its there from 3 generations and actually they live trading with caravans and couriers. if you are going to west from hub, this is the place where you can take a rest and get provisions to finish your travel.
 -a caravan its getting repaired one of their bikes before their go to san francisco
 -there is a mechanic who repairs caravans cars or motorcycles with some knowledge about electronics he can teach you something, he is the repairman of the settlement and his dead father manage to rebuild a little electric generator.
 -there is a gun/resources merchant who sells & buys any kind of small guns and ammo, he is good making ammo and repairing guns and provides the tacticals solutions to this place, provinding guns and such to the guards.
 -facing the north its a well guarded barricade, deathclaws and raiders are a problem and thats why they are behind all this wire fence and well armed.
 -to secure the electric generator and themselves, they made a little bunker to protect kids in case of atack by a deathclaw horde.
 -6 miles to the north there is a cave full of old toxic, pathogenic, radiactive residual of the prewar maybe in that times politics need to hide their shit to stay in the power. in this cave deathclaws made their nest, the residuals are warms and give they a great place to procreate. a ghoul is living with them. (this should be a quest, where a npc on the settlement ask you to do something againts the deathclaws, after you kill them all you talk to the ghoul and give a chance to stay alive if you have some outdoorsman skill and he tooks some eggs with him and goes to another cave wich you have spotted, if not you kill him and put a dynamite/c4/something and the cave its blowed).


- screens
Spoiler: show

Las tunas day






las tunas night






las tunas bunker






las tunas deathclawnest entrance (modified existing cavemap)






las tunas deathclawnest inside (modified existing cavemap)










8
News and Announcements / Re: Server wipe.
« on: August 30, 2017, 08:35:37 pm »
and when the server its gonna be up again? thanks for all this days online, thanks to all players too. gg

9
The Workshop / Las Tunas settlement map (wip)
« on: August 29, 2017, 07:22:34 pm »

hello fonline reloaded community, im here to share the maps i made. the scenary its almost finished but now i need to hard work in dialogues/scripts/quest. im posting this because i want your feedback and with that also i can improve it with news ideas. also if some one want to help me testing if there is a bug with the scene tellme cause i cant startup the worldmapeditor by some reason (windows 10 maybe fuck up my pc) sorry for my english also for the dialogs when i finish the trees of them i will need a english speaker to correct my own errors typing in a foregein language, so this is the place to found him/her

- lore:
Spoiler: show
Las Tunas its a settlement of scavengers close to a pre apocalipsis route, between san francisco and the hub, the place its there from 3 generations and actually they live trading with caravans and couriers. if you are going to west from hub, this is the place where you can take a rest and get provisions to finish your travel.
 -a caravan its getting repaired one of their bikes before their go to san francisco
 -there is a mechanic who repairs caravans cars or motorcycles with some knowledge about electronics he can teach you something, he is the repairman of the settlement and his dead father manage to rebuild a little electric generator.
 -there is a gun/resources merchant who sells & buys any kind of small guns and ammo, he is good making ammo and repairing guns and provides the tacticals solutions to this place, provinding guns and such to the guards.
 -facing the north its a well guarded barricade, deathclaws and raiders are a problem and thats why they are behind all this wire fence and well armed.
 -to secure the electric generator and themselves, they made a little bunker to protect kids in case of atack by a deathclaw horde.
 -6 miles to the north there is a cave full of old toxic, pathogenic, radiactive residual of the prewar maybe in that times politics need to hide their shit to stay in the power. in this cave deathclaws made their nest, the residuals are warms and give they a great place to procreate. a ghoul is living with them. (this should be a quest, where a npc on the settlement ask you to do something againts the deathclaws, after you kill them all you talk to the ghoul and give a chance to stay alive if you have some outdoorsman skill and he tooks some eggs with him and goes to another cave wich you have spotted, if not you kill him and put a dynamite/c4/something and the cave its blowed).


- screens
Spoiler: show

Las tunas day






las tunas night






las tunas bunker






las tunas deathclawnest entrance (modified existing cavemap)






las tunas deathclawnest inside (modified existing cavemap)











10
The Thunderdome / Re: Forum PvP
« on: April 14, 2015, 11:51:32 pm »
in that video STALKER MKIII got killed and STALKER MKVIII maybe there is a faction called STALKER and they make characters with noobish names like uv.any letter :D (this case roman numerals)

11
The Thunderdome / Re: Pvp Movies & Screens
« on: April 13, 2015, 06:30:11 pm »
New Reno always funny



quiz: some one is doing fast relog, did you know who?

12
News and Announcements / Re: Changelog 01/04/2015
« on: March 31, 2015, 10:03:15 pm »
I support this idea! capybaras allways share among them selfs, why shouldint the whole server?

13
The Thunderdome / Re: Pvp Movies & Screens
« on: March 30, 2015, 10:01:36 pm »

after the legion fight in modoc, i post this video of a fight of before. gg pistoleros

14
Closed suggestions / Re: Nerf Bozar burst
« on: March 03, 2015, 12:07:58 am »
Anyone who supports this nerf is a fag. Bozar has been nerfed enough from the original game.

Used to fire 15 rounds now it fires 3.

IMO Bozar range needs INCREASE.
sorry for this but i have to make you remember it not the original game. you are playing a game based in other engine, with other orientation in the game play; and maybe the most important thing: you aren't "the choosen one", you play with other players, you are the "no-one", so please why you comment that? also you should check this about the "original game" (range, damage f.e) http://fallout.wikia.com/wiki/Bozar_%28Fallout_2%29



oh no uv is complainin bout nerfs now
what? i dont know what related to the suggestion is your answer. anyway i join ultraviolence around 2 months, so if is a "zombie answer" (6months or more time problem) use other board to discuss that
You played with uv more than 2 months shaila. No need to lie.

Anyone who supports this nerf is a fag. Bozar has been nerfed enough from the original game.

Used to fire 15 rounds now it fires 3.

IMO Bozar range needs INCREASE.
Bozar definitely does not need a buff but it can be argued to not need a nerf. In a 1v1 against tanks its not that good because it can be stimmed back as fast as you shoot so its only really good if you have a couple people focusing fire. It still destroys non tanks though. Also some changes need to be made from the origianl game to balance pvp. so not everything can be just like the original.

people please, stop calling me Shaila cause im not that person.

15
Closed suggestions / Re: Nerf Bozar burst
« on: March 02, 2015, 11:36:13 pm »
oh no uv is complainin bout nerfs now
what? i dont know what related to the suggestion is your answer. anyway i join ultraviolence around 2 months, so if is a "zombie answer" (6months or more time problem) use other board to discuss that

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