FOnline: Reloaded
General => Tools and Modifications => Topic started by: Krizu on November 30, 2015, 10:18:24 pm
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Howdy! Help needed here.
I lately started out a new Fallout project with the FOnline Engine, and now I'm adding new critters. Does anyone have a tutorial on
how to make a completely new critter (so that it's available from the mapper). I already have the FRM files for it, so what's the next step? (I don't
want to slap them on an existing critter's animations but make a whole new critter)
Also, where are the critter files (their stats and other data) located and how (+ with what software) do I access it?
Thank you fellow bluesuits!
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http://fodev.net/
No need to thx citizen.
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I'll see if I can get some answers there, thanks.
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Well making a new critter is pain in the ass.
You would have to make all animations frame by frame, every weapon shooting animation, weapon handling anim etc. up to crit death.
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Well making a new critter is pain in the ass.
You would have to make all animations frame by frame, every weapon shooting animation, weapon handling anim etc. up to crit death.
I believe he means making a critter like making a new NPC.
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Yeah I mean just making a new critter available in the mapper (and edit their stats, hp, etc). I already have the .FRM file. I heard a critter editor of some sort is needed.
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Yeah I mean just making a new critter available in the mapper (and edit their stats, hp, etc). I already have the .FRM file. I heard a critter editor of some sort is needed.
http://www.nma-fallout.com/downloads.php?do=file&id=1351
http://www.nma-fallout.com/downloads.php?do=file&id=549
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Thank you.