FOnline: Reloaded
General => General Game Discussion => Topic started by: Rafaelles on November 11, 2015, 08:49:14 pm
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I wonder: how is it possible that this game is called Fallout if it's not related to Bethesda? I guess Fallout is their trademark, right?
Normally that wouldn't be possible, even if done non-profit.
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Interplay used to own rights to Fallout before Bethesda did
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But still, I guess it doesn't make anyone else than Interplay/Bethesda able to use it. I wonder if I could create something called Fallout as well and not get sued for it.
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But still, I guess it doesn't make anyone else than Interplay/Bethesda able to use it. I wonder if I could create something called Fallout as well and not get sued for it.
As long as you will not make cash on this, and make it fan-game.
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If you notice the game is not officially called fallout but instead is called fonline. I remember reading something about some legal issue with bethesda and the original fonline server somewhere so then all servers had to use the name fonline instead.
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I'm willing to bet that Beth could make a case against all fonline servers if they really wanted to. If they were to say fonline somehow drew attention away fron their product I think any of these independant teams would be hard pressed to stop them. So far it's been smooth sailing with maybe 2 incidents that have had little to no effect. Fingers crossed it stays that way and Beth's legal team does'nt get bored one day.
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All the FOnline servers together, including Russian ones, don't attract more than 1000 people from all over the world even in peak hours. Such low number shouldn't bother big professional company in any way and it probably doesn't.
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Thats probably true Wichura. I was just remembering something about Fonline DE right as it was getting started. I don't recall all the details really just that something happened that gave them pause for a minute.
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Not worth the PR risk for Bethesda. As long as the admins of the FOnline servers aren't out trying to make actual money off the game it would look bad attacking a playerbase playing a mmo clone of outdated games who are also fans and customers of the newer games in the franchise.
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Who said anything about "Fallout"? It's "F" Online.
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Yeah I always figured it was because fonline is basically a modded version of fallout 2, which technically means it is still creating fallout 2 sales and that it isn't an independent game/dev group cashing in on the name by selling the game or their modded version, it is fans paying to provide servers for an online mod of the game, created by fans.
It would be really weird for bethesda to attack these projects as they are, it would be like if Rockstar sued someone for hosting a server of a modded version of GTA, it just wouldn't happen. The little gain on their behalf far outweighs the effort of shutting it down for no gain (or a loss).
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Pretty much what the above posters say. There's no use for Bethesa to sue these games. With such a small playerbase and no profits being made at all, it just isn't a threat to their fat wallets.
Then there's also the issue that sueing Fonline servers would probably create quite a few news items, which would mean a rather large portion of people would learn about Fonline. That would probably be the opposite of what Bethesa wants.
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Yeah I always figured it was because fonline is basically a modded version of fallout 2, which technically means it is still creating fallout 2 sales and that it isn't an independent game/dev group cashing in on the name by selling the game or their modded version, it is fans paying to provide servers for an online mod of the game, created by fans.
I dont think so if we can say fonline is fallout2 mod. Basically it is independent game on new engine only inspired by fallout. However to play we need assets of fallout2 so... lol idk call it new game which requires some part of orginal game. Definitely it is not typical mod same as in eg. restoration project.
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Kilan's Restoration Project or MIB's MegaMod are mods for Fallout 2 and FOnline games at known releases not. There is something like storyline. Propably you can use even Fallout 2 original engine like it is in Olympus 2077 game based directly on 1.2d version of it. You can use also sounds, graphics from original releases of Fallout and Fallout 2 games but for OST you have to get on your own a legal copy of this game or at least OST from this game (Vault Archives album, for example). I don't know what about Tactics because there are used licenced kinds of weaponry and we have there 3rd side as coproduction.
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I wonder: how is it possible that this game is called Fallout if it's not related to Bethesda? I guess Fallout is their trademark, right?
Normally that wouldn't be possible, even if done non-profit.
Dunno whatcha talking about, I've never heard about anything called Fallout.
Btw. nice signature, looks interesting.
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Dunno whatcha talking about, I've never heard about anything called Fallout.
Crisis averted.
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U dont need rights if u do non-profit game on license.
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You are wrong. You can't use Fallout title even for non-profit project.
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maybe thats why they call it fonline
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"maybe"