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Survival Guides / Re: Caps. How to put them in your pocket.
« on: May 30, 2015, 08:02:59 am »
Most methods posted are very poor earners, any new player should invest in a dedicated crafter. Don't let that discourage you, is actually extremely easy to become a good earner in no more than 2 hours of gameplay. I started this as total noob and by 3rd day I had my own base.
Use the cash you gathered from selling spears and some minerals to learn gun smith 1 at repair 50. That will allow you to craft combat shotguns, which sell from 1-1.3k depending on reputation. Mine your own resources, craft combat shotguns then sell like crazy, not to mention you can use them as weapons yourself: save the superior and higher ones.
You can do a easy quest in Junktown, to fix a robot, the part costs 800 caps, but you get rewarded with Super Sledge blueprints, when crafted, the thing sells from 1500-2000 caps, depending on rep. One hammer sold and you payed back for the 800 caps investment.
With high repair skill (eventually you want it to 120 on your crafter for Mr. Fixit) don't forget to repair all the items you pick up, improving their condition before you sell them.
With high science, (preferably 120 with Dismantler, on your crafter) you can dismantle most items you get from random encounters: leather armor - gives gecko pelts, mauser, 10mm pistols, shotguns, etc, including leather armors, which give golden gecko pelts. Regular gecko pelts sell very good on their own, so do golden ones, but you might want to save some golden pelts to make some custom mark2 leather armors.
Once you have a solid stream of cash coming in, you can purchase H&K CAWS bp, craft that instead of combat shotguns, but is more difficult since it requires an AWB, also combat armor.
Use the cash you gathered from selling spears and some minerals to learn gun smith 1 at repair 50. That will allow you to craft combat shotguns, which sell from 1-1.3k depending on reputation. Mine your own resources, craft combat shotguns then sell like crazy, not to mention you can use them as weapons yourself: save the superior and higher ones.
You can do a easy quest in Junktown, to fix a robot, the part costs 800 caps, but you get rewarded with Super Sledge blueprints, when crafted, the thing sells from 1500-2000 caps, depending on rep. One hammer sold and you payed back for the 800 caps investment.
With high repair skill (eventually you want it to 120 on your crafter for Mr. Fixit) don't forget to repair all the items you pick up, improving their condition before you sell them.
With high science, (preferably 120 with Dismantler, on your crafter) you can dismantle most items you get from random encounters: leather armor - gives gecko pelts, mauser, 10mm pistols, shotguns, etc, including leather armors, which give golden gecko pelts. Regular gecko pelts sell very good on their own, so do golden ones, but you might want to save some golden pelts to make some custom mark2 leather armors.
Once you have a solid stream of cash coming in, you can purchase H&K CAWS bp, craft that instead of combat shotguns, but is more difficult since it requires an AWB, also combat armor.