April 25, 2024, 02:09:51 pm
Username:

Password:

Topic: Welcome to the Death Zone  (Read 8389 times)

NeedALight?

  • Posts: 93
    • View Profile
Re: Welcome to the Death Zone
« Reply #15 on: November 07, 2015, 02:00:08 am »
Spoiler: show


Made it rectangular, some new changes as well, thinking of making 4 spawns.
« Last Edit: November 13, 2015, 04:58:42 am by NeedALight? »

NeedALight?

  • Posts: 93
    • View Profile
Re: Welcome to the Death Zone
« Reply #16 on: November 13, 2015, 04:58:03 am »
Spoiler: show


New update. Added old gas station and train station, filled all floor tiles to be filled, now most roofs must be made.

Barneys

  • Posts: 507
    • View Profile
Re: Welcome to the Death Zone
« Reply #17 on: November 13, 2015, 02:31:42 pm »
Keep it up!

Blarney

  • Posts: 317
    • View Profile
Re: Welcome to the Death Zone
« Reply #18 on: November 14, 2015, 10:02:36 am »
Yeah it looks close to, if not fully complete there man, very nice, were you thinking an entry grid in the northeast and northwest sections too? Or just one entry?

Pity you had to cut out parts of the roadblock, I guess the rectangle rule is to stop strange camera bugs like the ones in gecko?

NeedALight?

  • Posts: 93
    • View Profile
Re: Welcome to the Death Zone
« Reply #19 on: November 14, 2015, 08:34:02 pm »
Yeah it looks close to, if not fully complete there man, very nice, were you thinking an entry grid in the northeast and northwest sections too? Or just one entry?

Pity you had to cut out parts of the roadblock, I guess the rectangle rule is to stop strange camera bugs like the ones in gecko?

There will be an entrance North West over road, one North East below train station and one South East below the small warehouse in the car park area.
Yep, had to change the map alot to make it rectangular to avoid camera problems.

NeedALight?

  • Posts: 93
    • View Profile
Re: Welcome to the Death Zone
« Reply #20 on: November 15, 2015, 01:44:49 am »
Update: Map is pretty much done, small changes and fixes might be there still, but this is all you need to see.

Full map
Spoiler: show


South West Spawn
Spoiler: show


North West Spawn
Spoiler: show


South East Spawn
Spoiler: show


North East Spawn
Spoiler: show


I would love this map to be a locker location like Warehouse, but anything that the devs need this can be used for. (Even a level 1 quest :D)

Blarney

  • Posts: 317
    • View Profile
Re: Welcome to the Death Zone
« Reply #21 on: November 15, 2015, 11:50:00 am »
Yeah, it looks big enough for a WH style location, I would vote for that too.

Maybe a lower level version of WH with something different and weaker than slags?

With the crashed verti though it could be made into an enclave location in the NW part of the map there and be a stronger version of WH.

The locker(s) loot can just be scaled to match the NPC difficulty.

DocAN

  • Administrator
  • Posts: 795
  • Testing FO: Reloaded
    • View Profile
Re: Welcome to the Death Zone
« Reply #22 on: November 15, 2015, 01:22:25 pm »
You need to focus on details, here you have some examples - green OK, red NOT.



Bugs like this are on whole map.

NeedALight?

  • Posts: 93
    • View Profile
Re: Welcome to the Death Zone
« Reply #23 on: November 15, 2015, 08:21:02 pm »
You need to focus on details, here you have some examples - green OK, red NOT.



Bugs like this are on whole map.

Of course. Does that means I have to put dark green W tech in the red spots? Haven't done that yet if that's what you mean.

zinthos

  • Guest
Re: Welcome to the Death Zone
« Reply #24 on: November 15, 2015, 08:46:48 pm »

http://postimg.org/image/jpct25cox/


heres the image he wanted to link

NeedALight?

  • Posts: 93
    • View Profile
Re: Welcome to the Death Zone
« Reply #25 on: November 15, 2015, 09:53:47 pm »

http://postimg.org/image/jpct25cox/


heres the image he wanted to link

Ahhh, i see. Lots of small things to be fixed then  :P

jarok

  • Posts: 340
  • Howdy, partner.
    • View Profile
Re: Welcome to the Death Zone
« Reply #26 on: November 17, 2015, 02:42:45 pm »
If you ask me that railway close highway should be removed. Leave only road because now it looks weird. Good progress bro. Fix small bugs and map gonna be amazing  ;)
I'm badass and I will kick your asses.

jarok

  • Posts: 340
  • Howdy, partner.
    • View Profile
Re: Welcome to the Death Zone
« Reply #27 on: November 17, 2015, 02:45:25 pm »
And until I forget you should change npcs to Enclave soldier if it will be stronger version of wh. Anyway changing metal armors guys to Enclave soldiers would be better.
I'm badass and I will kick your asses.