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Topic: Changelog 22/09/2013  (Read 23203 times)

Kilgore

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Changelog 22/09/2013
« on: September 22, 2013, 01:47:13 pm »
Changelog 22/09/2013

- Removed TC window from Redding and Broken Hills - they can be now captured at any time.
- Added TC window to Modoc (21.00-22.00).
- Added TC window to Den (22.00-23.00).
- Guards from Den removed.
- Decreased price of some blueprints for easier access to them at traders.
- Item transfers with mercenaries are now free (only newly recruited).
- Removed Pashtshuurs vs Enclave encounters.
- Added an option to reset all of your reputations to 0 for 5000 bottle caps (at Cathedral).
- Keri in Hub is no longer so hostile.
- Removed INT requirement from Smitty in Den.
- You can now buy Empty Jet Canisters from Jules in New Reno.
- Added an option to craft 500x 10mm AP/JHP ammo.
- Added additional weapons and ammo for Hinkley battles (by cirn0).
- Fixed a bug with One Hander adding +5 damage when using two-handed weapons.
- Removed the requirement of carrying a Crowbar for certain Special Encounters.
- Increased Laser Rifle and Laser Rifle (Ext. Cap.) damage from 40-60 to 50-60.
- Increased Plasma Rifle damage from 30-60 to 45-60.
- Changed Plasma Rifle perk from Long Range to Penetrate.
- Increased Turbo Plasma Rifle damage from 35-70 to 50-70.
- Changed Turbo Plasma Rifle perk from Long Range to Penetrate.
- Avenger Minigun now shoots 40 bullets instead of 30.
- Increased Minigun damage from 11-14 to 13-16.
- Decreased AP cost of .223 Pistol by 1.
- Changed Dynacord damage from 40-75 to 60-100 and decreased AP cost to 5.
- Increased H&K P90c magazine from 45 to 60.
- Increased H&K P90c damage from 13-19 to 15-25.
- Caravans should no longer fall into TB encounters - needs testing.
- Bug with fast NPCs in Real-time should be fixed - needs testing also.
- Small change for better performance of the game server.

I hope you like it.
There will be more changes to weapons, especially the unique ones - I just need to try them and make adjustments.
If something doesn't work, report it.
« Last Edit: September 22, 2013, 01:49:17 pm by Kilgore »

Rando

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Re: Changelog 22/09/2013
« Reply #1 on: September 22, 2013, 01:50:46 pm »
oh god yes

Knife_cz

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Re: Changelog 22/09/2013
« Reply #2 on: September 22, 2013, 01:51:28 pm »
Changelog 22/09/2013

- Changed Dynacord damage from 40-75 to 60-100 and decreased AP cost to 5.
Way too easily farmed and way too strong now, that's kinda silly to have it nearly strong as Plasma Grenade.

Kilgore

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Re: Changelog 22/09/2013
« Reply #3 on: September 22, 2013, 01:53:11 pm »
Way too easily farmed and way too strong now, that's kinda silly to have it nearly strong as Plasma Grenade.
It is still 5 minutes before the actual update, stop whining already :)

verminn

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Re: Changelog 22/09/2013
« Reply #4 on: September 22, 2013, 01:54:29 pm »
I would love to get buff for hth combt :P

Grizzan

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Re: Changelog 22/09/2013
« Reply #5 on: September 22, 2013, 01:54:40 pm »
I'd nerf XL instead of improving HK damage.

Knife_cz

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Re: Changelog 22/09/2013
« Reply #6 on: September 22, 2013, 01:55:06 pm »
Way too easily farmed and way too strong now, that's kinda silly to have it nearly strong as Plasma Grenade.
It is still 5 minutes before the actual update, stop whining already :)
Not whining, just saying that its much easier to farm/craft than Plasma Grenades (Maybe even more powerful with such splash).
Might aswell want to boost Plasma Grenades (Oh god no).

ShOw.

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Re: Changelog 22/09/2013
« Reply #7 on: September 22, 2013, 01:56:01 pm »
Changelog 22/09/2013

- Increased Turbo Plasma Rifle damage from 35-70 to 50-70.
- Changed Turbo Plasma Rifle perk from Long Range to Penetrate.


How something may survive 14 shots per turn (with jet) with this?


Wasteland smiles on us..


War war never changes.

Besmrtnik

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Re: Changelog 22/09/2013
« Reply #8 on: September 22, 2013, 01:56:59 pm »
Quote
- Avenger Minigun now shoots 40 bullets instead of 30.
- You can now buy Empty Jet Canisters from Jules in New Reno.

Me like it a lot :)

Knife_cz

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Re: Changelog 22/09/2013
« Reply #9 on: September 22, 2013, 01:58:33 pm »
Changelog 22/09/2013

- Increased Turbo Plasma Rifle damage from 35-70 to 50-70.
- Changed Turbo Plasma Rifle perk from Long Range to Penetrate.


How something may survive 14 shots per turn (with jet) with this?
Yeah that's also crazy, Plasma Rifle was fine enough as it was.
Whoever wanted to even boost this?

Grizzan

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Re: Changelog 22/09/2013
« Reply #10 on: September 22, 2013, 01:58:40 pm »
Where the fuck Cathedral is anyway?

Strike

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Re: Changelog 22/09/2013
« Reply #11 on: September 22, 2013, 01:58:46 pm »
Hahaha, good changes just started to lvl up energy sniper :D
Plasma rifle is now better and Laser rifle also.

Edit: Actually waiting that people use other small guns also than XL :P

Crazy

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Re: Changelog 22/09/2013
« Reply #12 on: September 22, 2013, 02:00:52 pm »
- Changed Plasma Rifle perk from Long Range to Penetrate.
- Changed Turbo Plasma Rifle perk from Long Range to Penetrate.
Aaaand, I can deleteself my lvl 50 plasma char... That's really not nice. Especially since how little effect penetrate have on weapons that rely on criticals...

XL still need a nerf.

I like everything else.
TTTLA, for Great Justice

Grizzan

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Re: Changelog 22/09/2013
« Reply #13 on: September 22, 2013, 02:02:17 pm »
- Changed Plasma Rifle perk from Long Range to Penetrate.
- Changed Turbo Plasma Rifle perk from Long Range to Penetrate.
Aaaand, I can deleteself my lvl 50 plasma char... That's really not nice. Especially since how little effect penetrate have on weapons that rely on criticals...

XL still need a nerf.

I like everything else.

We know you won't.

Crazy

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Re: Changelog 22/09/2013
« Reply #14 on: September 22, 2013, 02:05:21 pm »
We know you won't.
You obviously don't know me.
TTTLA, for Great Justice