Give shotgun singleshots crit roll bonus based on the range for example : 1hex-10roll
2hex-8roll
3hex-6roll etc you get the point.
In case you wondering why the hell lemme explain: No one will ever use shotgun single shot except some scorpion hunters
223 14mm or any other pistol easily outpreform any shotgun except bursts
obviously.
To yall realism seekers lemme explain: shotgun point blank in real life way more critical effects thus crit roll.
So yeah thats it! More love for shotguns!
I like your idea of improving shotguns at close range. What if a shotgun crits at close range, it automatically performs a knockback effect? (Or the chances of knockback per crit, would rise the closer the target is, up to a maximum when at 1 hex and min at 7 hex or so?)
It would be usefull then to keep the 1-hexers / melee-ers at distance, maybe usable in close quarter fighting? It would give the weapon a more reliable knockback ability, since single shot aimed shots have higher chance to crit, and while the target is sliding the AP could regenerate or whatever advantage you get from stunning the other guy.