March 29, 2024, 05:21:28 am
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Topic: Shotgun single shot wonderfull  (Read 5387 times)

Yuno-Gasai

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Re: Shotgun single shot wonderfull
« Reply #15 on: September 23, 2015, 05:22:16 am »
Yeah, shotguns need much more love  :D
You obviously never used a pancor with fire gecko's breath.
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Mad Matt

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Re: Shotgun single shot wonderfull
« Reply #16 on: September 23, 2015, 09:51:25 am »
Yeah, shotguns need much more love  :D
You obviously never used a pancor with fire gecko's breath.

I used, but not this session. Anyway, we talk about bigger chance of knockdown/knockback. And with aimed shots, if one kind of ammo makes some trouble than just rework it. Why other shells have to hurt.
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Re: Shotgun single shot wonderfull
« Reply #17 on: September 23, 2015, 10:02:28 am »
Yeah, shotguns need much more love  :D
You obviously never used a pancor with fire gecko's breath.

I used, but not this session. Anyway, we talk about bigger chance of knockdown/knockback. And with aimed shots, if one kind of ammo makes some trouble than just rework it. Why other shells have to hurt.
dunno what youre talking about but this thread is about single shot crit roll bonus based on the range.

Mad Matt

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Re: Shotgun single shot wonderfull
« Reply #18 on: September 23, 2015, 11:41:16 am »
I'm talking about changing bonus crit roll from this suggestion to bigger chance for knock down/out + knockback chance if you don't like better crit bonus. It would make additional effects as above without doing more dmg. And it wasn't me who bring here subject about gecko's breath shells.
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Re: Shotgun single shot wonderfull
« Reply #19 on: September 23, 2015, 01:10:26 pm »
more crit roll=more kd ko

Mad Matt

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Re: Shotgun single shot wonderfull
« Reply #20 on: September 23, 2015, 01:27:12 pm »
Yes, that's what I've mean.
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Slowhand

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Re: Shotgun single shot wonderfull
« Reply #21 on: January 07, 2016, 08:23:06 pm »
Give shotgun singleshots crit roll bonus based on the range for example :                  1hex-10roll
                                                                                                                      2hex-8roll
                                                                                                                      3hex-6roll etc you get the point.

In case you wondering why the hell lemme explain:           No one will ever use shotgun single shot except some scorpion hunters
                                                                                  223 14mm or any other pistol easily outpreform any shotgun except bursts
                                                                                  obviously.
                                                                           

To yall realism seekers lemme explain: shotgun point blank in real life way more critical effects thus crit roll.

So yeah thats it! More love for shotguns!

I like your idea of improving shotguns at close range. What if a shotgun crits at close range, it automatically performs a knockback effect? (Or the chances of knockback per crit, would rise the closer the target is, up to a maximum when at 1 hex and min at 7 hex or so?)

It would be usefull then to keep the 1-hexers / melee-ers at distance, maybe usable in close quarter fighting? It would give the weapon a more reliable knockback ability, since single shot aimed shots have higher chance to crit, and while the target is sliding the AP could regenerate or whatever advantage you get from stunning the other guy.