April 18, 2024, 02:49:02 pm
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Topic: Ability to heal ko without medic perk  (Read 3394 times)

Troll

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Re: Ability to heal ko without medic perk
« Reply #15 on: June 11, 2015, 02:24:03 pm »
Nope, he named his character "Lord Parmigiano" if I remember well.

Gimper

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Re: Ability to heal ko without medic perk
« Reply #16 on: June 11, 2015, 06:37:58 pm »
You want to heal KO, you take medic.
Don't make the perk useless, ppl will see it's use and use it, sooner or later.
+1.
I don't know of anyone who takes this perk unless it is by accident, or they're total nubs.

KestreL

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Re: Ability to heal ko without medic perk
« Reply #17 on: June 22, 2015, 12:21:59 am »
TL;DR
But what ever,

It's a big risk to heal a knockout teammate, you are risking:

1. Getting knockedout.
2. Rocket explosive radius.
3. Weapon splash from enemy.

A perk to have ability to do something that even in 20v20 battles on other server is rarely being used (When it's free!) is a waste. However I do not like the idea of another perk which isn't being taken anymore. Perhaps give it a flat +35hp when healing on teammates along with KO-Recovery ability.

Troll

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Re: Ability to heal ko without medic perk
« Reply #18 on: June 22, 2015, 01:20:00 pm »
TL;DR
But what ever,

It's a big risk to heal a knockout teammate, you are risking:

1. Getting knockedout.
2. Rocket explosive radius.
3. Weapon splash from enemy.

A perk to have ability to do something that even in 20v20 battles on other server is rarely being used (When it's free!) is a waste. However I do not like the idea of another perk which isn't being taken anymore. Perhaps give it a flat +35hp when healing on teammates along with KO-Recovery ability.

+1

A flat healing that would apply to both FA and DOC, so FA would be increased and doc would heal some HP in addition to crippled limb/KO. 35 seems a bit low, 50 maybe?