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Topic: Pure Evil Interface v14 by Doctor Eex  (Read 74651 times)

OdijSuppi

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #15 on: September 05, 2013, 04:45:15 pm »
Hm, idk. You could try a different Screen Resolutin and see if that helps.
"But no matter how far a jackass may travel, it will never return as a horse."

Cerberix

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #16 on: September 06, 2013, 03:45:11 pm »
bad, bad, bad,  .... there is a problem on world map .... it doesn't look like that to me.... no number on the left for team travel, no frames, no green background, no I,P,F,C buttons, no TOWN/WORLD button and can not be started with NORMAL FOnline file it crash it so i started it with FOnlineGL.... maybe that is the problem for WM????

on normal picture, in town and desert everything works... frames, green background, buttons....

Same problem I have when I use 1440x900 window mode, but when I use other resolutions everything works. Can you fix it?

Rodherz

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #17 on: September 06, 2013, 07:48:44 pm »
where is button on Word map for WORLD / TOWN switch?
there is no FRAME on interface on the world map... is that normal???
The Town/World button is in the bottom right corner. And the World Map should looks like this:


will be an option for fast traveling buttons and maybe a calender not just time of day?
I don't plan to add Fast Traveling buttons. Also no calender, because it uses the same Font as the HP.

Hey man, good fucking job! but i'm experiment some issues about its interface. Everything is working fine, except for one thing: the worldmap interface! it's bugged as you can see in this pic:

OdijSuppi

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #18 on: September 06, 2013, 09:18:21 pm »
Okay guys, I hope this update will fix your problems.

07.09.2013 - Update to v15
  • Bigger Inventory Text Box.
  • Completely overhauled the ini file for better compatibility.
    • Merged everything into the faction.ini.
    • Got rid of the default.ini.
  • Fixed the World Map for the screen resolutions 1440x900, 1680x1050 & 1920x1080.


Install
  • Copy the zip file to your FOnline Reloaded\data folder.
  • Open the DataFiles.cfg with a text editor and add the following line:
    • data\Pure Evil Interface v15.zip


Download
« Last Edit: September 07, 2013, 01:55:05 pm by OdijSuppi »
"But no matter how far a jackass may travel, it will never return as a horse."

OdijSuppi

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #19 on: September 10, 2013, 02:29:27 pm »
For all of you who don't want anything near their HP. ;)

Difference between PEI15 & PEI15 Stand Alone HP


Install
  • Copy the zip file to your FOnline Reloaded\data folder.
  • Open the DataFiles.cfg with a text editor and add the following line:
    • data\Pure Evil Interface v15 Stand Alone HP.zip

Download
"But no matter how far a jackass may travel, it will never return as a horse."

Neuromancer

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #20 on: September 17, 2013, 10:05:22 pm »
I can't start game with this interface. I get instant crash. It occures only in directx mode and is caused by Numbers.png. When i throw this file away game starts normally though hp display is broken as expected.
Attaching crashdump if this will help.
Any ideas how to get it working in dx? I was using it before and very much liked it.

EDIT:
I've solved the problem, it was actually Catalyst Drivers fault.
If anyone encountered similar problem u have to tick Reduce DVI frequency on high-resolution displays.
« Last Edit: September 17, 2013, 10:26:59 pm by Neuromancer »


"... when you gaze long into the abyss, the abyss also gazes into you ... " - F. Nietzsche

cerberis

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #21 on: September 18, 2013, 07:48:48 pm »
Hello

First of all - great job with all this stuff. It makes a nice view to this harsh world of ashes ;)

I play on small window 800x600. I think I'm in the smallest target group of players, so I can live with that. I only inform that there are some small problems with the fonts numbers - they are to big to fit into its designed areas, but I think that it was made for a biggest screen resolutions - to be visible. Example in attachment. The same with skills open manu.




OdijSuppi

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #22 on: September 18, 2013, 09:16:29 pm »
Strange, for me it looks fine in 800x600. ???
Are you using the latest version v15?

« Last Edit: September 18, 2013, 09:25:41 pm by OdijSuppi »
"But no matter how far a jackass may travel, it will never return as a horse."

cerberis

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #23 on: September 19, 2013, 07:45:38 am »
I think know of some option. I copy&past new version into folder data and the old version remains there overwrite. Some file could remained from old version and causes this problem. I try today do it properly ;)

Yep. That was it. It was my fault ;) I delete art&fonts and copy a new version.
« Last Edit: September 19, 2013, 03:27:58 pm by cerberis »

OdijSuppi

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #24 on: September 22, 2013, 10:56:00 pm »
23.09.2013 - Update to v16

  • New main menu picture for Reloaded.
  • Changed the overall look of the interface from green to black.
  • Changed the font to match the default font better.
  • Some changes to the ini file for better compatibility.


Screenshots

                                       





Difference between PEI16 & PEI16 Stand Alone HP



Install

  • Copy the zip file to your FOnline Reloaded\data folder.
  • Open the DataFiles.cfg with a text editor and add one of the following lines, depending on which version you want to use.
    • data\Pure Evil Interface v16 (Black).zip
    • data\Pure Evil Interface v16 Stand Alone HP (Black).zip

  • Note: If you still have the Art & Font folder from a previous version in your data folder, you have to delete them.


Download


"But no matter how far a jackass may travel, it will never return as a horse."

Top-Hat

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #25 on: September 23, 2013, 12:39:42 am »
Numbers are weird.

OdijSuppi

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #26 on: September 23, 2013, 11:26:49 am »
Follow the install instructions and make sure that you no longer have an Art or Font folder in you Data folder.
Ensure to comment out all other Interface Mods you may have listed in the DataFiles.cfg. You can do it with ';' or '#'.
As an example:
Code: [Select]
#data\Pure Evil Interface v16 (Black).zip
And just to make sure: Only use one version of the Interface. PEI16 or PEI16 Stand Alone HP.
« Last Edit: September 23, 2013, 11:31:07 am by OdijSuppi »
"But no matter how far a jackass may travel, it will never return as a horse."

Perteks

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #27 on: September 23, 2013, 11:36:05 am »
Wow its v16 already xD I still use v14

OdijSuppi

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #28 on: September 23, 2013, 12:20:20 pm »
Well if v14 work for you it's fine. ^^
But you may want to use v15. It's basicly the same as v14 but adjusted for Reloaded with some nice fixes.
Or just use v16. But if you dont like the look, just use v15. ^^

"But no matter how far a jackass may travel, it will never return as a horse."

Perteks

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #29 on: September 23, 2013, 12:55:55 pm »
I have v14 with your ,5 fix or something i don't think i miss anything :P