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Topic: [!] Perk suggestions  (Read 11995 times)

Ed Wood

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Re: [!] Perk suggestions
« Reply #15 on: November 07, 2013, 08:07:51 am »
yes burst can kill this animal realy fast but it also has a lot hp so its hard to kill it in RT with something that has fast shots or with a sniper... considering that this animal also lvling up... who knows what hp can it achive! it would be a realy bad idea to allow more than 1 of thes inteligent animals i your party... (and i didnt talked about melee players... for a reason cos i special have no problem with deathclaws cos i know how to handle em... but others who know what melee builds they have...)

Eloar

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Re: [!] Perk suggestions
« Reply #16 on: November 07, 2013, 08:48:19 am »
I agree that Deathclaws could be in fact highly inteligent, so I think those shouldn't go full retarded berserk and attack your teammates. I think they would take orders (maybe obey them when they want to) but I really like idea of them being vilified by any NPC faction and get shot on sight. Those should even lower karma of tamer.

I like those perks suggestions.

Ed Wood

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Re: [!] Perk suggestions
« Reply #17 on: November 07, 2013, 09:14:57 am »
as i say it is inteligent but not a lapdog... nor you and him are on the same hierarchy lvl hes a predator on the wastelands he is not taking orders cos hes a beast hes not part of any homman societys soo they dont take orders.. you and him are on the same lvl maybe and thats why he or she teaming up with you not becos you can force your will on to them

kill n die

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Re: [!] Perk suggestions
« Reply #18 on: November 07, 2013, 09:38:08 am »
as i say it is inteligent but not a lapdog... nor you and him are on the same hierarchy lvl hes a predator on the wastelands he is not taking orders cos hes a beast hes not part of any homman societys soo they dont take orders.. you and him are on the same lvl maybe and thats why he or she teaming up with you not becos you can force your will on to them
Thnk about V13 Deathclaws...

What doesn't kill you,makes you stronger...

Sperber

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Re: [!] Perk suggestions
« Reply #19 on: November 07, 2013, 09:40:56 am »
Loyalty could be hard to keep up.
You have to offer them food and let them kill every now and then (to feed) or they will leave you.

But like I said, Deathclaws don't have to be tame-able.

Regular animals should be fine.
It's just that forfeiting companions is a heavy drawback for speech based characters.
« Last Edit: November 07, 2013, 09:43:24 am by Sperber »

Sperber

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Re: [!] Perk suggestions
« Reply #20 on: December 07, 2013, 09:18:01 pm »
bump

S.T.A.L.K.E.R

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Re: [!] Perk suggestions
« Reply #21 on: December 07, 2013, 09:53:24 pm »
Most of these are from new vegas

Strike

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Re: [!] Perk suggestions
« Reply #22 on: December 07, 2013, 10:24:11 pm »
Most of these are from new vegas
Problem? I don't see any problem with that thing, there is few things took from New Vegas already and from the Tactics.

S.T.A.L.K.E.R

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Re: [!] Perk suggestions
« Reply #23 on: December 07, 2013, 10:30:17 pm »
Most of these are from new vegas
Problem? I don't see any problem with that thing, there is few things took from New Vegas already and from the Tactics.
Did I say I have a problem?

Kriomentos

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Re: [!] Perk suggestions
« Reply #24 on: December 08, 2013, 07:12:36 pm »
+1 God these ideas are awesome! Especialy these support perks with pets!
"You keep what you kill"

Sperber

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Re: [!] Perk suggestions
« Reply #25 on: December 08, 2013, 07:19:44 pm »
Pets could also have a 5% chance to be "cute" and give the owner +1 charisma when they take 'em along.

"Who wants to stroke my pet iguana?"

jacky

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Re: [!] Perk suggestions
« Reply #26 on: December 09, 2013, 12:39:13 am »
Some of your perks are already in game and some are op like gunslinger, sniper, or the last one, and surgeon doctor :)
I like some of support perks especially for cars and animals

Sperber

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Re: [!] Perk suggestions
« Reply #27 on: December 09, 2013, 01:09:33 am »
Some of your perks are already in game and some are op like gunslinger, sniper, or the last one, and surgeon doctor :)
I like some of support perks especially for cars and animals

None of them are ingame and some of them aren't support perks, so you'd have to spend one of your perks.
Shotgun surgeon is op, I guess. I didnt yet know how powerful the pancor is at that point.

jacky

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Re: [!] Perk suggestions
« Reply #28 on: December 09, 2013, 08:01:47 am »
SOCO (support) <--- good joke to 2xbeer resistance or even add +10% :D:D:D

shotgun surgeon (support) <-- i fought to nerf amunition -10% and you want to rebalance it? Again 160 dmg/burst? hell no!!

sniper (support) <-- why i would need to spend my specials in pe if i can boost it with this crap and I can shot even out of weapon range :D seriously? dude...?

Center of Mass (Perk) <--- fast shoot+living anatomy + this one and you have +15dmg for TB spammers!! good joke!!!

Primitive Brute (Trait) <--- the most op triat i ever seen! +2en +2str and 5% resistance ?:D :D :D :D

why not "GOD mode" to set all triats 10/10 and 90% resistance
« Last Edit: December 09, 2013, 08:07:19 am by jacky »

Sperber

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Re: [!] Perk suggestions
« Reply #29 on: January 15, 2014, 03:10:07 pm »
bump