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Messages - Kilgore

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16
News and Announcements / Changelog 08/05/2021
« on: May 08, 2021, 06:50:21 am »
Changelog 08/05/2021
FOClassic v7, Reloaded rev 1050
Work by worldremaker, thanks.

Changes and fixes:
- Configurable item highlighter added (more info below),
- Trading with NPC is now possible with overweight,
- Added "pop" sound for message box, like in Fallout/Fallout2, and dots in message box are back,
- Fixed companions stacking and blocking in doorways,
- Improved server stability,
- Fixed tree respawn in towns,
- One-time spawners will not be refilled anymore after server restart.

Run UpdaterEx.exe to update your client.



Item highlighter:
Edit Reloaded.cfg to switch it on.

In [Reloaded] section:
ShowItemContours=7 - set the item contours for pickable items, containers and misc items, combination in range from 0 (none) to 7 (for containers and misc items)

    Available combinations:
        0: All off
        1: Mark pickable items only.
        2: Mark pickable items and containers.
        3: Mark all.
        4: Mark pickable and misc items.
        5: Mark containers only.
        6: Mark misc items only.
        7: Mark containers and misc items.
      
ItemContourColors=128 255 128 - contour colors for pickable items in RGB format, accepts three values (0-255)
ContainerContourColors=128 0 255 - contour colors for containers in RGB format, accepts three values (0-255)
MiscContourColors=255 128 255 - contour colors for misc items in RGB format, accepts three values (0-255)

In [Bindings] section:
ShowItemContours=Y - switch combinations of item marks by contours

17
Faction Announcements / Faction Emblems & Colors
« on: February 19, 2021, 05:05:21 pm »
Post your faction emblems here so we can add them to updater.

Requirements:
- 15x15 pixels
- .png format
- Provide faction number from ~factionnames list.

Post Namecolorizing color of your faction so we can add it to PublicNamecolorizing and it will work for all players.
Make sure you have tested your chosen colour in game via CustomNamecolorizing first and it's really what you want for your faction.

Requirements:
- RGB format
- Provide faction number from ~factionnames list.

If you want to EDIT your faction icon/colour, make a new post instead of editing the existing one.

Posts that don't meet these requirements will be considered as spam.

18
News and Announcements / Re: Server wipe
« on: February 19, 2021, 05:01:43 pm »
4th session is now UP.
Remember to run updater before launching the game.
Have fun!

19
News and Announcements / Re: Server wipe
« on: February 15, 2021, 08:09:49 pm »
Domination mode is implemented, only needs a proper map - planned to be a part of Dayglow.
Base control was partially implemented, I think, and scrapped. Balancing pvp and pve in one activity is quite difficult, maybe it needs a new approach.
Map modifications - some were done, but more are needed.

We've got some other plans like faction score system for example. More info on that later.

Unfortunately, a sharp drop in performance/stability took us by surprise, and I chose to get the game to the working state again, that's why server wipe is so early and only with minor fixes.

At least there were many fixes since the start of 3rd session so the problems with unbalanced farms and various exploitable features will be gone with wipe.

20
News and Announcements / Re: Server wipe
« on: February 15, 2021, 03:26:56 pm »
No, there aren't. Basically - I'd have to repeat what Henry said. I'm perfectly fine with people who play Reloaded nowadays, even if they are maybe 30-50 in total. Really great people, no problems with anything, no shitshows, no excessive trolling, no characters stealing, no neverending crying in my inbox/PMs.

Just please - it's 2021 now - if you could stop bugging me about bringing back global loot drop, and imba onehexes, and old Town Control - I'd be really grateful. There are other games which have all of these "features", and they are not too crowded, so maybe try there.

If you want to take some risks, Glow and Dayglow are always available and you can loot and get looted there. If you just want to loot some guys who started the game 15 mins ago - sorry, wrong room.

But if you want to have some fun in FOnline with cool people - feel more than welcome here.

21
News and Announcements / Server wipe
« on: February 14, 2021, 11:58:49 am »
Server wipe

Due to various performance and stability issues, the game server will be fully wiped on 19/02/2021.

This means all player characters, private locations, items, NPCs will be gone.
Make sure to have some fun with all the ammo, drugs and alcohol you hoarded during last 3.5 years.

The new session will start at 17.00 UTC. https://time.is/UTC

Feel free to drop by for a fresh start with everyone*.



3rd session's leaderboard is available here.





22
Faction Announcements / Re: Faction Emblems & Colors
« on: January 26, 2021, 08:29:57 am »
Updated.

Wipe happened, new topic for posting these is here:
https://forum.fonline-reloaded.net/index.php?topic=13830.0

23
Faction Announcements / Re: Faction Emblems & Colors
« on: October 04, 2020, 05:48:30 pm »
Updated.

24
News and Announcements / Test server
« on: October 03, 2020, 06:42:43 am »
Slowhand added things like better cursor mode, item highlighter, new default interface (by Jinxed Jack), quest notifier, inventory tracker and other things.
More info in this post.

Before we deploy these changes to the public server, we want to make sure there are no nasty crashes/bugs killing all the fun.
For the purpose of testing, I cloned current Reloaded server, so you don't have to start from level 1, all your characters, items and locations are there.

How to test:
- Make a copy of your Reloaded client
- Download this .zip package and unzip it's contents into client directory - overwrite files if they exist
- Run the game (ClientGL.exe or ClientDX.exe)

If something doesn't work, just download fresh Reloaded client and start from there.
The test server will be closed after few days so whatever you do there will not affect "normal" Reloaded server.

25
Closed bugs / Re: golotha wrong colour
« on: September 20, 2020, 05:28:46 pm »
Fixed.

26
Closed bugs / Re: Caravan stopping in minor Special Encounter.
« on: September 19, 2020, 10:09:47 pm »
Not a bug.

27
Closed bugs / Re: Throwing knife bug
« on: September 19, 2020, 10:02:22 pm »
Fixed.

28
Closed bugs / Re: Super Stimpack
« on: September 19, 2020, 10:00:23 pm »
Not a bug.

29
Closed bugs / Re: [Items] Missing icon for water barrels
« on: September 19, 2020, 09:58:45 pm »
They work ok now.

30
News and Announcements / Changelog 19/09/2020
« on: September 19, 2020, 04:25:53 pm »
Changelog 19/09/2020
FOClassic v7, Reloaded rev 1008

- Three new old Special Encounters added,
- New command ~online which displays the number of currently connected characters available,
- Heavy Handed will cause a bit less of knockdowns when combined with Spiked Knuckles, Power Fist, and Mega Power Fist (from 60% to 50% for knuckles, 70% to 60% for Power Fist, 80% to 70% for Mega Power Fist),
- Lowered fire resistance for some armors (Power Armor 60->50, Combat Armor 25->20, Brotherhood Armor 50->35, Advanced Power Armor 70->60, Combat Armor Mark II 30->25, Bridgekeeper's Robe 30->25, Enclave Armor 30->25, Robes 30->25, Desert Combat Armor 25->20, Black Robe 40->35, NCR Combat Armor 30->25),
- Base value of all Blueprints decreased by 90% when selling,
- Fixed a bug where starting location would not reflect current day time,
- Fixed a bug where you could join a caravan without a proper equipment,
- Minor changes in Hub,
- Some armor/helmet names changed for consistency,
- Changed/removed few boring messages.

Updating client is not required.

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