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Topics - Catoptromancy

Pages: [1]
1
Closed suggestions / Caravan Coord Resetter
« on: January 09, 2016, 06:50:01 pm »
Caravans get stuck, sometimes for days. Have a script that reads caravan coords every hour and if it reads the same coords in a row for 3 hours, then it resets caravan.

Hang and Goodsngo have been broken for days.

2
Toxic Caves / remove
« on: January 07, 2016, 09:40:12 pm »
 remove

3
Suggestions / Simplified Charisma
« on: January 03, 2016, 06:26:17 pm »
For leading people 3 CH is useless without drugs, 1 CH is useless with mentats. Most people have 1 CH since they can lead people anyway which makes a cheap drug like mentats useless. A simple system makes the exact CH number the amount of people that can be lead, and makes mentats useful for 1 CH players. 1 CH and a mentats can lead 3 people.

Simple system: 1 CH leads 1 person, 2 CH leads 2 people...7 CH leads 7 people and such.

4
Closed suggestions / Useful Caravan Carts
« on: December 24, 2015, 06:36:39 pm »
Caravan carts can barely compete with other vehicles. The  water bags, price, speed, and trunk size make caravan carts pointless. The hassle of using caravans should be offset by lower prices and greatly enlarged trunk volume.

Carts should be able to travel with 10 players/followers with no CH requirements. Speed determined by leader's OD. Water bags should be sold by dialog from an NPC in modoc.

Medium Cart should be 1000 caps and a brahmin. 3000 trunk volume, comparable to scout.

Big Cart should be 5000 caps and a brahmin. 10,000 trunk volume. Max fuel 10.

5
Closed suggestions / Container Filters similar to merchants
« on: December 06, 2015, 04:35:29 am »
Containers should have filters like merchants. My truck is less than 20% full and it is a pain to find something.

Take All button should always take all.

6
Bugs / Caravan Stuck Bugs, Not on WM(Also sneak)
« on: November 24, 2015, 05:19:47 am »
2 similar bugs: First one I accidentally killed a guard so went into sneak and hid. Caravan would not leave encounter. Once I left encounter the caravan began to work properly. I waited long enough for Rustling Mantis to show up.

Second, was normal encounter with dogs and followers/apocalypse. Dogs were killed but caravan never left. Caravan leader was "busy." I tried pushing him and hitting him but he would not move and stayed busy. Hang Transportation is still on those same coords for a few hours now.

7
Closed suggestions / Hinkley: Radio channel
« on: November 19, 2015, 04:04:52 am »
A single radio channel that announces when a match has opened, and who started the match. Then right after match starts the amount of players in that match. Then announces which side is winner.

No more guessing if your team has won, potential players can listen in to see if there is action in hinkley.

8
Toxic Caves / Re: Solo the Gunrunner Mutant Quest
« on: November 15, 2015, 02:18:04 pm »
My challenge is to solo on my crafter-medic without using stims in RT. No fighting perks and only have hth traits, but still only use LSW and M60. M60 if I can 1 hex, LSW to get the ones farther away. Last two times I was too aggressive and had to use a stim.

9
Events & Competitions / The Daily Buggy
« on: November 04, 2015, 01:24:32 pm »
Every day a buggy will be given away. It will be parked in any unguarded place. I will use a radio to announce where it will be parked. Whoever comes and grabs it first will be the owner of a new buggy.

Carry around a radio, obtain buggy.

10
Suggestions / Distressing Companion
« on: October 30, 2015, 01:35:56 pm »
My follower has never respawned where I told it to. It has respawned in a random tent it has never visited and another random place.

There should be a way to distress a companion to current tent or base player is in.

11
Toxic Caves / Re: Caravan Radio
« on: October 13, 2015, 11:35:30 am »
I think only broadcasts should be: Arrived at city and destination, and left certain city and destination. Encounters and deaths announcements seem unnecessary.

12
Closed suggestions / Caravan Radio
« on: October 13, 2015, 01:23:36 am »
Just a radio channel that broadcasts caravan announcements. A simple single channel could just announce when a caravan will leave a town soon and to where its going.

More complex possible idea, each caravan company has a radio channel. Many people generally only take the same caravan, so this also makes sense. Will greatly reduce the spam if only one company broadcasts on each channel.

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