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Topics - VVish

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Pure Black Blue interface,"Black Rain"edition.

Description:
Current version of interface is 2.1, 20.09.2017.
This interface is a combination of black core with white tones, black & white outline and blue buttons.
Created in order to have another optional color scheme available & to fix some minor issues Stolen Evil have. Some small features also included, more planned in future updates.

Supported resolutions:
From 800x600 up to 1280x1024. For bigger screens should work fine, but you'll have old login menu.

Add-ons:
Cursors for move & blocked hex. If you prefer default ones, delete "geometry" folder from data/art/.

Screenshots:
Spoiler: Main menu • show



Spoiler: World map • show



Spoiler: TownWorld • show



Spoiler: TownWorld menu • show



Spoiler: Skilldex • show



Spoiler: Character sheet • show



Spoiler: Inventory • show



Spoiler: Fixboy • show



Spoiler: Pipboy • show




Download & Installation:
If you have any interface modifications in /data/fonts & /data/art/interface & geometry & misc - backup them first, then move, rename or delete, so they'll not be in conflict with Pure Black Blue files.
If you want custom Field of View lines to work - you'll need to delete your /data/cache/ folder.
!!!WARNING!!! If you will leave files above, they will override Pure Black Blue.

Link for download:
Pure Black Blue 2.1, "Black Rain" edition.

Download archive.
Put it in /data/ folder.
In game main folder open DataFiles.cfg and put last string "data/pureblackblue.zip"
Should look like here:
http://i.imgur.com/qX952Sf.png

Spoiler: Installation for old version • show
Afterwards simply copy /data/ folder from archive in client, should look like here: http://prntscr.com/72lmfi.
Link for download:
Pure Black Blue 1.04b.


Credits:
Used graphics and .ini files from this guys.
faction.ini, by OdijSuppi
Stolen Evil 1.1 interface, by Kirkor
Pure Black FO2 interface, by drot.
Pure Evil Requiem Edition, by Riposte
Based on Pure Evil Interface v14, by Doctor Eex

Special thanks: Seki for testing and eyedropping on issues, drot for testing and advices, Koniko for screenshot issue solve.

Changelog:
Spoiler: 1.01 • show

- Added complete outlining to a lot of interface elements.
- Fixed resolution issues.

Spoiler: 1.02 • show

- Fixed white outline in chat window

Spoiler: 1.03 • show

- Added support to all-fix boy.
- Changed idle worldmap icon.

Spoiler: 1.04a • show

- Added support to pickup. Font is temporary and will be fixed soon.
- Added outline to volume counter.
- Added circles to fixboy and pickup screen (wasn't present before).
- Added optional cursors.
- Changed font for HP (thanks to OdijSuppi).
- Fixed minor button positioning issues.
- Fixed worldmap eye.

Spoiler: 1.04b • show

- Fixed font issue.
- Added circle to pickup screen (now for real).

Spoiler: 2.0a • show

- Release of "Black Rain" extension.
- Added archive for installation.

- Minor improvements of worldmap spawn buttons.
- Changed outline for chat and a lot of other menus.
- Changed outline of APs.
- Slightly changed ammo counter box.
- Fixed disposition of buttons on main interface.
- Fixed disposition of TownWord eye.
- Fixed minor glitches.
- Cursor changed for "Black Rain" theme.

Spoiler: 2.1 • show

- Fixed bug caused by recent font characters system changes.
- Added new custom explosions & weapon projectiles in /art/misc/ section.
- Added custom FoV lines. You'll need to delete /data/cache/ section in game folder for it to start working.
- Changed cursor for "Black Rain v2" theme.

- Fixed pickup screen not being changed to "Black Rain" theme.
- Fixed chat window not being changed to "Black Rain" theme.

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