April 19, 2024, 06:22:44 am
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Topics - abysse

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Suggestions / Container Filter : Statted / Unstatted
« on: March 08, 2023, 04:46:40 am »
That kind of feature would be really cool, and hopefully not too time consuming to do ?

To avoid interface changes maybe a shortcut like Shift + take all : you take everything unstatted, in fact only one part of this suggestion would be enough to make a crazy farmer really, really happy. Thanks !

2
Suggestions / Sharpshooter = Sequence
« on: November 15, 2018, 04:07:05 pm »
Just a small suggestion around sharpshooter and his +2 "virtual" perception it could also give 2 perception worth of sequence, waiting feedbacks

3
Closed bugs / Turn based behavior changed (BUG ?)/Fixed/
« on: November 15, 2018, 04:00:21 pm »
Turn based changed a lot since the last updates, here's what i noticed so far :

If you engage combat, no matter your Perception or sequence, combat will end for you after the first shot but your victim will get his turn immediatly, the reverse is also true, now our only way to safely engage high risk critters is not to shoot it first, but wait it to engage you so you get advantage wich is a total non sense in a way.

4
Suggestions / NPC TB Action "timer"
« on: July 31, 2018, 05:26:06 pm »
Hello, wondering if it's possible to lower the AI windows of time during Tb from like 30 to 5 or 6 without impactin the Player timer. untill a perma fix of stuck npc it seems a viable option. thanks

Since NPC react very quickly and act the same, it's not an issue for them to get such low windows of time

* That kind of issue transform a normal 15 min dungeon into a whole BDSM challenge of 30 minutes killing most of fun and will to play anything TB related in high tiers.

5
General Game Discussion / Sandboxie compatibility [Solved]
« on: January 06, 2018, 12:42:29 pm »
Hi there ! my computer did a recent update and it seems Sandboxie is now "blocked" by my system, i guess i have to wait a official fix for it

But if it happened to you and if you managed to fix it by yourself, feel free to share.

I'm on windows 7 ( Idk if it matter but it's premium family shit )

6
Suggestions / Some perks idea
« on: October 06, 2017, 03:08:43 pm »
Hey ! i'd suggest giving snipers some love, it's why i'll suggest sharpshooter negating "all" the critical chance ( not modifier ) except the crafted critical chances  on it, meaning there's a maximum of -5 critical chance on them ( if crafted this way ), such buff could give snipers more stats variation ( like 8 luck or even 7 )

On top of that i think a more punishing ST check on weapon is required :

"Deduct 20% for each point of ST missing to use the weapon properly." = Probably a real mess to code right ?

i'd change it like this : 15% for pistols, 30% for two handed and 45% for heavy weapons

"Weapon handling" giving actually 2 virtual strenght for weapons, i'd make it +3

If you have some idea feel free. i'd higly appreciate a GM though on those, thanks for reading and sorry for my english ;p

7
Suggestions / In your face for buyable dogs
« on: September 11, 2017, 09:15:08 am »
The title say it all ;D and for their price they need a buff i think :/ 700 caps for a one encounter use seems a bit meh.

8
General Game Discussion / New special encounter made my day
« on: September 04, 2017, 03:34:32 am »
on top of the nice chunk of experience, this special encounter gave me a nice laugh

http://www.hostingpics.net/viewer.php?id=40892920170904051303.png

http://www.hostingpics.net/viewer.php?id=94587520170904051312.png

Thanks a lot for those news =3 :D

9
Fan Art / Messin' with a pen
« on: May 25, 2017, 05:22:13 pm »
I'm not really proud of it but since i never drawn and i'm a real fan of aliens in general =

https://www.hostingpics.net/viewer.php?id=3752091871637817099756556800221372459224n.jpg

And a random dragon :p

10
Toxic Caves / Compagnion bug ?
« on: February 08, 2014, 06:06:55 pm »
Hello, I'll try to make it short ( bad english ) one of my compagnons bugged inside warehouse, Not leaving with me, I did "Flee" Took my car to go back at reno, On the road a forced encounter ( Real time ) I leave immediatly, One compagnon follow but one is gone, I still have the 200/170 pp taken, Any way to fix it ? And yes, I already checked tents.

P.S I saw the other post about compagnon, i'll try to do a request when a GM answer me here. Thanks.

11
General Game Discussion / A strange message
« on: February 03, 2014, 09:40:11 am »
Hello, I log in and i see that =

What is that ?

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