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Topics - DIGGAA

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1
Sell / WTS Vertibird with key
« on: September 03, 2017, 06:32:06 pm »
pm me your offers

2
General Game Discussion / Fair TB-Battles
« on: February 19, 2017, 01:53:10 pm »
hey guys,

im searching people who are interested in fair tb-fights. The one group starts the encounter and take place on A or B (behind wall), encounter has to be empty without npcs and in turn-based mode. With radio signal the second group can join this encounter and take place on the other side. As soon as everyones ready one guy starts the turn based mode by punching or shooting friend one time and the show can begin.

Rules:
-radio channel and zone on worldmap will be set in private talk in hub, also which team goes which side and who starts the encounter
-map has to be the map shown in picture (in my opinion the best map for this experiment)
-tb game mode
-no sneaking allowed
-same amount of players in each group, 1on1 2on2 3on3
-of course no calling for friends after taking placement in encounter
-if another guy joins encounter accidentally handle it ;)

If anyone sets trap and shoots directly the incoming other team (tb trap style), well ... then u have a name and can be sure not to repeat with this person.
If u have suggestions just tell.

Maybe i can find a few people out there who would like to test it and if successfully, having nice battles whenever u want. U can contact me on channel 0 or seeing in hub. Just tell me you read my post about tb fight and we can start a try or talk about it.

<3

3
Suggestions / Organisation for Encounter Battles
« on: January 17, 2017, 01:50:09 pm »
hey guys,

ive got an interesting idea to push battles in random encounters a bit (real time and turn based).
Most pvp is only in unguarded cities and real time but there are also guys who enjoy the turn based game mode(!) Here my Idea:

There is an organisation u can join with one of your characters (at this time nearly all players got more than one character anyway). Once youre a member of this organisation as soon as u take place in an encounter a red dot is shown on world map for everyone who is member of this organisation too. The name of the player whos in encounter should not be shown for keeping up the excitement but the game mode and the number of players.

So u move your mouse on that red dot and it says for example: Molerats, 1 Player, Turn-Based or Hub Patrol, 3 Players, Real Time

When "the owner of encounter" leaves map, the red dot disappears.

As soon as another player or group joins the encounter it is not possible to send a distress/radio signal anymore for all players and of course, the red dot disappears too. For making it possilbe to get fair battles, no coming back after dead, no clan stragglers.

Traveller can bring people who are not member of this organisation into encounter if hes leading on world map and sees the red dot.

Advantages:
PKs can focus on appearing red dots
All members of this organisation WANT to fight
You can choose your battle mode
less noob fights/beginner killing

dont know if i have every scenario considered its just an idea.

tell me your opinions
<3

4
Sell / WTT Vertibird (Keyless)
« on: October 28, 2013, 05:25:38 pm »
Things I need:

CA BP
CA Helmet BP
223-Pistol BP
Rocket Launcher BP
Implants(?)

PM me

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