FOnline: Reloaded

General => Game Help => Topic started by: kaincallavis on August 23, 2013, 02:05:33 am

Title: General Questions / Answers
Post by: kaincallavis on August 23, 2013, 02:05:33 am
Hi guys.
Figured many new players would have lots of questions what with this particular game coming from a very old background.

Many people may have never played fallout and have questions.
Equally as many people may have played fallout and simply don't understand all the differences between FOnline: Reloaded and the original platforms.
This game has evolved so much and greatly differs from the originals...

Here people may ask their questions and hopefully get some answers if the wiki doesn't fully answer it.
Other players are encouraged to help answer questions to alleviate some stress on the GM team/ Devs.

Look forward to seeing you all in game
-Kain
Title: Re: General Questions / Answers
Post by: kaincallavis on August 23, 2013, 02:07:47 am
I'll kick this thing off with a couple questions.

I tried asking in IRC first, and checking the wiki but no one in the IRC knew the answers and the wiki didn't have this specific info.

[20:47] <kaincallavis> Unarmed super muties according to the changelog cost 90 party points; however, what about minigun or launcher muties? Are they still just 90 party points or do they cost more?

[20:50] <kaincallavis> Also... do banks still give interest based on the money you store in them? I saw that they are now connected.
Title: Re: General Questions / Answers
Post by: Kilgore on August 23, 2013, 07:16:43 am
1. Yep, all mutants cost 90 party points.
2. Yes, banks still give interest.
Title: Re: General Questions / Answers
Post by: kaincallavis on August 23, 2013, 09:07:44 am
Thanks for the fast reply Kilgore, I appreciate it.

I have another couple questions for you guys if you don't mind.
Something I am pretty sure I know the answer to but it was never really confirmed.

2 perks:
Bonus Ranged Damage: +2 to a weapon's damage range when using small or big guns (applies to BRD2 and More Bonus Ranged Damage)
Living Anatomy: +5 to damage when attacking living organisms, better luck when using First Aid

Living Anatomy; players are living, does the bonus apply to them?
And do these perks apply the damage bonus per attack or per bullet?

Thanks!
-Kain
Title: Re: General Questions / Answers
Post by: DocAN on August 23, 2013, 09:46:51 am
BRD and MRD apply to bullet so its perfect for burst weapons - more bullet in burst more dmg

Living Anatomy apply to atack not bullet and its final dmg. It means that Your minimum dmg will be equal to Living Anatomy bonus.
Title: Re: General Questions / Answers
Post by: Xeen on August 23, 2013, 01:05:59 pm
Hello,
is AC going to be capped at 140? And also I would like to know if more critical and even more critical perks will be stackable along with bonus hth damage+ (+15% crit for hth). it was a little inconvenient for the fact that i had to tag small guns etc.. to be able to pick those 2 perks for more critical chance, even if i had unarmed character.
Title: Re: General Questions / Answers
Post by: Strike on August 23, 2013, 05:35:12 pm
Yeah, how about HtH characters?
Will perks will be the same like on 2238, or changes will happen?
Title: Re: General Questions / Answers
Post by: Kilgore on August 23, 2013, 05:49:37 pm
If not mentioned otherwise in changelog, Perks are the same as they were on 2238.

Got any ideas what and how to improve for HtH characters? Put it here: http://forum.fonline-reloaded.net/index.php?board=8.0 and we'll see. HtH boost is planned but only for equipped chars. Any suggestions are welcome.
Title: Re: General Questions / Answers
Post by: kaincallavis on August 23, 2013, 11:40:51 pm
Got another question for you.

In the character creator that was provided for fallout: reloaded I noticed a few things.
Implants for all SPECIAL attributes, and HP inplants 1 and 2.

How accessible are those things? Are they special things that are rare and hard to find or are they accessible for everyone after a certain level at a high cost?

Also are you limited to only 1 SPECIAL implant or can you get one of each?
Thanks
-Kain
Title: Re: General Questions / Answers
Post by: Perteks on August 24, 2013, 07:37:08 am
IMPLANTS
- Implants of various types available. Details about possible augmentations will be published later, few days before the server starts. Expect a big feature.
Title: Re: General Questions / Answers
Post by: Dark. on August 25, 2013, 12:58:46 pm
Is enslaving system working? Slave runs and the rest?
Title: Re: General Questions / Answers
Post by: Kilgore on August 25, 2013, 01:19:49 pm
Sure, and it's more profitable now - slave selling prices are doubled and now you can use them in private mines to get a good amount of resources.
Also I wanted to make a few additional maps for slave runs but it needs to wait some time, as I'm busy with other things.
Title: Re: General Questions / Answers
Post by: Kilgore on August 25, 2013, 03:48:19 pm
Real time in towns and other public locations, in tents, in bases.
Turn-based or Real-time in encounters, by the setting of player who enters it as first.
Title: Re: General Questions / Answers
Post by: apocalypseman on August 26, 2013, 12:10:05 am
Will FOnline Reloaded implement any newer bases? ex: Abandoned Shelter.
Title: Re: General Questions / Answers
Post by: Kilgore on August 26, 2013, 08:26:09 am
It's planned.
Title: Re: General Questions / Answers
Post by: Strike on August 26, 2013, 10:29:05 am
Does weapons/armors have same stats than 2238 had before shut down?
Title: Re: General Questions / Answers
Post by: Perteks on August 26, 2013, 11:10:24 am
Mostly, you can check in changelog what was changed with weapons and armors.
Title: Re: General Questions / Answers
Post by: Kilgore on August 26, 2013, 11:13:52 am
Yeah, they are the same unless changelog says otherwise.
Title: Re: General Questions / Answers
Post by: drot on August 26, 2013, 11:59:13 am
NPCs still push you if you try to steal from them?
Title: Re: General Questions / Answers
Post by: Kilgore on August 26, 2013, 03:28:34 pm
You mean those in encounters? Yep, they do.
Title: Re: General Questions / Answers
Post by: Dancingzombi on August 27, 2013, 10:15:06 am
Do you still need to give slaves drugs?
Title: Re: General Questions / Answers
Post by: DocAN on August 27, 2013, 10:19:54 am
Yes but:

- Loyalty of followers will be lowered every 7 days (instead of 1 day).


So it wont be a big problem.
Title: Re: General Questions / Answers
Post by: Dancingzombi on August 27, 2013, 10:32:57 am
Ingame days or IRL days?  ???
Title: Re: General Questions / Answers
Post by: DocAN on August 27, 2013, 10:47:35 am
Ingame days or IRL days?  ???

Ofc. real days :D
Title: Re: General Questions / Answers
Post by: Strike on August 28, 2013, 04:22:26 am
Max HP per lvl is 5, like on 2238 server? Or is HP table changed anyhow other than odd number in EN gives additional per 2 lvl?
Title: Re: General Questions / Answers
Post by: DocAN on August 28, 2013, 06:46:15 am
Max HP per lvl is 5, like on 2238 server? Or is HP table changed anyhow other than odd number in EN gives additional per 2 lvl?

HP per lvl is egual to EN/2, it means that You will get no more then 5 HP/lvl with 10 Endurance.
Title: Re: General Questions / Answers
Post by: Space on August 28, 2013, 07:24:15 am
Is it luck important? I mean Is your luck affect on critical table when u get shot or is it boosting first aid results?
Title: Re: General Questions / Answers
Post by: DocAN on August 28, 2013, 07:46:23 am
Is it luck important? I mean Is your luck affect on critical table when u get shot or is it boosting first aid results?

- LK affect on crit table when u get shoot, but 5 is quite enough. 1LK will make You feel unlucky when it comes to PvP.
- LK doesnt matter when it comes to First Aid
Title: Re: General Questions / Answers
Post by: Pelny on August 28, 2013, 09:55:34 am
Hi i have a question how much CHR i need to do all quests in FO Reloaded? need 3 or 1 ( or 1 + mentats in few quests).
Title: Re: General Questions / Answers
Post by: DocAN on August 28, 2013, 10:14:19 am
Hi i have a question how much CHR i need to do all quests in FO Reloaded? need 3 or 1 ( or 1 + mentats in few quests).

Most of them should be done with 1 or 3 CH
Some quest got CH check switched in to speech check.
Title: Re: General Questions / Answers
Post by: Pelny on August 28, 2013, 10:17:38 am
Docan how many CHR need to create a gang?
Title: Re: General Questions / Answers
Post by: DocAN on August 28, 2013, 10:20:14 am
1CH

If you gather 10 000 caps and go to construction a foreworker (in NCR, VC or SF), you are able to create a DIY base.

How to create a facion and build a base (http://www.youtube.com/watch?v=yJ_mwWGt9m8) on YouTube video.
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on August 28, 2013, 01:17:56 pm
Will we be able to find high HP companions? like 200+?

I remember finding a companion with 244 once, and I lvled her up to 287 HP :D
Title: Re: General Questions / Answers
Post by: 3.14 on August 28, 2013, 02:46:10 pm
How does AC work in TB?
Wiki-boy says 'you receive Armor Class only when running', one is never running in TB, when one is being shot at... so that gives 0 AC in TB?

Does Silent Death work with any one-handed, single-shot weapon? Like Sawed-Off Shotgun and Plasma Pistol?

In the changelog there's:
'when using Needler Pistol, Doctor skill is used for calculations instead of Small Guns skill'
Is that right? When shooting the gun the doctor skill is used?

Are there still rocks that you can attack with for 1AP?

What are the stats for thrown weapons (they seem to be missing in the wiki)? 




Title: Re: General Questions / Answers
Post by: Perteks on August 28, 2013, 03:19:42 pm
AC work when you used more than half ap for running in TB.

SD work with any one handed weapon but no nades and no burst.

Needler use Doctor skill for hit chance calculation.

Rocks, probably.

Huh gonna fill the missing stuff.
Title: Re: General Questions / Answers
Post by: 3.14 on August 28, 2013, 03:55:11 pm
One more, will be the crit-hit-table kept secret? 
Title: Re: General Questions / Answers
Post by: DocAN on August 28, 2013, 04:16:05 pm
One more, will be the crit-hit-table kept secret?

Its the same as it was on 2238 with known bug fixes
Title: Re: General Questions / Answers
Post by: Kilgore on August 28, 2013, 04:36:09 pm
Will we be able to find high HP companions? like 200+?
I don't think that 200+, but I'm not so sure. You need to bug DocAn about it, or check by yourself in game.

How does AC work in TB?
Wiki-boy says 'you receive Armor Class only when running', one is never running in TB, when one is being shot at... so that gives 0 AC in TB?
The problem with AC in TB is known to me, we'll see what can be done about that.

One more, will be the crit-hit-table kept secret? 
Nope, I don't see a reason to keep it secret. I didn't look at it much, there _might_ be some balance issues, so it's easier to throw it at players and wait for suggestions. As soon as the server is launched, I'll be ready to post it, so remember to request it later.
Title: Re: General Questions / Answers
Post by: Kascin on August 28, 2013, 11:46:23 pm
How does AC work in TB?

At least half of you Action Points must be used for moving, or must not be used (some people forget it).
For example with a 10 AP max character: you will have your AC if you use 5 points for shooting, move for 2 hex and pass your turn while you have 3 AP remaining.

The perk Bonus Move can really be interesting in TB if you use AC, because she doesn't count in the maximum AP while she allow you to move.
So if you have 10 max AP, you can use 7 AP for shooting because this perk will allow you to move for 5 hex (3 AP + 2 only for moving).

Quote
What are the stats for thrown weapons (they seem to be missing in the wiki)? 

I guess you can see them here (http://www.fonline-reloaded.net/wiki/index.php?title=Throwing)
Title: Questions and Answers #1
Post by: Alvarez on August 29, 2013, 06:14:13 pm
Is there a chance, that new content be introduced, if contributed?
Will Reloaded welcome the 3D development team from 2238 to continue their work here?
Title: Re: Questions and Answers #1
Post by: Kilgore on August 29, 2013, 06:53:11 pm
Is there a chance, that new content be introduced, if contributed?
I have no plans towards 3d at the moment.
[
Quote from: Alvarez
Will Reloaded welcome the 3D development team from 2238 to continue their work here?
I think fodev.net is a better place for that, especially that there is a lot of progress made there.
Title: Re: General Questions / Answers
Post by: nbqbio on August 29, 2013, 08:04:49 pm
Since I've missed FO:2238, I'm currently learning usage of all the items and crafting.
I found that Radio in FO 2238 was a pretty cool thing. (http://fo2238.fodev.net/wiki/Radio)
Does it keep it's functionality in FO:Reloaded?
Title: Re: General Questions / Answers
Post by: Kilgore on August 29, 2013, 08:32:36 pm
Sure.
Title: Re: General Questions / Answers
Post by: Strike on August 29, 2013, 08:54:45 pm
Client does not include updater yet, does it come available to download when server open?
Title: Re: General Questions / Answers
Post by: Perteks on August 29, 2013, 08:56:23 pm
Client does not include updater yet, does it come available to download when server open?
If it will be needed for sure will be posted to download ;)
Title: Re: General Questions / Answers
Post by: Xeen on August 30, 2013, 10:27:10 am
Question about skins..  will it be possible to get them as in FOnline 2 ? (write some background for roleplaying character, etc..)
Title: Re: General Questions / Answers
Post by: Strike on August 30, 2013, 10:29:22 am
Very funny question about starting skin, will it be like on 2238 bluesuit or some other?
Title: Re: General Questions / Answers
Post by: Perteks on August 30, 2013, 10:42:14 am
Yes bluesuit is starting.

About different skins, there will be option but more info later. And no, not by writing some story.
Title: Re: General Questions / Answers
Post by: Strike on August 30, 2013, 11:27:47 am
So there is default interface?
And other interfaces are optional, or included ingame?
Title: Re: General Questions / Answers
Post by: Perteks on August 30, 2013, 12:37:25 pm
So there is default interface?
And other interfaces are optional, or included ingame?
Default is default, optional is optional what you need to download or make by yourself.
Title: Re: General Questions / Answers
Post by: Strike on August 30, 2013, 05:17:55 pm
Have all perks and things changed from Unarmed and Melee Weapons to use Close Combat?

Edit: And another question, does Reloaded have same language support than 2238? English and Russian? Or something new added?
Edit2: Server status will show up tomorrow?
Title: Re: General Questions / Answers
Post by: baskila on August 30, 2013, 06:35:23 pm
Question about Ghost perk.
Does it minimize the penalty for weapons (and being blusuit) while sneaking? Description says that it increases Sneak by 30% but not above 300% skill threshold.
So I'm wondering if I have 300% Sneak and Ghost perk and I'm a bluesuit (penalty -50 Sneak) does the game see my effective Sneak as 280%? (300 -50 +30) or 250%? (300(ghost not effective) - 50) ?
Title: Re: General Questions / Answers
Post by: Kilgore on August 30, 2013, 07:35:55 pm
Have all perks and things changed from Unarmed and Melee Weapons to use Close Combat?
Yeah. If not, report it.
Quote
Edit: And another question, does Reloaded have same language support than 2238? English and Russian? Or something new added?
Same as before.
Quote
Edit2: Server status will show up tomorrow?
I hope so :)
Question about Ghost perk.
Does it minimize the penalty for weapons (and being blusuit) while sneaking? Description says that it increases Sneak by 30% but not above 300% skill threshold.
So I'm wondering if I have 300% Sneak and Ghost perk and I'm a bluesuit (penalty -50 Sneak) does the game see my effective Sneak as 280%? (300 -50 +30) or 250%? (300(ghost not effective) - 50) ?
Penalty for armor, weapons and explosives is calculated in the end, AFTER rounding the value to 300. So you can't have more than 250% effective Sneak skill when you are in bluesuit.
Title: Re: General Questions / Answers
Post by: baskila on August 30, 2013, 08:01:48 pm
Question about Ghost perk.
Does it minimize the penalty for weapons (and being blusuit) while sneaking? Description says that it increases Sneak by 30% but not above 300% skill threshold.
So I'm wondering if I have 300% Sneak and Ghost perk and I'm a bluesuit (penalty -50 Sneak) does the game see my effective Sneak as 280%? (300 -50 +30) or 250%? (300(ghost not effective) - 50) ?
Penalty for armor, weapons and explosives is calculated in the end, AFTER rounding the value to 300. So you can't have more than 250% effective Sneak skill when you are in bluesuit.
Thanks Kilgore. It's clear now.
Considering how it works doesn't it make Ghost perk somewhat useless? It adds 30% to Sneak but in FOnline Reloaded you can gain levels and skill points after lvl24. In that case there is no reason to pick Ghost perk as that 30% skill can be substituted by simply leveling up few levels and simply adding skill points to Sneak skill.
I would suggest to modify Ghost perk somehow to make it a real option as I'm afraid in current state people will just ignore it and take something else.
Title: Re: General Questions / Answers
Post by: Strike on August 30, 2013, 08:40:09 pm
Does weak healing powder still exist in the game?
If it does, can we finally use it to heal KO/KD slaves?

Personally I think it would be better just remove weak healing powder from the game and replace it with healing powder, it's still low healing item.
Title: Re: General Questions / Answers
Post by: Knife_cz on August 30, 2013, 10:28:28 pm
Is the Gifted Trait in game?
When I have Fast Shot perk, and I am about to Burst from 10mm SMG, does it cost -1 AP?
Title: Re: General Questions / Answers
Post by: apocalypseman on August 31, 2013, 01:33:39 am
Is there a limitation on how many books you can read?
Title: Re: General Questions / Answers
Post by: kaincallavis on August 31, 2013, 03:38:45 am
Is there a limitation on how many books you can read?

10 of each different type of book, for a maximum gain of 60% to each different skill the books effect.
-Kain
Title: Re: General Questions / Answers
Post by: Struan on August 31, 2013, 04:27:07 am
Do I receive full skill points per lvl after 24 or only a portion of them and can I still lvl tagged skills?

I left 2238 about 2 years ago so I need to know if the wiki is up to date other than changes already stated in the changelog.

Is there any way to remove withdrawal effect of drugs or I'm useless for 30 minutes after they wear off?

 
Title: Re: General Questions / Answers
Post by: Tomowolf on August 31, 2013, 06:14:36 am
Is the Gifted Trait in game?
When I have Fast Shot perk, and I am about to Burst from 10mm SMG, does it cost -1 AP?
Fast Shot trait works only single shots, and it works when you have option for an aimed attack (no hth and no big guns except bozar I think). It doesn't work for any burst type.
Title: Re: General Questions / Answers
Post by: DocAN on August 31, 2013, 06:20:44 am
Do I receive full skill points per lvl after 24 or only a portion of them and can I still lvl tagged skills?

I left 2238 about 2 years ago so I need to know if the wiki is up to date other than changes already stated in the changelog.

Is there any way to remove withdrawal effect of drugs or I'm useless for 30 minutes after they wear off?

- You resive full Skill poins after lvl 24
- You can still lvl tagged skills
- There is not, Drugs are bad thinks, wasteland is full of junkies :P

- There is no Gifted trait in game.
Title: Re: General Questions / Answers
Post by: Kascin on August 31, 2013, 07:30:11 am
Is the Gifted Trait in game?
When I have Fast Shot perk, and I am about to Burst from 10mm SMG, does it cost -1 AP?

I've seen nothing about it, so Gifted is not in the game.
And Fast Shot only affect single shots (except for Rocket Launcher), so Fast Shot is almost useless for the Bursts.

Do I receive full skill points per lvl after 24 or only a portion of them and can I still lvl tagged skills?

Devs have never spoken about a limitation, so you receive full skillpoints and you can still level tagged skills.

Quote
I left 2238 about 2 years ago so I need to know if the wiki is up to date other than changes already stated in the changelog.

Well I think the wiki is almost a copy/paste of 2238 wiki which was up to date; but I'm not sure all features in Reloaded changelog are included.
I advice you to read carefully Reloaded Changelog while you're using the wiki.
By the way some things have changed on 2238, I'm thinking particulary on tents feature (much better now!).

Quote
Is there any way to remove withdrawal effect of drugs or I'm useless for 30 minutes after they wear off?

You're not useless, take another drugs!
But there are no withdrawal effects. After 30 minutes (or 1 hour with Chem Reliant) you just lose your bonus.
The only bad thing which could happen to you is to have an addiction; only this could give you malus.
Title: Re: General Questions / Answers
Post by: Gooseberry on August 31, 2013, 04:23:05 pm
Is there any critical hit chance formula out? I want to know how much luck I will need as a sniper.
Title: Re: General Questions / Answers
Post by: DocAN on August 31, 2013, 04:24:40 pm
Is there any critical hit chance formula out? I want to know how much luck I will need as a sniper.

Perfect sniper should have 10 LK
Title: Re: General Questions / Answers
Post by: Gooseberry on August 31, 2013, 04:28:23 pm
Is there any critical hit chance formula out? I want to know how much luck I will need as a sniper.

Perfect sniper should have 10 LK

Afcoarse, but we have to keep watch on other SPECIAL aswell. Which is why im after the critical hit formula. So I know how much luck gives me how much raw critical hit%

In TLA luck doesn't do much diddly. As it was only lk x 3. But i'm fairly sure it's way different here.
Title: Re: General Questions / Answers
Post by: Heartquake on August 31, 2013, 04:40:37 pm
Perfect sniper should have 10 LK

Does having more luck affect how much bypasses I can do?
Title: Re: General Questions / Answers
Post by: Gooseberry on August 31, 2013, 06:14:16 pm
How common are ODM books?
Title: Re: General Questions / Answers
Post by: Kilgore on August 31, 2013, 06:31:41 pm
You can buy books in Hub bookstore or at Follower of the Apocalypse.
Title: Re: General Questions / Answers
Post by: GeneralSturnn on August 31, 2013, 07:44:15 pm
Will Server SDk be released at some point like it was for Fonline? I tried using that SDK but because there was no documentation for it, I could barely even get the server up...
Title: Re: General Questions / Answers
Post by: Kilgore on August 31, 2013, 07:47:20 pm
Yes I thought about it but I don't know how and when. Let it be played a while, there are probably some bugs to fix and many new things to implement.
Title: Re: General Questions / Answers
Post by: FireFlare on August 31, 2013, 08:08:20 pm
Will there be Skin events?
Title: Re: General Questions / Answers
Post by: kiszon on August 31, 2013, 08:25:30 pm
Will there be Skin events?

I think they will, but in the future
Title: Re: General Questions / Answers
Post by: DocAN on September 01, 2013, 06:59:59 am
Will there be Skin events?

You can find skin-robes in caves, but they are rare.
Title: Re: General Questions / Answers
Post by: jxc on September 01, 2013, 10:13:26 am
Hey there, is there any way to disable double click = walking? Its so frustrating for me because im also starcraft player and i have high apm so i feel like im being punished for being good ;[
Title: Re: General Questions / Answers
Post by: drot on September 01, 2013, 10:14:51 am
Hey there, is there any way to disable double click = walking? Its so frustrating for me because im also starcraft player and i have high apm so i feel like im being punished for being good ;[
Disable always run, hold shift always.
Title: Re: General Questions / Answers
Post by: jxc on September 01, 2013, 10:52:22 am
Hey there, is there any way to disable double click = walking? Its so frustrating for me because im also starcraft player and i have high apm so i feel like im being punished for being good ;[
Disable always run, hold shift always.
Thats not really comfortable thing to do, why does this option exists anyway? I cant see any reason why would you walk instead of running from super mutants or bandits chasing you, i died because of this already countless times anyway
Title: Re: General Questions / Answers
Post by: RedneckRage on September 01, 2013, 11:00:53 am
Walking is much more badass. I can see your point though. How about just clicking once? High APM doesn't mean clicking like a maniac 1000 times in the same place imho.

I have a 2 questions of my own:

1. Is it possible to share tent between present and mine other character? How can I do it? My current char isn't thought through and im planning to create a new one, whole day of earning money would be a pity to ditch.

2. Does any1 else have windowed screen problems? When I tick it, some errors appear (encouraging to contact some russian site). Furthermore, I can't minimise the game. Upon trying to maximize the game back, it freezes and I have to ctrl+alt+del kill it. Any suggestions?
Title: Re: General Questions / Answers
Post by: jxc on September 01, 2013, 11:18:43 am
Walking is much more badass. I can see your point though. How about just clicking once? High APM doesn't mean clicking like a maniac 1000 times in the same place imho.

I have a 2 questions of my own:

1. Is it possible to share tent between present and mine other character? How can I do it? My current char isn't thought through and im planning to create a new one, whole day of earning money would be a pity to ditch.

2. Does any1 else have windowed screen problems? When I tick it, some errors appear (encouraging to contact some russian site). Furthermore, I can't minimise the game. Upon trying to maximize the game back, it freezes and I have to ctrl+alt+del kill it. Any suggestions?
I think both characters must be present in zone where you're making tent in order to make both see it on world map
Title: Re: General Questions / Answers
Post by: DocAN on September 01, 2013, 11:28:36 am
Walking is much more badass. I can see your point though. How about just clicking once? High APM doesn't mean clicking like a maniac 1000 times in the same place imho.

I have a 2 questions of my own:

1. Is it possible to share tent between present and mine other character? How can I do it? My current char isn't thought through and im planning to create a new one, whole day of earning money would be a pity to ditch.

2. Does any1 else have windowed screen problems? When I tick it, some errors appear (encouraging to contact some russian site). Furthermore, I can't minimise the game. Upon trying to maximize the game back, it freezes and I have to ctrl+alt+del kill it. Any suggestions?

1. Check this movie: http://www.youtube.com/watch?v=zlsy1PkeuTY You can create a map which can be given to other players.
2. Try to play in windowed mode.
Title: Re: General Questions / Answers
Post by: RedneckRage on September 01, 2013, 12:17:21 pm
Thx. Can't play in windowed mode, some errors and prompt to russian site. Oh well.

EDIT:
Solved it by turning on Vsync in config. Works in windowed now.
Title: Re: General Questions / Answers
Post by: CXZ on September 01, 2013, 06:51:29 pm
how to earn money
Title: Re: General Questions / Answers
Post by: FireFlare on September 01, 2013, 07:47:10 pm
There are many ways to earn caps like: Stealing and Trading. Just go to the nearest quarry or mine en get some stuff to make ammo or guns and sell them in a city
Title: Re: General Questions / Answers
Post by: 3.14 on September 02, 2013, 07:17:39 am
Are there any shops that buy M60?
Title: Re: General Questions / Answers
Post by: DocAN on September 02, 2013, 07:27:32 am
Are there any shops that buy M60?

Ill try to make Traders Guide today
Title: Re: General Questions / Answers
Post by: 3.14 on September 02, 2013, 07:47:03 am
I was thinking the big guns traders would want it -dwarf at gunrunners, Jacob (or Whatshisname) in Hub Oldtown or Buster, but every one gave 0 caps for it (it was a new gun, 100/100 det., with +20% dmg bonus). Didn't try VC nor San-Fran.

Other question - what's the formula for stealing?
Title: Re: General Questions / Answers
Post by: Mutie on September 02, 2013, 10:22:24 am


I have an SG book, how to use it?

Title: Re: General Questions / Answers
Post by: Footman on September 02, 2013, 10:30:26 am
I can't finish "The Inoperative Mr Handy Robot", I got the robot motivator, but i can't seem to do anything with it. I tried talking to the robot and the scienciest aswell as repairing the robot and using the part on him. Nothing works. Any ideas?

Also what's the point of Necklace? Can I sell it somewhere?
Title: Re: General Questions / Answers
Post by: kuba on September 02, 2013, 12:35:19 pm
 I tried to sell fuel to NPC in ncr, broken hills and new reno and i can sell for 0. What is wrong?
Title: Re: General Questions / Answers
Post by: Kilgore on September 02, 2013, 12:36:42 pm
Also what's the point of Necklace? Can I sell it somewhere?
I think you can sell it for cash via dialogue to some scavengers somewhere in Los Angeles (Adytum?)
Title: Re: General Questions / Answers
Post by: Xeen on September 02, 2013, 01:42:26 pm
Are the rare clothes/robes just lying on ground in caves, or locked in a footlocker?
Title: Re: General Questions / Answers
Post by: Strike on September 02, 2013, 01:55:20 pm
With 150% Lockpick, every lock has 95% change to open it. What use for is lockpicks and expanded, if you can already open almost without problems and without lockpicks?
Title: Re: General Questions / Answers
Post by: Heartquake on September 02, 2013, 01:56:06 pm
Invest less in lockpick skill?
Title: Re: General Questions / Answers
Post by: Mutie on September 02, 2013, 02:17:57 pm
Hot to read books?
Title: Re: General Questions / Answers
Post by: Strike on September 02, 2013, 02:24:24 pm
And what is wrong with Science skill, I have 125% science but I almost got no resources at all. Do I need get Dismantler support perk, or what to do?
Title: Re: General Questions / Answers
Post by: Tomowolf on September 02, 2013, 02:28:58 pm
And what is wrong with Science skill, I have 125% science but I almost got no resources at all. Do I need get Dismantler support perk, or what to do?
I guess its a bug.
Title: Re: General Questions / Answers
Post by: CXZ on September 02, 2013, 02:30:46 pm
Where can i find best prices for my weapons? Or is every merchant having the same price for your stuff?
Title: Re: General Questions / Answers
Post by: kuba on September 02, 2013, 04:30:47 pm
where to get on caravan?
Title: Re: General Questions / Answers
Post by: DocAN on September 02, 2013, 06:11:39 pm
And what is wrong with Science skill, I have 125% science but I almost got no resources at all. Do I need get Dismantler support perk, or what to do?

Show some screens with condition of item You are dismantling
Title: Re: General Questions / Answers
Post by: Strike on September 02, 2013, 06:46:42 pm
I crafted 5 10mm pistol and 2 shotguns, all items 100/100% When I scienced all items I get only... 3 MP and 2 Wood. Nothing else, didn't have Dismantler perk.
Title: Re: General Questions / Answers
Post by: DocAN on September 02, 2013, 06:54:07 pm
I crafted 5 10mm pistol and 2 shotguns, all items 100/100% When I scienced all items I get only... 3 MP and 2 Wood. Nothing else, didn't have Dismantler perk.

Get this perk
Title: Re: General Questions / Answers
Post by: kuba on September 02, 2013, 07:18:27 pm
Where to buy normal and high quality mines? How much they cost? Do they require base?
Title: Re: General Questions / Answers
Post by: CXZ on September 02, 2013, 07:55:25 pm
where i can buy stuff from players?is there something like water merchants from fo2?
Title: Re: General Questions / Answers
Post by: Strike on September 02, 2013, 09:02:04 pm
Perfect repair 250xp, what about non-perfect repair? How much xp?
Title: Re: General Questions / Answers
Post by: Mutie on September 02, 2013, 09:26:03 pm
Where to buy normal and high quality mines? How much they cost? Do they require base?

You have to mine it in public mines using a Sledgehammer ( craftable without workbenches with 1 mp 1 wood ). Hold it in your hand and go to public mines.

Iron ore and Minerals can be found in guarded cities mine (like NCR mine). If you have a sledgehammer in your hand just click on the iron or mineral vein.

To get HQ ore and mineral you have to go in unguarded cities mines, like BH or Gecko, but there are critters like geckos inside and PKs can kill you.

You can even buy a private mine for 70.000 caps where you can mine normal and HQ resources.
Title: Re: General Questions / Answers
Post by: 3.14 on September 03, 2013, 09:34:27 am
1. I'll arsk again: What's the formula for stealing?

I was mugged in in broad daylight, while facing the thief, with some guards in sight (in a 'safe' town), having 10 perception. The thief took 3 items in one go (each at about 4-5kg) in about one second (that's some fast clicking!). He was not spotted, and shooting him got me killed by the law enforcements.

Is this one lucky Son of a Mother, or if someone is dedicated to stealing (has the skill maxed and all the perks) then he can take your items and there's nothing you can do about it (except to run)?     

2.   How does 'Mr. Fixit' perk influence repairing?

3. You don't get 'weakened' after respawning nor with failed FA attempts... so is there any use at all for the perk 'Blessed Are the Weak' ?

4. Does 'Hit the Gaps' stack with 'Right between the Eyes' or 'HtH Criticals' with 'Better Criticals'?


5. Does the bonus rep from Sex Appeal count when getting access to the Gunrunners adv. workbench (so you only need to keep your base rep. with them at 250+)?
Title: Re: General Questions / Answers
Post by: baskila on September 03, 2013, 10:11:20 am
About thieves (hate those fuckers) the best way is to have items in your hands. That way they can't steal them.
About killing them - you can only do it if thief fails stealing from you (you will see a message about it in red). Then you can blast away.
Title: Re: General Questions / Answers
Post by: kuba on September 03, 2013, 11:08:29 am
More Ranged Damage perk works like Bonus Ranged Damage?
Title: Re: General Questions / Answers
Post by: baskila on September 03, 2013, 11:45:18 am
More Ranged Damage perk works like Bonus Ranged Damage?
More Ranged Damage gives +3 damage per bullet
Bonus Ranged Damage gives +2 damage per bullet
Title: Re: General Questions / Answers
Post by: Czarny on September 03, 2013, 11:57:07 am
Is there a possibility to play with friends with some form of group/party/team ?
I mean to go on the world map and have same encounters.
Title: Re: General Questions / Answers
Post by: Kilgore on September 03, 2013, 12:14:44 pm
(http://i.imgur.com/OGOgPrD.png)
you need to be close to grid when your leader leaves and confirm that you want to go with him.
Title: Re: General Questions / Answers
Post by: Czarny on September 03, 2013, 12:25:35 pm
Tank you very much :D
Title: Re: General Questions / Answers
Post by: czayo on September 03, 2013, 03:28:59 pm
Ffs how to check if im with my friend in party and if i am i can see him on world map in left down corner or not ?
Title: Re: General Questions / Answers
Post by: CXZ on September 03, 2013, 04:15:29 pm
Why do some people have yellow nickname?
Title: Re: General Questions / Answers
Post by: DocAN on September 03, 2013, 04:54:40 pm
Why do some people have yellow nickname?

They are in some faction like BoS/Enclave/VC...
Title: Re: General Questions / Answers
Post by: CXZ on September 03, 2013, 05:37:18 pm
i tried to sell m60 to literally every merchant in hub/ncr/junkyard and no one wants to buy it, why?
Title: Re: General Questions / Answers
Post by: Mutie on September 03, 2013, 05:54:14 pm
I read a Jet blueprint, but i haven't got the profession yet. I can't see the BP in my fixboy, it will be available when i'll get profession or not?
Title: Re: General Questions / Answers
Post by: Kilgore on September 03, 2013, 05:56:05 pm
Yep.
Title: Re: General Questions / Answers
Post by: czayo on September 03, 2013, 06:59:32 pm
Gotta question. If i and my friends have been attacked while moving on map. And we don't want to fight but just run, so when we doing that and after that, they try to follow this isn't work and we get separated. It's mean we have to finish fight or at least leave it or what ?
Title: Re: General Questions / Answers
Post by: CXZ on September 03, 2013, 07:07:03 pm
You can follow tagged guy if he leaves near you so you must be together
Title: Re: General Questions / Answers
Post by: 3D1 on September 03, 2013, 08:15:27 pm
1. Does the Finesse trait increse Damage Resistance only to normal attacks or laser as well?
Title: Re: General Questions / Answers
Post by: Strike on September 03, 2013, 08:23:15 pm
Every damage type.
Title: Re: General Questions / Answers
Post by: CXZ on September 03, 2013, 09:03:35 pm
can you attack people doing caravan with you?
Title: Re: General Questions / Answers
Post by: Kusang on September 03, 2013, 09:52:37 pm
can you attack people doing caravan with you?

yes, but the caravan guards will turn hostile towards you ;)
Title: Re: General Questions / Answers
Post by: 3D1 on September 03, 2013, 10:38:21 pm
1. How long are drugs working? Wiki says its 10hours.

2. After lvl24 you still gain normal endurance hp and perks in addition to skill points?
Title: Re: General Questions / Answers
Post by: DocAN on September 03, 2013, 10:47:51 pm
1. How long are drugs working? Wiki says its 10hours.

2. After lvl24 you still gain normal endurance hp and perks in addition to skill points?

1. 30min or 60 min with chem reliant trait
2. Only skill points and support perks
Title: Re: General Questions / Answers
Post by: ApocaRUFF on September 04, 2013, 05:27:02 pm
Will any content be added to the game, or will it strictly be changes to variables and that's all? For example, will the BoS faction content be completed/worked on, or the barter system 'fixed,' or anything like that?
Title: Re: General Questions / Answers
Post by: Kilgore on September 04, 2013, 06:20:39 pm
Some content will be added, I'm especially aiming for dungeons, but this will take a while. Keep in mind that our team is very small.
Barter is working as intended, maybe there will be some tweaks, I think that it will be much easier to trade after DocAn finishes Trader guide.
Bugs with quests will be eventually fixed, for now I focus on other bugs.
Title: Re: General Questions / Answers
Post by: Kilian on September 04, 2013, 09:46:30 pm
Hey, what are TC Lockers and where can I find BG Traders? What does that BG shortcut mean?
Title: Re: General Questions / Answers
Post by: ApocaRUFF on September 04, 2013, 10:06:53 pm
Hey, what are TC Lockers and where can I find BG Traders? What does that BG shortcut mean?

From what I understand, TC Lockers are lockers that spawn items for your faction after it has captured a Territory Control (hence the TC) enabled town/map. So to get stuff from TC Lockers, you will need to join up with a faction and capture a town.
Title: Re: General Questions / Answers
Post by: DocAN on September 04, 2013, 10:11:30 pm
Hey, what are TC Lockers and where can I find BG Traders? What does that BG shortcut mean?
TC lockers - Town Control lockers - spawn some loot for a faction which control the town
BG - Big Guns
Title: Re: General Questions / Answers
Post by: Kilian on September 04, 2013, 10:30:31 pm
Thank You, Guys!

And what is the respawn on merchants assortment?
Title: Re: General Questions / Answers
Post by: DocAN on September 04, 2013, 11:01:50 pm
90 min
Title: Re: General Questions / Answers
Post by: 3D1 on September 04, 2013, 11:52:09 pm
What are the consequences of becoming a slaver? I wont be able to go to Shady Sands and Hub anymore? -2000rep with NCR

Your reputation is shifting towards normal with the time?

After becoming City Vault citizen I wont be able to join player faction?
Title: Re: General Questions / Answers
Post by: Mercury on September 05, 2013, 12:24:19 am
so... fibres... where can i farm them? i've tried to knife every form of plant in game and no cigar.... 'that does nothing' i remember in 2238 i just go to modoc farm and use knife on the plants there.... is it different here?
Title: Re: General Questions / Answers
Post by: Ofmg on September 05, 2013, 02:32:59 am
I have a few questions about throwing

1. If a weapon is listed as needing 3 strength, does that mean with 3 you have max throwing range with it?

2. If you have 1 strength and both Heave ho! perks, will you have max range with a 3 str throwing weapon?

3. Do both Heave ho! perks add max throwing distance?
Title: Re: General Questions / Answers
Post by: Perteks on September 05, 2013, 06:34:45 am
I have a few questions about throwing

1. If a weapon is listed as needing 3 strength, does that mean with 3 you have max throwing range with it?

2. If you have 1 strength and both Heave ho! perks, will you have max range with a 3 str throwing weapon?

3. Do both Heave ho! perks add max throwing distance?
3 str is needed for weapon check not for throwing distance.
For max throwing you need 5 str and 2 perks
Title: Re: General Questions / Answers
Post by: kuba on September 05, 2013, 06:50:57 am
Can unarmed mutant merc use bazooka?
Title: Re: General Questions / Answers
Post by: Perteks on September 05, 2013, 08:28:36 am
Can unarmed mutant merc use bazooka?
Only unarmed
Title: Re: General Questions / Answers
Post by: jacky on September 05, 2013, 09:10:05 am
and laser rifle :D but they are very bad shooters. they will come to 15hexes to shoot with 70%. best option is to give them grenades
Title: Re: General Questions / Answers
Post by: Ofmg on September 05, 2013, 10:27:48 am
How exactly do you get the Ranger perk, I have 100+ odm and talked to the lady, I tried all of the options?
Title: Re: General Questions / Answers
Post by: Perteks on September 05, 2013, 10:34:09 am
You didn't tried all options then
Title: Re: General Questions / Answers
Post by: CXZ on September 05, 2013, 11:19:20 am
how can i take caravan from gun runners?
Title: Re: General Questions / Answers
Post by: Mutie on September 05, 2013, 11:37:52 am
How exactly do you get the Ranger perk, I have 100+ odm and talked to the lady, I tried all of the options?

1 1 1 1 2 1 2 1
Title: Re: General Questions / Answers
Post by: kuba on September 06, 2013, 12:10:40 pm
1. How often I get % from bank?
2. Where exactly can I find implants?
Title: Re: General Questions / Answers
Post by: zasd on September 06, 2013, 12:12:57 pm
how to find lockers on wasteland? i assume they are on city ruins but can i leave and join random location to wait till they appear or there must be actual encounter with something?
Title: Re: General Questions / Answers
Post by: jacky on September 06, 2013, 12:14:34 pm
1. How often I get % from bank?
2. Where exactly can I find implants?

2. from tc lockers, after you catch city, you have 0.5% to get it, every 30min when you own town

you have to go to "urban" encounters and try to go in and out of encounters to find it.
urban encounters - enc with ruins who you can see on word map
Title: Re: General Questions / Answers
Post by: Mutie on September 06, 2013, 12:46:34 pm
I have 110 Barter, i tried to sell some Improved flamers 100/100, Plasma pistols 100/100 and Plasma nades in: Ncr,BH,NR,SF, but only one trader in SF wants to buy only plasma pistols.

I still don't understand how the barter system works. Any tips?
Title: Re: General Questions / Answers
Post by: Perteks on September 06, 2013, 01:09:02 pm
I have 110 Barter, i tried to sell some Improved flamers 100/100, Plasma pistols 100/100 and Plasma nades in: Ncr,BH,NR,SF, but only one trader in SF wants to buy only plasma pistols.

I still don't understand how the barter system works. Any tips?

Specific merchant buys specific type of iteams - Ew trader = ew stuff, BG trader = BG stuff

But merchants buy only tier1 or higher, no tier 0.
Title: Re: General Questions / Answers
Post by: The Good Doctor on September 06, 2013, 09:11:52 pm
Who's on the dev team here and whats the longterm plan/goal with FOnline:RL?
Title: Re: General Questions / Answers
Post by: kuba on September 07, 2013, 06:38:18 am
Does Explorer perk stack up with Pathfinder perk?
Title: Re: General Questions / Answers
Post by: Dark. on September 07, 2013, 09:56:53 am
Do you lose reputation when killing BoS patrol?
Title: Re: General Questions / Answers
Post by: Perteks on September 07, 2013, 10:34:40 am
Does Explorer perk stack up with Pathfinder perk?
Huh im not sure if Explorer give any boost to world map speed travelling, for sure it give +1 zone range of sight.

Do you lose reputation when killing BoS patrol?
Yes
Title: Re: General Questions / Answers
Post by: Dark. on September 07, 2013, 10:39:46 am
Do you lose reputation when killing BoS patrol?
Yes
[/quote]
Can you steal from them or they just push you?
Title: Re: General Questions / Answers
Post by: Perteks on September 07, 2013, 10:46:58 am
Check it but im nearly sure they will push you.
Title: Re: General Questions / Answers
Post by: Dark. on September 07, 2013, 10:48:16 am
So basically there is no way to get stuff from them. Awesome!
Title: Re: General Questions / Answers
Post by: FireFlare on September 07, 2013, 10:51:30 am
In normal FOnline 2238 you can steal. but i hope kilgore will chance that so you can steal from them
Title: Re: General Questions / Answers
Post by: Perteks on September 07, 2013, 10:53:42 am
So basically there is no way to get stuff from them. Awesome!
So basically you can kill them
Title: Re: General Questions / Answers
Post by: baskila on September 07, 2013, 11:02:23 am
Where is any safe barter ground location?
Title: Re: General Questions / Answers
Post by: Dark. on September 07, 2013, 11:06:36 am
So basically there is no way to get stuff from them. Awesome!
So basically you can kill them
So basically if you reputation drops as soon as you get inside the encounter you get burst four times by avenger
Title: Re: General Questions / Answers
Post by: Kilgore on September 07, 2013, 11:17:29 am
Go kill Bounty Hunters then.
Title: Re: General Questions / Answers
Post by: Mutie on September 07, 2013, 01:10:18 pm
Are caveau and lockers inside the FLC Banks, lockpicable?
Title: Re: General Questions / Answers
Post by: Mutie on September 07, 2013, 03:14:08 pm
Weapon Handling is affected by Jet?  I mean, if i take weapon handling (+2 st when calculating weapon st requirement) and then i take jet  ( -2 str) weapon handling bonus is eliminated?
Title: Re: General Questions / Answers
Post by: Perteks on September 07, 2013, 03:18:23 pm
Weapon Handling is affected by Jet?  I mean, if i take weapon handling (+2 st when calculating weapon st requirement) and then i take jet  ( -2 str) weapon handling bonus is eliminated?
No
Title: Re: General Questions / Answers
Post by: mrx on September 07, 2013, 08:49:08 pm
How does implants work?

I mean what are the limits? (like books)
Max X implants per SPECIAL/character/other ?
Title: Re: General Questions / Answers
Post by: skasio on September 07, 2013, 09:34:25 pm
http://www.fonline-reloaded.net/wiki/index.php?title=Implants
Title: Re: General Questions / Answers
Post by: Toxic on September 08, 2013, 06:11:54 pm
1. What map areas do usually spawn junk in encounters?
2. Do I need to use a tool/skill to pick it, like other resources?
3. Does it look like normal junk dropped by player, or somewhat different? In-game screen would be best answer.
Title: Re: General Questions / Answers
Post by: 3.14 on September 08, 2013, 08:30:02 pm
1. What's the formula for stealing?     

2.   How does 'Mr. Fixit' perk influence repairing?

3. You don't get 'weakened' after respawning nor with failed FA attempts... so is there any use at all for the perk 'Blessed Are the Weak' ?

4. Does 'Hit the Gaps' stack with 'Right between the Eyes' or 'HtH Criticals' with 'Better Criticals'?


5. Does the bonus rep from Sex Appeal count when getting access to the Gunrunners adv. workbench (so you only need to keep your base rep. with them at 250+)?

6. Can you do a HtH Silent Death (weapon reach 1-2hex, sneak auto-detect at 3hex)?

7. If I have the Negotiator perk and a rep under -1500 with a faction will I be shot on sight?

8. Do privet mines vanish? If so when?
Title: Re: General Questions / Answers
Post by: raizhi on September 09, 2013, 03:48:00 am
1. is interest from banks every (ingame) day or every RL day?

2. whats the formula for barter? what determines best price for an item, just max barter or can rep change it too?

3. what are HQ minerals/HQ iron ores worth bare minimum ingame to players, especially in bulk?

4. is chance to hit calculated in burst for every bullet, and does it get progressively worse after each shot, IE 95% for first, 90% second 85% third and so on at different values?

5. can you find rare items in ANY cave on encounters, or is cave loot tied to the kind of encounter you're at (IE an encounter with deathclaws will probably have a better cave than one with molerats?)

Thanks.
Title: Re: General Questions / Answers
Post by: kuba on September 09, 2013, 06:47:09 am
how to leave vault city faction???
Title: Re: General Questions / Answers
Post by: Toxic on September 09, 2013, 09:34:17 am
how to leave vault city faction???
Use the computer terminal inside the city, though first do all quests you would like to do there and leave all your equipment in tent. Basically, when you change your status in terminal, and stop being a citizen, you get instantly shot on sight, and get -1500 rep with them.
Title: Re: General Questions / Answers
Post by: jacky on September 09, 2013, 09:36:26 am
and whole city will try to kill you so go there as bluesuit
Title: Re: General Questions / Answers
Post by: Mutie on September 09, 2013, 03:15:20 pm
Where can i find medical terminal to craft drugs? Except necropolis and valut 15.
Title: Re: General Questions / Answers
Post by: RedneckRage on September 09, 2013, 05:05:48 pm
Is it possible to craft Turbo Plasma Rifle? Is the BP even obtainable via NPC?
Title: Re: General Questions / Answers
Post by: Perteks on September 09, 2013, 05:11:32 pm
Is it possible to craft Turbo Plasma Rifle? Is the BP even obtainable via NPC?
No
Title: Re: General Questions / Answers
Post by: kuba on September 10, 2013, 10:47:13 am
Admin tell us when there will be implants and where excatly you can find them
Title: Re: General Questions / Answers
Post by: Furion on September 10, 2013, 02:31:23 pm
I'm new here, so hello everyone!

Basically I'd like to know if there is a level cap or not? On the forums it says that the soft level cap is 24 and then you can keep leveling and gaining skill points past that, while on the wiki I believe it says that there's a hard cap at level 24 (and at another place it says the cap is 21). Could someone please tell me which statement is correct? :)
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 10, 2013, 03:04:24 pm
I'm new here, so hello everyone!

Basically I'd like to know if there is a level cap or not? On the forums it says that the soft level cap is 24 and then you can keep leveling and gaining skill points past that, while on the wiki I believe it says that there's a hard cap at level 24 (and at another place it says the cap is 21). Could someone please tell me which statement is correct? :)

The Wiki page is outdated. There is just a soft level cap, nothing more.

Soft level cap at 24, you can gain more experience levels without HP/Perk gain (but with Skill point gain). There is no other level cap - not even 99 level cap.
Title: Re: General Questions / Answers
Post by: Furion on September 10, 2013, 03:39:30 pm
Thank you for the quick reply. I've got another question. I've only ever played the fallout single player games, and I was wondering how sneak works in real-time combat? I know you can enter combat sneaked in turn-based mode, but then you can't re-stealth before you're out of combat. I guess what I'm asking is, when are you considered out of combat in real-time mode? I'm assuming there's some sort of timer. I've tried searching for it but I've been unable to find the answer.
Title: Re: General Questions / Answers
Post by: paco on September 10, 2013, 04:39:59 pm
It's the battle timer. If you haven't inflicted or received damage in 10 seconds, you're out of combat. Taking damage from passive poisoning does not engage you into combat.
Title: Re: General Questions / Answers
Post by: Furion on September 11, 2013, 05:53:17 am
Thanks again for the clarification. I have yet another question. I read about there being skill books for science, repair and outdoorsman on this server. I read that each of them are limited to 10 uses per character, but what's the skill limit at which point they no longer give any benefit? Is it 100%?
Title: Re: General Questions / Answers
Post by: Perteks on September 11, 2013, 06:30:50 am
Thanks again for the clarification. I have yet another question. I read about there being skill books for science, repair and outdoorsman on this server. I read that each of them are limited to 10 uses per character, but what's the skill limit at which point they no longer give any benefit? Is it 100%?
At skill cap, they still give sp over 100% of skill
Title: Re: General Questions / Answers
Post by: Furion on September 11, 2013, 06:35:40 am
Cool, thanks! Sorry for spamming questions, but I have another one. :) I was wondering if attribute bonuses you get from consumables like drugs count towards the requirements of perks? That is, if I have low strength, can I use drugs to raise my strength and then pick a perk I otherwise couldn't?

EDIT: And a second question, would you say that a high LUCK is required for a good pvp build? I don't really like having alts, and so I would prefer to create a character that is viable for pvp.
Title: Re: General Questions / Answers
Post by: Perteks on September 11, 2013, 07:51:42 am
First: no

Second: for non aim shot build oriented around 5lk is enough for aim shot oriented 10 is must ;p
Title: Re: General Questions / Answers
Post by: Furion on September 11, 2013, 11:16:14 am
Thanks! I keep coming up with new questions as I plan my build. Now I'm wondering if the More Critical and Even More Critical perks affect melee critical as well? I assume they don't, it's just that both the wiki and the FCP only states that they increase the critical chance, not the critical chance of ranged weapons specifically.
Title: Re: General Questions / Answers
Post by: Kilian on September 11, 2013, 11:32:10 am
Is it possible to bind some stuff from inventory for a keyboard key? I would like to have my stimpacks binded.
Title: Re: General Questions / Answers
Post by: Hippie on September 11, 2013, 11:34:53 am
Check the Config located in your fallout online folder.

It was a keyboard binding setup
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 11, 2013, 12:40:06 pm
Is it possible to bind some stuff from inventory for a keyboard key? I would like to have my stimpacks binded.

Just open the FO2238Config.exe and go to Bindings->Add. There you can select Type->Use Items. Then a list with all items you can bind to a key will show up.
Title: Re: General Questions / Answers
Post by: Pugna on September 11, 2013, 07:54:30 pm
Question about DT. When you get hit by a burst does DT work for every bullet or only for the whole dmg?
Title: Re: General Questions / Answers
Post by: DocAN on September 11, 2013, 08:04:25 pm
Question about DT. When you get hit by a burst does DT work for every bullet or only for the whole dmg?

For bullet
Title: Re: General Questions / Answers
Post by: Furion on September 11, 2013, 08:15:54 pm
Does anyone know if the More Critical and Even More Critical perks affect melee critical as well?
Title: Re: General Questions / Answers
Post by: paco on September 11, 2013, 11:46:33 pm
Yes. But you have another family of perks for melee crits. Far better for melee than MC and EMC.
Title: Re: General Questions / Answers
Post by: Furion on September 12, 2013, 02:36:33 am
EDIT: I'll change my question, and I'd like to ask about implants. I was wondering, can one character get the benefits from all implants at the same time? This is what's said in the change log:

"Only one modification can be implanted at once. A character is able to have all modifications installed.
Implants are a permanent modification of the character and cannot be lost or transferred in any way."

This might be a stupid question, but English is not my first language so maybe that's why the sentence confuses me. I'd just like to know if this means that one character can get the benefits from all these implants at the same time, or simply that they can have only one implant installed at a time, but any one of them can be installed on any character?
Title: Re: General Questions / Answers
Post by: Raspoutine on September 12, 2013, 09:18:33 am
"Only one modification can be implanted at once. A character is able to have all modifications installed.
Implants are a permanent modification of the character and cannot be lost or transferred in any way."

This might be a stupid question, but English is not my first language so maybe that's why the sentence confuses me. I'd just like to know if this means that one character can get the benefits from all these implants at the same time, or simply that they can have only one implant installed at a time, but any one of them can be installed on any character?

One character can indeed benefit from all the implants but, as far as I understand, can only have them installed one at a time. They can not be removed or given to another character.
Title: Re: General Questions / Answers
Post by: advil on September 12, 2013, 09:56:21 am
will i get bonus hp with +1 En implant?
also where can i find info about merchants? i think wiki is outdated.
Title: Re: General Questions / Answers
Post by: Perteks on September 12, 2013, 09:57:44 am
will i get bonus hp with +1 En implant?
No
Title: Re: General Questions / Answers
Post by: Kaskader on September 12, 2013, 10:00:58 am
Yesterday player blocked me inside building, when I pushed him, he instantly clicked to go back and he could block me all my life. I couldnt kill him because militia set to kill everyone who attack another player in Den. Only my friend was able to kill him and then he was killed by militia, but my friend will not be everytime with me in all locations so that should be fixed.

Maybe militia should kill players who blocks, when militia is set to kill PKers.

PS.
Noobs please don't write retarded posts here. In this situation there is no solution to escape alive when another player block you all the time.
Title: Re: General Questions / Answers
Post by: paco on September 12, 2013, 12:14:17 pm
How about "log out".
Title: Re: General Questions / Answers
Post by: Spaulding on September 12, 2013, 12:19:07 pm
A stupid question probably:

What are waterpipes used for, appart from filling waterbags for the farmers?
Title: Re: General Questions / Answers
Post by: paco on September 12, 2013, 12:20:38 pm
Hiding behind them.
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 12, 2013, 02:34:35 pm
What are waterpipes used for, appart from filling waterbags for the farmers?

You can fill Empty Waterbags/Bottles, to use them as "fuel" for Brahmin carts.
Title: Re: General Questions / Answers
Post by: Furion on September 12, 2013, 06:47:22 pm
will i get bonus hp with +1 En implant?
No

How about endurance gained through drugs, do you get a temporary hp boost through them?
Title: Re: General Questions / Answers
Post by: Perteks on September 12, 2013, 06:49:59 pm
will i get bonus hp with +1 En implant?
No

How about endurance gained through drugs, do you get a temporary hp boost through them?
no
Title: Re: General Questions / Answers
Post by: Bogu on September 12, 2013, 10:30:24 pm
I really don't get it why it is so?:
I wanted to play because I have a sentiment for this game, and here a bunch of trolls thwarts me from having fun with this game...
Is it really the point of this game that the fans don't want to play it?
From my perspective, it's pathetic, go go trolls...

Sorry for my English I'm not native.
Title: Re: General Questions / Answers
Post by: SporePlants on September 13, 2013, 02:24:30 am
Does Sierra even have anything in it?
Title: Re: General Questions / Answers
Post by: Furion on September 13, 2013, 06:22:17 am
I don't know if this is a bug or a feature that you can toggle on and off, but somehow when I write something in game it comes out in Russian letters. Don't get me wrong, everything else is in English, so I'm not on the wrong server. What can I do to change it back to English?
Title: Re: General Questions / Answers
Post by: Alvarez on September 13, 2013, 11:20:19 am
How much do the cars from Junkyard cost?
Title: Re: General Questions / Answers
Post by: paco on September 13, 2013, 11:46:44 am
I don't know if this is a bug or a feature that you can toggle on and off, but somehow when I write something in game it comes out in Russian letters. Don't get me wrong, everything else is in English, so I'm not on the wrong server. What can I do to change it back to English?
It's a feature rooted in the FOnline engine. Originally it was only cyryllic. Figure out why.
Just press Ctrl+Shift to change it back to latin.
Title: Re: General Questions / Answers
Post by: Raspoutine on September 13, 2013, 12:25:14 pm
How much do the cars from Junkyard cost?

Well, the wiki gives interesting prices (like 3k/5k for a car), however when I checked in New Reno buggies and scouts cost above 41k... I'd be interested to know if the same tarrifs are applied in Junkyard.
Title: Re: General Questions / Answers
Post by: baskila on September 13, 2013, 01:07:35 pm
Do I have to be in a faction to buy a private mine?
Title: Re: General Questions / Answers
Post by: paco on September 13, 2013, 01:16:23 pm
no
Title: Re: General Questions / Answers
Post by: baskila on September 13, 2013, 01:17:10 pm
Thanks paco
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 13, 2013, 01:28:27 pm
How much do the cars from Junkyard cost?

Well, the wiki gives interesting prices (like 3k/5k for a car), however when I checked in New Reno buggies and scouts costs above 41k... I'd be interested to know if the same tarrifs are applied in Junkyard.

The Junkyard Car is the cheapest one, the last time I checked there it was about 10k.
Title: Re: General Questions / Answers
Post by: Kaskader on September 13, 2013, 01:30:08 pm
Are there special encounters which can be entered only once per character?
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 13, 2013, 01:33:53 pm
If it wasn't changed then there should be no limit for the special encounters.
Title: Re: General Questions / Answers
Post by: Furion on September 13, 2013, 01:37:21 pm
How is it determined if your target is crippled or not when you get a critical hit? Is it the same chance on any critical, or is it based on how much damage the critical does? Also, will a critical hit do more damage if it hits for instance the torso instead of an arm?

EDIT: On a side note, why is there an option to make an aimed shot on the torso when according to the wiki you don't get any bonus critical, can't cripple the target and pay 1 extra AP for it? What am I missing?
Title: Re: General Questions / Answers
Post by: Alvarez on September 13, 2013, 06:04:07 pm
The Junkyard Car is the cheapest one, the last time I checked there it was about 10k.

Just checked.
(http://i.imgur.com/XM4dUwH.jpg)
Title: Re: General Questions / Answers
Post by: Hippie on September 13, 2013, 07:51:44 pm
Isnt the price due to supply and demand. Basically to many people own cars so the price went up.
Title: Re: General Questions / Answers
Post by: advil on September 13, 2013, 09:18:49 pm
What is Magnetic Field Targeting System? It is craftable with EW2 proff.
Title: Re: General Questions / Answers
Post by: 3.14 on September 13, 2013, 09:26:46 pm
Once it was used to make magneto-laser pistol, now it's usless, a bug mayhaps.
Title: Re: General Questions / Answers
Post by: Strike on September 13, 2013, 09:36:04 pm
Once it was used to make magneto-laser pistol, now it's usless, a bug mayhaps.
Yeah, just today saw it myself :/
Need to be deleted.
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 13, 2013, 11:04:57 pm
The Junkyard Car is the cheapest one, the last time I checked there it was about 10k.

Just checked.
[...]

Just buy the Cockroach and not one of these fancy cars. ^^
Title: Re: General Questions / Answers
Post by: Martyr on September 14, 2013, 05:37:44 am
How is it determined if your target is crippled or not when you get a critical hit? Is it the same chance on any critical, or is it based on how much damage the critical does? Also, will a critical hit do more damage if it hits for instance the torso instead of an arm?

EDIT: On a side note, why is there an option to make an aimed shot on the torso when according to the wiki you don't get any bonus critical, can't cripple the target and pay 1 extra AP for it? What am I missing?

This has probably been covered elsewhere in better detail, probably in the Wiki.

There are two different rolls. The first determines whether or not the hit is critical, and is Luck/Critical Chance dependent (among other factors). IF that hit is critical it rolls a second time to determine the severity of damage and any additional effects such as bypass, knockdown/out, and cripples. The second roll is affected by Better Criticals perk (adds 20 to that roll), as well as armor modifiers of the target, etc.

No idea about the aimed torso shot, I don't know anyone who uses it.
Title: Re: General Questions / Answers
Post by: Kelin on September 14, 2013, 10:55:18 am
Just buy the Cockroach and not one of these fancy cars. ^^
Do you know if the cockroach has a fixed price? I heard it costs 5k no matter what.
Title: Re: General Questions / Answers
Post by: Furion on September 14, 2013, 11:32:18 am
If I don't meet the strength requirements of a ranged weapon, will it reduce the hit chance only, or does it affect the damage as well?
Title: Re: General Questions / Answers
Post by: Perteks on September 14, 2013, 11:52:54 am
If I don't meet the strength requirements of a ranged weapon, will it reduce the hit chance only, or does it affect the damage as well?
Each missing str is -20% to skill only.
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 14, 2013, 01:22:09 pm
Just buy the Cockroach and not one of these fancy cars. ^^
Do you know if the cockroach has a fixed price? I heard it costs 5k no matter what.
It had no fixed price, just a really low starting price compared to the other cars.
Title: Re: General Questions / Answers
Post by: 3.14 on September 14, 2013, 04:55:31 pm
Do the special unarmed moves work?
I have a vague memory that the +15% crit. chance perk was there to replace the bonuses from heymaker and suchlike and force people to use weapon, but did it ever happen? 
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2013, 04:59:06 pm
Haymaker still give bonus +15% crit.
Title: Re: General Questions / Answers
Post by: 3.14 on September 14, 2013, 05:02:18 pm
And the other ones?  I'm wondering if it making a hth troll using pierce kick to the groin is still (one of) the best option for close combat ^^
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2013, 05:12:16 pm
And the other ones?  I'm wondering if it making a hth troll using pierce kick to the groin is still (one of) the best option for close combat ^^
Yeah, with HtH special moves you get more crit change bonus than with weapons (even buffed)
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on September 14, 2013, 08:49:06 pm
How many times can a companion level?

Cause I had one with 130 HP and lvled all the way to 175 currently. (5 HP per lvl)

Is there a cap for them?

EDIT:

How do I use a frag mine :P

(http://i.imgur.com/IvxRYk1.jpg)
Title: Re: General Questions / Answers
Post by: paco on September 14, 2013, 09:16:20 pm
I would guess it's "arm, drop, RUN".
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2013, 09:22:20 pm
You can "Use" to frag mine, next drop it to ground and go away from it :D
Not sure if trap skill is needed to get mines work without problems.
Title: Re: General Questions / Answers
Post by: Militia on September 15, 2013, 01:17:26 am
How can I leave NPC-driven faction? Is it possible to remove slaver tattoo?
How can I remove follower npc?
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on September 15, 2013, 02:08:29 am
How can I leave NPC-driven faction? Is it possible to remove slaver tattoo?
How can I remove follower npc?
No, you can't remove the slaver tattoo, once a slaver, always a slaver.

~disbandparty is to remove ENTIRE npc party

for the NPC faction, idk :P

I just know BoS you use a terminal in the San fran bunker
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on September 16, 2013, 03:48:21 am
What is a Psychic Nullifier?
Title: Re: General Questions / Answers
Post by: kuba on September 16, 2013, 12:49:18 pm
How many times per Real Day i get % from bank?
Title: Re: General Questions / Answers
Post by: Knife_cz on September 16, 2013, 01:13:01 pm
What is a Psychic Nullifier?
Just another misc item along with
Acess Card, COC Badge, gag ball (;-)), n' some more stuff.
It has no use currently - and I doubt it will have any in future, just useful for collectors (Who would even collect such things?)
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 16, 2013, 01:23:00 pm
(Who would even collect such things?)
People who remember the purpose of these items from Fallout. ^^
Title: Re: General Questions / Answers
Post by: Knife_cz on September 16, 2013, 01:34:42 pm
(Who would even collect such things?)
People who remember the purpose of these items from Fallout. ^^
I do believe everyone does ;)
Title: Re: General Questions / Answers
Post by: Furion on September 17, 2013, 12:33:05 pm
I've read some discussion about whether Bonehead + Man of Steel is better than Stonewall, and I was wondering if there's any reason not to take both (if you have a perk to spare obviously)? Basically I just want to know if it's a waste to take all three perks.
Title: Re: General Questions / Answers
Post by: OdijSuppi on September 17, 2013, 12:56:46 pm
Recently I found some Alien Bones in a cave. They were empty, so I was wondering if they have any use?
Title: Re: General Questions / Answers
Post by: nbqbio on September 17, 2013, 02:16:09 pm
How many times per Real Day i get % from bank?

One.
What means that if you have 1000 caps on your account, after 24h you will have 1025 caps.

PS: Thanks for removing that tent. Nice idea, BTW.
Title: Re: General Questions / Answers
Post by: Furion on September 18, 2013, 07:42:15 am
I was just wondering if the Fast Shot trait is meant to give only -1 AP to 2-handed weapons on this server? I have this trait on my character and a flamer still costs 6 AP to fire.
Title: Re: General Questions / Answers
Post by: Perteks on September 18, 2013, 07:49:38 am
I was just wondering if the Fast Shot trait is meant to give only -1 AP to 2-handed weapons on this server? I have this trait on my character and a flamer still costs 6 AP to fire.
Fast shot work only on aim attack weapons and not for burst
Title: Re: General Questions / Answers
Post by: nbqbio on September 18, 2013, 03:22:55 pm
Question about private mines:

I read in couple of places that they disappear two weeks after purchase.
Is there any way to check when the mine was created? I completely forgot when I bought it and I really don't want to be surprised.

Thanks in advance!

/T
Title: Re: General Questions / Answers
Post by: advil on September 18, 2013, 05:56:57 pm
Does ''blessed are the weak'' work?
Title: Re: General Questions / Answers
Post by: Perteks on September 18, 2013, 06:16:45 pm
Does ''blessed are the weak'' work?
No
Title: Re: General Questions / Answers
Post by: apocalypseman on September 20, 2013, 07:59:53 am
How many perks do we get total?

I saw a thread that mentioned obtaining a perk at lvl 30. Is that the last perk we get from leveling?
Title: Re: General Questions / Answers
Post by: 3.14 on September 20, 2013, 08:58:17 am
You get 8 perks, the last one on lv 24 (3 6 9 12 15 18 21 24), if you have the skilled trait you ony get 6 perks (4 8 12 16 20 24)... isn't this in the wiki?
Title: Re: General Questions / Answers
Post by: Furion on September 20, 2013, 06:08:20 pm
I read something about being able to follow other players outside of town to find private locations, and also that you can tag other players to find bases. I was just wondering how this is done, and how it can be avoided? :D
Title: Re: General Questions / Answers
Post by: paco on September 20, 2013, 06:27:48 pm
Hold LMB on another player and select the arrow with 3 dudes. A big arrow will appear over their head, indicating that you are following them.
They will know that you are following them when they look above your head: they will see a small, yellow chevron above you.

To follow someone into the wasteland, you gotta stand close to them when they enter the exit grid. The big arrow over their head will be bright when you are too far to follow them into the wastes, and dark when you are close enough.

The person you are following will be warned by the game that someone is following them with a warning sound and a red text message. You will appear on the list on the left side of the world map interface, right below theirs. They can either allow you to follow them (or not notice you) or kick you out of their group.
Title: Re: General Questions / Answers
Post by: Strike on September 20, 2013, 07:12:20 pm
You can't get anymore experience from healing/doctor after lvl 30?
But this is... bad :/
Title: Re: General Questions / Answers
Post by: Furion on September 21, 2013, 06:11:49 am
Thanks for the explanation. Another thing I was wondering about is the user interface in game. I've seen screenshots taken by other players on this forum, and their UI looks nothing like mine. Their health is displayed as big green numbers in the bottom middle of the screen etc. How can the UI be changed?

Also, is there any way to bind skills to hotkeys?

EDIT: Third question, can silent death be used with aimed shots?

2nd EDIT: Does Living Anatomy add damage to each bullet in burst mode? (I'm guessing no)
Title: Re: General Questions / Answers
Post by: paco on September 21, 2013, 12:26:51 pm
Skills are already binded to numbers 1-8
Title: Re: General Questions / Answers
Post by: Kevian on September 21, 2013, 01:29:49 pm
Thanks for the explanation. Another thing I was wondering about is the user interface in game. I've seen screenshots taken by other players on this forum, and their UI looks nothing like mine. Their health is displayed as big green numbers in the bottom middle of the screen etc. How can the UI be changed?

Also, is there any way to bind skills to hotkeys?

EDIT: Third question, can silent death be used with aimed shots?

2nd EDIT: Does Living Anatomy add damage to each bullet in burst mode? (I'm guessing no)

living anatomy is not each bullet, it is overall;

as for UI, they may have a UI mod
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 21, 2013, 02:22:25 pm
What is a Psychic Nullifier?
Just another misc item along with
Acess Card, COC Badge, gag ball (;-)), n' some more stuff.
It has no use currently
Not true, actually. Ball gag makes everything you say turn into grrmmmgrmgmr, goggles make all eyes shots headshots, and I heard psychic nullifier has something to do with speech, maybe hearing whispers or something.
As to the thing about fallout use, nullifier in f2 was completely useless and in f1 allowed you to pass Master's corridor without getting hurt. I doubt that the Master is in this game, so it has either a changed use or no use. Since it is actually possible to equip it into the head slot, when it was a misc. item in fallout, it hints at some use being available.
Title: Re: General Questions / Answers
Post by: paco on September 21, 2013, 03:42:29 pm
It'd be nice if we had a dungeon with a respawnable Master.
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 21, 2013, 04:08:15 pm
It'd be nice if we had a dungeon with a respawnable Master.
It'd be nice if we had more dungeons altogether. Glow is not worth the effort most of the time - lots of rads to the point where going down is a deathtrap to most. I went with a friend, 2 radx and lots of radaway...the robots were easy enough, but all my skills except intelligence were 1 by the time I got to level 5. I couldn't carry much more than what I brought, and went home almost empty handed...my friend in a body bag. Ares is too damn tough for normal players(apes created for nothing but pvp do not count as normal players), warehouse is a waste of ammo considering the loot that is found there, and I believe that is all if you don't include sewers, unpro mines, or Klamath hunting grounds. Necropolis from fonline 2 would be nice, a good low tier dungeon with decent gear and low level enemies.
Title: Re: General Questions / Answers
Post by: Strike on September 21, 2013, 04:09:05 pm
I think there will be dungeons made soon as we talk now :D

Question!
Does In your Face! perk works against ranged weapons, if they are in 1-2hex?
Because I just saw when fighting against farmers near Klamath, that most of their weapons start to drop/destroyed during fight.
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 21, 2013, 09:03:50 pm
Uhh I'm not sure if this is a bug...I am level 2, have small frame and finesse, 102% close combat, and just realized I cannot do aimed attacks. I have skin so I cant equip any other weapons to see if I can aim anything else...
Title: Re: General Questions / Answers
Post by: Strike on September 21, 2013, 09:05:49 pm
Uhh I'm not sure if this is a bug...I am level 2, have small frame and finesse, 102% close combat, and just realized I cannot do aimed attacks. I have skin so I cant equip any other weapons to see if I can aim anything else...
I think this is a bug. You should be normally able to use aimed attacks for unarmed.
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 21, 2013, 09:07:15 pm
Awaiting GM now...
Title: Re: General Questions / Answers
Post by: advil on September 21, 2013, 09:13:25 pm
Is there anyway to see only my attacks at message box?
Title: Re: General Questions / Answers
Post by: paco on September 21, 2013, 09:18:34 pm
1. Save log
2. `grep was\ hit messbox*.txt`where * is the part fitting the latest log
Title: Re: General Questions / Answers
Post by: advil on September 22, 2013, 06:03:54 pm
1. Save log
2. `grep was\ hit messbox*.txt`where * is the part fitting the latest log
Many thanks but it shows other hits too.
Title: Re: General Questions / Answers
Post by: paco on September 22, 2013, 07:00:20 pm
Did you grep?
Title: Re: General Questions / Answers
Post by: advil on September 22, 2013, 08:08:14 pm
Did you grep?
Yes i did.It shows all 'was hit' messages.But like i said, when fighting against 2 different enc i can see their hits too.
Title: Re: General Questions / Answers
Post by: Pazman on September 22, 2013, 09:48:20 pm
How rare is Alien Blaster exactly?
I mean I've heard about it, seen it on wiki but I've never seen anyone use it or say they have one.
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 22, 2013, 09:50:39 pm
How rare is Alien Blaster exactly?
I mean I've heard about it, seen it on wiki but I've never seen anyone use it or say they have one.
I have about 5 atm, i dont conside em too valuable so i lose a lot  :D
I once found two in one cave, which had only centipedes in it...nuff said
Title: Re: General Questions / Answers
Post by: paco on September 23, 2013, 01:03:14 am
Did you grep?
Yes i did.It shows all 'was hit' messages.But like i said, when fighting against 2 different enc i can see their hits too.
Maybe you should do some more unix voodoo...
grep was\ hit messages_your_log_file.txt | tail -n I_don't_know_maybe_50?
Title: Re: General Questions / Answers
Post by: Big on September 23, 2013, 02:34:30 am
Does FLC have inf caps? Or is it like FLC where people have millions in the bank but can't withdraw?
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 23, 2013, 03:15:27 am
Does FLC have inf caps? Or is it like FLC where people have millions in the bank but can't withdraw?
You gain interest for having money in there, but risk not being able to withdraw. So no, not infinite.
Title: Re: General Questions / Answers
Post by: Kaskader on September 23, 2013, 10:19:36 am
How much dungeons are accessible currently?
Title: Re: General Questions / Answers
Post by: Furion on September 23, 2013, 12:16:22 pm
What are the system requirements for FOnline? I've been thinking about buying a mini-laptop, and I was wondering if it will run on Windows 8?
Title: Re: General Questions / Answers
Post by: Strike on September 23, 2013, 12:19:10 pm
What are the system requirements for FOnline? I've been thinking about buying a mini-laptop, and I was wondering if it will run on Windows 8?
It should run on W8, but not sure about mini laptops. How powerful?
Title: Re: General Questions / Answers
Post by: Pazman on September 23, 2013, 01:38:23 pm
What are the system requirements for FOnline? I've been thinking about buying a mini-laptop, and I was wondering if it will run on Windows 8?

I'm running it fine on a laptop with Win8. You should be fine.
Title: Re: General Questions / Answers
Post by: Furion on September 23, 2013, 07:11:08 pm
Well, actually I decided against a mini laptop. Now I'm thinking about buying a Lenovo IdeaPad S500. It's still within my price range and it's very light so I think it would be pretty convenient for school. The only thing I don't like is the touch screen, but luckily I don't need to use it. Anyway, the specs of the Lenovo are better than on my current laptop, so I have a feeling that it would run the game fine as long as it runs on Windows 8.
Title: Re: General Questions / Answers
Post by: Pazman on September 23, 2013, 07:24:44 pm
Well, actually I decided against a mini laptop. Now I'm thinking about buying a Lenovo IdeaPad S500. It's still within my price range and it's very light so I think it would be pretty convenient for school. The only thing I don't like is the touch screen, but luckily I don't need to use it. Anyway, the specs of the Lenovo are better than on my current laptop, so I have a feeling that it would run the game fine as long as it runs on Windows 8.

Win8 won't be the problem in any of those cases (if a problem does come up at all) :)
Title: Re: General Questions / Answers
Post by: Ronin on September 24, 2013, 12:49:58 pm
I need talk to some women Tamira in Gordon gas station for ranger perk but there is no Tamira?? Or i am blind, donno...Gordon say that she is in front of store but i cant find her..
Title: Re: General Questions / Answers
Post by: baskila on September 24, 2013, 12:54:07 pm
She probably got a bullet for her cheeky behavior.
Title: Re: General Questions / Answers
Post by: Ronin on September 24, 2013, 01:00:36 pm
She probably got a bullet for her cheeky behavior.

That is fine by me but first let she give me perk then she can go back in grave...
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 24, 2013, 01:01:39 pm
She probably got a bullet for her cheeky behavior.
Saw some guy a couple of hours ago admit to that...just wait a bit and she will respawn
Title: Re: General Questions / Answers
Post by: Ronin on September 24, 2013, 01:16:40 pm
She probably got a bullet for her cheeky behavior.
Saw some guy a couple of hours ago admit to that...just wait a bit and she will respawn

Ok, tnx..just i dont see her corpse.
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 24, 2013, 01:30:05 pm
Hmm... Maybe she chased him and died? :P
Or just avoiding you...ch is more useful than you think :P
Not really
Title: Re: General Questions / Answers
Post by: Furion on September 24, 2013, 02:19:38 pm
How much time is one in-game hour in real time?
Title: Re: General Questions / Answers
Post by: Perteks on September 24, 2013, 02:44:11 pm
Ingame time is 20 times faster
Title: Re: General Questions / Answers
Post by: Ronin on September 24, 2013, 03:52:25 pm
I got some wierd stuff here..i pump repair skill and press done but looks like i didnt do anything...skill points remain...any idea?
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 24, 2013, 04:09:05 pm
I got some wierd stuff here..i pump repair skill and press done but looks like i didnt do anything...skill points remain...any idea?
Takes 2 sp to increase past 101, 3 past 126, 4 past 151...wanting a skill above 125 means you should tag it while planning char
Title: Re: General Questions / Answers
Post by: Ronin on September 24, 2013, 04:11:57 pm
I got some wierd stuff here..i pump repair skill and press done but looks like i didnt do anything...skill points remain...any idea?
Takes 2 sp to increase past 101, 3 past 126, 4 past 151...wanting a skill above 125 means you should tag it while planning char

Tnx for help..yea i got repair skill taged and cant raise above 125 skill...18 points left and cant pump it more...that is normal?
Title: Re: General Questions / Answers
Post by: skasio on September 24, 2013, 04:20:10 pm
http://www.fonline-reloaded.net/wiki/index.php?title=Skills
Title: Re: General Questions / Answers
Post by: Ronin on September 24, 2013, 04:27:37 pm
http://www.fonline-reloaded.net/wiki/index.php?title=Skills

Tnx man
Title: Re: General Questions / Answers
Post by: Sir Craftkid on September 24, 2013, 05:43:19 pm
http://www.fonline-reloaded.net/wiki/index.php?title=Skills
Mine's 126...
Title: Re: General Questions / Answers
Post by: baskila on September 26, 2013, 02:04:01 pm
Is chance to score a critical hit based on the whole burst or each bullet in that burst?
Title: Re: General Questions / Answers
Post by: Furion on September 27, 2013, 05:37:18 pm
I've read some random comments here and there on these forums about a server wipe (at some point in time). I was under the impression that this server is out of beta and won't be wiped anymore. Are these people misinformed/trolling or is there some truth to what they are saying?
Title: Re: General Questions / Answers
Post by: Perteks on September 27, 2013, 05:44:25 pm
Is chance to score a critical hit based on the whole burst or each bullet in that burst?
In burst each bullet have criticall roll

I've read some random comments here and there on these forums about a server wipe (at some point in time). I was under the impression that this server is out of beta and won't be wiped anymore. Are these people misinformed/trolling or is there some truth to what they are saying?
Fonline is wiped normaly. That type of MMO just need wipe's. It's give fresh start and its overall positive action
Title: Re: General Questions / Answers
Post by: Strike on September 27, 2013, 05:50:07 pm
Mine's 126...
Those skills that are limited to 125 (softcap) can be taken to 126 or even more, but after you close character sheet... you lose those points or something else.
Title: Re: General Questions / Answers
Post by: Letoo on October 02, 2013, 07:28:11 am
Is chance to score a critical hit based on the whole burst or each bullet in that burst?
In burst each bullet have criticall roll

I've read some random comments here and there on these forums about a server wipe (at some point in time). I was under the impression that this server is out of beta and won't be wiped anymore. Are these people misinformed/trolling or is there some truth to what they are saying?
Fonline is wiped normaly. That type of MMO just need wipe's. It's give fresh start and its overall positive action

Fonline was getting regular wipes, but the only reason I'm playing on reloaded is because I was told there would be no wipe for quite some time. I don't appreciate getting months of time input wasted and I don't see how anyone would.
Title: Re: General Questions / Answers
Post by: Perteks on October 02, 2013, 08:15:05 am
Then you didn't play previous session (2238 i mean) where ppl shout for wipe like crazy ;p
Title: Re: General Questions / Answers
Post by: gr4b4 on October 02, 2013, 11:44:49 am
Hi folks, anyone know where I can find Micky? The guy of treasure hunter perk. Broken Hills searched but i did not find him, and the wiki says that he's there ;s


@Letoo

Thanks very much :)
Title: Re: General Questions / Answers
Post by: Letoo on October 02, 2013, 12:08:03 pm
He's on the main street close to the entrance, a short guy looking like Buster
Title: Re: General Questions / Answers
Post by: Doctor Lecter on October 02, 2013, 01:19:32 pm

Fonline is wiped normaly. That type of MMO just need wipe's. It's give fresh start and its overall positive action

W-wipe? Can someone confirm that there WILL or WILL NOT be a wipe?
If wipe is planned then I'm quitting playing fonline today.
Title: Re: General Questions / Answers
Post by: Furion on October 02, 2013, 08:22:33 pm
I too must admit that I've somewhat lost interest in the game after I heard about a possible wipe. I'm new to fonline, but I have a hard time seeing how regular wipes would add playability to an mmorpg. I've never been a fan of ladder resets in arpgs like diablo either, but at least in those type of games there tends to be a non-ladder or default league you can continue in if you feel like it, where as in this case I'm guessing you'd lose everything.
Title: Re: General Questions / Answers
Post by: Knife_cz on October 02, 2013, 08:25:04 pm

Fonline is wiped normaly. That type of MMO just need wipe's. It's give fresh start and its overall positive action

W-wipe? Can someone confirm that there WILL or WILL NOT be a wipe?
If wipe is planned then I'm quitting playing fonline today.
I don't see a single reason for a wipe, nor this early nor ever.
Unless somebody finds some exploit - for example, getting himself 20 Vertibirds - and spreads it around server, yes that would be a case needing wipe.
But a wipe just out of blue? Naaa.
Title: Re: General Questions / Answers
Post by: Perteks on October 02, 2013, 08:59:33 pm
I bet you gonna shout for wipe in less than 3 months.
Title: Re: General Questions / Answers
Post by: Furion on October 03, 2013, 06:27:55 am
I bet you gonna shout for wipe in less than 3 months.

Why exactly is that? I mean if you're right and the economy gets so horribly inflated (or whatever the reason is) that you  need  to wipe the server every few months for the game to remain fun, then maybe something ought to be done to change that? If it has to do with the economy then can't the drop rates of items and item values at merchants be changed, as well as resources be made more rare? If it's something else then I still have a hard time understanding why it couldn't be changed, especially considering that this is the first mmorpg that I've heard of that has regular full wipes.
Title: Re: General Questions / Answers
Post by: paco on October 03, 2013, 08:33:09 am
Wipes occur usually when the devs have radically changed the gameplay for the next session.
Title: Re: General Questions / Answers
Post by: Patrick on October 03, 2013, 09:49:00 pm
reloaded just started, i don't think it's possible for wipe to occur in nearest months, that would be insane... theres plenty of fixes to do, Kilgore seems busy, dungeons, weapons balance, theres nothing to worry about jeez...
Title: Re: General Questions / Answers
Post by: Wargreymon19 on October 03, 2013, 10:05:34 pm
hey i buy one base and don't can use the terminal!!!!!!!!!!!!  :'( :'( :'(
Title: Re: General Questions / Answers
Post by: Furion on October 04, 2013, 03:07:25 pm
Is there a cap on AC? I just noticed the character planner won't let me go higher than 140.
Title: Re: General Questions / Answers
Post by: OdijSuppi on October 04, 2013, 03:20:06 pm
Yes the Armor Class is capped at 140.
Title: Re: General Questions / Answers
Post by: Furion on October 04, 2013, 03:26:12 pm
Thanks, I just noticed it was written in the wiki as well. Is it fair to assume then that a build that's centered around AC isn't very viable on this server? I mean that amount of AC seems to be fairly easy to overcome with most builds.
Title: Re: General Questions / Answers
Post by: paco on October 04, 2013, 03:42:48 pm
AC only counts when you're running. If you stand still, your AC is 0.
Title: Re: General Questions / Answers
Post by: Patrick on October 04, 2013, 05:04:44 pm
AC is only viable for running away or 1hex fight chars (hth or kamikadze burster?)
Title: Re: General Questions / Answers
Post by: Pazman on October 04, 2013, 05:54:01 pm
How is a safe trade as possible made? Is there a trade window?
Title: Re: General Questions / Answers
Post by: Letoo on October 04, 2013, 06:11:13 pm
Yes there is, for a safe trade go to the barter grounds and use the $ icon when standing next hex to your contractor.
Title: Re: General Questions / Answers
Post by: Pazman on October 04, 2013, 06:41:38 pm
Yes there is, for a safe trade go to the barter grounds and use the $ icon when standing next hex to your contractor.

Thanks a lot!
Title: Re: General Questions / Answers
Post by: Ryguy764 on October 05, 2013, 01:42:35 am
Does Fonline: Reloaded use an open-source engine?
Title: Re: General Questions / Answers
Post by: paco on October 05, 2013, 05:56:45 pm
No. FOnline engine is proprietary and its license forbids users from reverse engineering it.
Also, please don't use the term "open source" as the proper term is "free software".
More here https://www.fsf.org/about/what-is-free-software
Title: Re: General Questions / Answers
Post by: 3.14 on October 05, 2013, 08:22:43 pm
The source of the 2238 is available here:
https://github.com/rotators/fo2238
so, it's kind of open source-ish.

I've been searching for any type of license, but found none. The info on ModDB (http://www.moddb.com/engines/fonline-engine ) says 'Licence Proprietary' and that's all I could find.
I wouldn't mind if someone could point me in the direction of any EULA, I'd like to read it.. some day... perhaps.
Title: Re: General Questions / Answers
Post by: paco on October 05, 2013, 08:35:42 pm
The source of the 2238 is available here:
https://github.com/rotators/fo2238
so, it's kind of open source-ish.

I've been searching for any type of license, but found none. The info on ModDB (http://www.moddb.com/engines/fonline-engine ) says 'Licence Proprietary' and that's all I could find.
I wouldn't mind if someone could point me in the direction of any EULA, I'd like to read it.. some day... perhaps.

FOnline license: https://xp-dev.com/sc/76003/HEAD/%2FLicense.txt
What has been freesoftware'd from 2238 is basically:
- gameserver configs
- a myriad of shitty C#/.NET apps

Apart from that, there has also been included the server binary from some version of FOnline.
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on October 06, 2013, 04:44:02 am
About the super sledge

So, after using it for a while, it doesn't send my enemies flying accross the map :P

is it suppose to be like that?
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 06, 2013, 05:46:41 am
I think either it was updated recently or you just stopped being lucky  ;)
It may be a glitch, but as the game does not track how much you use certain weapons for, i do not see a circumstance where this could occur unintended
Title: Re: General Questions / Answers
Post by: Rohmon on October 06, 2013, 05:40:36 pm
ride the gecko

brush your flekos

nothing will care any more

I´ve reached the walls
of the last city
and grabbed with my knife
the name of my love:

JET
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on October 06, 2013, 08:05:15 pm
Can craftable melee weapons such as super crattle pod receive upgrades?
Title: Re: General Questions / Answers
Post by: FireFlare on October 06, 2013, 08:18:12 pm
If it aint stackable: Yes
Title: Re: General Questions / Answers
Post by: Pugna on October 06, 2013, 11:26:47 pm
I have a question about in you face perk. Does it work with anykind of weapon that the enemy has in his hands?
Title: Re: General Questions / Answers
Post by: Strike on October 06, 2013, 11:51:52 pm
I have a question about in you face perk. Does it work with anykind of weapon that the enemy has in his hands?
Yup, be ready that enemy got much more weapon drops or in best moments explode/destroyed.
One of best perk with combination of Jinxed trait and with high AC (140, if you can)
Title: Re: General Questions / Answers
Post by: ShumaKun on October 10, 2013, 09:20:12 pm
Does finesse have effect on plastic explosives and dynamite?
Title: Re: General Questions / Answers
Post by: Strike on October 10, 2013, 09:23:50 pm
Alright, I ask then here.

1ST + Small Frame -> 38 Carryweight?
With Pack Rat support perk -> 38+12 = 50 Carryweight?

And what about this then?

1ST -> 42 Carryweight?
With Pack Rat support perk -> 42+14 = 56 Carrryweight?

If anyone please will explain, if something is wrong with Pack Rat bonus or with starting Carryweight?

Edit: I know that Pack Rat give bonus, depends on your ST.
Title: Re: General Questions / Answers
Post by: Absolution on October 11, 2013, 02:25:15 pm
Can one of the GM's (for a supporter) chance the merc skins? My slavers have ghouls as they are the cheapest to support slaves (confirm please?) but they look to damn ugly. Would it be possible for the GM's to make them look a bit more pretty?
Like..
Sand Robes + Sledgehammer
or
Super Mutant skin + weapon in hand (just graphics maybe?)
something other than a ghoul :p

That would look nice lined up in a way outside my bunker.
Title: Re: General Questions / Answers
Post by: Perteks on October 11, 2013, 02:37:52 pm
Ghouls supposed to be ugly. You can (fake) change skin in your folder.
Title: Re: General Questions / Answers
Post by: Absolution on October 11, 2013, 02:39:45 pm
Ghouls supposed to be ugly. You can (fake) change skin in your folder.

meh i want other ppl to see this too, if gm's cant change their looks i will have to make-do
Title: Re: General Questions / Answers
Post by: Kilgore on October 11, 2013, 09:48:31 pm
1ST + Small Frame -> 38 Carryweight?
With Pack Rat support perk -> 38+12 = 50 Carryweight?

And what about this then?

1ST -> 42 Carryweight?
With Pack Rat support perk -> 42+14 = 56 Carrryweight?

If anyone please will explain, if something is wrong with Pack Rat bonus or with starting Carryweight?

Pack rat is fine, dunno what you mean.
Title: Re: General Questions / Answers
Post by: Strike on October 11, 2013, 09:54:47 pm
Pack rat is fine, dunno what you mean.
What are Pack Rat bonuses for each ST point?
That I would like to hear, how much you changed it.
Title: Re: General Questions / Answers
Post by: Perteks on October 11, 2013, 09:59:28 pm
Pack rat gives you +x% (don't remember how much) to your carry weight from your str carry weight+strong back bonus
Title: Re: General Questions / Answers
Post by: Flre on October 12, 2013, 07:25:02 pm
For example i have 170 party points and 3 CH, how much slaves can i have ?
Title: Re: General Questions / Answers
Post by: Furior on October 12, 2013, 08:07:33 pm
170 party points- You can have 2 Ghouls (requires 60 PP). You can have 2 + (Number of mercs you have)= 4 Slaves.
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 13, 2013, 11:34:42 pm
170 party points- You can have 2 Ghouls (requires 60 PP). You can have 2 + (Number of mercs you have)= 4 Slaves.
Drink a beer, wear mirrored shades/+ch armor, or increase speech by 28-30 and you can get 5
Title: Re: General Questions / Answers
Post by: greenthumb on October 14, 2013, 12:27:49 am
does InYourFace perk half chance to hit (50% or 47,5%?) FOR any kind of atack? Hth, ranged, even rockets and grenades ? so what happens with grenade if you miss somebody on 1 hex :P? what about hth, will be 2 heavyhanded openents barely able to scratch each other?
Title: Re: General Questions / Answers
Post by: skovkat on October 14, 2013, 12:48:17 am
does InYourFace perk half chance to hit (50% or 47,5%?) FOR any kind of atack? Hth, ranged, even rockets and grenades ? so what happens with grenade if you miss somebody on 1 hex :P? what about hth, will be 2 heavyhanded openents barely able to scratch each other?

to add to this, does in your face perk force them Down to 50% hit? or just substract 50? because if it just removes 50% then its pretty shite, most people have way over 150% when up close
Title: Re: General Questions / Answers
Post by: gauvaran on October 14, 2013, 01:12:46 am
does InYourFace perk half chance to hit (50% or 47,5%?) FOR any kind of atack? Hth, ranged, even rockets and grenades ? so what happens with grenade if you miss somebody on 1 hex :P? what about hth, will be 2 heavyhanded openents barely able to scratch each other?

to add to this, does in your face perk force them Down to 50% hit? or just substract 50? because if it just removes 50% then its pretty shite, most people have way over 150% when up close
afaik:
InYourFace:
 + After calculation (attker skill - AC  - ...), then  Final HitChance = min (Final HitChance,50)  => attacker highest to hit is 50%
 + Appley to any kind of attack
 + When grenade miss on 1 hex: generally, on throwing miss, depend on to hit chance, It may hit other critters in attack path, or become hex attack with random and near by location. So in this case, I think it would hit both critters with a hex attack.
 + About 2 HH i dont know, maybe the first attacker has advantage.
Title: Re: General Questions / Answers
Post by: greenthumb on October 14, 2013, 08:17:12 am
does InYourFace perk half chance to hit (50% or 47,5%?) FOR any kind of atack? Hth, ranged, even rockets and grenades ? so what happens with grenade if you miss somebody on 1 hex :P? what about hth, will be 2 heavyhanded openents barely able to scratch each other?

to add to this, does in your face perk force them Down to 50% hit? or just substract 50? because if it just removes 50% then its pretty shite, most people have way over 150% when up close
afaik:
InYourFace:
 + After calculation (attker skill - AC  - ...), then  Final HitChance = min (Final HitChance,50)  => attacker highest to hit is 50%
 + Appley to any kind of attack
 + When grenade miss on 1 hex: generally, on throwing miss, depend on to hit chance, It may hit other critters in attack path, or become hex attack with random and near by location. So in this case, I think it would hit both critters with a hex attack.
 + About 2 HH i dont know, maybe the first attacker has advantage.

thanks for explanation, but
Quote
+ About 2 HH i dont know, maybe the first attacker has advantage.
do you mean that IYF doesnt apply while player is unscosious, laying on the ground?
Title: Re: General Questions / Answers
Post by: gauvaran on October 14, 2013, 02:41:34 pm
thanks for explanation, but
Quote
+ About 2 HH i dont know, maybe the first attacker has advantage.
do you mean that IYF doesnt apply while player is unscosious, laying on the ground?
Sorry, because I didn't understand your original question.
While player is unconscious, laying on the ground, IYF still apply

IYF's requirement:
-  A is empty and B is 1 hex
-  A is Unarmed or Melee weapon and A's range is >=B

A: Target active hand slot
B: distance between Attacker and Target
Title: Re: General Questions / Answers
Post by: Strike on October 14, 2013, 03:11:42 pm
How much does Barter skill effect to prices when skill is max 150%?
And does charisma effect to prices too along with Barter skill?

Or is it like it should be, Barter and Reputation in town effect to prices?
Title: Re: General Questions / Answers
Post by: Perteks on October 14, 2013, 03:15:06 pm
Hmm if i remember correctly then max barter + best reputation will give you 90% of original price.

I'm not sure but charisma shouldn't affect in any way
Title: Re: General Questions / Answers
Post by: Strike on October 14, 2013, 06:45:56 pm
Hmm if i remember correctly then max barter + best reputation will give you 90% of original price.

I'm not sure but charisma shouldn't affect in any way
Thanks!
Title: Re: General Questions / Answers
Post by: greenthumb on October 15, 2013, 06:31:27 pm
how is final crit chance calculated?

for example i have sniper who have 10LK,finesse,more crit, even more crit(95% chance to crit on eyes) but he has also sniper rifle with +10 chance to crit(105%), enemy is wearing combat helmet (-20 crit chance mod)what will be final chance to score crit on eyes on this guy?

A) 85% without RBTE, 95% with RBTE
B) 80% without RBTE, 90% with RBTE
C) 75% without RBTE, 85% with RBTE

also is Chance to crit capped?(95%)?
Title: Re: General Questions / Answers
Post by: Flre on October 16, 2013, 12:34:05 am
Quote
also is Chance to crit capped?(95%)?
yes, 95% is max possible, if you mean that
Quote
for example i have sniper who have 10LK,finesse,more crit, even more crit(95% chance to crit on eyes) but he has also sniper rifle with +10 chance to crit(105%), enemy is wearing combat helmet (-20 crit chance mod)what will be final chance to score crit on eyes on this guy?
not sure, but i think it will be (A)

1)can you drug your companions(i mean npc)?
2)if yes, can they get addictions (permanent from jet for example)?
3)if yes, how can you cure their addictions ?
4)do they (companions) have a max lvl, or max hp, or you can exp them infinitely, increasing their hp and skill ?
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 16, 2013, 06:32:11 am
Ive seen people increase companion hp by over 120 with 4-5hp per level, thats 30-24 level ups minimum there, so i presume its eithe no cap or higher cap than players.
Also, is companion loyalty bugged or removed? Ive had mine for a few weeks, killed them a lot, and they still talk like high loyalty and afaik never run from combat. Ofc, im happy i dont need to buy thousands of booze anymore, but someone who didnt know this could easily fall for the i have some food for you dialogue.
Also, this is a kind of stupid question, but how does science work? Whats max skill? I got 125 science, 1 luck, dismantler perk, and most of the time i get just 0-2 parts. Is there any way to get most of what you made? I would like to see what LE bb gun, g11, power armor, etc give ;)
Title: Re: General Questions / Answers
Post by: Love on October 17, 2013, 04:07:37 am
Hi guys! How does armor critical chance modifier works? Does it subtracted from the attacker's crit chance, at a time when the crit chance is calculated? Or it's a chance to avoid a critical hit after it has already calculated?
Title: Re: General Questions / Answers
Post by: gauvaran on October 17, 2013, 04:36:26 am
Hi guys! How does armor critical chance modifier works? Does it subtracted from the attacker's crit chance, at a time when the crit chance is calculated? Or it's a chance to avoid a critical hit after it has already calculated?
at a time when the crit chance is calculated
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 17, 2013, 02:21:18 pm
Hi guys! How does armor critical chance modifier works? Does it subtracted from the attacker's crit chance, at a time when the crit chance is calculated? Or it's a chance to avoid a critical hit after it has already calculated?
I think the reason you are confused is that armor crit modifiers are only for body shots, helmet mods for head/eye shots
Title: Re: General Questions / Answers
Post by: Leim on October 17, 2013, 06:11:50 pm
will the +1 endurance Implant give retroactive HP?

do private mines completely deplete?
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 18, 2013, 07:48:10 pm
will the +1 endurance Implant give retroactive HP?

do private mines completely deplete?
Nothing gives retroactive hp, its better to take gain endurance/end implants as soon as possible. Same with skill points
Title: Re: General Questions / Answers
Post by: Kaaon on October 18, 2013, 10:51:59 pm
Crit Chance Modifier does work multiplicative or addictive ?
So if i got for example 40% critical hit chance and my target is wearing combat armor (crit chance modif -10) its 40% - 10% = 30% crit or 40% * 0.9 = 36% ?
Title: Re: General Questions / Answers
Post by: Furior on October 18, 2013, 11:36:23 pm
will the +1 endurance Implant give retroactive HP?

do private mines completely deplete?
Nothing gives retroactive hp, its better to take gain endurance/end implants as soon as possible. Same with skill points
Implants require lvl 30. If it doesnt give you HP, It wont worth anything. (Most character after using drugs get 10 EN)
Title: Re: General Questions / Answers
Post by: gauvaran on October 19, 2013, 03:16:53 am
Crit Chance Modifier does work multiplicative or addictive ?
So if i got for example 40% critical hit chance and my target is wearing combat armor (crit chance modif -10) its 40% - 10% = 30% crit or 40% * 0.9 = 36% ?
30%
Title: Re: General Questions / Answers
Post by: Kaaon on October 20, 2013, 12:10:30 am
What is best marksman, melee master, fist-fighter, doctor, successful break ins ? How its defined ?
Title: Re: General Questions / Answers
Post by: Knife_cz on October 20, 2013, 12:19:36 am
What is best marksman, melee master, fist-fighter, doctor, successful break ins ? How its defined ?
Melee Master is defined by damage done, since I been inactive on my melee master character, I lost the award to the guy that seems to be doing infinite PVE.
Title: Re: General Questions / Answers
Post by: Conantra on October 20, 2013, 10:43:55 am
Hey guys.
 Is it possible to get fonline Client for android?
Title: Re: General Questions / Answers
Post by: Ganado on October 20, 2013, 06:38:10 pm
Is it possible? If you're talking about for the Reloaded server, no it's not possible.

And if you're talking about FOnline in general, since the source for the engine itself isn't available, you would pretty much have to re-create it from scratch in an android-compatible way.

tl'dr no, it's not. besides, it would be hell to play FOnline on a phone haha.
Title: Re: General Questions / Answers
Post by: Enzo on October 20, 2013, 07:53:04 pm
Greetings all. My question is about the Trait "Fast Shot".

I know it doesn't reduce the action points of a burst shot, but does it do +5 at the end of the damage formula like it did in 2238?
So if I hit a mantis with a minigun burst and I would end up doing 130 dmg, would that result in 135 dmg due to "Fast Shot"?
Vice versa, would an unarmed punch to a BOS captain do 0 dmg, resulting in 5 dmg due to "Fast Shot"?

I would have imagined someone wanting to know this allready, but I couldn't find it in the search of the forum.
Title: Re: General Questions / Answers
Post by: Knife_cz on October 20, 2013, 07:54:12 pm
Greetings all. My question is about the Trait "Fast Shot".

I know it doesn't reduce the action points of a burst shot, but does it do +5 at the end of the damage formula like it did in 2238?
So if I hit a mantis with a minigun burst and I would end up doing 130 dmg, would that result in 135 dmg due to "Fast Shot"?
Vice versa, would an unarmed punch to a BOS captain do 0 dmg, resulting in 5 dmg due to "Fast Shot"?

I would have imagined someone wanting to know this allready, but I couldn't find it in the search of the forum.
Yeah it should be like that; I don't think I read anywhere about it being touched.
Title: Re: General Questions / Answers
Post by: Enzo on October 20, 2013, 08:04:24 pm
Greetings all. My question is about the Trait "Fast Shot".

I know it doesn't reduce the action points of a burst shot, but does it do +5 at the end of the damage formula like it did in 2238?
So if I hit a mantis with a minigun burst and I would end up doing 130 dmg, would that result in 135 dmg due to "Fast Shot"?
Vice versa, would an unarmed punch to a BOS captain do 0 dmg, resulting in 5 dmg due to "Fast Shot"?

I would have imagined someone wanting to know this allready, but I couldn't find it in the search of the forum.
Yeah it should be like that; I don't think I read anywhere about it being touched.

Thanks for the speedy response. I was thinking the same, but at the same time I found the dmg I was doing to my first kills quite dissapointing considering my choice of the trait...
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 21, 2013, 03:54:18 pm
This is best for fast shot chars. I do about 35 damage per shot with a deagle loaded with jhp. Along with 3x brd, thats how good fast shot is
Title: Re: General Questions / Answers
Post by: Rubber Bob on October 22, 2013, 05:34:43 am
Might be asked before, but has anyone information about permanent Companions/Followers? Like where they are located and maybe how to convince them to follow a player. I've leveled a CH character only to realize that merc's are too expansive for me right now and that I don't know if there are even permanent Followers as kinda stated in the "Initial changelog" if I'm not mistaken.
Title: Re: General Questions / Answers
Post by: Letoo on October 22, 2013, 06:10:02 am
The companions can be met in various locations throughout the wastelands, best way to find them is hang out in bars or near town entrances, few of the best spots are:
NCR north spawn near Buster, NCR bars, Maltese Falcoon in Hub, Bar right in front of South entrance in Junktown.

You need 100 party points for each, having a high charisma should easily bring you one, boosting speech a little gets you 2 without too much of a fuss.

They are called travellers when you look at them, chilling in leather jacket/leather armor/metal armor with around 100-130HP w/o a weapon. You can learn the area of their expertise by talking to them, there are malee fighters, EW, SG, BG and throwers. What's important for the companions is the HP gain and base AGI, to check it get them a weapon and watch how they behave in TB, how many shots can be fired and look at the HP when they level. HP gain for companions works the same way as for players, 10EN - 5hp per level.
Title: Re: General Questions / Answers
Post by: kuba on October 22, 2013, 11:47:38 am
What mats are needed to craft minigun?
Title: Re: General Questions / Answers
Post by: Letoo on October 22, 2013, 11:51:52 am
http://www.fonline-reloaded.net/wiki/index.php?title=Minigun
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 22, 2013, 12:25:09 pm
Has anyone found a bozar on a cave? My friend has one and claims he got it in a cave, hes searching them all the time now that he found it. I thought it was one of those rareloots? As in, gauss rifle, power armor, pulse rifle etc that are only in special encs?
Title: Re: General Questions / Answers
Post by: kuba on October 22, 2013, 02:03:26 pm
Do slaves need drugs?
How often i need to give my slave a drug?
Title: Re: General Questions / Answers
Post by: Kaaon on October 23, 2013, 10:36:23 am
Any way to check when will priavte mine dissapear ?
Title: Re: General Questions / Answers
Post by: mojuk on October 23, 2013, 10:45:05 am
Any way to check when will priavte mine dissapear ?

It will only dissapear if you buy a new one. It will stop respawning resources after some time (2 weeks I think), but it will stay visible to you.
Title: Re: General Questions / Answers
Post by: Wargreymon19 on October 23, 2013, 11:03:25 am
i have armor lvl 2 sg lvl 2 bg lvl 2 ew lvl 2 BUT!!!!!!!

i use blueprint rocket launcher and metal armor mkII and dont appear in my fix-boy!!!!!!!

why????
Title: Re: General Questions / Answers
Post by: 2238mudcrab on October 23, 2013, 12:43:04 pm
1. Can you run with m60 on this server?
2. What are the major differences between this and 2238? (apart from getting encounters while JUST standing on WM)
3. What's the inflation rate?
Title: Re: General Questions / Answers
Post by: Knife_cz on October 23, 2013, 12:45:14 pm
1. Can you run with m60 on this server?
2. What are the major differences between this and 2238? (apart from getting encounters while JUST standing on WM)
3. What's the inflation rate?
1. No, but you can walk faster with some skins.
2. Updates. Lodsaof updates. And changes.
3. Dunno, somebody should answer this one instead.
Title: Re: General Questions / Answers
Post by: 2238mudcrab on October 23, 2013, 12:47:18 pm
2. Updates. Lodsaof updates. And changes.
Yeah? Such as?

Is there a safe place to trade, some kind of a flea market?
Title: Re: General Questions / Answers
Post by: Letoo on October 23, 2013, 01:02:04 pm
There's the barter grounds, you can't kill/steal/lockpick there so its perfectly safe.
Title: Re: General Questions / Answers
Post by: 2238mudcrab on October 23, 2013, 01:09:20 pm
There's the barter grounds, you can't kill/steal/lockpick there so its perfectly safe.
Where is it?
Title: Re: General Questions / Answers
Post by: Knife_cz on October 23, 2013, 01:09:29 pm
2. Updates. Lodsaof updates. And changes.
Yeah? Such as?

Is there a safe place to trade, some kind of a flea market?
You're free to look at the changelogs ; http://forum.fonline-reloaded.net/index.php?board=2.0 .
Barter Grounds can be found at : http://i.imgur.com/BQVnjCD.jpg , the wiki 'World' isn't updated.
Title: Re: General Questions / Answers
Post by: 2238mudcrab on October 23, 2013, 03:35:06 pm
Barter Grounds can be found at : http://i.imgur.com/BQVnjCD.jpg , the wiki 'World' isn't updated.
What am I supposed to do there? I don't see anyone inside.
Title: Re: General Questions / Answers
Post by: Knife_cz on October 23, 2013, 08:27:15 pm
Barter Grounds can be found at : http://i.imgur.com/BQVnjCD.jpg , the wiki 'World' isn't updated.
What am I supposed to do there? I don't see anyone inside.
You go there to trade for the stuff which you discuss in the trading section of forums -> Auctions/Buy/Sell.
Don't expect people standing there yelling 'SELLING HUMMER FOR 40 000 CAPS, BUY NOW! AND GET 100 MFC FREE!'. That no longer works anywhere in game.
Title: Re: General Questions / Answers
Post by: Conantra on October 24, 2013, 09:55:42 am
Where I can put some informations about bugs ?

So the probem is with my alt character and encounter.

I have char wits close combat skill ( uses miele weapons , knifes etc) , and when I travel on map on my motorbike and find encounter with robes, the doesnt attack me , just run away, and spam some long dialogs. I have to wait something about 2 min (per turn) and more for my turn and i have to chase them, so its impossible becouse they run on exit ground when i click on "close combat" they will back and attack (so start combat again) and run away. its absolutely impossible to save yor car or something importand, b`cose they do it all the time, and somebody can get your encounter. Only one way to save your cars is to call/distress for help your friend to kill them cowward bastards, and you can finaly close your combat, and go away.

these encounters can stopt you on nearly half on hour in real time !!


Please do something to help us, (maybe give them little more currage )


Regards
     
          Mele weaponers

PS. Maybe we are strong idiots, but we are also want to live on this postnuclear world :P
Title: Re: General Questions / Answers
Post by: greenthumb on October 24, 2013, 11:07:38 am
its becouse you have high Armor Class, so basicaly they have 5% chance to hit you, that makes them preferably run, do not travel in TB with car!
Title: Re: General Questions / Answers
Post by: Kaaon on October 24, 2013, 02:58:56 pm
Are ghouls considered as creatures (for most creatures killed) ? Because i think they should be but they die at -20 hp as people, creatures are dying at 0 hp so i dont know.
Title: Re: General Questions / Answers
Post by: DocAN on October 24, 2013, 05:06:18 pm
Ghouls are humans which get to much radiation. Visit Gecko and ask Harold who is he.
Title: Re: General Questions / Answers
Post by: Enzo on October 28, 2013, 10:20:27 pm
Quick question about the last perk you take:

If you decide not to take the perk at lvl 24, would you still be able to take it at lvl 42.000? Or do you lose the option to take it at lvl 28?
Title: Re: General Questions / Answers
Post by: Letoo on October 28, 2013, 10:29:57 pm
You lose the option at lvl 30
Title: Re: General Questions / Answers
Post by: kuba on October 30, 2013, 06:21:25 am
If i blow up myself to kill someone in NCR do I loose karma in NCR ?
Title: Re: General Questions / Answers
Post by: Strike on October 30, 2013, 02:55:47 pm
If i blow up myself to kill someone in NCR do I loose karma in NCR ?
Yeah, because you killed another player in town.
Title: Re: General Questions / Answers
Post by: Arch Dornan on October 31, 2013, 02:33:01 am
I have a question. I am a noob so far at FOnline: Reloaded, so don't blame me. I would like to know, "Will I be able to  chat in the game, by typing messages?" "If so, how would I be able to do that? And how does it function?" Example: Would I have to be in the same area or town in order to talk to that player or would it be more of a worldwide chat?
Title: Re: General Questions / Answers
Post by: Henry on October 31, 2013, 03:45:01 am
Press Enter key to open chat bar. Type message, press Enter to send.

More info here: http://www.fonline-reloaded.net/wiki/index.php?title=Commands (http://www.fonline-reloaded.net/wiki/index.php?title=Commands)

Use a radio (you can craft these) to chat long distance. Remember Vic's radio? Radios work.

More info here: http://www.fonline-reloaded.net/wiki/index.php?title=Radio (http://www.fonline-reloaded.net/wiki/index.php?title=Radio)

Title: Re: General Questions / Answers
Post by: Arch Dornan on October 31, 2013, 03:54:18 am
Thank you for the assistance.
Title: Re: General Questions / Answers
Post by: Kaaon on October 31, 2013, 05:16:19 am
Crit Chance Modifier does work multiplicative or addictive ?
So if i got for example 40% critical hit chance and my target is wearing combat armor (crit chance modif -10) its 40% - 10% = 30% crit or 40% * 0.9 = 36% ?
30%

So i tested it 2 times with 2 differenct characters against 2 different armors :

-First test was with 14% critical chance char, with grease gun (without any bonus ofc) attacking player wearing HPA which has -15 critical chance modifier. So if it work as you said then my chance to do critical hit while attacking him should be 14 - 15 = -1% but i did critical.

(http://imageshack.us/a/img138/6115/apbt.png)

-Second test was with 4% critical chance char, with grease gun (without any bonus) attacking player wearing CA which has -10 critical chance modifier. So my chance should be 4 - 10 = -6% and i did crit too.

(http://imageshack.us/a/img33/3770/k1n.bmp)

I didnt reported it to bugs because im not really sure how it should work. Is there something wrong or how it work ?
Title: Re: General Questions / Answers
Post by: Sir Craftkid on October 31, 2013, 05:54:46 am
I think this will clear things up for you.
In this game, minimum value for all is 5% and maximum is 95%.
Someone correct me if i am wrong about that, my info could be outdated. Not sure if it applies to crit chance specifically
Title: Re: General Questions / Answers
Post by: Kaaon on October 31, 2013, 05:59:41 am
I think this will clear things up for you.
In this game, minimum value for all is 5% and maximum is 95%.
Someone correct me if i am wrong about that, my info could be outdated. Not sure if it applies to crit chance specifically

I know about 5-95% hit chance but i didnt know that it works for critical too.

Edit : Can someone confirm this information ?
Title: Re: General Questions / Answers
Post by: Kaaon on October 31, 2013, 06:34:27 am
I did another test with my 14% critical chance character attacking player wearing CA so my crit should be 4%.
I shot him 200 times, 8 misess, 194 hits, 26 critical hits = 13,4% critical so its not 4% or 5% for sure, critical chance modifier is not working if it should really work as gauvaran said.
It can work like -10 modifier means -10% from final critical hit chance so my 14% would be 12,6% or aboslutly not working, i dont know, can someone explain how it should work ?


07:12:55 • Kaonqq was hit for 8 hit points.
07:12:56 • Kaonqq was hit for 11 hit points.
07:12:58 • Kaonqq was hit for 9 hit points.
07:12:59 • Kaonqq was hit for 7 hit points.
07:13:00 • Kaonqq was hit for 10 hit points.
07:13:01 • Kaonqq was hit for 10 hit points.
07:13:03 • Kaonqq was hit for 8 hit points.
07:13:05 • Kaonqq was hit for 10 hit points.
07:13:07 • Kaonqq was hit for 11 hit points.
07:13:09 • Kaonqq was hit for 10 hit points.
07:13:11 • You missed.
07:13:13 • Kaonqq was hit for 8 hit points.
07:13:15 • Kaonqq was hit for 6 hit points.
07:13:17 • Kaonqq was hit for 7 hit points.
07:13:18 • Kaonqq was hit for 7 hit points.
07:13:20 • Kaonqq was hit for 10 hit points.
07:13:22 • Kaonqq was hit for 6 hit points.
07:13:24 • Kaonqq was hit for 11 hit points.
07:13:26 • Kaonqq was hit for 8 hit points.
07:13:28 • Kaonqq was hit for 10 hit points.
07:13:30 • Kaonqq was hit for 9 hit points.
07:13:33 • You see Vertibird.
07:13:34 • You see Kaonqq.
07:13:36 • Hit Points +138
07:13:40 • Kaonqq was hit for 6 hit points.
07:13:42 • Kaonqq was hit for 8 hit points.
07:13:43 • Kaonqq was critically hit for 12 hit points.
07:13:45 • Kaonqq was hit for 7 hit points.
07:13:47 • Kaonqq was hit for 9 hit points.
07:13:49 • Kaonqq was hit for 10 hit points.
07:13:51 • Kaonqq was hit for 9 hit points.
07:13:53 • Kaonqq was hit for 9 hit points.
07:13:55 • Kaonqq was hit for 9 hit points.
07:13:57 • Kaonqq was hit for 10 hit points.
07:13:59 • Kaonqq was hit for 8 hit points.
07:14:00 • You missed.
07:14:02 • Kaonqq was hit for 8 hit points.
07:14:04 • Kaonqq was critically hit for 15 hit points.
07:14:06 • Kaonqq was hit for 8 hit points.
07:14:08 • Kaonqq was hit for 7 hit points.
07:14:10 • Kaonqq was critically hit for 13 hit points.
07:14:12 • Kaonqq was critically hit for 11 hit points.
07:14:13 • Kaonqq was critically hit for 21 hit points and knocked down.
07:14:16 • Kaonqq was hit for 7 hit points.
07:14:18 • Kaonqq was hit for 9 hit points.
07:14:19 • Kaonqq was hit for 8 hit points.
07:14:34 • Kaonqq was hit for 9 hit points.
07:14:35 • Kaonqq was hit for 8 hit points.
07:14:36 • Kaonqq was critically hit for 10 hit points.
07:14:37 • Kaonqq was critically hit for 9 hit points.
07:14:40 • Kaonqq was hit for 7 hit points.
07:14:41 • Kaonqq was hit for 10 hit points.
07:14:42 • Kaonqq was hit for 9 hit points.
07:14:44 • Kaonqq was hit for 11 hit points.
07:14:46 • Kaonqq was critically hit for 19 hit points and knocked down.
07:14:48 • Kaonqq was hit for 10 hit points.
07:14:50 • You missed.
07:14:51 • Kaonqq was hit for 6 hit points.
07:14:54 • Kaonqq was hit for 6 hit points.
07:14:55 • You missed.
07:14:57 • Kaonqq was hit for 9 hit points.
07:14:59 • Kaonqq was critically hit for 10 hit points.
07:15:01 • Kaonqq was hit for 7 hit points.
07:15:05 • Kaonqq was hit for 9 hit points.
07:15:07 • Kaonqq was hit for 10 hit points.
07:15:09 • Kaonqq was hit for 6 hit points.
07:15:11 • You missed.
07:15:13 • Kaonqq was hit for 6 hit points.
07:15:15 • Kaonqq was hit for 9 hit points.
07:15:16 • Kaonqq was hit for 8 hit points.
07:15:19 • Kaonqq was hit for 8 hit points.
07:15:20 • Kaonqq was critically hit for 11 hit points.
07:15:22 • Kaonqq was hit for 11 hit points.
07:15:24 • Kaonqq was hit for 10 hit points.
07:15:29 • Hit Points +88
07:15:32 • Kaonqq was hit for 7 hit points.
07:15:34 • Kaonqq was hit for 10 hit points.
07:15:36 • Kaonqq was hit for 9 hit points.
07:15:38 • Kaonqq was critically hit for 11 hit points.
07:15:40 • Kaonqq was hit for 10 hit points.
07:15:42 • Kaonqq was hit for 8 hit points.
07:15:44 • Kaonqq was hit for 10 hit points.
07:15:45 • Kaonqq was hit for 11 hit points.
07:15:47 • Kaonqq was hit for 9 hit points.
07:15:49 • Kaonqq was hit for 10 hit points.
07:15:51 • Kaonqq was hit for 9 hit points.
07:15:53 • Kaonqq was hit for 6 hit points.
07:15:55 • Kaonqq was hit for 10 hit points.
07:15:57 • Kaonqq was hit for 11 hit points.
07:15:59 • Kaonqq was hit for 11 hit points.
07:16:00 • Kaonqq was hit for 6 hit points.
07:16:02 • Kaonqq was hit for 7 hit points.
07:16:04 • Kaonqq was critically hit for 16 hit points.
07:16:06 • Kaonqq was hit for 9 hit points.
07:16:08 • Kaonqq was critically hit for 12 hit points.
07:16:10 • Kaonqq was hit for 8 hit points.
07:16:12 • Kaonqq was hit for 9 hit points.
07:16:13 • Kaonqq was hit for 10 hit points.
07:16:16 • Kaonqq was hit for 8 hit points.
07:16:18 • You see a young man. He has 166/284 hps.
07:16:20 • Kaonqq was hit for 8 hit points.
07:16:21 • Kaonqq was hit for 10 hit points.
07:16:22 • Kaonqq was hit for 10 hit points.
07:16:23 • Kaonqq was hit for 10 hit points.
07:16:25 • Kaonqq was hit for 8 hit points.
07:16:27 • Kaonqq was hit for 9 hit points.
07:16:29 • Kaonqq was hit for 9 hit points.
07:16:31 • Kaonqq was hit for 9 hit points.
07:16:33 • Kaonqq was hit for 8 hit points.
07:16:35 • Kaonqq was hit for 10 hit points.
07:16:37 • Kaonqq was hit for 7 hit points.
07:16:38 • Kaonqq was hit for 9 hit points.
07:16:41 • Kaonqq was hit for 6 hit points.
07:16:42 • Kaonqq was hit for 10 hit points.
07:16:44 • Kaonqq was hit for 9 hit points.
07:16:46 • Kaonqq was hit for 9 hit points.
07:16:48 • Kaonqq was hit for 10 hit points.
07:16:50 • Kaonqq was hit for 11 hit points.
07:16:52 • Kaonqq was hit for 10 hit points.
07:16:54 • Kaonqq was hit for 10 hit points.
07:16:56 • Kaonqq was hit for 7 hit points.
07:16:58 • Kaonqq was hit for 8 hit points.
07:16:59 • Kaonqq was hit for 9 hit points.
07:17:01 • Kaonqq was hit for 9 hit points.
07:17:03 • Kaonqq was hit for 9 hit points.
07:17:10 • Kaonqq was hit for 7 hit points.
07:17:11 • Kaonqq was hit for 9 hit points.
07:17:12 • Kaonqq was hit for 9 hit points.
07:17:14 • Kaonqq was hit for 10 hit points.
07:17:15 • Kaonqq was hit for 8 hit points.
07:17:16 • You see a young man. He has 139/284 hps.
07:17:17 • Kaonqq was hit for 10 hit points.
07:17:19 • Kaonqq was hit for 7 hit points.
07:17:21 • Kaonqq was hit for 7 hit points.
07:17:25 • Hit Points +169
07:17:29 • Kaonqq was critically hit for 14 hit points.
07:17:31 • Kaonqq was hit for 8 hit points.
07:17:32 • Kaonqq was critically hit for 14 hit points.
07:17:35 • Kaonqq was hit for 7 hit points.
07:17:36 • Kaonqq was hit for 9 hit points.
07:17:38 • Kaonqq was hit for 7 hit points.
07:17:40 • Kaonqq was hit for 9 hit points.
07:17:42 • Kaonqq was hit for 10 hit points.
07:17:44 • Kaonqq was hit for 9 hit points.
07:17:46 • Kaonqq was hit for 10 hit points.
07:17:48 • Kaonqq was hit for 10 hit points.
07:17:49 • Kaonqq was hit for 8 hit points.
07:17:52 • Kaonqq was critically hit for 10 hit points.
07:17:53 • Kaonqq was hit for 10 hit points.
07:17:55 • Kaonqq was hit for 7 hit points.
07:17:57 • Kaonqq was hit for 10 hit points.
07:17:59 • Kaonqq was hit for 10 hit points.
07:18:01 • Kaonqq was hit for 9 hit points.
07:18:02 • Kaonqq was critically hit for 11 hit points.
07:18:05 • Kaonqq was hit for 11 hit points.
07:18:06 • Kaonqq was hit for 8 hit points.
07:18:08 • Kaonqq was hit for 7 hit points.
07:18:10 • Kaonqq was hit for 10 hit points.
07:18:12 • Kaonqq was critically hit for 11 hit points.
07:18:14 • Kaonqq was critically hit for 14 hit points.
07:18:16 • Kaonqq was hit for 10 hit points.
07:18:18 • Kaonqq was hit for 10 hit points.
07:18:19 • Kaonqq was hit for 10 hit points.
07:18:24 • Kaonqq was hit for 10 hit points.
07:18:25 • Kaonqq was hit for 10 hit points.
07:18:27 • Kaonqq was hit for 10 hit points.
07:18:28 • Kaonqq was hit for 8 hit points.
07:18:30 • Kaonqq was hit for 8 hit points.
07:18:31 • Kaonqq was hit for 9 hit points.
07:18:33 • Kaonqq was hit for 9 hit points.
07:18:35 • Kaonqq was hit for 7 hit points.
07:18:37 • Kaonqq was hit for 10 hit points.
07:18:39 • Kaonqq was hit for 7 hit points.
07:18:41 • Kaonqq was hit for 8 hit points.
07:18:43 • Kaonqq was hit for 11 hit points.
07:18:44 • You missed.
07:18:47 • Kaonqq was hit for 8 hit points.
07:18:48 • Kaonqq was hit for 7 hit points.
07:18:50 • Kaonqq was hit for 8 hit points.
07:18:52 • Kaonqq was hit for 11 hit points.
07:18:54 • Kaonqq was hit for 11 hit points.
07:18:56 • Kaonqq was hit for 10 hit points.
07:18:58 • You missed.
07:19:00 • Kaonqq was hit for 8 hit points.
07:19:02 • Kaonqq was hit for 9 hit points.
07:19:04 • Kaonqq was hit for 6 hit points.
07:19:05 • Kaonqq was hit for 8 hit points.
07:19:09 • Kaonqq was hit for 7 hit points.
07:19:12 • Kaonqq was critically hit for 14 hit points.
07:19:14 • Kaonqq was hit for 6 hit points.
07:19:15 • Kaonqq was hit for 11 hit points.
07:19:18 • Kaonqq was critically hit for 14 hit points.
07:19:19 • Kaonqq was critically hit for 10 hit points.
07:19:21 • Kaonqq was hit for 10 hit points.
07:19:27 • Hit Points +138
07:19:29 • Kaonqq was hit for 8 hit points.
07:19:31 • Kaonqq was critically hit for 14 hit points.
07:19:32 • You missed.
07:19:35 • Kaonqq was hit for 7 hit points.
07:19:36 • Kaonqq was critically hit for 14 hit points.
07:19:38 • Kaonqq was hit for 8 hit points.
07:19:40 • Kaonqq was hit for 10 hit points.
07:19:42 • You missed.
07:19:44 • Kaonqq was hit for 8 hit points.
07:19:46 • Kaonqq was hit for 9 hit points.
07:19:48 • Kaonqq was critically hit for 16 hit points.
07:19:49 • Kaonqq was hit for 10 hit points.
07:19:52 • Kaonqq was hit for 7 hit points.
Title: Re: General Questions / Answers
Post by: Boon on October 31, 2013, 07:28:17 am
Taken from the hidden mechanics thread:

Quote
- Interestingly, everyone receives another "hidden" bonus chance to crit based on the results of their to-hit roll; a random number between 1 and 100 is subtracted from your to-hit value (your total hit chance after the formula on the wiki, clamped between 5 and 95). The difference between the random roll result and your to-hit is integer-divided by 10 then added to your critical chance. This means that a character with 1% chance to crit normally would in practice have anywhere between a 1% and 10% chance to cause a critical hit.

Example: You have 95% chance to hit. You shoot and your to-hit roll result is 50. The margin (95 - 50 = 45) is divided by 10 and the remainder removed, making 4. 4 is added to your total critical chance for that particular shot.


I'm going to guess and say that still applies here.
Title: Re: General Questions / Answers
Post by: Kaaon on October 31, 2013, 08:06:35 am
Taken from the hidden mechanics thread

...

I'm going to guess and say that still applies here.


Ah, didnt know that. These informations shoulde be on wiki or hidden mechanic thread be sticky.
Thank you, i finally understand how it works.  ;)

Also did another test with 1% crit char vs HPA and i cant crit, it works and there is nothing like 5% min crit chance.
Title: Re: General Questions / Answers
Post by: Kaaon on October 31, 2013, 01:12:31 pm
What exactly does critical power bonus from crafting on weapons ? Never seen this stat before. Is it somehow increasing crit damage or just +%roll on crit hit table ?
Title: Re: General Questions / Answers
Post by: Perteks on October 31, 2013, 01:19:05 pm
its +crit roll power no +%
Title: Re: General Questions / Answers
Post by: GeneralSturnn on October 31, 2013, 09:43:37 pm
WIll the server be released sometime this year or something? I like playing, but I don't like dealing with random suicide bomber's.
Title: Re: General Questions / Answers
Post by: Strike on October 31, 2013, 09:45:37 pm
WIll the server be released sometime this year or something? I like playing, but I don't like dealing with random suicide bomber's.
I doubt : D
Why no just use FOnline 2238 sdk?
Title: Re: General Questions / Answers
Post by: Arch Dornan on October 31, 2013, 11:06:15 pm
How would I start a faction? I am still new to most of the functions for this fallout mmorpg, and would like to know. I had a great idea of having something similar to a Mafia. In the Mafia, I was hoping to include what mafias usually have. A don, made men, wise guys, etc.
Title: Re: General Questions / Answers
Post by: GeneralSturnn on November 01, 2013, 02:45:37 am
Why isn't there a Karma system per town that never resets upon death? would make people think more before killing in a town.
Title: Re: General Questions / Answers
Post by: Sir Craftkid on November 01, 2013, 01:36:18 pm
Why isn't there a Karma system per town that never resets upon death? would make people think more before killing in a town.
What are you talking about, -100 per kill, -25 fail steal, -125 fail steal npc. Below -200 slowly goes up to -200 over time while you are logged off. MaSs bombers probably go to the cathedral and pay to change their karma back to 0
Title: Re: General Questions / Answers
Post by: Kaaon on November 01, 2013, 03:59:39 pm
MaSs bombers probably go to the cathedral and pay to change their karma back to 0
And terrorists !  ;D
Title: Re: General Questions / Answers
Post by: GeneralSturnn on November 01, 2013, 07:03:54 pm
And how much does it cost to have karma changed?
Title: Re: General Questions / Answers
Post by: Strike on November 01, 2013, 07:07:35 pm
And how much does it cost to have karma changed?
5000caps to reset all reputation to 0
Title: Re: General Questions / Answers
Post by: Sir Craftkid on November 01, 2013, 07:31:53 pm
But 10 caps to be allowed into the church, just a small note
Title: Re: General Questions / Answers
Post by: Enzo on November 01, 2013, 10:32:46 pm
Don't want to make a seperate topic for this, so I'll post it here...

I've been mining at ncr mine sporadically and a character there is most strange. There is no lack of strange people in fonline, so let me elaborate:
The name is in cyrillic letters and it looks like this: cyxorpy3hk.
Like most people there, she mines. But in a way that made me think she might be a bot. She walks between the top three rocks all the time. Mines one empty, the stays there for a few seconds. I presume this wait is repeated clicking on the rock, in case other people are mining and new stuff spawns quicker than it takes to walk to the next one.
Now, it might just be some player with a preference to the top left part of the map and doesn't like to walk too much. Or just does other things and switches windows a lot. Mines a bit alt-tab out and mine some more. But when I do that however, I tend to alt-tab into the game, use all my action points and alt-tab back out. But not this one, no. She mines at the same interval every strike, even when I'm sure she has action points from standing still a few seconds.
Also, on a side note: she doesn't respond to any form of contact.

So here's the questions:
- Does anyone know this character?
- Are you that character?
- Is this sort of mining allowed?
- Is there a way to test my paranoia?
- Does anyone care?

/edit:
:D while typing this some guy (Josua) passes and says to me: "fucking bot"
Come on dude... at least try to ask me whether I'm a bot or not. I was doing my alt-tab thing :D

Just goes to show other people notice these things too...
Title: Re: General Questions / Answers
Post by: Kaaon on November 01, 2013, 10:36:16 pm
Don't want to make a seperate topic for this, so I'll post it here...

I've been mining at ncr mine sporadically and a character there is most strange. There is no lack of strange people in fonline, so let me elaborate:
The name is in cyrillic letters and it looks like this: cyxorpy3hk.
Like most people there, she mines. But in a way that made me think she might be a bot. She walks between the top three rocks all the time. Mines one empty, the stays there for a few seconds. I presume this wait is repeated clicking on the rock, in case other people are mining and new stuff spawns quicker than it takes to walk to the next one.
Now, it might just be some player with a preference to the top left part of the map and doesn't like to walk too much. Or just does other things and switches windows a lot. Mines a bit alt-tab out and mine some more. But when I do that however, I tend to alt-tab into the game, use all my action points and alt-tab back out. But not this one, no. She mines at the same interval every strike, even when I'm sure she has action points from standing still a few seconds.
Also, on a side note: she doesn't respond to any form of contact.

So here's the questions:
- Does anyone know this character?
- Are you that character?
- Is this sort of mining allowed?
- Is there a way to test my paranoia?
- Does anyone care?

- idk who it is
- no
- yes
- ?
- no cuz ppls got anyway thousands of ore every day from private mines and someone will kill her to get all her ore so its pointless anyway

probably some kind of autoclicker / script, nothing special

edit : its really easy to do in few mins..
im using autohotkey scripts too and they can do much more complicated things then just clicking on few positions  :P
there is no rule about using any programs
Title: Re: General Questions / Answers
Post by: Letoo on November 02, 2013, 12:58:53 am
Don't want to make a seperate topic for this, so I'll post it here...

I've been mining at ncr mine sporadically and a character there is most strange. There is no lack of strange people in fonline, so let me elaborate:
The name is in cyrillic letters and it looks like this: cyxorpy3hk.
Like most people there, she mines. But in a way that made me think she might be a bot. She walks between the top three rocks all the time. Mines one empty, the stays there for a few seconds. I presume this wait is repeated clicking on the rock, in case other people are mining and new stuff spawns quicker than it takes to walk to the next one.
Now, it might just be some player with a preference to the top left part of the map and doesn't like to walk too much. Or just does other things and switches windows a lot. Mines a bit alt-tab out and mine some more. But when I do that however, I tend to alt-tab into the game, use all my action points and alt-tab back out. But not this one, no. She mines at the same interval every strike, even when I'm sure she has action points from standing still a few seconds.
Also, on a side note: she doesn't respond to any form of contact.

So here's the questions:
- Does anyone know this character?
- Are you that character?
- Is this sort of mining allowed?
- Is there a way to test my paranoia?
- Does anyone care?

/edit:
:D while typing this some guy (Josua) passes and says to me: "fucking bot"
Come on dude... at least try to ask me whether I'm a bot or not. I was doing my alt-tab thing :D

Just goes to show other people notice these things too...

well...

(http://s12.postimg.org/62uz7znod/fallout.jpg)

(http://s13.postimg.org/am8s7ba9z/fallout2.jpg)

(http://s24.postimg.org/trr5f3jhx/fallout3.jpg)

Legal or not, I am not a fan.

Title: Re: General Questions / Answers
Post by: Sir Craftkid on November 02, 2013, 02:34:45 am
I asked gm once to make sure and he was very specific...dual log, fast relog, macro, autoclickers, etc are allowed EXCEPT for any sort of pvp, including townkilling
Title: Re: General Questions / Answers
Post by: Kilgore on November 02, 2013, 03:49:17 pm
WIll the server be released sometime this year or something? I like playing, but I don't like dealing with random suicide bomber's.
It will be released sooner or later. The problem is that I can't provide support for game source so you would be on your own. I know there is fodev.net but it's pretty much dead.
Title: Re: General Questions / Answers
Post by: Sperber on November 02, 2013, 09:13:29 pm
When does raising small guns, big guns and close combat become unprofitable?
For the sake of argument let's leave perks out of this.
Title: Re: General Questions / Answers
Post by: Strike on November 02, 2013, 09:26:12 pm
When does raising small guns, big guns and close combat become unprofitable?
For the sake of argument let's leave perks out of this.
People always talking about 180-250, maybe 240 at max.
Well, whatever you can get skillpoints in every build so much that you get 300% to any combat skill.
Title: Re: General Questions / Answers
Post by: Sperber on November 02, 2013, 11:05:57 pm
Why would you need to get your skills so high?

Does higher skill change anything besides chance to hit?
Title: Re: General Questions / Answers
Post by: Henry on November 03, 2013, 12:11:40 am
180 allows Bonus Rate of Fire, a very popular if not necessary perk for PvP.
200 allows More Ranged Damage.
220 is close to common target gun skill for many PvP fighters, based on calculator in Planner.
300 theoretically means no deterioration to guns you use.
Title: Re: General Questions / Answers
Post by: Sperber on November 03, 2013, 12:43:02 am
Ah, I didn't know your weapon skill influences item wear from use.
Title: Re: General Questions / Answers
Post by: Strike on November 03, 2013, 12:44:51 am
Ah, I didn't know your weapon skill influences item wear from use.
http://www.fonline-reloaded.net/wiki/index.php?title=Deterioration (http://www.fonline-reloaded.net/wiki/index.php?title=Deterioration)

Wiki is good place to read things ;)
Title: Re: General Questions / Answers
Post by: Sir Craftkid on November 03, 2013, 04:06:46 pm
Have a question about repair...that wiki link above me talks about weapon breakdowns. Is that the number of times it is repaired, or the number of times it goes down to 0?
Title: Re: General Questions / Answers
Post by: Sperber on November 03, 2013, 05:33:18 pm
Is the Raiders npc faction still joinable?
Wiki only has infos on BoS.

Are there more than BoS, Enclave and Vault City?
Title: Re: General Questions / Answers
Post by: Strike on November 03, 2013, 05:44:20 pm
Is the Raiders npc faction still joinable?
Wiki only has infos on BoS.

Are there more than BoS, Enclave and Vault City?
Yeah you can still join to the Raiders faction. I just need update wiki some more.

Edit: Added info about Vault City and Raiders. My rights can't change name of Enclave page so I can't create Enclave faction page.
Title: Re: General Questions / Answers
Post by: Sperber on November 04, 2013, 04:17:24 pm
2 quick questions.

1. Can you change your faction name once you bought a base?

2. If yes, would something happen to the base if you did?
Title: Re: General Questions / Answers
Post by: Strike on November 05, 2013, 09:02:23 pm
Nope, you cannot change faction name. You need buy new base to get new name :P
Title: Re: General Questions / Answers
Post by: Smeghead on November 16, 2013, 02:55:51 pm
does luck affect finds in random footlockers?
Title: Re: General Questions / Answers
Post by: Strike on November 16, 2013, 03:38:32 pm
does luck affect finds in random footlockers?
You can find footlockers with even 1LK, but I think LK will help you find better treasures ;)
Title: Re: General Questions / Answers
Post by: Smeghead on November 16, 2013, 05:15:06 pm
I know,i have 1 LK and I find bunch of BPs,drugs,armors,weapons etc so I wonder if LK real does  affect it because I find everthing but CA BPs and in fair amounts also.
So items generate when youu open chest and not when encounter has started?
Title: Re: General Questions / Answers
Post by: DocAN on November 16, 2013, 05:49:54 pm
does luck affect finds in random footlockers?

It doesn`t
Title: Re: General Questions / Answers
Post by: Sperber on November 17, 2013, 06:20:43 pm
Does Golgotha ever respawn?
Title: Re: General Questions / Answers
Post by: DeusExMachina on November 18, 2013, 08:23:10 am
Are the caravans always full up and if not, is there a way to not get caravan full?
Title: Re: General Questions / Answers
Post by: DemonHunterV2 on November 18, 2013, 01:20:48 pm
how do i make my merc change guns also how do i lock my safehouse
Title: Re: General Questions / Answers
Post by: Sperber on November 18, 2013, 08:05:11 pm
how do i make my merc change guns also how do i lock my safehouse

Tell them to put down their weapons, then open their barter menu, take away what they have and give them what you want them to use. Then tell 'em to arm themselves.

Open the door, put a lock in your hands and use it on the door.
Title: Re: General Questions / Answers
Post by: Sperber on November 18, 2013, 08:07:10 pm
Are antipersonnel mines good for something?
Title: Re: General Questions / Answers
Post by: Strike on November 18, 2013, 08:10:56 pm
Are antipersonnel mines good for something?
For little traps ;)
Title: Re: General Questions / Answers
Post by: DocAN on November 18, 2013, 08:59:33 pm
Are the caravans always full up and if not, is there a way to not get caravan full?

what do you mean ?
Title: Re: General Questions / Answers
Post by: Shamessa on November 20, 2013, 08:08:44 am
Q: If I buy mine in Junktown, will it be near Junktown or in some random place?

Title: Re: General Questions / Answers
Post by: Kaaon on November 20, 2013, 08:11:23 am
Q: If I buy mine in Junktown, will it be near Junktown or in some random place?

from wiki : "Private mines spawn in the north near Redding/Klamath."
doesnt matter where you buy

http://www.fonline-reloaded.net/wiki/index.php?title=Mines (http://www.fonline-reloaded.net/wiki/index.php?title=Mines)
Title: Re: General Questions / Answers
Post by: Shamessa on November 21, 2013, 09:06:47 am
Q: .44 Magnum (Speed Load) doesn't work in FOnline Reloaded? It takes 2 AP to reload...



Title: Re: General Questions / Answers
Post by: Strike on November 21, 2013, 09:08:53 am
Q: .44 Magnum (Speed Load) doesn't work in FOnline Reloaded? It takes 2 AP to reload...
This could be bug, I don't now remember how it works.

I craft one and see it myself, and will report it as bug if it seem like that.
Title: Re: General Questions / Answers
Post by: Shamessa on November 21, 2013, 09:12:50 am
Well, I have crafted 30 pieces just to get one -1AP and use it, just for fun vs some monsters on my FastShot build, and I am bit confused... on WIKI it says, that gun should have fast reload perk, but - if PERK itself is not working (afaik it was combined with FastPocket), so it may not work as it should in that gun.
Title: Re: General Questions / Answers
Post by: Strike on November 21, 2013, 09:30:39 am
It takes 3AP to reload normally any weapon, so with Fast Reload weapon perk on the .44 Magnum Fast Reload it mean that reload takes 2AP, not 1AP.

This is for 1AP reload to any weapon.
http://www.fonline-reloaded.net/wiki/index.php?title=Quick_Pockets (http://www.fonline-reloaded.net/wiki/index.php?title=Quick_Pockets)
Title: Re: General Questions / Answers
Post by: Letoo on November 21, 2013, 09:42:41 am
"It takes 3AP to reload normally any weapon"

Isn't it 2 though?
Title: Re: General Questions / Answers
Post by: Boon on November 21, 2013, 09:57:33 am
Takes 3 AP in Real-Time, only 2 AP in Turn-Based.
Title: Re: General Questions / Answers
Post by: Strike on November 21, 2013, 10:10:56 am
Alright, I will update wiki  :o
Title: Re: General Questions / Answers
Post by: Sperber on November 21, 2013, 07:43:41 pm
Is it possible to get rid of the horrible mouse smoothing effect?
Title: Re: General Questions / Answers
Post by: Sperber on November 22, 2013, 12:18:43 pm
Does the Trait "One-hander" affect throwing and close combat?
Title: Re: General Questions / Answers
Post by: Smeghead on November 22, 2013, 01:51:41 pm
can you set certain zoom out % as default?
Thanks
Title: Re: General Questions / Answers
Post by: Kaaon on November 22, 2013, 07:10:12 pm
is it possible to find special encounter on island ?
Title: Re: General Questions / Answers
Post by: Jugulator on November 22, 2013, 07:19:31 pm
Does the Trait "One-hander" affect throwing and close combat?

From Wiki : "This trait works for all weapon types, including unarmed and grenades. "
From my experience, it sure does affect close combat.

can you set certain zoom out % as default?
Thanks

I am interested about this too. It would be great if someone could answer.
Title: Re: General Questions / Answers
Post by: DocAN on November 22, 2013, 07:51:31 pm
is it possible to find special encounter on island ?

Would it be a special enc if you would know that you can or not find it there ?
Title: Re: General Questions / Answers
Post by: Kaaon on November 22, 2013, 08:05:19 pm
is it possible to find special encounter on island ?

Would it be a special enc if you would know that you can or not find it there ?

i dont understand your question..
Title: Re: General Questions / Answers
Post by: mojuk on November 22, 2013, 08:18:07 pm
can you set certain zoom out % as default?
Thanks

No, you can't. More info from the past:
http://fodev.net/forum/index.php/topic,14648.msg120201.html#msg120201 (http://fodev.net/forum/index.php/topic,14648.msg120201.html#msg120201)
Title: Re: General Questions / Answers
Post by: Sperber on November 24, 2013, 08:57:31 pm
If you get a perk or implant that increases endurance,
do you retro-actively gain HP per level?
Title: Re: General Questions / Answers
Post by: Sperber on November 27, 2013, 02:01:57 pm
Do crafted melee weapons not get any bonuses?
Title: Re: General Questions / Answers
Post by: Strike on November 27, 2013, 02:23:43 pm
Do crafted melee weapons not get any bonuses?
Just few melee weapons got crafting bonus like Super Sledge, Cattleprod and such.. non-stackable items.
Title: Re: General Questions / Answers
Post by: Enzo on November 27, 2013, 05:55:43 pm
Lets say I have Chem Reliant and I take jet.

Can I still remove the addiction effect of jet by taking the jet antidote?
Title: Re: General Questions / Answers
Post by: TheSuchar on December 01, 2013, 08:48:38 am
Hello, i have i big problem. I don't login in to the game. Please help me.
Title: Re: General Questions / Answers
Post by: Sperber on December 01, 2013, 01:00:52 pm
Hello, i have i big problem. I don't login in to the game. Please help me.

Have you created a character with the registration button?
Title: Re: General Questions / Answers
Post by: Wyroc on December 04, 2013, 10:58:35 pm
Hi there, what is the fuel used for the wagon? (have tried the mfc, but doesnt work)
Title: Re: General Questions / Answers
Post by: mojuk on December 04, 2013, 11:01:14 pm
Hi there, what is the fuel used for the wagon? (have tried the mfc, but doesnt work)

I think you need this:
http://www.fonline-reloaded.net/wiki/index.php?title=Water_Bag (http://www.fonline-reloaded.net/wiki/index.php?title=Water_Bag)
Title: Re: General Questions / Answers
Post by: Letoo on December 04, 2013, 11:01:23 pm
If by wagon you mean Brahmin's caravan then no wonder MFC doesn't work. Use water containers (water bag)
Title: Re: General Questions / Answers
Post by: Wyroc on December 04, 2013, 11:04:32 pm
If by wagon you mean Brahmin's caravan then no wonder MFC doesn't work. Use water containers (water bag)
Hi there, what is the fuel used for the wagon? (have tried the mfc, but doesnt work)

I think you need this:
http://www.fonline-reloaded.net/wiki/index.php?title=Water_Bag (http://www.fonline-reloaded.net/wiki/index.php?title=Water_Bag)

Thanks :)
Title: Re: General Questions / Answers
Post by: Lonelylurker on December 05, 2013, 01:04:54 am
If you upgrade an item with Traits(e.g. Metal Armor--> Metal MKII), does the 'new' item keep the originals traits? Or is it treated like a newly created item that has a random chance of traits of (or not)?
Title: Re: General Questions / Answers
Post by: mojuk on December 05, 2013, 01:06:58 am
In case of armors there is a new roll. Weapons keep old bonus when upgraded.
Title: Re: General Questions / Answers
Post by: Gregor on December 06, 2013, 08:37:55 pm
Quick question about the hunting rifle:
bit newbie but, hell, I am new.
I know it uses .223 rounds, and you can make them at gunsmith level 2, but I keep seeing .22 hunter rounds. Can you use them in a .223 rifle? or are the for a different weapon?
Also, do you need a blueprint to make .22 hunter rounds, or can you just not make them? I can't see them in my fixboy.

Only asking instead of buying them outright because I have crap luck with vendor cap restocks (they're always out when I bring stuff to trade) and I am currently saving for something else.
Title: Re: General Questions / Answers
Post by: Henry on December 06, 2013, 08:53:52 pm
You don't need blueprints to make any ammo, at least of which i know. As for .22 ammo, it was supposed to be removed from game when they changed the hunting rifle to use .223. Before that, the hr used .22 ammo. When you see .22 ammo now, i assume it's leftover from this change.
Title: Re: General Questions / Answers
Post by: Gregor on December 06, 2013, 10:35:58 pm
You don't need blueprints to make any ammo, at least of which i know. As for .22 ammo, it was supposed to be removed from game when they changed the hunting rifle to use .223. Before that, the hr used .22 ammo. When you see .22 ammo now, i assume it's leftover from this change.
Ahhh ok. I'm not sure if I can make .223 ammo yet 'cause I am still rather new, maybe it's a small guns requirement thing? Like needing 125 lockpick to make expanded lockpick sets.
Title: Re: General Questions / Answers
Post by: Charlie on December 06, 2013, 10:51:39 pm
You need Profession: Gunsmith (Small Guns): 2 or Profession: Gunsmith (Big Guns): 2 to make .223 ammo

And also here is the wiki for .223 ammo
http://www.fonline-reloaded.net/wiki/index.php?title=.223_FMJ
Title: Re: General Questions / Answers
Post by: Gregor on December 06, 2013, 10:58:30 pm
You need Profession: Gunsmith (Small Guns): 2 or Profession: Gunsmith (Big Guns): 2 to make .223 ammo

And also here is the wiki for .223 ammo
http://www.fonline-reloaded.net/wiki/index.php?title=.223_FMJ
Noice. Thanks for the info. Thought I'd ask to make certain as some of the wiki stuff is either out of date or not there. Didn't know I could make grenade pistols now.
Title: Re: General Questions / Answers
Post by: Gimper on December 08, 2013, 02:09:02 pm
OK I have a question. Are dungeons even CLOSE to being finished??
Title: Re: General Questions / Answers
Post by: Enzo on December 08, 2013, 10:29:35 pm
What is the meaning of this?

1. > "Connecting to server."
2. > "Connection established, authentication..."
3. > "Hexes for spawning are in use, try to enter the game a little bit later."
Title: Re: General Questions / Answers
Post by: Kilgore on December 08, 2013, 10:52:38 pm
Someone (maybe you) parked cars where you logged out your character. Move cars then log in.
Title: Re: General Questions / Answers
Post by: Gimper on December 08, 2013, 10:55:27 pm
Or it means people in the spawn point are hogging the hexes so there is no room for you. Wait a while until they move.
Title: Re: General Questions / Answers
Post by: drot on December 10, 2013, 06:55:12 pm
How many molerat followers can a char carry? Can't buy more than 3 even though I have about 240 pp.
Title: Re: General Questions / Answers
Post by: Strike on December 10, 2013, 07:02:29 pm
How many molerat followers can a char carry? Can't buy more than 3 even though I have about 240 pp.
Not sure about this, maybe they work like brahmins?
Title: Re: General Questions / Answers
Post by: Gregor on December 10, 2013, 10:35:54 pm
Just thought I'd better ask before I commit: I know that, to make a faction base, your faction name has to be registered already (you talk to the DIY base guy, if it's not there he says he hasn't heard of you etc) but, is it safe to use any of the names that are listed on the wiki as available?
What I mean is, if I use a name, and sometime in the past, someone's used the same faction name, will they have access to the base I will construct as well as myself?
Obviously I'm not going to use any of the well known faction names on the list, but I have seen a few I wouldn't mind using.

EDIT- Bugger that. Just tested it, said the name was taken. Should have been obviously really.  :P
Title: Re: General Questions / Answers
Post by: drot on December 10, 2013, 11:42:17 pm
Not sure about this, maybe they work like brahmins?
Max is 3 large and 3 small as confirmed by GM.
Title: Re: General Questions / Answers
Post by: Ronin on December 11, 2013, 01:28:28 pm
Hello all!
What exactly i need to have on my char so i can get delivery quest from sheriff in Gun Runners?
I took that little boost for sg and pistol from sheriff and now him and that midget inside building wont talk whit me.
Sorry if that was mention somwhere but i didnt find it here or on wiki.
Title: Re: General Questions / Answers
Post by: duki on December 11, 2013, 01:42:25 pm
Hello all!
What exactly i need to have on my char so i can get delivery quest from sheriff in Gun Runners?
I took that little boost for sg and pistol from sheriff and now him and that midget inside building wont talk whit me.
Sorry if that was mention somwhere but i didnt find it here or on wiki.

Yo! whats your reputation with GR?
Title: Re: General Questions / Answers
Post by: Ronin on December 11, 2013, 02:34:42 pm
Hello all!
What exactly i need to have on my char so i can get delivery quest from sheriff in Gun Runners?
I took that little boost for sg and pistol from sheriff and now him and that midget inside building wont talk whit me.
Sorry if that was mention somwhere but i didnt find it here or on wiki.

Yo! whats your reputation with GR?

-50 and i read somwhere i can give that porn midget some stuff for raise rep but that dwarf say to me that i need more skill and to go off.
Title: Re: General Questions / Answers
Post by: duki on December 11, 2013, 03:40:42 pm
Reputaution with Gun Runners must be at least 0 or +1, otherweise Marshal wont give u the quest.
U have 2 options.
1) u can make the muties quest for +500 reputation
or
2) give the midget caps or ammo (i dont remember wchich ammo it was).
If u have -50 so u have to give him 50 caps one by one. Not all @ once
Should work with the reputation
Title: Re: General Questions / Answers
Post by: Gregor on December 13, 2013, 07:29:18 am
I really hate to be a pain in the arse but I have another question, and I have used the search function on this website and nothing has come up.
How do I open the console?
I Know I have to use the ~ key but when I press it, nothing happens. I've used it before on other games, and need to use in FOonline to see what faction names are taken etc.
Do I have to do anything specific or allow the use of the console or something like that?
Title: Re: General Questions / Answers
Post by: Strike on December 13, 2013, 07:33:55 am
This console is same as chat, like you chat you will be using commands via it too.

Press enter and type -> ~ffn -> check out free faction names

http://www.fonline-reloaded.net/wiki/index.php?title=Commands (http://www.fonline-reloaded.net/wiki/index.php?title=Commands)
Title: Re: General Questions / Answers
Post by: Gregor on December 13, 2013, 07:35:11 am
Fffffff-ok. Thanks for the info, lol.
Title: Re: General Questions / Answers
Post by: Ronin on December 13, 2013, 09:35:10 am
Reputaution with Gun Runners must be at least 0 or +1, otherweise Marshal wont give u the quest.
U have 2 options.
1) u can make the muties quest for +500 reputation
or
2) give the midget caps or ammo (i dont remember wchich ammo it was).
If u have -50 so u have to give him 50 caps one by one. Not all @ once
Should work with the reputation

Yep i read somwhere about that thing i can give midget something to raise rep but little man wont even talk whit me.I should check at evening, maybe he have mercy and talk whit me.
Tnx.
Title: Re: General Questions / Answers
Post by: Deathstroke on December 13, 2013, 12:42:57 pm
U've need to have >= 60% SG/BG if u want to talk with him (the trader)
Title: Re: General Questions / Answers
Post by: Shamessa on December 13, 2013, 08:50:15 pm
ok, this is something VERY disturbing...

Lately, I was traveling with a friend, and he has build for damage (with damage perks Bonus Ranged Damage ect.). We had same weapon, same ammo and we shot at same target, and his damage was avarge at 12, mine at 22 (yet, I dont have add damage perks for ranged). I though that it might be something with level, but... I have made DD character with DD perks, and went to test it, and with exact same weapon, exact same ammo, on exact same target situation was exact the same. My character lvl 18 was doing 12 damage per hit on targets, which other character (level 45) was hurting for 22. I need to add, that on first chracter (with DD perks) I have 189 SG, and on the second one, level 45, I have 181 SG).

Are the perks bugged or there is hiden stat that adds damage in levels?

Title: Re: General Questions / Answers
Post by: ElSlayer on December 13, 2013, 08:57:18 pm
ok, this is something VERY disturbing...

Lately, I was traveling with a friend, and he has build for damage (with damage perks Bonus Ranged Damage ect.). We had same weapon, same ammo and we shot at same target, and his damage was avarge at 12, mine at 22 (yet, I dont have add damage perks for ranged). I though that it might be something with level, but... I have made DD character with DD perks, and went to test it, and with exact same weapon, exact same ammo, on exact same target situation was exact the same. My character lvl 18 was doing 12 damage per hit on targets, which other character (level 45) was hurting for 22. I need to add, that on first chracter (with DD perks) I have 189 SG, and on the second one, level 45, I have 181 SG).

Are the perks bugged or there is hiden stat that adds damage in levels?
If you're talking about burst-fire mode... maybe accuracy? Some bullets miss because of low weapon skill? Was it 95% to hit all the time?
Title: Re: General Questions / Answers
Post by: Shamessa on December 13, 2013, 09:28:25 pm
I am talking about single shots, and single shots only.


EDIT: I know now (thanks Marshu!) whats is wrong. I took on other char trait Finesse. And thing is, that even with 29% crit chance, I dont do much crits... pity.
Title: Re: General Questions / Answers
Post by: Dirtya on December 14, 2013, 10:56:40 am
I have a question, how do i get companions.
Title: Re: General Questions / Answers
Post by: Kaaon on December 14, 2013, 11:44:38 am
I have a question, how do i get companions.

go to wiki and type "Companion" into search  ::)
Title: Re: General Questions / Answers
Post by: Ronin on December 14, 2013, 02:48:11 pm
U've need to have >= 60% SG/BG if u want to talk with him (the trader)

That is it, man, coz i have like 40 sg skill atm.Mucho gracias!
Title: Re: General Questions / Answers
Post by: Deathstroke on December 14, 2013, 09:17:28 pm
U've need to have >= 60% SG/BG if u want to talk with him (the trader)

That is it, man, coz i have like 40 sg skill atm.Mucho gracias!

Sure thing bro
Title: Re: General Questions / Answers
Post by: Strike on December 16, 2013, 11:26:49 am
Can you get implants with other type CA than normal?
Title: Re: General Questions / Answers
Post by: Letoo on December 16, 2013, 01:27:38 pm
Why would you?
Title: Re: General Questions / Answers
Post by: Strike on December 16, 2013, 02:24:19 pm
Why would you?
What makes CA so different, for example MKII version that can't use implants?
CA is weakest version of combat armor, MKII+BoS+Enclave+NCR are upgrades. Why they don't work with implants?
Title: Re: General Questions / Answers
Post by: Deathstroke on December 16, 2013, 11:41:33 pm
Why would you?
What makes CA so different, for example MKII version that can't use implants?
CA is weakest version of combat armor, MKII+BoS+Enclave+NCR are upgrades. Why they don't work with implants?

I didnt used implants yet but i 99% sure that CA serves just as a component for the operation that assigns implant to your character, not the armor. And the CA is lost during the process.
Title: Re: General Questions / Answers
Post by: Strike on December 17, 2013, 07:05:00 am
Is there a limit to how many dogs you can have
or does it just depend on your party points?

Can they gain levels?

If you have max 300 party points, you can have 7 dogs. So yeah it does depend on party points.

It was told by Kilgore that every NPC will gain lvls, I think dogs will get lvl too.
Title: Re: General Questions / Answers
Post by: Furior on December 17, 2013, 10:06:51 am
Why would you?
What makes CA so different, for example MKII version that can't use implants?
CA is weakest version of combat armor, MKII+BoS+Enclave+NCR are upgrades. Why they don't work with implants?
You are totally wrong, the implants are not in the CA, the CA is an "ingredient" to get the implant on you.
A character with implants can wear CA mkII, BA, EA..... CA may be better because of the crafting bonuses, also its easier to craft than farming those other armors.
Title: Re: General Questions / Answers
Post by: Strike on December 17, 2013, 10:08:23 am
I know how does CA and implants work, I just don't understand why not other variants of CA not work with implants?
Title: Re: General Questions / Answers
Post by: Gregor on December 17, 2013, 07:09:13 pm
Does AP ammo actually have an effect?
I didn't notice a difference between 5mm AP and JHP when using an assault rifle. I remember AP ammo was bugged in Fallout 1 or 2 (can't remember which right now) but when shooting.. anything, I didn't notice a difference in damage.
Title: Re: General Questions / Answers
Post by: Strike on December 17, 2013, 07:11:48 pm
Does AP ammo actually have an effect?
I didn't notice a difference between 5mm AP and JHP when using an assault rifle. I remember AP ammo was bugged in Fallout 1 or 2 (can't remember which right now) but when shooting.. anything, I didn't notice a difference in damage.
AP ammo does effect to armored NPCs and players, JHP is better in general usage.

It's always better use AP ammo against players, because they have armors.

Info

5mm AP -> DR modifier -35%, decrease armor DR modifier by 35% (+ piercing)
5mm JHP -> DR modifier 40%, increase armor DR modifier by 40%
Title: Re: General Questions / Answers
Post by: Gregor on December 17, 2013, 07:26:29 pm
Does AP ammo actually have an effect?
I didn't notice a difference between 5mm AP and JHP when using an assault rifle. I remember AP ammo was bugged in Fallout 1 or 2 (can't remember which right now) but when shooting.. anything, I didn't notice a difference in damage.
AP ammo does effect to armored NPCs and players, JHP is better in general usage.

It's always better use AP ammo against players, because they have armors.

Info

5mm AP -> DR modifier -35%, decrease armor DR modifier by 35% (+ piercing)
5mm JHP -> DR modifier 40%, increase armor DR modifier by 40%
Cool. I did check the wiki first but like I said, I didn't notice much a difference but they weren't that armoured so I thought I better ask.
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on December 18, 2013, 02:15:44 pm
What is love?

but what is that tec place north of gecko?
Title: Re: General Questions / Answers
Post by: Gregor on December 19, 2013, 01:39:58 am
do skins stay on your character even if you die?
Just wondering 'cause I saw a guy die 4 times in a row in NCR today and every time he returned, he had the exact same skin on (Super mutant)
Title: Re: General Questions / Answers
Post by: Strike on December 19, 2013, 06:28:10 am
do skins stay on your character even if you die?
Just wondering 'cause I saw a guy die 4 times in a row in NCR today and every time he returned, he had the exact same skin on (Super mutant)
Those kind of skins don't disappear after death, they are from GMs.
Title: Re: General Questions / Answers
Post by: Gregor on December 19, 2013, 12:21:49 pm
do skins stay on your character even if you die?
Just wondering 'cause I saw a guy die 4 times in a row in NCR today and every time he returned, he had the exact same skin on (Super mutant)
Those kind of skins don't disappear after dead, they are from GMs.
Ah ok. So i take it the naff skins from caves like rags and stuff will disappear after death.
Title: Re: General Questions / Answers
Post by: Strike on December 19, 2013, 12:22:33 pm
Ah ok. So i take it the naff skins from caves like rags and stuff will disappear after death.
Yes, they are items and do disappear after death.
Title: Re: General Questions / Answers
Post by: Sperber on December 21, 2013, 01:21:35 am
Can dog followers gain levels?
I had them kill a whole bunch of critters,
but their max HP always stays the same.
Title: Re: General Questions / Answers
Post by: Strike on December 21, 2013, 08:06:33 am
Can dog followers gain levels?
I had them kill a whole bunch of critters,
but their max HP always stays the same.
Like I answered earlier, I think they do level up. They has same experience for lvl as player do, and you see white text on your chatbox if they gain lvl.

Edit: Hard lvl up dogs, better choose rats ;)
Title: Re: General Questions / Answers
Post by: Knife_cz on December 27, 2013, 08:36:32 pm
Since when frag grenades do not have knockback >:(?
Title: Re: General Questions / Answers
Post by: Sperber on December 28, 2013, 12:34:23 pm
Can I tell my companions to respawn at a base that I'm not a faction member off?
Does merely being listed as a friend suffice?
Title: Re: General Questions / Answers
Post by: Kaaon on December 30, 2013, 03:36:13 am
How does work bonus ranged damage perk with crafting bonuses ?

for example : avenger 12-15 damage with 3x brd (+7 dmg) and +10% max damage
my max weapon dmg will be :
15 + 7 + 10% = 24,2 or 15 + 10% + 7 = 23,5 ?
what is first, brd or craft bonus ?
Title: Re: General Questions / Answers
Post by: FrankenStone on December 30, 2013, 12:38:22 pm
i think BRD is first but im not 100 percent sure , ask a dev for it , because he should know the formula from script
Title: Re: General Questions / Answers
Post by: SEGA_RUS on December 31, 2013, 03:49:47 am
How does work bonus ranged damage perk with crafting bonuses ?

for example : avenger 12-15 damage with 3x brd (+7 dmg) and +10% max damage
my max weapon dmg will be :
15 + 7 + 10% = 24,2 or 15 + 10% + 7 = 23,5 ?
what is first, brd or craft bonus ?

I think Kilgore just added
dmgMin = attack.DmgMin + attack.BonusDmg + attack.CraftBonusDmg;
dmgMax = attack.DmgMax + attack.BonusDmg + attack.CraftBonusDmg;
Title: Re: General Questions / Answers
Post by: Strike on January 03, 2014, 11:23:37 am
Does Doctor 200% have same formula as Small Guns 200% for Needler Pistol deterioration?

It seems like when using Doctor (higher skill %) Deterioration is faster than using Small Guns at same %

Tested with Small Gunner and with my Doctor characters.
Title: Re: General Questions / Answers
Post by: VesperCore on January 03, 2014, 04:52:33 pm
Does killing patorls near cities (vault, ncr etc..) make lower reputation or not ?

thx 4 reply Strike
Title: Re: General Questions / Answers
Post by: Strike on January 03, 2014, 04:54:28 pm
Does killing patorls near cities (vault, ncr etc..) make lower reputation or not ?
Yes, killing them will reduce your reputation to that town.
Title: Re: General Questions / Answers
Post by: VesperCore on January 05, 2014, 05:36:41 am
Is it true that burst with Minigun on distance with 1 hex will be 30 hits rounds, but on distance >= 2 hex will be 10 ?
Title: Re: General Questions / Answers
Post by: Kaaon on January 05, 2014, 05:51:18 am
Is it true that burst with Minigun on distance with 1 hex will be 30 hits rounds, but on distance >= 2 hex will be 10 ?

yes, here is some explanation of how burst works

ALL ABOUT BURSTS

Bursts, with the exception of shotgun bursts, generally fire 3 volleys: center, left and right. This is to simulate a "cone" effect at range. There is an initial volley of rounds/6 which travels down the center, a left volley of (rounds+1)/3 that travels slightly off-center to the left, and a right volley of rounds/3 that travels slightly off-center to the right. The remaining bullets in the burst will go down the center in a second volley (rounds - rounds/6 - (rounds+1)/3 - rounds/3). The initial, left and right volleys are integer-divided and thus rounded down. However, the initial volley will always contain 1 bullet at minimum. This is more or less the vanilla burst behavior of FO1/FO2, adapted for FOnline.

The initial volley is necessary because without it you'll literally shoot under the legs of someone who's one hex away from you. Now, let's say you're aiming at someone far away but a critter is blocking the path (at range). The blocker will absorb the second center volley (total rounds - rounds/6 - (rounds+1)/3 - rounds/3) and the guy you're aiming at will take the initial volley (rounds/6).

At a range of one hex, the blocker would take both the center, left and right lines (rounds - rounds/6) and the guy you're aiming at would eat the initial volley (rounds/6). If you're bursting a target at one hex, it's reasonable to assume that all three volleys and therefore all bullets will connect with your target.

So, what does this mean in a practical fight? It means that even if your gun bursts 40 bullets, the expectation is that roughly 1/3 of the fired rounds will connect with the intended target at range, assuming no misses.

Example: The Avenger Minigun fires 40 rounds.
Initial Volley: 40/6 = 6.6667, rounded down => 6 rounds
Left Volley: 41/3 = 13.6667, rounded down => 13 rounds
Right Volley: 40/3 = 13.3333, rounded down => 13 rounds
Second Center Volley: 40 - 6 - 13 - 13 = 8 rounds

The Avenger Minigun bursts 6 + 8 = 14 rounds at a ranged target.

quoted from hidden mechanics thread,
http://forum.fonline-reloaded.net/index.php?topic=1098.msg7497#msg7497 (http://forum.fonline-reloaded.net/index.php?topic=1098.msg7497#msg7497)

same info is also on wiki page about shooting http://www.fonline-reloaded.net/wiki/index.php?title=Shooting (http://www.fonline-reloaded.net/wiki/index.php?title=Shooting)
Title: Re: General Questions / Answers
Post by: VesperCore on January 05, 2014, 07:41:17 am
Wow, great thx Seki
Title: Re: General Questions / Answers
Post by: Winnie on January 08, 2014, 03:48:27 pm
What is average damage from 14 bullet avenger burst( with 2xBRD and MRD no crit) against CA+Even Tougher+Psycho?
My calculations show that it should be 103 hp.
Thanks!
Title: Re: General Questions / Answers
Post by: Winnie on January 08, 2014, 10:39:36 pm
Good, thanks!
Title: Re: General Questions / Answers
Post by: Henry on January 08, 2014, 11:23:57 pm
Can you guys show how you calculate that? I'm clearly not doing it right:

I start with 13.5 (average dmg from an Avenger bullet), add 7 per bullet (from the 3xBRD) = 20.5

Then i multiply 20.5 by 13 (14 specified by Winnie -1 that missed) = 266 base dmg

Damage Adjustment for AP ammo is 2/3, so 287 becomes 177
Damage Adjustment for JHP ammo is 2/1 so 287 becomes 532 (?)

CA (40% DR and 5 DT) + Even Tougher (10% DR and 3 DT) + Psycho (15% DR) = 65% DR and 8 DT

AP ammo has -35 DR mod and Penetrate, so (177-2) x (65-35%) = 122
JHP ammo has +40 DR mod, so (532-8) x (65+40% which equates to 95%) = 26
Title: Re: General Questions / Answers
Post by: Henry on January 09, 2014, 12:12:51 am
Okay i see a few reasons now why my numbers are different:

1) I did forget the Penetrate perk with the AP ammo. Fixed

2) You're figuring DT as a per bullet thing, whereas I figured it as a total per burst.

3) It looks to me like you also figured he has basic Toughness in addition to the perks he specified, whereas i left basic Toughness out.

4) Formula order is very different. You start with avg base dmg but go straight to multiplying by ammo dmg mod, whereas I go straight to adding extra dmg from BRD perks. Next i go to number of bullets multiplier in order to get a total dmg, whereas you don't multiply number of bullets until last step after factoring in DT and DR per bullet.

Once again, thanks for the help, Seki!
Title: Re: General Questions / Answers
Post by: Winnie on January 09, 2014, 12:21:21 am
Hmm.. that's nice! I did it differently, used 14 bullets and added brd earlier.. that was wrong.
Henry, you would be much closer if you used DR mod right.
It is not dmg x (65-35%).
it is dmg x (100-(65-35)%) = dmg x 0.7 (or 0.65 with beer, like Seki did)
Title: Re: General Questions / Answers
Post by: Winnie on January 09, 2014, 12:27:11 am
edit : oh yeah, this calculation was also with toughness
I thought that's beer.
Does dt/3 rounds to integer number? What would happen with 8 dt then?
Title: Re: General Questions / Answers
Post by: Henry on January 09, 2014, 12:35:40 am
Hmm.. that's nice! I did it differently, used 14 bullets and added brd earlier.. that was wrong.

I hope you're right, but how do you know it's wrong?

Henry, you would be much closer if you used DR mod right.
It is not dmg x (65-35%).
it is dmg x (100-(65-35)%) = dmg x 0.7 (or 0.65 with beer, like Seki did)

Yeah I did it the same as Seki, on the calculator. I know it looks like I multiplied dmg by 30%, but no, I multiplied dmg by .7
Title: Re: General Questions / Answers
Post by: Winnie on January 09, 2014, 12:42:05 am
I hope you're right, but how do you know it's wrong?
Because Seki said so.
Title: Re: General Questions / Answers
Post by: Kaaon on January 09, 2014, 12:44:45 am
Does dt/3 rounds to integer number? What would happen with 8 dt then?
its always rounded down so it counts like 6 dt reduced to 2
Title: Re: General Questions / Answers
Post by: Winnie on January 09, 2014, 12:52:22 am
Ah.. that sucks.
Also a question about that crit chance..
I was told that CA+MoS against 25 crit makes it 25/120 chance. Is it right?
Does crit power just reduces the crit on table?
Can't find it anywhere..
Title: Re: General Questions / Answers
Post by: Winnie on January 09, 2014, 01:01:23 am
Thanks, I've read that.. Only don't understand if it makes crit chance 25/120 or 5/100 ( mos 10 +ca 10)?
Also does headgear crit mod adds here for uncalled shot?
Title: Re: General Questions / Answers
Post by: Kaaon on January 09, 2014, 01:15:03 am
Also does headgear crit mod adds here for uncalled shot?

no, helm/head works only for aimed shots into head and eyes
Title: Re: General Questions / Answers
Post by: Harry Salt on January 10, 2014, 04:22:19 am
What's exactly Town Domination?
Title: Re: General Questions / Answers
Post by: Kaaon on January 10, 2014, 04:34:24 am
What's exactly Town Domination?

use search next time, quote from initial changelog topic..

Domination:
Added pipboy statistics for factions guarding towns for the longest period.
Every reward spawn adds one point to domination score.
Domination doesn't give any additional profit.
Title: Re: General Questions / Answers
Post by: Winnie on January 11, 2014, 12:56:56 am
Should heavy EW take Fast Shot or invest in Even More Criticals and fuck everything with crits?

edit: I've read the wiki just want some more thoughts.
Title: Re: General Questions / Answers
Post by: Sperber on January 11, 2014, 01:15:42 am
When I meet the requirement for a support perk because of an implant
can I take the perk or is it the same as with bonuses from drugs and armor?

Should heavy EW take Fast Shot or invest in Even More Criticals and fuck everything with crits?

Fast shot for turn-based, criticals for real-time. If you want to use the gatling laser take none of them.
Title: Re: General Questions / Answers
Post by: Winnie on January 11, 2014, 01:24:15 am
Hey thanks Sperber!
You know the grenades art as well, right? :)
Is 2xHeave Ho a must? For me it feels like it's better to take 1 or none and make it more tanky..
Also how nades crits work? Is it as for all uncalled shots- dmg x3?
Title: Re: General Questions / Answers
Post by: Sperber on January 11, 2014, 01:39:20 am
Hey thanks Sperber!
You know the grenades art as well, right? :)
Is 2xHeave Ho a must? For me it feels like it's better to take 1 or none and make it more tanky..
Also how nades crits work? Is it as for all uncalled shots- dmg x3?
I've played a grenadier in 2238 but not here and I think there have been some changes.
For grenades Fast Shot is a must and in my opinion 2x heave-ho as well.
Crits can be good on grenades but I'd rather recommend tank perks.
You need 5ST for max range btw.

The one thing that makes grenades worthwhile in pvp now is that you can throw them anywhere with the throw hotkey.
You can deal damage through walls and around corners. Will probably take some training but it's worth it.
Title: Re: General Questions / Answers
Post by: Winnie on January 11, 2014, 01:48:11 am
Hey, Thanks!
If crits work like dmg x3 than the average dmg/ nade( with 25% cr chance) is about 130. Sounds nice..
Also this thing with throwing Plastic Explosives sounds fun too!
Title: Re: General Questions / Answers
Post by: Harry Salt on January 12, 2014, 02:19:52 am
Do foolockers in different areas spawn different items? (normal footlockers, not the pvp craze footlockers :P)
Title: Re: General Questions / Answers
Post by: Harry Salt on January 12, 2014, 08:23:34 am
Another question:

whats the difference between the different shotgun shells? Is EMP just against robots?

What would be the best one to use against humans with CA/metal armor?
Title: Re: General Questions / Answers
Post by: Kaaon on January 12, 2014, 08:45:05 am
Another question:

whats the difference between the different shotgun shells? Is EMP just against robots?

What would be the best one to use against humans with CA/metal armor?

they all got different dm mod, ac mod, and dr mod
purple is best against armored enemies
red is best against monsters without armor, bluesuits etc.
emp is only against robots
Title: Re: General Questions / Answers
Post by: Sperber on January 12, 2014, 12:03:18 pm
Do foolockers in different areas spawn different items? (normal footlockers, not the pvp craze footlockers :P)
I don't think so but I could swear the area I locker hunt at spawns way more ball gags than elsewhere.
Maybe I just run into a lot of old sex-shops.
Title: Re: General Questions / Answers
Post by: Ronin on January 13, 2014, 12:08:06 pm
Hello all!
Can someone explain me something about Mercenaries.How much i must pay them and only caps i must give them and how offten i must do that?
If i skip some days and not paying them, would i must pay also for those days i skip or not? If they die, should they go alive again or they die for good?
Tnx
Title: Re: General Questions / Answers
Post by: Sperber on January 13, 2014, 12:43:40 pm
Hello all!
Can someone explain me something about Mercenaries.How much i must pay them and only caps i must give them and how offten i must do that?
If i skip some days and not paying them, would i must pay also for those days i skip or not? If they die, should they go alive again or they die for good?
Tnx
http://www.fonline-reloaded.net/wiki/index.php?title=Mercs
Title: Re: General Questions / Answers
Post by: Ronin on January 13, 2014, 01:13:42 pm
Hello all!
Can someone explain me something about Mercenaries.How much i must pay them and only caps i must give them and how offten i must do that?
If i skip some days and not paying them, would i must pay also for those days i skip or not? If they die, should they go alive again or they die for good?
Tnx
http://www.fonline-reloaded.net/wiki/index.php?title=Mercs

Tnx, but should i pay them each day 25% of they price and if i skip some days, should i pay them then also for those missing days so they obey me?
I need some expirienced player to explain me a bit more coz i never have any merc.

EDIT: i have 1 charisma so if i chew mentast i can hold merc?

Tnx
Title: Re: General Questions / Answers
Post by: VesperCore on January 13, 2014, 05:41:04 pm
Why i cant speak with greetings man in robe at Cathedral ?
Its sad that -  aim is blocked
Title: Re: General Questions / Answers
Post by: VesperCore on January 13, 2014, 11:38:37 pm
Why i cant speak with greetings man in robe at Cathedral ?
Its sad that -  aim is blocked

Just pushed him and he begin to talk
Title: Re: General Questions / Answers
Post by: Brent_Willows on January 22, 2014, 01:37:00 am
is it compatible with macs?
Title: Re: General Questions / Answers
Post by: Strike on January 22, 2014, 06:37:22 am
is it compatible with macs?
Reading this should help little.
http://pastebin.com/G6bkTLGB (http://pastebin.com/G6bkTLGB)
Title: Re: General Questions / Answers
Post by: VesperCore on January 22, 2014, 07:17:13 am
Where can I find ghoul named Wally? For buying bunker.

Couldnt find him in Necropolis.

Title: Re: General Questions / Answers
Post by: Strike on January 22, 2014, 07:20:01 am
Where can I find ghoul named Wally? For buying bunker.

Couldnt find him in Necropolis.
He is at Necropolis, you need to go Watershed. Do you remember building that has glowing ghoul that give you support perk? Wally is very close to him, check out rooms of that building.
Title: Re: General Questions / Answers
Post by: VesperCore on January 22, 2014, 08:06:41 am
He is at Necropolis, you need to go Watershed. Do you remember building that has glowing ghoul that give you support perk? Wally is very close to him, check out rooms of that building.
Thx, I think I found him - old stinky ghoul, I thought he will be with  exclamation mark like quest npc's.
But he doesnt want to speak with me. Already speaked with trapper at Junktown and he sent me to Bonyard.

Or do I need to ask someone about Wally before speaking with him?

Spoiler: show
  (http://s3.hostingkartinok.com/uploads/images/2014/01/31f8eb8297f5898ad479efd4244ecf4f.jpg) (http://hostingkartinok.com) 
Title: Re: General Questions / Answers
Post by: VesperCore on January 22, 2014, 10:49:09 am
But he doesnt want to speak with me.

Finilly did it. To be able to talk with Wally, you need to discover Salvagers area at Bonyard, talk to salvagers, than talk to ghols near entrance at Necropolis - dialogue will appears.

Thx again Strike for told me where he is  :D
Title: Re: General Questions / Answers
Post by: Sperber on January 24, 2014, 12:57:38 pm
I heard that when companions are killed on caravans their death is permanent.
Is this true? I couldn't find anything in the recent changelogs.
Title: Re: General Questions / Answers
Post by: Strike on January 24, 2014, 02:56:49 pm
I heard that when companions are killed on caravans their death is permanent.
Is this true? I couldn't find anything in the recent changelogs.
Caravan encounters disappear as they move to other spot, as long body leave on some caravan encounter it stay there. Could be also bug, but maybe feature.
Title: Re: General Questions / Answers
Post by: duki on January 24, 2014, 03:55:38 pm
Hi,
Question about Companions. Wiki says that Loyalty of followers is lowered every 7 days. If I am having the "Speaker" perk (wchich says that my followers' loyalty decreases at half the normal rate). That this mean I have 14 days, before I give him Iguana or does it not work? And its 7 days...
Cheers!
Title: Re: General Questions / Answers
Post by: Asland on January 24, 2014, 07:57:28 pm
Hi,
Question about Companions. Wiki says that Loyalty of followers is lowered every 7 days. If I am having the "Speaker" perk (wchich says that my followers' loyalty decreases at half the normal rate). That this mean I have 14 days, before I give him Iguana or does it not work? And its 7 days...
Cheers!

I think it means -10 % / 14 days (not 7) but I am not sure...!!!(ROARS)
Title: Re: General Questions / Answers
Post by: Xaviien on January 25, 2014, 01:40:02 am
Hi,
Question about Companions. Wiki says that Loyalty of followers is lowered every 7 days. If I am having the "Speaker" perk (wchich says that my followers' loyalty decreases at half the normal rate). That this mean I have 14 days, before I give him Iguana or does it not work? And its 7 days...
Cheers!

I think it means -10 % / 14 days (not 7) but I am not sure...!!!(ROARS)
My reading of that makes me believe it is lowered by 5% every 7 days.
Could be wrong though.
Title: Re: General Questions / Answers
Post by: VesperCore on January 29, 2014, 12:55:39 pm
How to throw items ?
Title: Re: General Questions / Answers
Post by: Sperber on January 29, 2014, 01:03:59 pm
How to throw items ?
There's a hotkey for it, but since my keyboard is german, it's Ö for me
so I'm not sure which key it is for you. Whatever is right of L, I assume.

You can only throw the item(s) that is/are in your active slot.
Title: Re: General Questions / Answers
Post by: Strike on January 29, 2014, 01:44:46 pm
How to throw items ?
Whatever is "~" on your keyboard.
Title: Re: General Questions / Answers
Post by: VesperCore on January 29, 2014, 01:48:50 pm
Whatever is "~" on your keyboard.

Yea that key. Thx guys!
Title: Re: General Questions / Answers
Post by: crocks on February 10, 2014, 08:04:52 am
Hi guys.
Figured many new players would have lots of questions what with this particular game coming from a very old background.

Many people may have never played fallout and have questions.
Equally as many people may have played fallout and simply don't understand all the differences between FOnline: Reloaded and the original platforms.
This game has evolved so much and greatly differs from the originals...

Here people may ask their questions and hopefully get some answers if the wiki doesn't fully answer it.
Other players are encouraged to help answer questions to alleviate some stress on the GM team/ Devs.

Look forward to seeing you all in game
-Kain
So i died in an exit area, my stuff is still there when i go back to get it, but i can't get to it without leaving the map.  What do i do?
Title: Re: General Questions / Answers
Post by: Sperber on February 10, 2014, 10:02:21 am
Buy a dog for 700 caps, go to the exit area, hit the dog so you get a combat timeout and you can pick up your stuff.
Title: Re: General Questions / Answers
Post by: DocAN on February 17, 2014, 01:24:46 pm
Buy a dog for 700 caps, go to the exit area, hit the dog so you get a combat timeout and you can pick up your stuff.

500 caps Scout dog is even better
Title: Re: General Questions / Answers
Post by: Lord of Time on February 17, 2014, 07:59:11 pm
So I started to play everything seems to be ok and as a fan of F1-2 I'm taking my hat off for you guys who made this happen. But what I miss is some main story/quest line. Did I miss it or there isn't any ? I started near HUB.
Title: Re: General Questions / Answers
Post by: Tommy Lee on February 17, 2014, 08:19:32 pm
Don't forget that you're just a waste from the wastes, not the Vault Dweller nor Chosen One (Nor Lone wanderer, Courier blah blah blah)
Title: Re: General Questions / Answers
Post by: Henry on February 17, 2014, 09:25:37 pm
So I started to play everything seems to be ok and as a fan of F1-2 I'm taking my hat off for you guys who made this happen. But what I miss is some main story/quest line. Did I miss it or there isn't any ? I started near HUB.

Welcome to the game! No, there is no quest-based storyline. There are some quests, and some have unique locations on the map, but the reality is this is not "Fallout 2 Online". The story here is what you make it. Though the game maintains PvE encounters, it is primarily a PvP environment, so the story, if i may suggest one, defaults to this:

"I have to work hard, build my own safe network, amass the best gear i can find or craft, figure out the best ways to survive all my fights including against other players, hopefully find a good team, and look forward to the more premium features here like Town Control."

Working Hard
Either farm gear the fun way, or mine/craft resources to craft stuff fresh. Build tents, houses, bases all over the map, add lockers where necessary, start selling items and get into the economy to make caps, build a stash of combat drugs (because you will certainly need them), etc.

Best Ways to Survive
You need builds! Strong PvP fighter builds are what you're up against in PvP so your characters need to be planned in advanced for optimal performance. It is highly competitive. Use a planner tool to design them with perfection. You also need tons of practice. Years of honed strategy and combat methods is what you're up against in PvP. Hinkley is a great place to start. Good communication is mandatory. Many players meet in irc, but voice chat is a must in PvP, so try the game's hosted TeamSpeak server. (Check wiki for irc info).

Good Team
This is according to how you define good. Do they help you? Do they stay cool in combat or do they have anger issues? You can try starting your own but that is being done a lot already so maybe it's best to find one you like.

Now beyond this, we could use a ton more PvE content and more Fallout 2ish quest-lines in the game, but the devs already have a lot to do, so don't expect these soon. However, any player can download the dev tools to do this, including the mapper and the dialogue editor. There's a learning curve and even then it is slow, but you can contribute this way and people might love you for it.

Just whatever you do, don't quit. Get back up, tank your losses, and keep fighting.
Title: Re: General Questions / Answers
Post by: Ed Wood on February 18, 2014, 05:34:58 pm
Hi!

Anybody know if there is any difrences betwen swing attack or trusting? I do not need people what they think this work i need exact mechanic info about this!
Title: Re: General Questions / Answers
Post by: BB. on February 20, 2014, 10:14:25 pm
Anybody know if there is any difrences betwen swing attack or trusting?
An animation! :)) Guess no one knows, but that's an interesting question.


Interface.
I've seen people having a darkened area outside the FOV. How to do it? Where to find an exact line of code or where to put it/graphic file?
Title: Re: General Questions / Answers
Post by: Kaaon on February 20, 2014, 10:37:04 pm
Interface.
I've seen people having a darkened area outside the FOV. How to do it? Where to find an exact line of code or where to put it/graphic file?
forum.fonline-reloaded.net/index.php?topic=2741 (http://forum.fonline-reloaded.net/index.php?topic=2741)
Title: Re: General Questions / Answers
Post by: BB. on February 20, 2014, 10:50:40 pm
Thanks! I've been looking for it in Tools and Modifications section.
Title: Re: General Questions / Answers
Post by: Furior on February 22, 2014, 09:44:16 pm
Do medic kits (doctor and FA) raise your skill over 200?
Title: Re: General Questions / Answers
Post by: Furior on February 24, 2014, 11:28:51 am
Do medic kits (doctor and FA) raise your skill over 200?

I think it doesnt... I didnt notice any bonus while using them.
Title: Re: General Questions / Answers
Post by: mojuk on February 24, 2014, 11:56:00 am
Lol Furior, is seams there is something wrong going on with you :P
Title: Re: General Questions / Answers
Post by: Furior on February 24, 2014, 11:57:13 am
I missclick, I wanted to modified the post but clicked on quote. And... Im too lazy to go back and do it again.
Title: Re: General Questions / Answers
Post by: The Account on March 01, 2014, 03:11:25 pm
The other day, before I went to the Glow I forgot to give my companions Rad-X, so they had some great amounts of RAD built up in their system.

My question is: Is there any other way to cure them besides shooting up their bloodstream with a 50-100 doses of Rad-Away?
Title: Re: General Questions / Answers
Post by: Henry on March 09, 2014, 02:16:41 am
What are the level requirements for finding the new Special Encounter, the one with the random implant? Any minimum or maximum levels like the vertibird SE?
Title: Re: General Questions / Answers
Post by: cubik2k on March 09, 2014, 03:40:07 pm
You need to have min level 24 and Outdoorsman skill>25%
Title: Re: General Questions / Answers
Post by: Charity on March 09, 2014, 07:16:07 pm
You need to have min level 24 and Outdoorsman skill>25%
I've found it with lvl 20 fresh char like week or two ago.
Title: Re: General Questions / Answers
Post by: Henry on March 09, 2014, 08:18:00 pm
Today's update says level 9 (changed from level 12) unless i am reading it incorrectly. So which one has minimum level 24?
Title: Re: General Questions / Answers
Post by: cubik2k on March 09, 2014, 08:27:18 pm
Minimum level 9 is for new hard encounters where 3+ players are needed.
Minimum level 24 is for special encounter Military Bunker (named Ruined Bunker etc with big doors).
Title: Re: General Questions / Answers
Post by: Henry on March 11, 2014, 10:39:27 pm
Thanks.

Question: Is Fast Shot supposed to work with the M79 Grenade Launcher? I tested it in TB mode and it does not work now, so i edited the wiki accordingly, but i had been told before that yes, Fast Shot does work with M79 or at least it was supposed to.

(I also corrected the AP requirement on wiki, as it said 5 AP. This was wrong.)
Title: Re: General Questions / Answers
Post by: cubik2k on March 12, 2014, 08:18:39 pm
Thanks.

Question: Is Fast Shot supposed to work with the M79 Grenade Launcher? I tested it in TB mode and it does not work now, so i edited the wiki accordingly, but i had been told before that yes, Fast Shot does work with M79 or at least it was supposed to.

(I also corrected the AP requirement on wiki, as it said 5 AP. This was wrong.)

The TRAIT FAST SHOT decreases -1 action point for any no HtH weapon which has Aim ability. It always adds +5 to total damage.

M79 Grenade Launcher has not aim ability, so you dont notice lowered action points, but total damage is always +5.
Title: Re: General Questions / Answers
Post by: The Account on March 15, 2014, 04:19:45 pm
What are the devs/admins/GMs opinions on using bots (http://forum.fonline-reloaded.net/index.php?topic=4808.0)?
Title: Re: General Questions / Answers
Post by: Arswindson on March 16, 2014, 12:25:40 pm
Hey guys! I need serious help, anyone knows where can admins be contacted? my buggy disappeared from safehouse. i'm not noob and im sure i didnt lead there anyone i alwys 'kick' who try to follow. Can anyone tell me how to ask a GM to track it back and where its gone and why?
Title: Re: General Questions / Answers
Post by: Kaaon on March 16, 2014, 12:39:38 pm
1. by using command "~requesthelp [your problem]
2. forum PM (Kilgore, DocAN)
3. IRC (sometimes)
Title: Re: General Questions / Answers
Post by: Strike on March 17, 2014, 06:24:01 pm
Is there debug on the server, or any reason for these lags?

I know it could be from my side too, but I just don't believe it as everything else with internet is working without lag.
Title: Re: General Questions / Answers
Post by: duki on March 17, 2014, 06:32:24 pm
Is there debug on the server, or any reason for these lags?

I know it could be from my side too, but I just don't believe it as everything else with internet is working without lag.

I have no lags
Title: Re: General Questions / Answers
Post by: carnack on March 17, 2014, 06:33:00 pm
i usually have around 200 ms
Title: Re: General Questions / Answers
Post by: Kaaon on March 20, 2014, 12:59:30 pm
i NEVER had any lags on reloaded, my ping is usually around 60
so its probably your internet connection
Title: Re: General Questions / Answers
Post by: Zormad on April 03, 2014, 09:19:42 pm
do tools incease the resource count from dismantling?
Title: Re: General Questions / Answers
Post by: Henry on April 05, 2014, 04:10:41 pm
Question about telling companions where to meet when they "die": I get to this point in the dialogue...

(http://i62.tinypic.com/2dvpvy9.jpg)

...and i use the "Say" button to type the name of my base (not the name of my faction). But should it show up in the list under --Faction bases--? I cannot tell if i am doing this correctly, and then i just click "Alright" still not knowing for sure if the name of the base i just typed should show up here or not. How do we tell if a companion has proper orders where to regroup?
Title: Re: General Questions / Answers
Post by: GenericoScout on April 06, 2014, 12:10:02 am
How many perks and skill points can a player save up?
Title: Re: General Questions / Answers
Post by: Henry on April 06, 2014, 01:28:23 am
Skill Points? 99 i think. If you do not spend any of the 99 by the next time you level up, i believe the additional SP are immediately lost. I never made this mistake though so i have never personally tested it. As for perks, you can save any one perk for 2 levels (3 if skilled), but you have to choose that perk before you get the next perk, otherwise you lose it. The last perk however, earned at level 24, can be delayed thru level 29. You have to choose the last perk before you hit level 30.

Someone correct this if it is wrong.
Title: Re: General Questions / Answers
Post by: Corax on April 06, 2014, 07:33:51 am
Yeah, any SP after 99 is lost forever, unfortunatly tested:(
Title: Re: General Questions / Answers
Post by: Zormad on April 07, 2014, 10:21:05 am
hey, I got 2 questions, already posted one few days ago but didin't get an answer.

do tools incease the resource count from dismantling?
wiki doesn't have info about that on any pages related to science, or tools, so I'm guessing no. but I've seen people dismantling items with tools in hand so I wanna make sure.

how to recruit a companion?
I tried to get one recently on an alt, have 0/150 party points, don't have loner trait, but only have level 2. is that the reason?

I tried searching. wiki and forum do not seem to have info about this. any help much appreciated.

Title: Re: General Questions / Answers
Post by: BB. on April 07, 2014, 10:47:55 am
Yeah, any SP after 99 is lost forever, unfortunatly tested:(
RIP skill points
do tools incease the resource count from dismantling?
wiki doesn't have info about that on any pages related to science, or tools, so I'm guessing no. but I've seen people dismantling items with tools in hand so I wanna make sure.
Ammount of materials gathered from dissmantling is only boosted by Dismantler support perk.
how to recruit a companion?
I tried to get one recently on an alt, have 0/150 party points, don't have loner trait, but only have level 2. is that the reason?
You need 12 lvl to recruit a companion.
Title: Re: General Questions / Answers
Post by: Zormad on April 07, 2014, 10:55:41 am
thanks for the info BB.
so if I understood correctly, using tools for dismantling helps, but only if your science skill is not already maxed. right?
Title: Re: General Questions / Answers
Post by: BB. on April 07, 2014, 11:11:22 am
Oh crap, I confused science with repair skill. What a shame. :D Nevermind what I wrote earlier (I'll edit the post), don't know why I even thought for a minute it was true. :P
Tools affect only repair skill, not science skill. They have no affect on gathering resources from dissmantling. Sorry for being confusing!
Title: Re: General Questions / Answers
Post by: Zormad on April 07, 2014, 11:12:56 am
np, thanks for clearing this up :)
Title: Re: General Questions / Answers
Post by: GenericoScout on April 07, 2014, 05:40:07 pm
Where can I view my Party Points? Wiki doesn't exactly show me or I'm looking on the wrong pages.
Title: Re: General Questions / Answers
Post by: Kaaon on April 07, 2014, 05:46:09 pm
Where can I view my Party Points? Wiki doesn't exactly show me or I'm looking on the wrong pages.
type ~pp
this command will show your current/maximum partypoints
Title: Re: General Questions / Answers
Post by: Strike on April 07, 2014, 06:37:32 pm
Where can I view my Party Points? Wiki doesn't exactly show me or I'm looking on the wrong pages.

I've added note to Party Points page on the wiki.

http://www.fonline-reloaded.net/wiki/index.php?title=Followers#Party_Points (http://www.fonline-reloaded.net/wiki/index.php?title=Followers#Party_Points)
Title: Re: General Questions / Answers
Post by: gnjisa on April 10, 2014, 06:00:09 am
What is the exact sequence of things that I must do to be able to do the Gunrunner quest (the briefcase one) again and again. Of course if that feature is enabled. Thanks!
Title: Re: General Questions / Answers
Post by: Beta HQ on April 10, 2014, 05:03:09 pm
I think you need to Return/Fail the Quest then wait a while.

Not sure how long that is though.
Title: Re: General Questions / Answers
Post by: Beta HQ on April 13, 2014, 11:31:54 pm
How can bases be attacked? Just wondering.
Title: Re: General Questions / Answers
Post by: BB. on April 13, 2014, 11:41:10 pm
When you let someone follow you and he wants to rape your ass... base, I mean.
Title: Re: General Questions / Answers
Post by: Beta HQ on April 14, 2014, 07:26:47 am
Ah KK, all the hype about base defense made me feel like people could literally walk in and attack the base.
Title: Re: General Questions / Answers
Post by: Chosen One on April 14, 2014, 07:34:00 am
When you let someone follow you and he wants to rape your ass... base, I mean.
Dude, it was just a little strapon!!!! Get over it already!!!!
Title: Re: General Questions / Answers
Post by: Kaaon on April 22, 2014, 01:05:09 am
does man of steel works against aimed attacks to head/eyes ?
Quote from: wiki
This perk gives you a +10 bonus to your ARMOR's critical hit chance and critical power modifiers.
Title: Re: General Questions / Answers
Post by: Dziadzio on April 24, 2014, 11:24:03 pm
Hey mate can you tell me if there is any point in using sniper rifle? It seems to me like a worse version of XL70E3 but im still new to this game so id like to confirm my suspicion ;p
Title: Re: General Questions / Answers
Post by: Kaaon on April 24, 2014, 11:39:37 pm
Hey mate can you tell me if there is any point in using sniper rifle? It seems to me like a worse version of XL70E3 but im still new to this game so id like to confirm my suspicion ;p
xl have weapon perk accurate which doesnt give enough hit chance at long range
and there is also difference in ammo
Title: Re: General Questions / Answers
Post by: Dziadzio on May 09, 2014, 10:41:20 am
hey mates could you tell me this if i have a character with intelligence 3 and i'd invest all skillpoints into energy weapons how high will it go around 24th lvl? and if there are any books to boost energy weapons cause wiki says there are none but maybe its wrong?
Title: Re: General Questions / Answers
Post by: Kaaon on May 09, 2014, 10:46:22 am
hey mates could you tell me this if i have a character with intelligence 3 and i'd invest all skillpoints into energy weapons how high will it go around 24th lvl? and if there are any books to boost energy weapons cause wiki says there are none but maybe its wrong?
there arent books for EW and try this Character Planner to check skill points
http://forum.fonline-reloaded.net/index.php?topic=6.0 (http://forum.fonline-reloaded.net/index.php?topic=6.0)
Title: Re: General Questions / Answers
Post by: Zormad on June 05, 2014, 01:43:12 pm
is there a way to increase reputation with gun runners now that the NPC who gave quests is gone?
Title: Re: General Questions / Answers
Post by: Sperber on June 05, 2014, 03:13:50 pm
is there a way to increase reputation with gun runners now that the NPC who gave quests is gone?
You can give free stuff to the gunrunners trader or do caravans for them.
Title: Re: General Questions / Answers
Post by: Zormad on June 10, 2014, 05:58:25 pm
thanks for the reply Sperber, I did few caravan runs for gunners but it doesn't raise reputation with them, healing the leader does though. as for giving free stuff, I tried to give small energy cells but it didin't change my reputation. do I need to give some really expensive stuff?
Title: Re: General Questions / Answers
Post by: Sperber on June 10, 2014, 06:57:28 pm
Yeah, you gotta give him gatling lasers and similar stuff. Or straight out caps.
Although I merely got 1000 rep when I gave a million caps to the Hub trader some time ago.
Title: Re: General Questions / Answers
Post by: Maxim Moskvin on June 14, 2014, 05:58:23 pm
Quick question. Never had a follower before, so I went to the boneyard and bought a scout dog. He's following me, but when I move on the map it says you are being followed by strangers.
I've been followed many times before, and just remove them from the bar on the left. Is the message playing because of the dog? It's only me and him on the list.

Should also point out before anyone starts "fucking moron" things, I can't know something I've not been told. I'm still not 100% sure what stealth can or can't do. I'm assuming with a high enough stealth skill you can tag someone and follow them without them showing up on the list, but I may be wrong, hence the question. I've checked the wiki but some of that stuff hasn't been update for almost 3 years so... yeah.
Title: Re: General Questions / Answers
Post by: Henry on June 15, 2014, 01:53:46 am
If you check your list on the map and it's just you and the dog, then it is because the dog is following you. Even with Sneak 300, a stealthboy, stealth perks, etc you still show up on your target's list when you tag them and follow them to map.

NEW QUESTION: Can i combine normal crit perks with HtH crit perks so i can could punch my enemies with, theoretically 40% chance to crit? I mean specifically, if i do Luck 10, then i have 10% base crit chance. When i attack with any weapon (including HtH), i have 10% base chance to crit. If i get the More Critical perk at level 3, now i have 15% base chance to crit, right? Even when punching, right?

If so, then it could mean i could plan a build that has More Critical, Even More Critical, Better Criticals, More HtH Criticals, Better HtH Criticals, Luck 10 and punch with 40% base chance to crit!

I do not want any guesses about this. I am asking for the actual truth about how it works. So only reply to this question if you know for sure.
Title: Re: General Questions / Answers
Post by: Maxim Moskvin on June 15, 2014, 12:34:27 pm
If you check your list on the map and it's just you and the dog, then it is because the dog is following you. Even with Sneak 300, a stealthboy, stealth perks, etc you still show up on your target's list when you tag them and follow them to map.
Brilliant. feel a lot better about sneak now and thanks for the information.
Title: Re: General Questions / Answers
Post by: Maxim Moskvin on June 21, 2014, 03:06:21 pm
A question about buying vehicles.
I know, noobish question again but I did a search on here and checked the wiki.
Whenever I try to buy a car from the junkyard, the guy who wants a fuel cell controller, he'll only sell me cockroaches.
Not a huge problem 'cause I don't mind them for transporting stuff quickly, but I don't have the option to buy a new vehicle. I can either sell him what I have, or say "I have another fuel cell controller for you" and he immediately sells me another cockroach.

Is the type of car you buy limited to one type per character? Because I took an alt there, driving there, and got the same thing, OR, do I have to sell my last driven car to him first?
Title: Re: General Questions / Answers
Post by: Gimper on June 21, 2014, 04:36:29 pm
You DO have enough caps for the better cars, right?
Title: Re: General Questions / Answers
Post by: Maxim Moskvin on June 21, 2014, 04:45:29 pm
You DO have enough caps for the better cars, right?
Ugh. Can't believe I left that detail out but yes, lol.
Title: Re: General Questions / Answers
Post by: Gimper on June 21, 2014, 04:50:45 pm
No idea then. Sounds like a Bug.
Title: Re: General Questions / Answers
Post by: Maxim Moskvin on June 21, 2014, 04:52:54 pm
No idea then. Sounds like a Bug.
Ah bugger. Reckon I should go and report it or will it be noticed here?
Title: Re: General Questions / Answers
Post by: Gimper on June 21, 2014, 04:59:03 pm
Yeah report it. It's always good to be organized  ;)
Title: Re: General Questions / Answers
Post by: HerO on June 27, 2014, 09:25:24 pm
Hello guys
I was wondering if this is like fonline 2 and crit chance affect bursts like from gatling? also i am wondering if better crits affect gatling dmg?
Title: Re: General Questions / Answers
Post by: mojuk on June 28, 2014, 12:50:12 am
Crit chance affects both single and burst mode attacks.
Here crit chance chance is applied for each bullet in burst so you can make partial-crit burst, which will have only some bullets critical but most of them would be normal. If most of bullets are critical then whole burst counts as critical.

Better criticals doesn't give you direct buff to dmg. It gives you bonus to critical roll, and if roll is high you get better dmg multiplier so in a way better dmg. You are also most likely to cause additional effects like knockdown or even knockout (rare but still).
Title: Re: General Questions / Answers
Post by: Barneys on June 28, 2014, 02:40:26 am
Xl works good for burster build with SG, but sniper rifle has longest range in game.... So its still useful
Title: Re: General Questions / Answers
Post by: Rothbard on June 28, 2014, 07:59:59 am
Xl works good for burster build with SG, but sniper rifle has longest range in game.... So its still useful

Gauss rifle has the longest range in game.
Title: Re: General Questions / Answers
Post by: Ed Wood on June 28, 2014, 11:30:34 am
Xl works good for burster build with SG, but sniper rifle has longest range in game.... So its still useful

Gauss rifle has the longest range in game.

My fist has the longest range in the game!
Title: Re: General Questions / Answers
Post by: Sperber on June 29, 2014, 10:07:13 pm
A question about buying vehicles.
I know, noobish question again but I did a search on here and checked the wiki.
Whenever I try to buy a car from the junkyard, the guy who wants a fuel cell controller, he'll only sell me cockroaches.
Not a huge problem 'cause I don't mind them for transporting stuff quickly, but I don't have the option to buy a new vehicle. I can either sell him what I have, or say "I have another fuel cell controller for you" and he immediately sells me another cockroach.

Is the type of car you buy limited to one type per character? Because I took an alt there, driving there, and got the same thing, OR, do I have to sell my last driven car to him first?

You need to ask him for something special. Then you get to chose different vehicles.
Title: Re: General Questions / Answers
Post by: omegastar013 on July 22, 2014, 10:03:56 pm
I'm at the farm where you have to kill the rats for quest and the last rat is in the room, and I can't open the curtain. I swear I clicked it so many times but still will not open!
Title: Re: General Questions / Answers
Post by: Knife_cz on July 22, 2014, 10:22:55 pm
I'm at the farm where you have to kill the rats for quest and the last rat is in the room, and I can't open the curtain. I swear I clicked it so many times but still will not open!
Try to stand closer, and/or on different place that you're trying it from currently. Alternatively if you can not open it, go out from the location and switch to different combat type - aka Turn Based or Real Time. And try it in that combat.

It's rather common problem.
Title: Re: General Questions / Answers
Post by: omegastar013 on July 25, 2014, 08:57:33 am
I got to this area with aliens and my dog was biting them and I ran, now cannot find the dog. Is he gone forever?
Title: Re: General Questions / Answers
Post by: DocAN on July 25, 2014, 10:13:50 am
I got to this area with aliens and my dog was biting them and I ran, now cannot find the dog. Is he gone forever?

Type ~pp if its 0/[some number] then Your dog is dead.
Title: Re: General Questions / Answers
Post by: omegastar013 on July 25, 2014, 10:48:44 am
Oh yeah he's dead lol. I was also just wondering if a creature or whatever I killed is in the grass how do I click on it? And where is the best place to get lots of junk?
Title: Re: General Questions / Answers
Post by: Henry on July 26, 2014, 12:36:32 am
Collecting junk is always one of the slower tasks. It goes about as fast on any city ruins as any other city ruins anywhere on the map. That said, here's what i do to speed it up:

- Use a high AP character, 12 AP minimum maybe even on Jet and +AP armor.
- Have high PE so you can spot junk at longer distances.
- Use Control+G on a junk pile hex to pick them all up at the same time.
- Obviously high Carry Weight is important
- Use a mod that highlights junk on the ground. This might be the most important step.
- Have a drop-off point immediately adjacent to your junk hunting area.

You can ask some of the new players lately - i helped them gather junk for their first base (Outpost) and i was pretty fast.
Title: Re: General Questions / Answers
Post by: omegastar013 on July 26, 2014, 01:39:28 am
I have only 7 ap. What can I do with this character to get junk?
Title: Re: General Questions / Answers
Post by: Henry on July 26, 2014, 01:51:40 am
With only 7 AP, you can...gather....junk....very...slowly...

With only 7 AP, i'm surprised you can post on the forum lol. Seriously man, every character i make works with max 10 AG bare minimum.

You could...register a junk collector. That may sound silly for a moment but...why not?
Title: Re: General Questions / Answers
Post by: omegastar013 on July 26, 2014, 02:28:27 am
Should I just donate so I can reroll my stats? Also, how do I use a recipe?
Title: Re: General Questions / Answers
Post by: Henry on July 26, 2014, 02:49:33 am
- Yes please donate if you can
- No, don't start this char over just to collect junk better
- Better to register a junk collector
- Get profession level 2 first, then use a blueprint. You can use the blueprint first and i think it will work, but crafting that item still won't be an option until you get pro level 2 so don't expect to see it in your Fix-Boy.
Title: Re: General Questions / Answers
Post by: omegastar013 on July 26, 2014, 03:03:34 am
It's a recipe for a stimpack btw. I have to wait till the first to get money for donating. How much should I donate?
Title: Re: General Questions / Answers
Post by: Henry on July 26, 2014, 04:19:16 am
I totally don't how to answer that. That's better answered by an admin of this project. I would say $5 now, and then re-assess it after wipe.
Title: Re: General Questions / Answers
Post by: omegastar013 on July 26, 2014, 12:56:35 pm
Just died again....ugh. Some kind of red things flew across the screen and murdered me. That happened twice now. It sucks. What the heck was that?
Title: Re: General Questions / Answers
Post by: Zormad on July 26, 2014, 01:11:40 pm
laser pistol/rifle?
Title: Re: General Questions / Answers
Post by: omegastar013 on July 27, 2014, 11:55:24 am
I'm trying to get the Strong Back perk, but for some reason the dialog option is not available now. I even took a mentats but still no option. My stats are: ST07 PE06 EN05 CH08 IN08 AG05 LK06 Speech50% Barter24%.
Title: Re: General Questions / Answers
Post by: Kaaon on July 27, 2014, 12:20:05 pm
I'm trying to get the Strong Back perk, but for some reason the dialog option is not available now. I even took a mentats but still no option. My stats are: ST07 PE06 EN05 CH08 IN08 AG05 LK06 Speech50% Barter24%.
Strong Back requires 6 EN
Title: Re: General Questions / Answers
Post by: omegastar013 on July 27, 2014, 12:43:45 pm
Oh thanks for that info. So I need to donate for a reroll to get this perk then?
Title: Re: General Questions / Answers
Post by: DocAN on August 05, 2014, 02:44:45 pm
Oh thanks for that info. So I need to donate for a reroll to get this perk then?

You can also rise Your EN with implant.
Check barter ground topics, maybe someone will sell it.
Title: Re: General Questions / Answers
Post by: neatlysteve on August 07, 2014, 08:22:52 pm
I am new to slaving and when i leave a slaver on over night my slave always disappears i give them jet prior though  where do they go?  Do Brahmin do this as well? (I check pp they have left)
Title: Re: General Questions / Answers
Post by: Gimper on August 07, 2014, 09:15:42 pm
Huh. That's a new one. Maybe 12 hours = a long time in-game? I don't know man, sounds like a bug.
Title: Re: General Questions / Answers
Post by: neatlysteve on August 07, 2014, 10:08:41 pm
yeah i'll try brahmin
Title: Re: General Questions / Answers
Post by: Gimper on August 07, 2014, 10:38:22 pm
Not really a big deal, but I'm just curious. Kilgore or DocAN, how far along in development is the new laser weaponry?
Title: Re: General Questions / Answers
Post by: Enzyme on August 24, 2014, 03:55:58 pm
Okay, how the hell do I communicate with other players in game?
Title: Re: General Questions / Answers
Post by: DocAN on August 24, 2014, 03:59:11 pm
Okay, how the hell do I communicate with other players in game?
Press Enter to chat. Press F1 for help.
Title: Re: General Questions / Answers
Post by: cthulchu on September 11, 2014, 06:30:18 am
is there a way to share a private mine location?
Title: Re: General Questions / Answers
Post by: triqua on September 11, 2014, 07:13:43 am
some needs to tag you and you lead him to the mine location. when he one time entered your mine location he will see it as long you dont buy a new one
Title: Re: General Questions / Answers
Post by: cthulchu on September 11, 2014, 07:58:32 pm
Quote
some needs to tag you and you lead him to the mine location. when he one time entered your mine location he will see it as long you dont buy a new one
Does it work with tents? Are there other ways? I want to share a location with my twinks, but I don't like the idea of using sandbox.
Title: Re: General Questions / Answers
Post by: cthulchu on September 12, 2014, 02:22:06 am
OK, I used a sandbox. And brought my new miner to a tent. I can't create a map of the tent since I had deleted the owner. However, now I want to transfer all the goods to a safehouse. But I have a plenty of items there, so can I somehow mark the place on the map of the new miner?


And what does a "game session" mean?
Title: Re: General Questions / Answers
Post by: triqua on September 12, 2014, 07:21:58 am
just get a slave or a brahmin.. load all on to them (they dont have carry weight limit and can carry infinite things). if you dont have a map of the tent location you cannot mark the location permanently to another character..

game session: this session started last year and when some big changes have to be made that influence current server setting very much or it is just time to start all over again a so called wipe will take place. new changes are going to be implemented many things change and all chars are being delted and we start from zero. this session will last at least 2 more months. so a good way for you to get experience and be faster when the wipe occurs to get your char on the way
Title: Re: General Questions / Answers
Post by: Mad Matt on September 12, 2014, 10:16:37 am
Hi all,

I would like to ask, why on my old-PC I cannot hear any of game sounds? My friend open his game in FonlineGL and have sounds, but he cannot run normal Fonline.exe.
For me, FonlineGL is closing after start, and normal Fonline.exe is like muted.

Another question is as old, as my account...wtf?
This is Cendipede?  :P

Spoiler: show
(http://i61.tinypic.com/535lqq.jpg)

Title: Re: General Questions / Answers
Post by: triqua on September 12, 2014, 10:34:19 am
did you run updater.exe to latest files?
and take care you have latest video drivers and directx and such
Title: Re: General Questions / Answers
Post by: Mad Matt on September 12, 2014, 10:48:32 am
Updater.exe was used even twice  :P
Drivers and directx is updated to lastest versions too
Title: Re: General Questions / Answers
Post by: cthulchu on September 13, 2014, 12:22:55 am
how many slaves is it smart to put in one private mine and does the place where I put them matter?
Title: Re: General Questions / Answers
Post by: Barneys on September 13, 2014, 03:10:07 am
4 and yes
Title: Re: General Questions / Answers
Post by: Mad Matt on September 14, 2014, 10:29:30 am
So, anyone has more ideas how to run sound in my game or stop seeing Flameboy?  ???
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2014, 03:21:54 pm
Client troubleshooting

(http://www.nma-fallout.com/fallout2/character/perks/images/MRFIXIT.gif)

Windows

Spoiler: show

Client crashes, loading screen stuck or errors during startup?

1) Make sure that your client is downloaded from here:
http://forum.fonline-reloaded.net/index.php?topic=1.0 (http://forum.fonline-reloaded.net/index.php?topic=1.0)

2) Make sure that your computer is up to date with Windows Update or Microsoft Update!

3) Make sure you have installed DirectX and latest graphics driver for Windows.

DirectX -> http://www.microsoft.com/en-us/download/details.aspx?id=35 (http://www.microsoft.com/en-us/download/details.aspx?id=35)

Nvidia -> http://www.nvidia.com/Download/index.aspx?lang=en-us (http://www.nvidia.com/Download/index.aspx?lang=en-us)
ATI/AMD -> http://support.amd.com/en-us/download (http://support.amd.com/en-us/download)
Intel -> https://downloadcenter.intel.com/default.aspx (https://downloadcenter.intel.com/default.aspx)

4) Run Updater.exe to get latest files.

5) Delete all files from cache folder and fonline.log from main folder, then restart client.

6) Open FOnline.cfg with text editor and make sure that your client connect to right server:

RemoteHost= 91.121.18.168
RemotePort= 2238

OR

RemoteHost= play.fonline-reloaded.net
RemotePort= 2238

7) Use FOnlineGL.exe, if your client crash during encounters with 3D critters.

Connection problems?

1) Test your network connection with Speedtest:
http://www.speedtest.net/ (http://www.speedtest.net/)

2) Check that server is online:

(http://riget.info/check/reloaded/)

3) Reboot your modem and/or router, and try connect to server.

4) Make sure that your firewall is not blocking the client!

How to contact GM (Game Master) ingame?

1) Type this text to ingame chat and press enter:

+requesthelp I have problem


Linux

Spoiler: show

Client crashes, loading screen stuck or errors during startup?

1) Make sure that your client is downloaded from here:
http://forum.fonline-reloaded.net/index.php?topic=1.0 (http://forum.fonline-reloaded.net/index.php?topic=1.0)

2) Make sure that your computer is up to date with Update Manager!

3) Make sure you have installed Wine and latest graphics driver for Linux.

Wine -> https://www.winehq.org/download/ (https://www.winehq.org/download/)

Nvidia -> http://www.nvidia.com/object/unix.html (http://www.nvidia.com/object/unix.html)
ATI/AMD -> http://support.amd.com/en-us/download (http://support.amd.com/en-us/download)
Intel -> https://01.org/linuxgraphics/downloads (https://01.org/linuxgraphics/downloads)

4) Run Updater.exe to get latest files.

5) Delete all files from cache folder and fonline.log from main folder, then restart client.

6) Open FOnline.cfg with text editor and make sure that your client connect to right server:

RemoteHost= 91.121.18.168
RemotePort= 2238

OR

RemoteHost= play.fonline-reloaded.net
RemotePort= 2238

7) Use FOnlineGL.exe, if your client crash during encounters with 3D critters.

3D troubleshooting for Linux by Mona (http://forum.fonline-reloaded.net/index.php?action=profile;u=3466)

Something for the Linux section, troubleshooting.
I use Gentoo. Somehow FonlineGL is extremely slow and gives bad picture so I play via Wine. It's just perfect but when I encounter 3D critters, the game crashes every time. I have all the drivers installed.
To solve this:

 1. Make sure you have 3D acceleration:

glxinfo  |grep render
direct rendering: Yes
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
OpenGL renderer string: Gallium 0.4 on i915 (chipset: 945GM)

2. Have DirectX installed:

winetricks d3dx9_36

Make sure you have this version, others most likely will not work.

Connection problems?

1) Test your network connection with Speedtest:
http://www.speedtest.net/ (http://www.speedtest.net/)

2) Check that server is online:

(http://riget.info/check/reloaded/)

3) Reboot your modem and/or router, and try connect to server.

4) Make sure that your firewall is not blocking the client!

How to contact GM (Game Master) ingame?

1) Type this text to ingame chat and press enter:

+requesthelp I have problem

Title: Re: General Questions / Answers
Post by: Mad Matt on September 14, 2014, 03:56:22 pm
Everything was done just without point about fonlineGL, it quits after start of aplication.
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2014, 07:06:12 pm
Everything was done just without point about fonlineGL, it quits after start of aplication.
Have you checked graphics driver for your GPU? Usually that is problem with FOnlineGL, and those "Centipedes" are 3D models.

Edit: Just my guess, but I think your computer is too old for FOnline. We cannot help you get sounds or fix 3D models for you, problem is your computer.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 14, 2014, 07:31:00 pm
So the problem is fixed in this way, I tought it has requierments as Fallout 2...
Sound problem can be done by my old PC too?
Here my spec.
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2014, 07:58:18 pm
Thanks for DxDiag, now I have few things for you:

1) Download and install AMD Catalyst™ Display Driver (There is new version of driver, should fix lot problems)
http://www2.ati.com/drivers/legacy/14-4-xp32-64-dd-ccc-pack1.exe (http://www2.ati.com/drivers/legacy/14-4-xp32-64-dd-ccc-pack1.exe)


2) Download and install nForce Audio Driver (There is new version, that does fix problems with game sounds)
http://download.nvidia.com/Windows/nForce/4.62/4.62_nforce_audio_winxp2k_international_whql.exe (http://download.nvidia.com/Windows/nForce/4.62/4.62_nforce_audio_winxp2k_international_whql.exe)

3) After you updated graphics driver and audio driver, you have to update DirectX:
http://www.microsoft.com/en-us/download/details.aspx?id=35 (http://www.microsoft.com/en-us/download/details.aspx?id=35)

Good luck!
Title: Re: General Questions / Answers
Post by: Mad Matt on September 14, 2014, 08:06:56 pm
And here we go with another problem...direct shows up i dont need to update/install that and after downloading and instaling amd drivers the error shows up...I will try again tommorow and say how things goes.
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2014, 08:16:33 pm
And here we go with another problem...direct shows up i dont need to update/install that and after downloading and instaling amd drivers the error shows up...I will try again tommorow and say how things goes.

Hmm, I think you wasn't able to download AMD drivers?
http://support.amd.com/en-us/download/incomplete (http://support.amd.com/en-us/download/incomplete)

Anyway, use this next time:
http://support.amd.com/en-us/download/auto-detect-tool (http://support.amd.com/en-us/download/auto-detect-tool)
Title: Re: General Questions / Answers
Post by: Mad Matt on September 14, 2014, 08:20:43 pm
I used auto-detect...but after 80% installation the app. shows up error.
I'm waiting for answer from their support for now.

Oh, and one more thing.
Thx a lot for help man :)
Title: Re: General Questions / Answers
Post by: Strike on September 14, 2014, 08:25:29 pm
Once you get those new drivers, it is possible that your sounds and 3D models will be working.

Try this for AMD driver "Catalyst Software Suite":
http://support.amd.com/en-us/download/desktop/legacy?product=legacy2&os=Windows%20XP%20-%20Professional/Home&RenderOnServer=true (http://support.amd.com/en-us/download/desktop/legacy?product=legacy2&os=Windows%20XP%20-%20Professional/Home&RenderOnServer=true)

Replace your FOnline.cfg with this optimized one, you will get better FPS with your old computer:
Title: Re: General Questions / Answers
Post by: Zormad on September 15, 2014, 02:00:37 pm
Did the IRC link here on forum stop working? or is it something on my end?
Title: Re: General Questions / Answers
Post by: Strike on September 15, 2014, 04:01:06 pm
Did the IRC link here on forum stop working? or is it something on my end?
I have also same problem, no respond from their server.
Title: Re: General Questions / Answers
Post by: Zormad on September 18, 2014, 09:40:18 am
thanks for the reply Strike, looks like it's working again.

got one more: is there a way to check when a certain character was last time online?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 18, 2014, 11:35:33 am
Unfortunately it's not working even after updating drivers.
Btw. I downloaded client once again, with your confing I have the same FPS as already but make some jumps of screen.
Anyway, I have no problems with FPS or ping or anything, only with 3D crits and sound. It's for sure my PC ?
Title: Re: General Questions / Answers
Post by: Kilgore on September 18, 2014, 11:53:36 am
got one more: is there a way to check when a certain character was last time online?
Yep, there is, if you have a good reason to ask -> PM me.

There were some problems with IRC but we don't host it so we can do nothing about it if it happens to not work. Fortunately it seems it's working again.
Title: Re: General Questions / Answers
Post by: Roger Maxson on October 19, 2014, 01:53:20 am
Is there possibly a download mirror for the full client? When I am downloading it here it is very slow. (5-6 hours, and usually my browser just automatically cancels it anyway).

I hope I don't have to deduce from this that when I manage end up playing I am going to have a real bad time trying to actually connect to the servers.

Thanks!
Title: Re: General Questions / Answers -Need Help installing d2dx9_94.dll
Post by: Cjpk on October 21, 2014, 06:27:16 am
Uhm iam new to this site, huge fallout fan i dont have fallout 2 downloaded though i know you dont need it to download, but i followed this tutorial http://youtu.be/d-p040Xm6xo     -and after my download id extract it into a folder useing winrar, and i go to laugh the fallout online application and it says to me after 4 times of deleteing and redownloading it says "This application has failed to start because d2dx9_94.dll was not found. reinstalling the application may fix the problem" :/ i have a strong urge to play this game if anyone could throw me some tips id greatly appreciate it id like to play this game thank you.
Title: Re: General Questions / Answers
Post by: DocAN on October 21, 2014, 08:20:12 am
Are You sure that it is d2dx9_94.dll ?
There is no such file. Chceck which file You are missing i think is is some .dll which can be easly found in google.
Title: Re: General Questions / Answers
Post by: Cjpk on October 21, 2014, 07:28:48 pm
To Docan, Iam very positive it says "d2dx9_94.dll  was not found" and then it'd follow up saying to reinstall it
Title: Re: General Questions / Answers
Post by: Strike on October 21, 2014, 08:16:35 pm
To Docan, Iam very positive it says "d2dx9_94.dll  was not found" and then it'd follow up saying to reinstall it

http://www.microsoft.com/en-us/download/details.aspx?id=35 (http://www.microsoft.com/en-us/download/details.aspx?id=35)
Title: Re: General Questions / Answers
Post by: Blix on November 18, 2014, 02:21:26 pm
I just got to the tobacco farm, and picked 60 leaves, plenty enough picking for the machine to be done with anything it was doing, but it says the machine is still working. Is this a bug or what? Nobody else is here.
Title: Re: General Questions / Answers
Post by: Strike on November 18, 2014, 02:30:41 pm
I just got to the tobacco farm, and picked 60 leaves, plenty enough picking for the machine to be done with anything it was doing, but it says the machine is still working. Is this a bug or what? Nobody else is here.

http://forum.fonline-reloaded.net/index.php?topic=5634.0 (http://forum.fonline-reloaded.net/index.php?topic=5634.0)

Map need to be restarted by administrator. And before that, you could try again later.
Title: Re: General Questions / Answers
Post by: Blix on November 18, 2014, 02:34:07 pm
I just got to the tobacco farm, and picked 60 leaves, plenty enough picking for the machine to be done with anything it was doing, but it says the machine is still working. Is this a bug or what? Nobody else is here.

http://forum.fonline-reloaded.net/index.php?topic=5634.0 (http://forum.fonline-reloaded.net/index.php?topic=5634.0)

Map need to be restarted. And before that, you could try later again.
Alright, thanks. I asked here because I was sure it was already in bugs somewhere and I just couldn't find it haha.
I'll just log off the char here and try again every few hours.
Title: Re: General Questions / Answers
Post by: Cjpk on December 05, 2014, 01:50:45 am
Was wondering if any of the admins could give a supermutant skin to one of my alt accounts named, Wrex.    and i belive the number for it is 120, if any of the admins would mind helping me id be willing to barter or trade whatever i got for it. would be very much obliged thank you!
Title: Re: General Questions / Answers
Post by: StudMuffin on December 05, 2014, 09:19:30 pm
xD ^
Title: Re: General Questions / Answers
Post by: Cjpk on December 09, 2014, 09:36:36 pm
How do i change my password exactly?
Title: Re: General Questions / Answers
Post by: Blix on December 09, 2014, 11:31:34 pm
How do i change my password exactly?
"~changepassword [old password] [new password]
Changes current character password. Use * instead of space."
http://www.fonline-reloaded.net/wiki/index.php?title=Commands
Title: Re: General Questions / Answers
Post by: CrimsonDeity on December 12, 2014, 09:32:48 pm
decided to post this here rather than create a new thread, if in the wrong place let me know

i'd like to make a build that is long range ("sniper" so to speak) that creates traps around him if people come in for closer combat. if someone could take the time to help me create a starting build and advice on what to spec after that, it would be greatly appreciated.
Title: Re: General Questions / Answers
Post by: Henry on December 13, 2014, 02:59:54 am
When people ask for builds, this community usually includes drugs as part of the answer. Then we wonder...energy sniper? SG sniper? BG sniper? For PvP and Town Control? PvE against Enclave? Or geckos? How serious do you want this thing? Can future implants be part of the plan? How high are you willing to level? Is there a particular weapon you plan to use? Do you want to do mostly eye shots? (and tons more questions)

And do you know about the online planner (http://www.nitue.net/#fcp/creation)?
Title: Re: General Questions / Answers
Post by: CrimsonDeity on December 13, 2014, 03:13:55 am
When people ask for builds, this community usually includes drugs as part of the answer. Then we wonder...energy sniper? SG sniper? BG sniper? For PvP and Town Control? PvE against Enclave? Or geckos? How serious do you want this thing? Can future implants be part of the plan? How high are you willing to level? Is there a particular weapon you plan to use? Do you want to do mostly eye shots? (and tons more questions)

And do you know about the online planner (http://www.nitue.net/#fcp/creation)?

i assume drugs are a troll, but other than that, i was recently informed that the only traps that are available are uncraftable, which more or less kind of destroys what i wanted out of this potential build. i've already downloaded the build creator and have been fiddling with it a bit, but to be honest i picked up fallout 1/2/tactics when they went free on gog.com a while ago and havn't really done much with them/haven't played any fallout games before, so i'm pretty much entirely in the dark here. i'm making my way through the "recommended reading," but im sure i'll have to get some failures under my belt before i can make a "real" character.

at any rate, once finals get through where i am i'll be spending a lot of time in IRC trying to nail some things down.
Title: Re: General Questions / Answers
Post by: Yuno-Gasai on December 13, 2014, 04:52:02 am
decided to post this here rather than create a new thread, if in the wrong place let me know

i'd like to make a build that is long range ("sniper" so to speak) that creates traps around him if people come in for closer combat. if someone could take the time to help me create a starting build and advice on what to spec after that, it would be greatly appreciated.
I suggest to try ashes of phoenix if you want to make a build like that. reloaded....not so much.

i assume drugs are a troll, but other than that, i was recently informed that the only traps that are available are uncraftable, which more or less kind of destroys what i wanted out of this potential build. i've already downloaded the build creator and have been fiddling with it a bit, but to be honest i picked up fallout 1/2/tactics when they went free on gog.com a while ago and havn't really done much with them/haven't played any fallout games before, so i'm pretty much entirely in the dark here. i'm making my way through the "recommended reading," but im sure i'll have to get some failures under my belt before i can make a "real" character.

at any rate, once finals get through where i am i'll be spending a lot of time in IRC trying to nail some things down.
Theres many sniper classes that people can choose from, every PvP build has at least 4 or less intelligence.

Might wanna aim for 10 luck, 1 strength (yes 1 ST even though you don't meet requirements for weapon).

I suggest

Drugs : buffout, Nuka, cigs, jet

By lvl 24 : 203% small guns, 241 HP, max view range with cigs,

S - 1
P - 9 (10 with cigarettes)
E - 10
C -  1
I -  2
A - 8
L -  10

Traits : small frame, chem reliant (if you want chem)

Perks in order : LVL 4 - More crits//// LVL 7 - Even more Crits //// LVL 11 - Sharpshooter //// LVL 12 - Lifegiver /// LVL 16 - Better Criticals ///  LVL 18 Bonus rate of fire /// LVL 21 - Lifegiver again /// LVL 24 - you can choose from Lifegiver, action boy, weapon handling, or right between the eyes

of course people have different builds and opinions on what snipers should have.
Title: Re: General Questions / Answers
Post by: Henry on December 13, 2014, 06:56:24 am
* The online planner has a Calculator, which is much more important when planning a sniper.

* I recommend meeting Brother Martin at Hub main gate, and reading his holotapes (http://forum.fonline-reloaded.net/index.php?topic=6158.0), though few are about builds.

* Drugs are an essential part of serious combat in this game. Not troll. Every build is part of a combat math formula and drugs improve your part of that formula. It's all about math. Without drugs, your math is weaker. The enemy uses drugs, so if you don't then you're already at a serious disadvantage.

* Explosives might be your answer on craftable traps. C4 is a lot of fun. Also you can find useable landmines in random lockers, using a lockpick blueprint hunter.

* bananaman is right about STrength 1: regardless of the ST requirements of your guns, ST 1 is common for all fighters. We compensate for low ST by leveling higher and getting gun skill up to maybe 300. The only serious fighters i see getting ST over 1 are the ones who want certain perks like Adrenaline Rush or Stonewall and these are very popular since tanks are the most popular fighters in the game. Of course, low ST also means more chance to drop weapon, i think.

* I never use Weapon Handling. Again, higher gun skill is the way to compensate for low ST.

ST 1 for long range fighters
PE 9 for almost all fighters (except melee PE 1) and use motion sensor whenever you can
EN 10 on all characters
CH 1 on all
IN (see below)
AG 9 and hope to get AG implant (but see below)
LK 9 for snipers and hope to get Luck implant

IN 1 is good enough for all non-crit builds as far as i see. IN 2 is good enough for nearly every single sniper or crit build. Higher IN for weird builds like combination crit+BRD burster.

AG 8 is popular with gangs that get implants. You get AG 9 with implant, and use Nuka Cola for AG 10 (you drink soda, right?). I recommend AG 9 though and use Nuka Cola for AG 10 and hope to get AG implant so you can use Buffout/Nuka Cola for AG 10 and boosted ST.

Lately, i do Small Frame + Bonehead on all fighters. (If i took Bonehead on above stats, i would make AG 8.

He listed good sniper perks, but like he said we each do things differently. I for example prefer to get Even Tougher at level 9, even on a sniper. Better Crits at 12. Right Between the Eyes at 15 (but only if you plan to focus mainly on eye shots), Sharpshooter at 21, and level 24 perk is (see below).

Level 24 Perk
Your call. Action Boy is a safe choice. Your AP will recharge faster in RT mode, the more AP you have. Quick Recovery is very important for negating incoming knockdowns. Silent Running if this sniper is also a Sneak (tons-o-fun), Man of Steel is great when combined with Bonehead, Tree Trunk Thighs might be one of the overlooked perks, and i have heard of guys messing with Hit the Gaps too, even for non-melee fighters. Your level 24 perk could also be a Lifegiver especially if you already got a Lifegiver instead of Right Between the Eyes.

Sniper Drugs
Though many do not, you can use Psycho for +1 ST (use cigs though too!). This works okay especially once you have Sharpshooter, and even better with a PE implant. Watch the numbers when using the planner: it's best to have Sight just beyond your weapon's range and you can usually do this even on Psycho (+15% DR!). (Snipers typically never drink beer on the job.) Nuka Cola, either with Buffout at lower levels or without Buffout with high gun skill (like 270). Jet has also been known to be standard for snipers.

Things to Avoid
Bruiser Trait ever, Fast Shot Trait is bad for snipers, Skilled Trait ever, Fast Metabolism Trait because you use drugs twice as much, Weapon Handling Perk, Gambler lol, players lol. Don't tag Doctor - just get it to 100. I also no longer use the Chem Reliant Trait since i always manage to build a large stash of drugs (with some crafting and barter work). Don't bother tagging Repair or Science, even for a crafter since skill books help so much and you only need those skills to 120 max.

Good Tags
Tag FA maybe and plan to max it at 200. Tag OD and get it to 150+ and get the fast-travel support perks (Explorer and Pathfinder).

Finesse
And last but not least, this thing deserves its own section lol. You would think, from reading its description, that this Trait would be AWESOME for a sniper. It can be, but don't expect to do much damage. Great for cripplers though, but if you want to kill stuff faster, especially when solo, avoid it.

Now let the criticisms ensue...
Title: Re: General Questions / Answers
Post by: Chosen One on December 13, 2014, 09:41:46 am
For a sniper, you really do need a team.
Forget about crafting/buying traps; Get 2-3 other players with combat shottys or assault rifles (minimum) as your sec team.

And yes, this is how they do it IRL. But irl they do it from inside a building (cant do that in game yet).
Title: Re: General Questions / Answers
Post by: Wind_Drift on December 13, 2014, 11:29:17 am
For a sniper, you really do need a team.
Forget about crafting/buying traps; Get 2-3 other players with combat shottys or assault rifles (minimum) as your sec team.

And yes, this is how they do it IRL. But irl they do it from inside a building (cant do that in game yet).

I can haz CAS plox?



Personal .02 on the suggestion is not to plan it with implants unless you already have them in hand, so go ahead and just make LK 10.

Also remember that +15% Gun Runners bonus before you put any skill points into Small Guns.  If you bump it above 65% you can't take it, so do it first.  It will help with low IN.
Title: Re: General Questions / Answers
Post by: hodric1980 on December 26, 2014, 04:30:24 pm
hi I need a one Admin or GM for help me but my account is hacker per one person is steal my cash in my bank i nerver give my access fck hacker.I lost my money i don't no why is this person.You can give the name for revoked this name
Title: Re: General Questions / Answers
Post by: Gabriel(RealOne) on December 26, 2014, 05:11:50 pm
What do you do with dog tags farmed from NCR npcs ?

How the hell do you see peoples factions ???
Title: Re: General Questions / Answers
Post by: Wind_Drift on December 26, 2014, 05:15:25 pm
What do you do with dog tags farmed from NCR npcs ?

How the hell do you see peoples factions ???

NameColorizing.txt in the reloaded folder needs to have faction # added, and a color defined.

Command ~fn will list all currently registered factions, and that number will be listed as well.

I'll post an example (or maybe someone else will) when I get home.

Dog tags do nothing AFAIK.
Title: Re: General Questions / Answers
Post by: Gabriel(RealOne) on December 26, 2014, 06:22:56 pm
Thank you.

Ok , I tried to make it myself (purpose is not to tell "good" or "bad" factions , just to know who is which).Will it work ?

Spoiler: show

#
# Player names and contours colorizer.
# - Everyone missing from the list will have a global karma nick color. To disable it, type name with only "*".
# - Instead of space, type "&". For example: "One&Two" is equal to "One Two".
# - You can use "*" and "?" characters in name, the first case skips one or more letters, second only one.
#


#
# Names section
#
#   Player name      Name color        Contour color
>   cvet             NameCvet          ContourCvet
>   myself           NameCyan          ContourCyan
>   GoodBoyName*     NameGreen         ContourGreen
>   BadBoyName*      NameRed           ContourRed

#
# Colors section
#
#   Color name        R   G   B
@   NameCvet          250 230 90
@   ContourCvet       120 190 220
@   NameBlack          0 0 0
@   NameHotPink       255 105 180
@   ContourBlack       0 0 0   
@   NameGray          173 173 185
@   NameCyan           0  255 255
@   NameRed           190 0   0
@   NameGreen         0   190 0
@   NameBlue         0   0 190
@   ContourYellow     140 140 0
@   ContourRed        140 0   0
@   ContourHotPink    255 105 180
@   ContourGreen      0   140 0
@   ContourBlue      0   0 140
@   ContourCyan        0 255 255
@ Cvet 250 230 90
@ Black 0 0 0
@ White 250 250 250
@ Gray 100 100 100
@ Red 255 0   0
@ LightRed 255 84 89
@ Green 127 255 102
@ Blue 0 148 255
@ Yellow 250 250 20
@ Orange 255 106 0
@ Brown 127 51 0
@ Purple 87 0 127
@ Pink 255 0 220
@ LightPink 255 127 237

# Faction
#Brotherhood Of Steel
>   2  NameBlue ContourBlue
#Enclave
>   3  NameRed ContourRed
#The Unity
>   4  NameWhite ContourWhite
#New California Republic
>   5  NameOrange ContourOrange
#Vault City
>   6  NameGrey ContourGrey
#Reilly's Rangers
>   205  NameYellow ContourYellow
#10.000 Maniacs
>   347  NameGreen ContourGreen
#The Pistoleros
>   589  NameLightRed ContourLightRed
#Amboy Dukes
>   783  NameBrown ContourBrown
#The Ultra Violence
>   813  NamePink ContourPink
#Young Rugged Sprits
>   1106  NameLightPink ContourLightPink
#Red Sand Army
>   1131  NameRed ContourRed
Title: Re: General Questions / Answers
Post by: Wind_Drift on December 27, 2014, 05:58:36 am
Thank you.

Ok , I tried to make it myself (purpose is not to tell "good" or "bad" factions , just to know who is which).Will it work ?

Spoiler: show

#
# Player names and contours colorizer.
# - Everyone missing from the list will have a global karma nick color. To disable it, type name with only "*".
# - Instead of space, type "&". For example: "One&Two" is equal to "One Two".
# - You can use "*" and "?" characters in name, the first case skips one or more letters, second only one.
#


#
# Names section
#
#   Player name      Name color        Contour color
>   cvet             NameCvet          ContourCvet
>   myself           NameCyan          ContourCyan
>   GoodBoyName*     NameGreen         ContourGreen
>   BadBoyName*      NameRed           ContourRed

#
# Colors section
#
#   Color name        R   G   B
@   NameCvet          250 230 90
@   ContourCvet       120 190 220
@   NameBlack          0 0 0
@   NameHotPink       255 105 180
@   ContourBlack       0 0 0   
@   NameGray          173 173 185
@   NameCyan           0  255 255
@   NameRed           190 0   0
@   NameGreen         0   190 0
@   NameBlue         0   0 190
@   ContourYellow     140 140 0
@   ContourRed        140 0   0
@   ContourHotPink    255 105 180
@   ContourGreen      0   140 0
@   ContourBlue      0   0 140
@   ContourCyan        0 255 255
@ Cvet 250 230 90
@ Black 0 0 0
@ White 250 250 250
@ Gray 100 100 100
@ Red 255 0   0
@ LightRed 255 84 89
@ Green 127 255 102
@ Blue 0 148 255
@ Yellow 250 250 20
@ Orange 255 106 0
@ Brown 127 51 0
@ Purple 87 0 127
@ Pink 255 0 220
@ LightPink 255 127 237

# Faction
#Brotherhood Of Steel
>   2  NameBlue ContourBlue
#Enclave
>   3  NameRed ContourRed
#The Unity
>   4  NameWhite ContourWhite
#New California Republic
>   5  NameOrange ContourOrange
#Vault City
>   6  NameGrey ContourGrey
#Reilly's Rangers
>   205  NameYellow ContourYellow
#10.000 Maniacs
>   347  NameGreen ContourGreen
#The Pistoleros
>   589  NameLightRed ContourLightRed
#Amboy Dukes
>   783  NameBrown ContourBrown
#The Ultra Violence
>   813  NamePink ContourPink
#Young Rugged Sprits
>   1106  NameLightPink ContourLightPink
#Red Sand Army
>   1131  NameRed ContourRed


Yep.
Title: Re: General Questions / Answers
Post by: Eden2016 on December 27, 2014, 06:33:24 am
I'm trying to download the game and get started playing, but the source for the download of both the client version and full version is stopping at 2% and ceasing to progress. It's a real buzzkill, and preventing me from making a character and playing.

Alternate download methods and/or links? Are they available?
Title: Re: General Questions / Answers
Post by: HerO on January 02, 2015, 09:22:59 pm
Can you only find footlockers when you encounter NPCs or something or can you just drop in the encounter and find lockers?
Title: Re: General Questions / Answers
Post by: Wind_Drift on January 02, 2015, 09:25:50 pm
Can you only find footlockers when you encounter NPCs or something or can you just drop in the encounter and find lockers?

Only during encounters with critters or NPCs.
Title: Re: General Questions / Answers
Post by: Henry on January 02, 2015, 09:43:57 pm
I'm trying to download the game and get started playing, but the source for the download of both the client version and full version is stopping at 2% and ceasing to progress. It's a real buzzkill, and preventing me from making a character and playing. Alternate download methods and/or links? Are they available?

Bumping this - any answers yet? Any progress?

"Can you only find footlockers when you encounter NPCs or something or can you just drop in the encounter and find lockers?" -HerO

Like Wind_ said, you only find random footlockers (the ones with blueprints etc) in populated encounters. That is, encs with some sort of critters/NPCs. However, if you are asking if it is possible to find such encounters by simply re-entering the same triangle spot on the map (without trolling the area back and forth) yes you can, but it takes much longer to do so. If you try it, you'll see you mostly get unpopulated encs, which have no footlockers. Doing it that way though, you will eventually hit a populated enc, even though your position on the map did not change, and maybe it has a footlocker. That's too slow though if you're looking for lockers. Troll the map in RT. It goes much faster.
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on January 03, 2015, 03:04:58 am
I'm trying to download the game and get started playing, but the source for the download of both the client version and full version is stopping at 2% and ceasing to progress. It's a real buzzkill, and preventing me from making a character and playing.

Alternate download methods and/or links? Are they available?
http://www.mediafire.com/download/6vy106947lhc1wp/FOnlineReloaded-Full.zip

I uploaded it on mediafire for you :P
Title: Re: General Questions / Answers
Post by: Gabriel(RealOne) on January 16, 2015, 04:22:35 am
Where and is it even possible to buy XL703 Blueprint from NPC or do you have to do dungeons / lockers to get one ?

I tried Jacob at Hub Oldtown but I get no dialogue option (1 INT 1 CH Small Guns at 200+ character).Tried with Mentats too ?
Title: Re: General Questions / Answers
Post by: Crazeddoctor on January 16, 2015, 04:28:08 am
Where and is it even possible to buy XL703 Blueprint from NPC or do you have to do dungeons / lockers to get one ?

I tried Jacob at Hub Oldtown but I get no dialogue option (1 INT 1 CH Small Guns at 200+ character).Tried with Mentats too ?

uh.... try gun runners ( I havnt made crafting char but I know they sell bp's ) best bet is to try there
Title: Re: General Questions / Answers
Post by: Gabriel(RealOne) on January 16, 2015, 04:47:44 am
Tried , they sell some Energy weapons blueprints and 14 mm pistol but not XL703 or P90c which would be ok too  :P
Title: Re: General Questions / Answers
Post by: triqua on January 16, 2015, 08:32:30 am
jacob is selling p90 for sure (hub)
Title: Re: General Questions / Answers
Post by: Blix on January 16, 2015, 08:45:17 am
Pretty sure XL doesn't even take a bp, you get it with the small guns 2 profession.
Title: Re: General Questions / Answers
Post by: Troll on January 16, 2015, 12:29:14 pm
Quote
Pretty sure XL doesn't even take a bp, you get it with the small guns 2 profession.

The weapon is craftable at lvl2 gunsmith by default, wich is stupid by the way. Assult rifle requires a blueprint and not XL, it should be the other way since XL is muuch better and AR sucks.
Title: Re: General Questions / Answers
Post by: Strike on January 16, 2015, 12:32:41 pm
The weapon is craftable at lvl2 gunsmith by default, wich is stupid by the way. Assult rifle requires a blueprint and not XL, it should be the other way since XL is muuch better and AR sucks.
+1, I think they both should need BP.
Title: Re: General Questions / Answers
Post by: Gabriel(RealOne) on January 16, 2015, 12:57:07 pm
Thank you for answers , now to get those 9 skill points to 100 :P
Title: Re: General Questions / Answers
Post by: Blix on January 16, 2015, 10:51:50 pm
The weapon is craftable at lvl2 gunsmith by default, wich is stupid by the way. Assult rifle requires a blueprint and not XL, it should be the other way since XL is muuch better and AR sucks.
+1, I think they both should need BP.
This. Xl is WAY too good of a gun to be craftable that easily. You could almost say it shouldn't be a craftable weapon, but that'd get a lot of butthurt. :L
Title: Re: General Questions / Answers
Post by: Gabriel(RealOne) on January 17, 2015, 10:41:11 am
Well it would make sense I guess if BP would be available via Quest like minigun is or buyable.

It has half ammo capacity of Minigun , doesn't benefit from BRD as much and takes lot's of material to craft + range isn't that better and you still need tank to play it.It's the only SG weapon that can even compare to regular BGs and small guns books were removed so you need to level up that skill too not just use as secondary.

Try going XL with all bonuses vs Bozar.
Title: Re: General Questions / Answers
Post by: Troll on January 18, 2015, 12:22:22 pm
Quote
This. Xl is WAY too good of a gun to be craftable that easily. You could almost say it shouldn't be a craftable weapon, but that'd get a lot of butthurt. :L

XL is good but nothing OP, avenger is better on hex and pancor is better on range, why do you want to make it uncraftable???
Title: Re: General Questions / Answers
Post by: Kaaon on January 18, 2015, 12:25:47 pm
XL is good but nothing OP, avenger is better on hex and pancor is better on range
depends on target resistances and attacker perks

why do you want to make it uncraftable???
not uncraftable, they are talking about blueprint requirement
Title: Re: General Questions / Answers
Post by: Johnny on January 18, 2015, 12:29:43 pm

XL is good but nothing OP, avenger is better on hex and pancor is better on range, why do you want to make it uncraftable???

Avenger require 3 perks to be fully viable the Xl perform reasonably well if you have a good one and requires no perks so here is the problem. Avenger on a fully implanted tank perform really random. And avenger is more affected by DT than Xl even if its partially ignored by the ammo, the Xl doesnt really suffer of that due to his high damage per bullet.

Same for pancor, problem should be resolved if gecko shells would be as rare as caseless or reworked.
Title: Re: General Questions / Answers
Post by: Troll on January 18, 2015, 02:18:03 pm
Xl works fine with 25% crit, still, avenger with 3 brd deal higher and less random damage. XL hex isn't as good as an avenger one in this case, except if you score some epic critical hit ofc. Low dr/hp characters get killed in 2-3 shots by bursters, no matter if it's xl, pancor, lsw or avenger. On tanks (75 dr or more) avenger with 3 brd still deals 80-100 damage when xl is around 60-70.
Title: Re: General Questions / Answers
Post by: Blix on January 18, 2015, 09:10:08 pm
Xl works fine with 25% crit, still, avenger with 3 brd deal higher and less random damage. XL hex isn't as good as an avenger one in this case, except if you score some epic critical hit ofc. Low dr/hp characters get killed in 2-3 shots by bursters, no matter if it's xl, pancor, lsw or avenger. On tanks (75 dr or more) avenger with 3 brd still deals 80-100 damage when xl is around 60-70.
Except with an xl or a pancor, you can easily make a build shoot three times without waiting on AP. You can't with an avenger.
Title: Re: General Questions / Answers
Post by: Troll on January 18, 2015, 10:15:46 pm
Quote
Except with an xl or a pancor, you can easily make a build shoot three times without waiting on AP. You can't with an avenger.
I know, I had one like that. Problem is, if you do so your build will be much weaker as you need to take 2 perks. Jet isn't an option, anyone with normal damage weapon will rape you, taking xl hits on range for 100 HP is not worth 2 AP. You can make a 245 hp with 75 dr and 12 AP, it worked fine before pancor was nerfed, now a 281 hp with 25 crit seem to be a better solution. Tip: a pancor crit with fire ammo hits around 150 damage on a tank.
Title: Re: General Questions / Answers
Post by: HerO on January 24, 2015, 12:54:44 pm

Rephrasing question

Is BRD added at end of all calculations?
Title: Re: General Questions / Answers
Post by: HazMat on February 24, 2015, 12:05:56 pm
Curious about the gun runners.
Will your rep always drop down, regardless of high you get it?
I've never thought about it till now. I just make a delivery to SanFran every now and then.
Title: Re: General Questions / Answers
Post by: triqua on February 24, 2015, 12:23:01 pm
it drops constantly within a certain time span afaik. it is kinda useless cause the cooldown for the deliveries is so low that you can get from 0 -> needed rep level within a day easily
Title: Re: General Questions / Answers
Post by: HazMat on February 24, 2015, 12:26:28 pm
it drops constantly within a certain time span afaik. it is kinda useless cause the cooldown for the deliveries is so low that you can get from 0 -> needed rep level within a day easily
Yeah, That's what more or less what I've been doing all the time. I was just wondering if it was possible to freeze the rep by hitting a certain amount.
Title: Re: General Questions / Answers
Post by: SEGA_RUS on February 25, 2015, 11:16:09 am

Rephrasing question

Is BRD added at end of all calculations?
It just added +count damage to each bullet what hited the the target.
Title: Re: General Questions / Answers
Post by: nasaru85 on March 01, 2015, 09:20:13 am
Hi everybody, i have a question, how i can get one Companions , do quest or get random encounter...thanks you
Title: Re: General Questions / Answers
Post by: Help Bot on March 01, 2015, 09:55:31 am
Read the wiki, they can be found in taverns or wandering inside of the towns.

They're usually called travelers I believe.
Title: Re: General Questions / Answers
Post by: nasaru85 on March 01, 2015, 11:24:16 am
Read the wiki, they can be found in taverns or wandering inside of the towns.

They're usually called travelers I believe.
Thank you verry much
Title: Re: General Questions / Answers
Post by: nasaru85 on March 01, 2015, 02:45:37 pm
Hi, i have a question, how i can check my Loyalty Followers / Companions, i can check my PP with ~pp command but i dont know check Loyalty , can anybody tell me...thanks you verry much
Title: Re: General Questions / Answers
Post by: Henry on March 01, 2015, 04:05:27 pm
The only way i know is to dialogue with them and see the different things they say. Their replies change as their loyalty goes up and down. If someone has the exact details, it can be added to wiki.
Title: Re: General Questions / Answers
Post by: nasaru85 on March 01, 2015, 05:23:59 pm
The only way i know is to dialogue with them and see the different things they say. Their replies change as their loyalty goes up and down. If someone has the exact details, it can be added to wiki.
Thanks you verry much  :)
Title: Re: General Questions / Answers
Post by: nasaru85 on March 02, 2015, 07:59:40 am
Can anybody tell me how i can Designate where companion respawns.
The wiki said "Use the SAY button via dialogue option 6 to name a tent or base." , and i check command ~myinfo

Name: xxxx , ID: xxxx
You were born 16.4.2236
Tent position:
1) Yet Another Tent: 1684,1369

Me and my Companion in my Tent, then me talk my Companion
" If we ever get separated, I think we should agree to meet up at some place." ...then appear 2 option
1) Respawn my Tent
2) Respawn my Base ( i dont have base)

So i choose option 1, and i did not see what happen, then i use "Say" but i dont know my name Tent... Yet Another Tent or 1684,1369 ....I'm crazy  :facepalm .... So anybody can help me, thank you so much  :'(
I'm sorry about my English languages...

Title: Re: General Questions / Answers
Post by: roguepup on March 02, 2015, 02:12:38 pm
hi guys thanks in advance for reading this... i seem to have a problem when trying to create a character, for some reason i cannot choose my 3rd tag skill... i can choose 2 tag skills but when i try to choose the 3rd one it wont highlight it... if anyone can help me out i will be very greatful as im very eager to play thanks again
Title: Re: General Questions / Answers
Post by: Kaaon on March 02, 2015, 03:52:02 pm
hi guys thanks in advance for reading this... i seem to have a problem when trying to create a character, for some reason i cannot choose my 3rd tag skill... i can choose 2 tag skills but when i try to choose the 3rd one it wont highlight it... if anyone can help me out i will be very greatful as im very eager to play thanks again
are you sure that you are chosing skills and not traits ? because i never heard about this and you can have only 2 traits
Title: Re: General Questions / Answers
Post by: DocAN on March 02, 2015, 05:07:05 pm
Can anybody tell me how i can Designate where companion respawns.
The wiki said "Use the SAY button via dialogue option 6 to name a tent or base." , and i check command ~myinfo

Name: xxxx , ID: xxxx
You were born 16.4.2236
Tent position:
1) Yet Another Tent: 1684,1369

Me and my Companion in my Tent, then me talk my Companion
" If we ever get separated, I think we should agree to meet up at some place." ...then appear 2 option
1) Respawn my Tent
2) Respawn my Base ( i dont have base)

So i choose option 1, and i did not see what happen, then i use "Say" but i dont know my name Tent... Yet Another Tent or 1684,1369 ....I'm crazy  :facepalm .... So anybody can help me, thank you so much  :'(
I'm sorry about my English languages...

If you chose tent then he will resawpn in one of your tents.
Title: Re: General Questions / Answers
Post by: nasaru85 on March 05, 2015, 06:04:51 am
Hi, i have 2 slave and i command my slaves to mine for me, so anybody know how long they finished their work....They are busy every time when i talking :). thanks you....
Title: Re: General Questions / Answers
Post by: Crazeddoctor on March 05, 2015, 02:20:53 pm
Just wondering, how does one achieve higher HP than cap? even if it is just by a few points?

(http://i.imgur.com/oerFU3P.png)

Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on March 05, 2015, 02:32:17 pm
He rerolled his character. It will go back to normal when he gets hurt.
Title: Re: General Questions / Answers
Post by: Moep on March 06, 2015, 07:56:23 pm
Just wondering, how does one achieve higher HP than cap? even if it is just by a few points?

(http://i.imgur.com/oerFU3P.png)

Perk
http://www.fonline-reloaded.net/wiki/index.php?title=Lifegiver
and Implant
http://www.fonline-reloaded.net/wiki/index.php?title=Nemean_Armor
Title: Re: General Questions / Answers
Post by: Kilgore on March 06, 2015, 08:15:03 pm
SPECIAL change (ST/EN).
Title: downloading client
Post by: b0wcaster on March 14, 2015, 07:27:09 pm
I downloaded the client and it tells me there is a file missing when i go to play. i havent done nothing to the file. is it broken? please respond
Title: Re: General Questions / Answers
Post by: Piotreq on March 15, 2015, 07:18:55 am
Use updater?
Title: Re: General Questions / Answers
Post by: HerO on March 15, 2015, 09:27:05 am
Yeah use updater it usually replaces lost files.if not u can reinstall client anyway
Title: Re: General Questions / Answers
Post by: ninjaijk on March 15, 2015, 08:55:52 pm
is crit power (not chance) affected by luck? IE if i plan my build around silent death, do i need luck for max crit power?
thanks
Title: Re: General Questions / Answers
Post by: Beer on March 15, 2015, 10:18:10 pm
is crit power (not chance) affected by luck? IE if i plan my build around silent death, do i need luck for max crit power?
thanks
For crit builds always max luck. Even if you plan around silent death you will almost never kill anyone in Just 1 shot. Basically what you do is keep shooting them and hope for a ko. Or resneak and keep shooting them from behind.
Title: Re: General Questions / Answers
Post by: Yakuza Senpai on March 24, 2015, 03:44:22 am
Just a small question, why does the turbo plasma have so many bypasses?
Title: Re: General Questions / Answers
Post by: Kaaon on March 24, 2015, 02:11:30 pm
Just a small question, why does the turbo plasma have so many bypasses?
it does have +5 hidden crit roll bonus compared to other aiming weapons, so chance is a bit higher
oh and plasma rifle does have it too
Title: Re: General Questions / Answers
Post by: Troll on March 25, 2015, 03:46:12 pm
is crit power (not chance) affected by luck? IE if i plan my build around silent death, do i need luck for max crit power?
thanks

No, crit power is affected by:
-better criticals (+20)
-silent death (+10)
-ennemi armor/helmet (-5 to -15)
-man of steel (-10)
-bonehead (-10 if headshot)
-armor bonus (up to -5)
-weapon bonus (up to +5)
-finesse (depends on ennemy armor/helmet but decrease damage alot, +2.5 on CA)
-RBTE (depends on ennemi helmet, +5 on CA helmet)


As beer said, your first shot will be critical no matter your luck but wont kill. You'll have to keep shooting or resneak, but if you resneak the guy will heal and you never have him. With high luck (9 or 10) you can still rape his ass after first shot. Aim your first shot in groin, it's autocrit so crit chance doesn't matter and you KO chance is higher in groin (cause most guys have bonehead), once you hit him aim head or eyes for max crit chance and damage.
Title: Re: General Questions / Answers
Post by: b0wcaster on March 25, 2015, 05:28:24 pm
I've used the updater, and re-installed the client. its still saying im missing a file...
Title: Re: General Questions / Answers
Post by: Charlie on March 26, 2015, 01:40:28 pm
I've used the updater, and re-installed the client. its still saying im missing a file...
Did you download the Full or Compact client?
Here is a link to the download page. http://forum.fonline-reloaded.net/index.php?topic=1.0
Here is a link to a new player's guide which will tell you the difference between the two downloads. http://forum.fonline-reloaded.net/index.php?topic=2348.0
Title: Re: General Questions / Answers
Post by: Kaaon on March 26, 2015, 01:44:52 pm
-finesse (depends on ennemy armor/helmet but decrease damage alot, +2.5 on CA)
-RBTE (depends on ennemi helmet, +5 on CA helmet)
wrong, finesse and rbte are affecting only crit chance
Title: Re: General Questions / Answers
Post by: Troll on March 27, 2015, 04:51:51 pm
OK for finesse, but...

Quote
This perk reduces all critical modifiers of your targets' helmets by 50%.


Quote
deducts 50% from base critical chance modifiers of helmet (not counting crafting bonuses)

Are you sure for RBTE?
The wiki description says "all critical modifiers" and mojuk didn't say anything about crit power, only crit chance.
I'm pretty sure it decreases also crit power, but I didn't check the code ofc, so you tell me.
Title: Re: General Questions / Answers
Post by: b0wcaster on March 28, 2015, 03:23:23 pm
I've used the updater, and re-installed the client. its still saying im missing a file...
Did you download the Full or Compact client?
Here is a link to the download page. http://forum.fonline-reloaded.net/index.php?topic=1.0
Here is a link to a new player's guide which will tell you the difference between the two downloads. http://forum.fonline-reloaded.net/index.php?topic=2348.0

I downloaded the full client, used the updater, reinstalled it, and it still says im missing a file...
think im going to give up on it....
Title: Re: General Questions / Answers
Post by: Kilgore on March 28, 2015, 04:38:21 pm
Using updater after downloading full client is wrong. Full client already includes everything needed to play the game.

Make sure that your antivirus doesn't remove some file due to false positive scan. I think that some time ago someone had this problem.
Title: Re: General Questions / Answers
Post by: Mad Matt on April 01, 2015, 09:28:54 am
Okay boys, how to get out from a jail on island?
Title: Re: General Questions / Answers
Post by: Vanadiss on April 04, 2015, 12:47:49 am
1. Does Tree Trunk Thighs work against traps?
2. Does Treasure Hunter affect loot from caves?
Title: Re: General Questions / Answers
Post by: Charlie on April 05, 2015, 02:41:13 pm
2. Does Treasure Hunter affect loot from caves?
Treasure Hunter increases loot from containers that you find in random encounters. If I remember correctly, lockers don't spawn in caves so it won't help you there.

"Treasure Hunter is a support perk that enables you to find more items in the lockers that sometimes appear in random encounters than you would have been able to find without it. It gives a bonus 25% more items found from encounter containers."

As for your other question, I honestly can't remember.
Title: Re: General Questions / Answers
Post by: Henry on April 05, 2015, 03:01:14 pm
1. Does Tree Trunk Thighs work against traps?
2. Does Treasure Hunter affect loot from caves?

These are good questions. But these are the exact kinds of questions that guys will start to answer, with logic of their own experience, but truly not be able to answer without knowing the code.

So yeah i would tend to jump to answer this just like Charlie and say TH does not help in caves because it only works when footlockers are opened, but how would i really know for sure without seeing the code? Fact is, caves spawn loot and for all i know TH applies anytime loot is spawned. For all i know, i only have a false perception of it only applying to footlockers based on the fact that i mainly only use it on them.

Same with Traps question. I jump to say no, TTT does no good against Traps, but then...again how would i know for 100% sure without knowing the code. Maybe TTT applies to all leg damage.
Title: Re: General Questions / Answers
Post by: Jake on April 05, 2015, 04:43:11 pm
I went into caves with char with treasure hunter and also with new, low level char, without it. In both cases, I could find same loot, 4-6 weapons, turbo plasmas, bridgekepper robes etc. In my opinion, treasure hunter does not affect caves.
Title: Re: General Questions / Answers
Post by: Reaven1911 on April 06, 2015, 08:31:03 pm
How much stuff should you get from 1 private mine? I have about 100 of every resource, is this normal?
Title: Re: General Questions / Answers
Post by: Wind_Drift on April 07, 2015, 02:58:38 am
How much stuff should you get from 1 private mine? I have about 100 of every resource, is this normal?

Way too low man, how are you gathering the resources and over what time period were they gathered?

Using one slave over the course of a full week you should have several thousand of each at least. I don't have rough numbers, I can't quite remember.
Title: Re: General Questions / Answers
Post by: Reaven1911 on April 07, 2015, 03:57:17 am
I used 2 slaves over a week, each only had 50? do they drop stuff randomly in the caves, might have been a bug with the backup, not sure.
Title: Re: General Questions / Answers
Post by: Wind_Drift on April 07, 2015, 04:05:55 am
I used 2 slaves over a week, each only had 50? do they drop stuff randomly in the caves, might have been a bug with the backup, not sure.

I've heard there can be problems with pathing errors with two slaves, I can't think of another reason for that low of a yield.
Title: Re: General Questions / Answers
Post by: Reaven1911 on April 07, 2015, 04:49:09 pm
Weird, that sucks.
Title: Re: General Questions / Answers
Post by: Jake on April 08, 2015, 10:35:16 am
I got 3 private mines recently, and from each with 2 slaves I gather about:

HQ Minerals: ~2800
HQ Iron: ~4600

Minerals: ~650
Iron: ~3000

In 3 mines, the numbers are quite the same. Dunno if you can gather more than that with more slaves ?
Title: Re: General Questions / Answers
Post by: Petrolz on April 08, 2015, 11:19:19 am
I will check now and tell you. I had 4 slave in mine tho didn't take their mats :D
Title: Re: General Questions / Answers
Post by: Petrolz on April 08, 2015, 11:29:22 am
They mined this : 2031 of HQ mineral , 4683 of HQ ore , 336 of mineral and 1766 of ore. So it would seem your 2 work better than 4 :D
Title: Re: General Questions / Answers
Post by: Ina Blackwood on April 08, 2015, 04:29:44 pm
Hi there. I have some questions about game mechanics that I couldn't solve by trial and error or searching on internet. I apologize in advanced if I'm not expressing correctly. Here they go:

1. What is the outdoorsman skill used when you are travelling in group? The leader's outdoorsman skill, some kind of average made by all group skill or the average number of lesser outdoorsman skill and higher outdoorsman skill from group members?

2. What is the influence in numbers according to the type of terrain you are crossing? You have less outdoorsman skill when travelling in mountains, city ruins or desert or it only affects to movement speed?

3. About outdoorsman again, it affects in some way to the chance to be found or to find someone in a random encounter? Affects the chance to find an abandoned car?

4. How does barter skill and reputation affects in numbers to the base price of an object when you are buying or selling it? Does reputation number affect or it's only the reputation status (liked, hated, accepted, ... ) the one who affect?

5. When someone steals you, can you hit him inside a guarded city? Even if you don't see any message in your log but you see how your items in the inventory are going away.

6. Does the random formula works fine in Fallout scripts? I've noticed that many fails and criticals come many times together, even if your chance is 95%. For example, with 95% hit chance, failing 3 or 4 consecutive times and then score 3 or 4 consecutive criticals. I remember to have the same perception in the old Fallout 1 and 2 too.

7. How critical chance affects to a burst attack? It's calculated in every bullet or it increases the number of the total damage previously calculated? I think it's the second option, but I can't be sure.

Thanks in advanced.






Title: Re: General Questions / Answers
Post by: Vanadiss on April 08, 2015, 05:15:29 pm
I. The leader's skill.
II. Certain terrain affects your speed, Outdoorsman skill and some perks decrease the penalty.
III. Affects chance to be forced into an encounter. More Outdoorsman = more possibilities of choice.
IV. Still got no need to make a trader/speecher character. Sorry, I can't answer.
5. You can't shoot him anyway. Guards will kill you if you just try [miss = still attacking]. If he fails - Guards from the city will go for you, wherever you are. Kinda weird when they hear you stealing in a toilet, but at least justice's here.
BUT if he succeeds - You still can't do it. Guards will punish you for trying to kill him [even as revenge]. You either have to be careful or just never carry much in crowded cities [New Reno, Hub, Broken Hills, NCR].
6. Dunno, also happens to me to have a fail series, even with high luck.
7. Each bullet has its' individual chance of scoring a critical hit.
Title: Re: General Questions / Answers
Post by: Beer on April 08, 2015, 06:14:22 pm
In a party the person with highest outdoors skill is used. It will say you warned the party leader about an encounter.
Title: Re: General Questions / Answers
Post by: Corosive on April 08, 2015, 11:27:58 pm

Hi there. I have some questions about game mechanics that I couldn't solve by trial and error or searching on internet. I apologize in advanced if I'm not expressing correctly. Here they go:

1. What is the outdoorsman skill used when you are travelling in group? The leader's outdoorsman skill, some kind of average made by all group skill or the average number of lesser outdoorsman skill and higher outdoorsman skill from group members?
Highest member decides the % used. So X friend has 300 outdoors. Your party travels with 300%.

2. What is the influence in numbers according to the type of terrain you are crossing? You have less outdoorsman skill when travelling in mountains, city ruins or desert or it only affects to movement speed?
Simply affects travel speed, I believe

3. About outdoorsman again, it affects in some way to the chance to be found or to find someone in a random encounter? Affects the chance to find an abandoned car?
Everything is random or situational. If X player is at X spot you have a chance of bumping into each other. Higher outdoors allows you to find them first

4. How does barter skill and reputation affects in numbers to the base price of an object when you are buying or selling it? Does reputation number affect or it's only the reputation status (liked, hated, accepted, ... ) the one who affect?
Higher barter + rep in town increase prices

5. When someone steals you, can you hit him inside a guarded city? Even if you don't see any message in your log but you see how your items in the inventory are going away.
If someone does steal something from you, and the guards do nothing. You are free to kill that player in town until they've died once. I believe... If X player steals from you, but runs off, and dies. You can't kill them again... Unless you can, but once, since they're guilty of stealing from you and you didn't deal punishment

6. Does the random formula works fine in Fallout scripts? I've noticed that many fails and criticals come many times together, even if your chance is 95%. For example, with 95% hit chance, failing 3 or 4 consecutive times and then score 3 or 4 consecutive criticals. I remember to have the same perception in the old Fallout 1 and 2 too.
Nothing is perfect. You can still critical fail, it's just rare. Hence why 95% instead of 100%

7. How critical chance affects to a burst attack? It's calculated in every bullet or it increases the number of the total damage previously calculated? I think it's the second option, but I can't be sure.
Every bullet makes a check. If your weapon fires more bullets than X gun, then that gun will do more critical damage. P90 can do like 300 damage a hit easily.


Thanks in advanced.


I might be wrong.
Title: Re: General Questions / Answers
Post by: Johnny on April 08, 2015, 11:54:26 pm
1. The member in your party that have highest outdorsman will count. Travel speed is the one of the leader.

2.No clues

3.I believe you encounter someone if he is already in an encounter not in worldmap. Exemple: RoleplayerA is farming radtoads in turnbased, RoleplayerB goes nearby and has a chance to encounter him. If both players travel in the same square nothing happen i believe.

4.No ideas

5.You cannot shoot anybody unless he has negative reputation in a guarded city ( HUB, JUnktown, San fransisco, Gunrunners, Adytum and maybe some others) or guards will automatically shoot you

6.Critical fails and hits seems to happen very randomly, critical failures happen mostly with bad luck but in chains well its just pure randomness. I know you have a hidden bonus depending on your chances to hit that is added to your general critical chances.

7.Each bullet have a chance to crit but a certain amount have to crit for the engine to make a roll and the whole burst counts as critical.
Thats how you get those 300 dmg burst ( damage X1.5 according to the critical table ) and 90-120 normal. Im pretty sure the whole burst is counted as critical not each bullets.
If you have the power to change this it would be cool i prefer fo2 system where each bullet that crits get its own roll and its specified in the log.
The critical hit table need a serious change corosive especially for the torso where we have X1.5 damage immedialty, it should be progressive like this:
roll 0-20    dmg 1.25
roll 20-40   dmg 1.5
and so on.. and of course no ko on torso.

Here is current crit table for you to check out:

(http://s4.postimg.org/n72kda03h/2lvhdsy.jpg)
Title: Re: General Questions / Answers
Post by: Ina Blackwood on April 09, 2015, 01:14:13 am
Many thanks to all for the answers. About criticals...

Quote
Thats how you get those 300 dmg burst ( damage X3 according to the critical table wich is retarded) and 90-120 normal. Im pretty sure the whole burst is counted as critical not each bullets.
If you have the power to change this it would be cool i prefer fo2 system where each bullet that crits get its own roll and its specified in the log. The critical hit table need a serious change corosive especially for the torso where we have X1.5 damage immedialty, it should be progressive like this:

...burst is an unaimed attack, so its bullets can't score x3 dmg according to the table. And aiming torso have at least a x3 dmg increase not a x1.5. It's the critical table right?

About stealing, i think that I'll grind a stealer to try it... yes, only to try it ;D

Title: Re: General Questions / Answers
Post by: Johnny on April 09, 2015, 05:43:12 am
Many thanks to all for the answers. About criticals...
...burst is an unaimed attack, so its bullets can't score x3 dmg according to the table. And aiming torso have at least a x3 dmg increase not a x1.5. It's the critical table right?

About stealing, i think that I'll grind a stealer to try it... yes, only to try it ;D

Yes my bad youre right  ;) its 1.5
Title: Re: General Questions / Answers
Post by: Troll on April 09, 2015, 02:56:55 pm
Quote
7.Each bullet have a chance to crit but a certain amount have to crit for the engine to make a roll and the whole burst counts as critical.
Thats how you get those 300 dmg burst ( damage X1.5 according to the critical table ) and 90-120 normal. Im pretty sure the whole burst is counted as critical not each bullets.
If you have the power to change this it would be cool i prefer fo2 system where each bullet that crits get its own roll and its specified in the log.
The critical hit table need a serious change corosive especially for the torso where we have X1.5 damage immedialty, it should be progressive like this:
roll 0-20    dmg 1.25
roll 20-40   dmg 1.5
and so on.. and of course no ko on torso.

Not quite exactly, I asked mojuk not that long ago about bursting mechanics and that's what he explained to me:
First, the burst get a crit chance roll. If that crit chance roll succeds, 80% of hitting bullets will be automatically be upgraded to critical hit, and a single crit power roll will apply to all the bullets, wich is x1,5 damage or x2 KD/KD (that's why better criticals can help for bursting). The remaining 20% bullets still have a chance to score a critical hit, with the damage multiplier rolled in crit power. Log will display "critically hit".
If the crit chance roll fails, then each bullet has a chance to score critical, but the damage will only be x1,5 and don't expect any effects. Also no more than 70% of the burst will be critical. If, by some extreme luck, you would score more than 70% critical hits, then whats above 70% will be downgraded to normal non critical hit. The log won't display "critically hit", even if more than half the bullets score crit.

Thats why you can have critical bursts that deal around twice the average damage, even more if you have lucky damage rolls. And also KD and KO effect that aren't rolled, but automatic. Only protection against such KD/KO are stonewall and man of steel. Stonewall will reduce KD chance by 90% and KO chance by 50% and man of steel decreases the critpower mod just enough to make it impossible to a burster with better critical to score a KO with a regular weapon, if you wear at least a combat armor.
Title: Re: General Questions / Answers
Post by: Johnny on April 11, 2015, 09:12:29 am
...

So i tested this

Tested with a p90 on two separate character one with 3% the other with 25% crit chances.

3%  crit char
Spoiler: show
• AvengerIsCool was hit for 46 hit points.
11:32:51 • AvengerIsCool was hit for 50 hit points.
11:32:54 • AvengerIsCool was hit for 60 hit points.
11:32:58 • AvengerIsCool was hit for 60 hit points.
11:33:25 • AvengerIsCool was hit for 50 hit points.
11:33:26 • AvengerIsCool was hit for 56 hit points.
11:33:30 • AvengerIsCool was hit for 57 hit points.
11:33:40 • AvengerIsCool was hit for 34 hit points.
11:33:44 • AvengerIsCool was hit for 53 hit points.
11:33:47 • AvengerIsCool was hit for 48 hit points.
11:33:50 • AvengerIsCool was hit for 52 hit points.
11:33:53 • AvengerIsCool was hit for 50 hit points.
11:34:04 • AvengerIsCool was hit for 54 hit points.
11:34:05 • AvengerIsCool was hit for 52 hit points.
11:34:09 • AvengerIsCool was hit for 61 hit points.
11:34:17 • AvengerIsCool was hit for 49 hit points.
11:34:21 • AvengerIsCool was hit for 61 hit points.
11:34:25 • AvengerIsCool was hit for 60 hit points.
11:34:32 • AvengerIsCool was hit for 56 hit points.
11:34:33 • AvengerIsCool was hit for 21 hit points.
11:34:43 • AvengerIsCool was hit for 56 hit points.
11:34:45 • AvengerIsCool was hit for 65 hit points.
11:34:48 • AvengerIsCool was hit for 57 hit points.
11:34:52 • AvengerIsCool was hit for 59 hit points.
11:35:06 • AvengerIsCool was hit for 35 hit points.
11:35:07 • AvengerIsCool was hit for 55 hit points.
11:35:11 • AvengerIsCool was hit for 57 hit points.
11:35:14 • AvengerIsCool was hit for 47 hit points.


Average of 52.17

25% crit char

Spoiler: show

11:36:10 • AvengerIsCool was hit for 72 hit points.
11:36:13 • AvengerIsCool was hit for 59 hit points.
11:36:23 • AvengerIsCool was hit for 52 hit points.
11:36:24 • AvengerIsCool was hit for 55 hit points.
11:36:32 • AvengerIsCool was hit for 59 hit points.
11:36:40 • AvengerIsCool was hit for 61 hit points.
11:36:41 • AvengerIsCool was hit for 68 hit points.
11:36:47 • AvengerIsCool was hit for 67 hit points.
11:37:02 • AvengerIsCool was hit for 59 hit points.
11:37:03 • AvengerIsCool was hit for 57 hit points.
11:37:08 • AvengerIsCool was hit for 50 hit points.
11:37:15 • AvengerIsCool was hit for 66 hit points.
11:37:17 • AvengerIsCool was hit for 55 hit points.
11:37:19 • AvengerIsCool was hit for 20 hit points.
11:37:28 • AvengerIsCool was hit for 51 hit points.
11:37:29 • AvengerIsCool was hit for 62 hit points.
11:37:32 • AvengerIsCool was hit for 40 hit points.
11:37:48 • AvengerIsCool was hit for 65 hit points.
11:37:52 • AvengerIsCool was hit for 54 hit points.
11:38:03 • AvengerIsCool was hit for 55 hit points.
11:38:11 • AvengerIsCool was hit for 42 hit points.
11:38:15 • AvengerIsCool was hit for 46 hit points.
11:38:23 • AvengerIsCool was hit for 78 hit points.
11:38:24 • AvengerIsCool was hit for 58 hit points.
11:38:27 • AvengerIsCool was hit for 66 hit points.
11:38:43 • AvengerIsCool was hit for 53 hit points.
11:38:44 • AvengerIsCool was hit for 58 hit points.
11:39:02 • AvengerIsCool was hit for 73 hit points.


Average 57.17 damage

So apparently you were right le troll there is a slight better damage with crit character so apparently each bullet got a chance to crit and do more damage.
Title: Re: General Questions / Answers
Post by: Vanadiss on April 12, 2015, 02:25:19 am
After I'll set up my tent in this zone, will it stay there? I mean, after the setting up process, will this house be in my tent location?
(http://puu.sh/hawTD/fdff25d2a5.png)
Title: Re: General Questions / Answers
Post by: Corosive on April 12, 2015, 02:51:36 am
After I'll set up my tent in this zone, will it stay there? I mean, after the setting up process, will this house be in my tent location?
(http://puu.sh/hawTD/fdff25d2a5.png)

Nope, there's only a few hard coded tent maps.

Near water. Ruined Buildings. Desert.
Title: Re: General Questions / Answers
Post by: Iria on April 24, 2015, 09:43:17 am
The question I am in special enc. Ruined Military Bunker and I got to the bunker, I'm at computers near the reactors and "talked" to have one of them and wrote me in green, as I click on it again - all working fine, I understand that no generator. 2 works, but as I approach the elevator to return to the lower levels, it says that I still have the elevator doors are without power, some ideas of what to do next or how to make it work?
Title: Re: General Questions / Answers
Post by: Johnny on April 24, 2015, 10:08:06 am
The question I am in special enc. Ruined Military Bunker and I got to the bunker, I'm at computers near the reactors and "talked" to have one of them and wrote me in green, as I click on it again - all working fine, I understand that no generator. 2 works, but as I approach the elevator to return to the lower levels, it says that I still have the elevator doors are without power, some ideas of what to do next or how to make it work?

triqua made a vid about that
https://www.youtube.com/watch?v=MBIpEPmW2nQ
Title: Re: General Questions / Answers
Post by: Leim on April 26, 2015, 06:05:38 am
I've decided to maybe try this again after the wipe, but one thing that put me off was that: When running, I would sometimes walk.
Is there a fix to this?

Don't hold shift when clicking
Title: Re: General Questions / Answers
Post by: Johnny on April 26, 2015, 06:13:55 am
I've decided to maybe try this again after the wipe, but one thing that put me off was that: When running, I would sometimes walk.
Is there a fix to this?

In Fonline folder you have a CFG file called "Fonline", open it with notepad and copy paste this line at the end of it.
DoubleClickTime = 1
Title: Re: General Questions / Answers
Post by: False on April 27, 2015, 04:16:44 am
I figured it out, when I click on the same hex twice I walk instead of run. If there is no fix for this, then I guess I could get used to it.

There's no fix available for something that doesn't require fixing.

Click once. Not twice. Problem solved.
Double clicking to walk is an intentional feature.
Title: Re: General Questions / Answers
Post by: False on April 27, 2015, 04:25:33 am
Ah, figured that guess I played too much on a certain other server. I'll probably stay here after the wipe though.

In that case welcome aboard, and I apologize for my condescending tone.
Title: Re: General Questions / Answers
Post by: Beer on April 27, 2015, 06:42:13 pm
There is a fix for this. Look at
I've decided to maybe try this again after the wipe, but one thing that put me off was that: When running, I would sometimes walk.
Is there a fix to this?

In Fonline folder you have a CFG file called "Fonline", open it with notepad and copy paste this line at the end of it.
DoubleClickTime = 1
Title: Re: General Questions / Answers
Post by: Mad Matt on April 28, 2015, 02:30:04 pm
Hi guys, is there anyone who knows that One-Hander trait gives +5 flat damage or not?
Title: Re: General Questions / Answers
Post by: mojuk on April 28, 2015, 02:35:03 pm
Hi guys, is there anyone who knows that One-Hander trait gives +5 flat damage or not?
It doesn't. Living Anatomy and Fast Shot give +5 flat damage, Heavy Handed +2.
Title: Re: General Questions / Answers
Post by: Mad Matt on April 28, 2015, 02:36:55 pm
Thx a lot.
Title: Re: General Questions / Answers
Post by: James on May 01, 2015, 06:05:39 am
There is a fix for this. Look at
I've decided to maybe try this again after the wipe, but one thing that put me off was that: When running, I would sometimes walk.
Is there a fix to this?

In Fonline folder you have a CFG file called "Fonline", open it with notepad and copy paste this line at the end of it.
DoubleClickTime = 1

Thanks!
Title: Re: General Questions / Answers
Post by: KajDarkwind on May 01, 2015, 11:44:45 pm
Hi. I have an important question. I've tried googling and looking around on the forums, but I can't seem to find a definitive answer. I apologize if this question has already been answered elsewhere.

Is dual-logging allowed? If so, are there rules about dual logging? Somewhere I read it was only against the rules for PvP (non-reliable source.) Thanks.
Title: Re: General Questions / Answers
Post by: Dream Collector on May 02, 2015, 12:48:29 pm
Hello,
can you exactly show where can I find enounters with proper trees to cut ? All the time I find apple trees or trees that cannot be cutted.
Title: Re: General Questions / Answers
Post by: Jake on May 02, 2015, 01:59:23 pm
Hello,
can you exactly show where can I find enounters with proper trees to cut ? All the time I find apple trees or trees that cannot be cutted.

Just keep entering enc in the mountains north from hub or west from ncr or north from boneyard. You will find trees to cut without problems.
Title: Re: General Questions / Answers
Post by: KajDarkwind on May 02, 2015, 08:17:21 pm
Another easy place to find trees (and less dangerous) is just outside necropolis in the areas that look like ruined cities. No chance of running into super mutants there.
Title: Re: General Questions / Answers
Post by: Petrolz on May 02, 2015, 09:12:32 pm
I cut them south of junktown quarry in first two grids :)
Title: Re: General Questions / Answers
Post by: donlol on May 02, 2015, 09:30:32 pm
Hey, was something changed regarding recruiting of the companions? I have 103 pp and exactly 12th lvl and I can't recruit them. I suspect it's because i have 1 int, since the dialogues usually end with sth like "I feels sorry for your parents" and all i can say is "me smart!", but i can't see anywhere that a higher int is a requirement - not on the forums, not on the wiki, and not in the changelogs. Any thoughts?
Title: Re: General Questions / Answers
Post by: Strike on May 02, 2015, 09:33:20 pm
I know how you feel donlol, I really hate it when you need intelligence to recruit companions. You can use mentats, to increase your Intelligence and Charisma and then recruit companions.

I think you need 4 intelligence to talk with companions and recruit them (+ other requirements)
Title: Re: General Questions / Answers
Post by: donlol on May 02, 2015, 09:34:49 pm
But is there a specific, exact requirement? Is 3 enough? Is 4?

Edit: got ninja'd ;p Still, if anyone got and exact and certain answer to this I'd be grateful.
Title: Re: General Questions / Answers
Post by: Strike on May 02, 2015, 09:36:57 pm
But is there a specific, exact requirement? Is 3 enough? Is 4?
My character had 2 Intelligence, and I used mentats (+2 Intelligence and +2 Charisma) and I was able to recruit companion.

I think that Intelligence requirement is stupid, as there are other requirements too which should be enough.
Title: Re: General Questions / Answers
Post by: donlol on May 02, 2015, 10:00:44 pm
But is there a specific, exact requirement? Is 3 enough? Is 4?
My character had 2 Intelligence, and I used mentats (+2 Intelligence and +2 Charisma) and I was able to recruit companion.

I think that Intelligence requirement is stupid, as there are other requirements too which should be enough.

All right then, thanks for the help. I'll look around for mentats and see if 3 int is enough. If not, then it's time to bust out a new character :D

Edit: Found mentats, 3 int is not enough - I still have only "retarded" options in the dialogue window. So, it seems like the requirements to recruit companions are: 100 available pp, 12 level and - what is not mentioned by anyone - 4 intelligence.
Except by me.
I'm special.
:(
Title: Re: General Questions / Answers
Post by: Mad Matt on May 03, 2015, 11:54:31 am
Maybe you need +1 Int. jacket? I can sell you one, pal  :)
Title: Re: General Questions / Answers
Post by: Uma on May 03, 2015, 05:31:11 pm
BROTHERS !!!

Who do I need to speak with to get the faster healing support perk? I spoke with every single doctor in SF with no results.
Do I need CHA?

Love you :)
Title: Re: General Questions / Answers
Post by: Strike on May 03, 2015, 06:51:54 pm
http://www.fonline-reloaded.net/wiki/index.php?title=Dr._Fung (http://www.fonline-reloaded.net/wiki/index.php?title=Dr._Fung)

If you meet the requirements, then there should be a dialog option with [Faster Healing] which will let you get support perk.
Title: Re: General Questions / Answers
Post by: MarcoESP on May 07, 2015, 04:28:59 pm
Is strength also important for knockdown even if you dont have stonewall?
i mean if i have a character with 5S can resist the same that with 8S (without stonewall perk)

thanks
Title: Re: General Questions / Answers
Post by: BB. on May 10, 2015, 02:49:19 am
I would like to make range of weapon (W hotkey) on by default (just like f.e. "Fog=1"). Does anyone know what should I type into my FOnline2238.cfg file to do that?
Title: Re: General Questions / Answers
Post by: MarcoESP on May 13, 2015, 01:58:45 pm
Is the same dmg a weapon with 20% of condition that another one with 100%/100% ?
Title: Re: General Questions / Answers
Post by: Kaaon on May 13, 2015, 02:05:12 pm
Is the same dmg a weapon with 20% of condition that another one with 100%/100% ?
yes, damage of weapons is not depending on their condition
condition of weapons affect chance to get critical miss

http://www.fonline-reloaded.net/wiki/index.php?title=Critical_miss (http://www.fonline-reloaded.net/wiki/index.php?title=Critical_miss)
Title: Re: General Questions / Answers
Post by: Niner on May 14, 2015, 03:05:39 am
Question: How do I re-roll or delete my character? I've decide I want to go Melee XD
Title: Re: General Questions / Answers
Post by: Crazeddoctor on May 14, 2015, 03:10:18 am
Question: How do I re-roll or delete my character? I've decide I want to go Melee XD

have 10,000 caps in inventory and do

~deleteself password( yours )

If you want to save that tent, put the map on an alt and save it. Tents will NOT dissapear
Title: Re: General Questions / Answers
Post by: Niner on May 14, 2015, 03:17:48 am
Thank you sir.
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on May 16, 2015, 07:19:00 am
Someone wanna level my characters?  :D
Title: Re: General Questions / Answers
Post by: Furion on May 18, 2015, 09:41:39 am
I have a question regarding skill books. I know that we're limited to 10 books per skill, but I'm wondering if the books can raise a skill above 100? If I recall correctly, you couldn't raise skills above 100 with books in fallout 2. Is that the case here as well, or would it be possible to raise for example the science skill from 65% to 125% using books?
Title: Re: General Questions / Answers
Post by: Moep on May 18, 2015, 09:44:15 am
I have a question regarding skill books. I know that we're limited to 10 books per skill, but I'm wondering if the books can raise a skill above 100? If I recall correctly, you couldn't raise skills above 100 with books in fallout 2. Is that the case here as well, or would it be possible to raise for example the science skill from 65% to 125% using books?

I recently tried that, you can raise above 100 but the points you get are fewer of course
Title: Re: General Questions / Answers
Post by: Furion on May 18, 2015, 09:51:03 am
I recently tried that, you can raise above 100 but the points you get are fewer of course
Thank you for the quick reply. So I assume that you'll end up with the same final skill point value from the books whether you use the books like I suggested in my earlier post, or if you use them immediately without putting any points into the skill?
Title: Re: General Questions / Answers
Post by: Moep on May 18, 2015, 10:00:35 am
i would assume that. If i dont err I got like 3 points above 100. Below it was 6 or something. Well Maybe I can check that again

edit: so I just tried this

science book use when I had 95 got 101
next book I got 104
Title: Re: General Questions / Answers
Post by: Mad Matt on May 18, 2015, 10:14:34 am
You get 6skillpoints per book. Remember only after 100% skill you invest 2 skillpoints per 1%, 3 per 1% after 125 etc.
So you get six skillpoints not percent in skill. Just like adding normal skillpoints from level
Title: Re: General Questions / Answers
Post by: Furion on May 18, 2015, 12:08:30 pm
Got it, thank you for the clarification.
Title: Re: General Questions / Answers
Post by: salty_captain on May 20, 2015, 03:54:06 pm
10 st is 95% knockdown resist? This does not apply to grenade launcher?
Title: Re: General Questions / Answers
Post by: BB. on May 20, 2015, 04:04:33 pm
10 st is 95% knockdown resist? This does not apply to grenade launcher?
10st = 80%
http://www.fonline-reloaded.net/wiki/index.php?title=Stonewall
Applies to grenade launcher.
Title: Re: General Questions / Answers
Post by: salty_captain on May 20, 2015, 04:21:17 pm
ok thx, in hinkly ss are allowed or no?
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on May 20, 2015, 04:57:24 pm
ok thx, in hinkly ss are allowed or no?
You get 3 SS when you spawn in the arena I believe
Title: Re: General Questions / Answers
Post by: Furion on May 21, 2015, 08:19:01 am
I was wondering, how long is one in-game hour in real time?

EDIT: Second question. Is luck important for defensive purposes in PVE, or are the points better spent elsewhere when not making a crit character?
Title: Re: General Questions / Answers
Post by: Wind_Drift on May 21, 2015, 12:44:19 pm
I was wondering, how long is one in-game hour in real time?

EDIT: Second question. Is luck important for defensive purposes in PVE, or are the points better spent elsewhere when not making a crit character?

High LK will help avoid bypass on critical hits. It will also play a role in critical miss rolls.
Title: Re: General Questions / Answers
Post by: Mad Matt on May 21, 2015, 07:20:27 pm
Okay, I was just wondering...if we cannot make any aimed attacks with grenades, bazookas, Gr.Launchers and Flamers....is there any use in helmets with fire and explode resistance and threshold?
Title: Re: General Questions / Answers
Post by: Troll on May 27, 2015, 08:45:14 am
Explode DT/DR is completely useless on helmets, but fire "can" help, in the case someone shoots you in the head with a solar scorcher. Tesla has very low fire DR btw.
Title: Re: General Questions / Answers
Post by: Mad Matt on May 27, 2015, 12:46:32 pm
So only solar can do aimed fire dmg. Thx Le Troll, you're the boss  ;)
Title: Re: General Questions / Answers
Post by: Troll on May 27, 2015, 02:21:07 pm
About solar scorcher, for those who like that weapon:
-pyromaniac works the same way than with the flamer, +20 flat damage with each perk
-these +20 flat damage aren't reduced by armor, like fast shot damage
-crit multiplier only takes weapon damage into account, then, after armor reduce damage, perk flat damage are added
Wich means:
scorcher+fast shot+BROF+pyromaniac x2=65 damage for 2 AP on CA
10 AP spent=325 damage
Even a 12 AP tank cannot overstim that.
Title: Re: General Questions / Answers
Post by: Mad Matt on May 27, 2015, 03:52:07 pm
It can be quiet funny build...Solar Scorcher on longer distance and for close combat adv. flamer...funny thing, time to make some Pyro Char.  8)
Title: Re: General Questions / Answers
Post by: Necromaniac on May 27, 2015, 11:58:25 pm
Is there any perk/notification in character menu of joining the mordino family? Because I failed and don't want to miss this. And is there a chance to replay this quest?
Title: Re: General Questions / Answers
Post by: Mad Matt on May 28, 2015, 11:44:38 am
Is there any way to find out how much I need to wait until repeatable quest will be available for me again? For example Gun Runners Delivery Quest?
Title: Re: General Questions / Answers
Post by: Necromaniac on May 28, 2015, 01:05:34 pm
Yes, wiki.
Title: Re: General Questions / Answers
Post by: Mad Matt on May 28, 2015, 04:19:08 pm
I know about info on Wiki, just asking if there is some counter or will be added in let's say pipboy.
Title: Re: General Questions / Answers
Post by: salty_captain on May 29, 2015, 06:32:21 pm
brd work with gatling?
Title: Re: General Questions / Answers
Post by: Necromaniac on May 31, 2015, 06:19:02 pm
How to mark everyone on red in namecolorizing file?
Title: Re: General Questions / Answers
Post by: zinthos on May 31, 2015, 06:55:28 pm
brd work with gatling?
afaik it does, howewer it must not make such great difference since it only fires 10 bullets.

How to mark everyone on red in namecolorizing file?
use * instead of name
Title: Re: General Questions / Answers
Post by: Flre on June 05, 2015, 01:54:48 pm
Hello, i got this after downloading the client. Any thoughts what does it mean ?

(http://i.imgur.com/oHZ1oMY.jpg)
Title: Re: General Questions / Answers
Post by: Troll on June 05, 2015, 02:05:50 pm
Yup, I had the same recently: "Couln't load sprite blablabla"
Title: Re: General Questions / Answers
Post by: drot on June 05, 2015, 02:11:57 pm
Run updater.
Title: Re: General Questions / Answers
Post by: Mad Matt on June 06, 2015, 08:19:21 pm
How is it finally done? Taking Mentats, Psycho, Buffout or Jet don't have any chance to make me addicted to them? I have char. without Chem. Reliant or Chem.Resistant Traits.
Title: Re: General Questions / Answers
Post by: Leoho on June 09, 2015, 03:43:54 pm
Long time since I played. Can someone give me a quick rundown of what each trader buys? How do caravans work now? I remember that before anyone could enter a caravan at a certain time in some cities, but idk how it works now.

Thanks.
Title: Re: General Questions / Answers
Post by: zinthos on June 09, 2015, 04:49:37 pm
Long time since I played. Can someone give me a quick rundown of what each trader buys? How do caravans work now? I remember that before anyone could enter a caravan at a certain time in some cities, but idk how it works now.

Thanks.
check this table to see what each merhcants sells and accepts
http://www.fonline-reloaded.net/wiki/index.php?title=Merchants

caravans work the same way except that the leader will only shoot you if you kill someone and special enemies are much easier to kill now
Title: Re: General Questions / Answers
Post by: AreGays on June 10, 2015, 12:47:33 am
Merchants on wiki are fucked up. Dont get your hopes up  :facepalm
Title: Re: General Questions / Answers
Post by: Leoho on June 10, 2015, 11:05:59 pm
At least somebody know a npc that buys gib weapons or armors?
Title: Re: General Questions / Answers
Post by: jasoncowboy on June 14, 2015, 11:06:39 am
Just read wiki about slavery, and it said that i can capture brahmin to make it go with me :D. Question is how do i do that :D? can someone enlighten me please? :)
Title: Re: General Questions / Answers
Post by: zinthos on June 14, 2015, 11:28:09 am
Just read wiki about slavery, and it said that i can capture brahmin to make it go with me :D. Question is how do i do that :D? can someone enlighten me please? :)
use rope on brahmin, it will attack you but after a lot of tries you can capture it.
Title: Re: General Questions / Answers
Post by: jasoncowboy on June 15, 2015, 11:42:12 am
Been trying to look for Tamira in New reno gas station, but couldn't find her. Anyone knows where she is?
Title: Re: General Questions / Answers
Post by: zinthos on June 15, 2015, 12:13:35 pm
Been trying to look for Tamira in New reno gas station, but couldn't find her. Anyone knows where she is?
cause its not in reno (http://www.fonline-reloaded.net/wiki/index.php?title=Gordon%27s_Gas_Station)
Title: Re: General Questions / Answers
Post by: jasoncowboy on June 15, 2015, 12:35:11 pm
^: holy fuck my reading comprehension. Thanks so much zin, big love :-*!
Title: Re: General Questions / Answers
Post by: zinthos on June 15, 2015, 02:50:32 pm
since yesterday, i get 2000+ ping all the time and im barely able to login. all other games working fine, ~50 ping, even checked speedtest and everyting is ok. i tried switching routers, redownloading client, disabling firewall, virus scanner, and im not using proxy. someone can help me out pls
Title: Re: General Questions / Answers
Post by: jasoncowboy on June 15, 2015, 03:01:50 pm
Don't know if i did something to the config but my chat ingame all typed out to russian characters. Does anyone know why?
Title: Re: General Questions / Answers
Post by: DocAN on June 15, 2015, 05:18:30 pm
Don't know if i did something to the config but my chat ingame all typed out to russian characters. Does anyone know why?

Ctrl+shift
Title: Re: General Questions / Answers
Post by: jasoncowboy on June 16, 2015, 12:34:42 am
^ thank you :D. Does anyone know how to quickly transfer all your item from you to the brahmin rather than just drag and drop? I know how to do it vice versa (ctrl + D and ctrl + g with brahmin all drop).
Title: Re: General Questions / Answers
Post by: stachi on June 17, 2015, 07:25:12 am
Question: Companions can't attack players. Can Mercs attack players?
2. question: What to do to don't have companions anymore.  have 3 now.
Title: Re: General Questions / Answers
Post by: Troll on June 18, 2015, 03:51:24 pm
There is a command for that
~disbandparty
if i remember well
Title: Re: General Questions / Answers
Post by: Fun Fest on July 01, 2015, 04:01:00 am
Title: Re: General Questions / Answers
Post by: gauvaran on July 01, 2015, 04:18:38 am
  • How does perk selection work after you read a book of achievement?
--> You have to read the book step by steep (have to read again each level until the max level reached)
So you have a chance to select perks at each level
  • Do you have to be level 1 to read a book of achievement?
--> Yes
  • What happens when you read (skill) books with a skill over 100%?
-> Read a skill book = spend 6 points of SP,  100% + 1 book = 103% (if not tagged)
[/list]
Title: Re: General Questions / Answers
Post by: Fun Fest on July 01, 2015, 09:38:05 pm
Why do I heal by 28 HP periodically if my healing rate is only 12?

Edit: nvm, I figured it out. A healing rate of 12 means 12% of your hp, not 12 hp.
Title: Re: General Questions / Answers
Post by: Ion Cannon on July 02, 2015, 11:47:33 pm
My friend got problem with bindings, excatly with config.
I gave him a "ready-to-go" config file but it doesn't work, also the config tool is shitting somehow and I have no idea how to help him.
Making those binding one by one doesn't work either.
Title: Re: General Questions / Answers
Post by: Zaknofein on July 03, 2015, 11:58:28 am
Was advanced workbench deleted from gun runners fortress?
Title: Re: General Questions / Answers
Post by: Mad Matt on July 03, 2015, 12:03:00 pm
Nope, it only looks like tables with some stuff.
Title: Re: General Questions / Answers
Post by: Zaknofein on July 03, 2015, 02:19:47 pm
Nope, it only looks like tables with some stuff.
Big thx!
Title: Re: General Questions / Answers
Post by: Henry on July 03, 2015, 09:09:58 pm
3. Reading a Skill Book (up to 10 each max) boosts that skill by 6 Skill Points. For untagged skills under 100, that means 6% per book. For untagged skills over 101, it means less than 6% according to the same mechanics that rule Skill Points any other time.
Title: Re: General Questions / Answers
Post by: Ion Cannon on July 06, 2015, 12:35:04 pm
I'm just curious about private mines, I've got one for like a day, already got there 8 slaves and it's not bugging, and I need to drop sources every 4 hours. The thing is all they mine is basically HQ Iron Ore, and some minor other ores, the ratio is like 5:1 to other resources.
The question is : Are those resources based randomly or are set on the location spawn or depend on the mine purchase location?
I've got it next to Klamath.
Title: Re: General Questions / Answers
Post by: Mad Matt on July 14, 2015, 04:57:31 am
For what I've know it's pure RNG.
Title: Re: General Questions / Answers
Post by: Zioko on July 16, 2015, 03:36:45 am
Does Fonline Reloaded have a hacker problem? These dudes from Russia keep killing me- from insane distances. One other guy was on the map with me and a friend, coming from top spawn. I was at east spawn, my friend tells me to run via Steam due to some jerk shooting him and looting his corpse. While his corpse is still being looted, I take 200ish damage and die. 30 seconds later, this russian fellow, the same one who killed my friend, loots mine. How could he kill me through walls and across the map?
Title: Re: General Questions / Answers
Post by: favorite on July 16, 2015, 03:52:02 am
you have lag's
Title: Re: General Questions / Answers
Post by: Zioko on July 16, 2015, 04:09:52 am
you have lag's
It was turn based after my friend got shot, so that still doesn't make sense.
Title: Re: General Questions / Answers
Post by: Gooseberry on July 16, 2015, 08:45:13 am
you have lag's
It was turn based after my friend got shot, so that still doesn't make sense.

A sniper rifle has 50 hexes range
A laser rifle has 45 (47) range
A gatling laser has 40 hexes range
an avenger minigun has 35 hexes range

Those are the most common weapons you can meet. And they all happen to have quite some range.
Fonline does not have hackers as far as I know. I have however seen people that have insane amounts of AP in TB. That can be explained by either sequence fuckery (two turns) or by simply being a TB build: A good and well geared TB build has 16ap to shoot and (bonus move) 18ap to walk, it's scary I know.

Alternatively, it was his buddy a sneaker that shot you.

Take your pick.
Title: Re: General Questions / Answers
Post by: Henry on July 24, 2015, 01:57:21 am
Too many Action Points might mean someone used cookies. (I assume those still work).

Can someone please explain how to get Homesteaders? Info is lacking on the wiki. I have 5k caps in slot 1/2, CH 4 and IN 10 on drugs and still don't get the dialogue option.
Title: Re: General Questions / Answers
Post by: Kaaon on July 24, 2015, 02:36:35 am
Too many Action Points might mean someone used cookies. (I assume those still work).

Quote from: wipe chanelog
- Cookies changed to generic food that heals a small amount of HP
&
http://forum.fonline-reloaded.net/index.php?topic=7226.msg55988#msg55988 (http://forum.fonline-reloaded.net/index.php?topic=7226.msg55988#msg55988)
Title: Re: General Questions / Answers
Post by: Joe Lavender on July 27, 2015, 02:46:03 pm
I checked on the wiki page and I can't find my answer. Where can I get 7.62 ammo?
Title: Re: General Questions / Answers
Post by: Kaaon on July 27, 2015, 04:28:20 pm
I checked on the wiki page and I can't find my answer. Where can I get 7.62 ammo?
easiest way to get alot of 7.62mm ammo is to craft it, it requires only basic materials (minerals/iron ore) which you can get easily in high amounts by digging in public guarded mines, you also need profession big guns level 1 to craft it (check wiki, professions)
Title: Re: General Questions / Answers
Post by: Mad Matt on July 27, 2015, 04:42:24 pm
I checked on the wiki page and I can't find my answer. Where can I get 7.62 ammo?
Small guns gunsmith gives you ability to craft it too, if you are strong you can farm it on NCR Army, or if you are weaker hunt down Riders between Brokken Hills and Vault City, good luck. Pal
Title: Re: General Questions / Answers
Post by: Joe Lavender on July 27, 2015, 09:00:57 pm
Perfect, thank you both for the help. I think I'll just have to put some points into repair to get a profession.
Title: Re: General Questions / Answers
Post by: Yuno-Gasai on July 31, 2015, 12:55:33 am
Motion Sensors still spawn in City ruin encounters?
Title: Re: General Questions / Answers
Post by: Kaaon on July 31, 2015, 12:56:59 am
Motion Sensors still spawn in City ruin encounters?
if you mean their footlockers, yes
Title: Re: General Questions / Answers
Post by: cthulchu on August 18, 2015, 04:46:57 am
Hi folks!

How do you solve the incredibly annoying problem of the tiny UI on big screens? I can play relaxed until I open my bloody inventory. Everything there is so very small. My eyes are in pain when I try working with it.

Thanks!
Title: Re: General Questions / Answers
Post by: Mad Matt on August 18, 2015, 01:31:55 pm
Change resolution or something...what's your deskopt resolution? Maybe change it while playing?
Title: Re: General Questions / Answers
Post by: cthulchu on August 18, 2015, 04:19:21 pm
1920*1080

No, changing resolution is not the answer :( I like when I can see the whole map on one screen by default. It's very comfortable.
Title: Re: General Questions / Answers
Post by: superschokokeks on August 18, 2015, 06:24:12 pm
Which is better to farm xp? Craft without private mines/slavery or killing stuff?
And If I want to kill npcs (animals/centaurs/alien/humans), which weapon should I use, that I can craft with profession lvl 1?

thanks in advance
Title: Re: General Questions / Answers
Post by: Kaaon on August 18, 2015, 06:27:30 pm
Which is better to farm xp? Craft without private mines/slavery or killing stuff?
And If I want to kill npcs (animals/centaurs/alien/humans), which weapon should I use, that I can craft with profession lvl 1?

thanks in advance
from those two is probably centaurs/floaters better and best weapon for farming craftable with profession lvl 1 is M60 for sure
Title: Re: General Questions / Answers
Post by: superschokokeks on August 18, 2015, 06:33:14 pm
@Seki I knew I forget something. I have a sniper build, so I probably won't hit anything but I'll test it anyway.

Thx for advice
Title: Re: General Questions / Answers
Post by: Mad Matt on August 18, 2015, 06:53:24 pm
Depends which gun skill you tagged, or how high is it. In M60 case you will need 100% BG at least and 7 or 6 ST. Otherway you gonna shoot off your own arm  :D

If you use sniper build craft a lot of 5mm ammo and PM me on forum, I'll give you some Assaulf Rifles so you can easily shot down those Centaura and Floaters.
Title: Re: General Questions / Answers
Post by: cthulchu on August 19, 2015, 03:49:58 am
It looks like the Collect the Radscorpion Eggs quest is bugged.

I killed all the scorpions, but got only three eggs.

Is there a way to cancel a quest and start from scratch?
Title: Re: General Questions / Answers
Post by: Henry on August 19, 2015, 03:52:38 am
I have done that quest over 100 times and always get 8 eggs, every time. You need to search the rest of the dead scorpions.
Title: Re: General Questions / Answers
Post by: cthulchu on August 19, 2015, 04:20:41 am
I searched all of them. A few times, actually. I guess that's because sometimes their bodies were burnt. I used an energy weapon to kill them.

Does it mean I'm not gonna get the snakeater perk? hm... I guess I'll just complete the quest and pass extra eggs to the EW char.
Title: Re: General Questions / Answers
Post by: Mad Matt on August 19, 2015, 04:41:42 am
I had always 8 eggs too, and I done this quest many many times. If you want I can give you 3 or more, I have still some of them after completing this quest. Contact me via pm.
Title: Re: General Questions / Answers
Post by: cthulchu on August 19, 2015, 06:00:48 pm
Thanks, man, I got the eggs using my twink.
Title: Re: General Questions / Answers
Post by: zinthos on August 19, 2015, 06:04:33 pm
Hi folks!

How do you solve the incredibly annoying problem of the tiny UI on big screens? I can play relaxed until I open my bloody inventory. Everything there is so very small. My eyes are in pain when I try working with it.

Thanks!
you can try using a custom interface mod which supports higher resolutions like this: http://forum.fonline-reloaded.net/index.php?topic=32.msg58374#msg58374
Title: Re: General Questions / Answers
Post by: cthulchu on August 19, 2015, 06:14:59 pm
yeah. This is a very good advice, but I already use it.
It fixes lots of annoyances, but the UI is still smallish.
Title: Re: General Questions / Answers
Post by: Mad Matt on August 23, 2015, 09:12:45 pm
If I get somehow 2-3 NPCs with me and travell around the world, is it possible to have with them encounters from caravan in the same way as we have when travelling with 2+ other players?
Title: Re: General Questions / Answers
Post by: superschokokeks on August 30, 2015, 11:09:15 pm
Borderless window mode?
Is it possible? Config says no.
But is there a workaround?
Title: Re: General Questions / Answers
Post by: Troll on September 01, 2015, 05:24:54 pm
Yeah, make the window size exactly your resolution.
It will be same as fullscreen, but without the crash when reducing.
Title: Re: General Questions / Answers
Post by: superschokokeks on September 02, 2015, 11:27:15 am
That doesnt work. The window will have a bar at the top and no bar at the right. That mean I can't scroll to the right with the mouse and the  button is cut. I can't see important things then.
Title: Re: General Questions / Answers
Post by: Gooseberry on September 03, 2015, 05:46:13 pm
Does one hander give a hidden +5 damage bonus? And if this bonus is applied, can it be multiplied by critical hits?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 03, 2015, 06:20:14 pm
Does one hander give a hidden +5 damage bonus? And if this bonus is applied, can it be multiplied by critical hits?

No, it has no dmg bonus.

That doesnt work. The window will have a bar at the top and no bar at the right. That mean I can't scroll to the right with the mouse and the  button is cut. I can't see important things then.

When you start game, right click on that bar and uncheck option "block task bar", and than click right mouse button on this bar and check it again. Should work like a dream.
Title: Re: General Questions / Answers
Post by: Troll on September 03, 2015, 07:46:32 pm
Does one hander give a hidden +5 damage bonus? And if this bonus is applied, can it be multiplied by critical hits?

These damage bonuses (fast shot and living anatomy, both +5) are flat, wich mean they are added to total damage amount at the very end, once the ammo mod, brd, crit and armor have been calculated. They are flat, and cannot be modified in any way.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 04, 2015, 07:24:53 am
Does one hander give a hidden +5 damage bonus? And if this bonus is applied, can it be multiplied by critical hits?

These damage bonuses (fast shot and living anatomy, both +5) are flat, wich mean they are added to total damage amount at the very end, once the ammo mod, brd, crit and armor have been calculated. They are flat, and cannot be modified in any way.

and are added per attack not per bullet, so even when bursting you gonna only make +5.
Title: Re: General Questions / Answers
Post by: Gimper on September 04, 2015, 05:12:37 pm
Not sure if any can answer except Kilgore, but I'll ask anyways. What are Enclave Soldiers stats? I know each is different (Plasma, Avenger and Gatling has different resistances and crit chance). But I want specifics...
Title: Re: General Questions / Answers
Post by: Mad Matt on September 04, 2015, 06:53:13 pm
Not sure if any can answer except Kilgore, but I'll ask anyways. What are Enclave Soldiers stats? I know each is different (Plasma, Avenger and Gatling has different resistances and crit chance). But I want specifics...

Im afraid Kilgore can do it faster, I will be able to find out of this on Monday,till end of weekend Im away from home :/
Title: Re: General Questions / Answers
Post by: Mad Matt on September 08, 2015, 10:26:12 pm
Glow spawn some more rare ammo than 2mm Gauss?
I searched there for a while and I didn't find any 4,7mm caseless. It's okay, or am I doing something wrong?
Title: Re: General Questions / Answers
Post by: Rinzler on September 09, 2015, 10:35:24 am
I've never known the ordinary lockers in glow spawm 4.7,  never seen the one added after wipe do ir either. If I did I doubt it would be enough to make it worth the journey, you'd probably find more caving.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 09, 2015, 11:44:03 am
I've never known the ordinary lockers in glow spawm 4.7,  never seen the one added after wipe do ir either. If I did I doubt it would be enough to make it worth the journey, you'd probably find more caving.

So 4,7mm only in caves and Ares? Damn...good to know...
Title: Re: General Questions / Answers
Post by: Beer on September 09, 2015, 04:44:59 pm
I have found 4.7 in random wasteland footlocker early this season as well, something like 120ish rounds. I know it also used to spawn in warehouse footlocker but I doubt it does this season.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 09, 2015, 05:31:30 pm
I have found 4.7 in random wasteland footlocker early this season as well, something like 120ish rounds. I know it also used to spawn in warehouse footlocker but I doubt it does this season.

I found almost brand new G11E in footlocker and once 80+ ammo of caseless 4.7mm type...but I would not depend too much on footlockers...
Title: Re: General Questions / Answers
Post by: Tassadar on September 10, 2015, 04:31:44 pm
How can one make throwing knives?
It's not in my fix boy and wiki doesn't specify.
Thanks in advance!
Title: Re: General Questions / Answers
Post by: b0wcaster on September 10, 2015, 04:44:17 pm
it is in the fix boy, under the weapons slot. takes wood and metal parts (4 metal 2 wood i think)
Title: Re: General Questions / Answers
Post by: MasacruAlex on September 23, 2015, 12:50:55 pm
if I have endurance 5 and I wanna get the strong back perk, can I use drugs to get en6 and then get it?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 23, 2015, 12:52:50 pm
That doesn't work like that. To take perks you need to have such a END normally without drugs, or with use of implant. Anyway 5 END is very very low, are you sure you need such a low health?
Title: Re: General Questions / Answers
Post by: StudentFO on September 25, 2015, 07:38:22 pm
Couple questions:

How does one make/get a Turbo Plasma rifle?
Does Oil Can repair all weapons?
Title: Re: General Questions / Answers
Post by: zinthos on September 25, 2015, 08:23:38 pm
How does one make/get a Turbo Plasma rifle?
find in dungeons or special encounter, not craftable


Does Oil Can repair all weapons?
yes, i would keep those for special or statted items.
Title: Re: General Questions / Answers
Post by: StudentFO on September 25, 2015, 10:20:29 pm
Which special encounters? Where can i find those?
Title: Re: General Questions / Answers
Post by: Kaaon on September 25, 2015, 11:25:24 pm
Which special encounters? Where can i find those?
go to wiki, type "Special Encounter" into search and press enter  :)
Title: Re: General Questions / Answers
Post by: StudentFO on September 25, 2015, 11:39:39 pm
You're right, I'm sorry for being an idiot :P

For the hidden bomb shelter and military bunker do you just go in and out repeatedly in a zone or is it like a forced encounter?
Also , the wiki doesn't say which tileset the military bunker can be found. I understand that you get a map from a dead body under a tree. Where can you find that though?
Title: Re: General Questions / Answers
Post by: Help Bot on September 26, 2015, 12:44:19 am
You're right, I'm sorry for being an idiot :P

For the hidden bomb shelter and military bunker do you just go in and out repeatedly in a zone or is it like a forced encounter?
Also , the wiki doesn't say which tileset the military bunker can be found. I understand that you get a map from a dead body under a tree. Where can you find that though?
You could go in and out repeatedly to find it, but as with other special encounters its forced. And don't expect to find them often if people could farm easily them then a faction would be getting Implants and HPA everyday which would totally be unbalanced/OP...
Title: Re: General Questions / Answers
Post by: StudentFO on September 26, 2015, 08:54:31 am
Yeah , i just read about it. I understand that these are extremely rare , but in which tileset does the military bunker pop up?
Title: Re: General Questions / Answers
Post by: Help Bot on September 27, 2015, 05:04:41 am
Yeah , i just read about it. I understand that these are extremely rare , but in which tileset does the military bunker pop up?
I don't remember if it was Mountains or Desert, I got those Military base encounters a little north of the NCR.
Desert for underground Bunker though.
Title: Re: General Questions / Answers
Post by: Kaaon on September 27, 2015, 08:30:11 am
Yeah , i just read about it. I understand that these are extremely rare , but in which tileset does the military bunker pop up?
New dungeon you can find in desert/mountain areas
Title: Re: General Questions / Answers
Post by: mkhammer on September 28, 2015, 11:17:20 pm
Few questions about followers (companions):

1. What is the max lvl for companion?
2. Can they get radiated/poisoned?
2.a) How to check their radiation/poison level? Is there any way or I just have to put few radaways to be sure it's working?
3. Do they gain any stats other than hp?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 29, 2015, 10:08:06 am
Few questions about followers (companions):

1. What is the max lvl for companion?
2. Can they get radiated/poisoned?
2.a) How to check their radiation/poison level? Is there any way or I just have to put few radaways to be sure it's working?
3. Do they gain any stats other than hp?


1. Dunno  ::)
2. Yes
3.From what I've heard yes (main skill)
Title: Re: General Questions / Answers
Post by: mkhammer on September 29, 2015, 04:00:34 pm
Few questions about followers (companions):

1. What is the max lvl for companion?
2. Can they get radiated/poisoned?
2.a) How to check their radiation/poison level? Is there any way or I just have to put few radaways to be sure it's working?
3. Do they gain any stats other than hp?


1. Dunno  ::)
2. Yes
3.From what I've heard yes (main skill)
Need confirmation on this, bump.
I know they do gain poison levels and radiation and I guess I can check em ith geiger counter, no other way around.
It seems they do not gain any other stat but just hit points, still no idea what is the max level of the companion.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 30, 2015, 07:14:31 pm
One question...when you have drug item in hand you gonna be shot down by Police in NCR? I just lost 100 jets in such a accident...
Title: Re: General Questions / Answers
Post by: mkhammer on September 30, 2015, 07:18:16 pm
One question...when you have drug item in hand you gonna be shot down by Police in NCR? I just lost 100 jets in such a accident...
That's actually hilarous when you're able to buy drugs in NCR but cannot carry them.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 30, 2015, 07:19:45 pm
Good to know....100 Full jet canisters go to hell...f*ck the police, the only thing I can only think about...thx for answer mkhammer...
Title: Re: General Questions / Answers
Post by: Barneys on September 30, 2015, 07:45:34 pm
Does anyone know if PE/Luck affect crafting?
Title: Re: General Questions / Answers
Post by: Koniko on September 30, 2015, 09:45:47 pm
Does anyone know if PE/Luck affect crafting?

It doesn't affect on any server except TLAMk.2
Title: Re: General Questions / Answers
Post by: Mad Matt on October 08, 2015, 09:35:52 am
Multilogging is bannable in PvP. What about PvE and farming BoS, Enclave or Bounty Hunters? We can kill them in 2-3 chars? Or only one can fight and another has to be taxi/mule?
Title: Re: General Questions / Answers
Post by: Kaaon on October 08, 2015, 11:42:07 am
Multilogging is bannable in PvP. What about PvE and farming BoS, Enclave or Bounty Hunters? We can kill them in 2-3 chars? Or only one can fight and another has to be taxi/mule?
a) I use a character for trading in town and farming encounters. I also use a duallog with another character to make it faster/more effective. <- Allowed
c) I've been farming using two characters, but a hostile player enters my encounter, I use only one character to engage him <- Allowed
d) I've been farming using two characters, but a hostile player enters my encounter, I use both characters to engage him <- Not allowed. Likely to get a warning and then being banned.
Title: Re: General Questions / Answers
Post by: Mad Matt on October 08, 2015, 01:22:34 pm
Multilogging is bannable in PvP. What about PvE and farming BoS, Enclave or Bounty Hunters? We can kill them in 2-3 chars? Or only one can fight and another has to be taxi/mule?
a) I use a character for trading in town and farming encounters. I also use a duallog with another character to make it faster/more effective. <- Allowed
c) I've been farming using two characters, but a hostile player enters my encounter, I use only one character to engage him <- Allowed
d) I've been farming using two characters, but a hostile player enters my encounter, I use both characters to engage him <- Not allowed. Likely to get a warning and then being banned.

Thx Seki, that's how I tought about it. Anyway I can not find it. Thx again.
Title: Re: General Questions / Answers
Post by: Mad Matt on October 12, 2015, 12:25:09 pm
Is there any real reason, why metal armor and metal armor mk II was little bit nerfed against normal dmg in comparison to those from Fallout 2? It's not big difference, but I'm just curious why it's lowered by those 1 DT and 5% DR.
Title: Re: General Questions / Answers
Post by: Koniko on October 13, 2015, 08:03:00 am
Is there any real reason, why metal armor and metal armor mk II was little bit nerfed against normal dmg in comparison to those from Fallout 2? It's not big difference, but I'm just curious why it's lowered by those 1 DT and 5% DR.

It makes hell of a diffrence.
Title: Re: General Questions / Answers
Post by: Mad Matt on October 13, 2015, 09:21:05 am
Yeah, sure...but why ?
Some kind of balance to make leather armors usefull too? Just asking cause I found it out few days ago, and I'm still thinking about it.
Title: Re: General Questions / Answers
Post by: Troll on October 15, 2015, 09:50:00 am
Leather IS usefell... for sneakers. And it's good imo that leather has a great weakness to energy based weapons, otherwise sneaks would be OP. We cannot have an armor system like in AOP here, simply because it doesn't fit with the gameplay. A simple scale of armors with a shitty one to a very good one is enough.
Title: Re: General Questions / Answers
Post by: Mad Matt on October 15, 2015, 10:14:51 am
Leather IS usefell... for sneakers. And it's good imo that leather has a great weakness to energy based weapons, otherwise sneaks would be OP. We cannot have an armor system like in AOP here, simply because it doesn't fit with the gameplay. A simple scale of armors with a shitty one to a very good one is enough.

This is what Ive said. Balance for sneakers with Leather slighty better against laser than metal. Thx for answer anyway :)
Title: Re: General Questions / Answers
Post by: Wallace on October 24, 2015, 03:23:49 pm
I've read about a hotkey that dismantles everything on the ground but i can't seem to make it happen. Can anyone help me with that?
Title: Re: General Questions / Answers
Post by: Strike on October 24, 2015, 03:41:48 pm
I've read about a hotkey that dismantles everything on the ground but i can't seem to make it happen. Can anyone help me with that?

http://forum.fonline-reloaded.net/index.php?topic=7297.0 (http://forum.fonline-reloaded.net/index.php?topic=7297.0)

Quote
New entries inside [Bindings] section: Can now Hotkey these actions.

ScienceAtHex - dismantles items on current hex (up to 100 items); disabled in towns;
Title: Re: General Questions / Answers
Post by: Wallace on October 24, 2015, 04:21:51 pm
Apparently i dont have a new entries within bindings - no option of skill usage
Title: Re: General Questions / Answers
Post by: zinthos on October 24, 2015, 04:36:08 pm
Apparently i dont have a new entries within bindings - no option of skill usage
u gonna have to add them manually
Title: Re: General Questions / Answers
Post by: Wallace on October 24, 2015, 05:47:45 pm
Apparently i dont have a new entries within bindings - no option of skill usage
u gonna have to add them manually

And how can i do that?

EDIT: Basically i DON'T have ANY new bindings that Kilgore posted in postwipe chngelog...

EDIT2: Updater only tells me "no update needed" or something like that...
Title: Re: General Questions / Answers
Post by: zinthos on October 24, 2015, 06:03:20 pm
open fonline2238.cfg and insert line below bindings:
Quote
ScienceAtHex=Alt 7
so it will work using Alt+7 combination
Title: Re: General Questions / Answers
Post by: Wallace on October 24, 2015, 06:22:07 pm
Thank you! :)
Title: Re: Arcane game mechanics
Post by: zinthos on October 29, 2015, 03:57:31 pm
What is the formula for HP healed by first aid?

What, if any, checks are made for the extra effect 'knockdown' on critical hit roll 21-45 on eyes or head?
Crit Table: http://newfmc.pl/reloaded/new_fonline_reloaded_critical_table_men.html
('Tested Stat' cell is empty)

Are knockdown and knockout rolls vs critical hits multiplicative or additive with the Stonewall perk?

Is Fast Shot trait damage bonus reduced by DR?

What is the exact cooldown and regeneration rate of APs?
1, according to wiki:
Random(2/5*skill,skill) hit points. Besides this formula, there is a 5% chance of either critical success or critical failure - whether it's a success or failure is determined by a Random(0,11) roll vs. healer's Luck. When critical success, number of hit points equal to skill level is healed. When critical failure, Random(1,skill/10) hit points is healed.

5, wiki again:
In Real-Time mode, your Action Points will regenerate if you stand still, exactly like the Fallout: Tactics combat mode. The higher your Maximum Action Points, the faster they will regenerate. In Turn-Based mode, your Action Points are fully regenerated each turn, so you don't have to save them.
Title: Re: General Questions / Answers
Post by: merigold on November 03, 2015, 07:00:43 pm
How can I check NPCs' stats? I've seen Critter Editor mentioned on this forum.
Title: Re: General Questions / Answers
Post by: TheGiantWaffle on November 14, 2015, 08:06:21 pm
How do i delete stuff in the username and password slots i dont have a backspace so can someone help me
Title: Re: General Questions / Answers
Post by: Niner on November 14, 2015, 09:46:24 pm
Is it possible to change a faction name after it is created?
Title: Re: General Questions / Answers
Post by: Koniko on November 15, 2015, 01:04:37 am
Is it possible to change a faction name after it is created?

No, it's not.
How do i delete stuff in the username and password slots i dont have a backspace so can someone help me

Remove cache folder from \data\
Title: Re: General Questions / Answers
Post by: Sheljoy on November 15, 2015, 09:26:23 pm
Hi,
I am just getting started and somehow I can't log in to play. The little messages say that I have the wrong name, that it may be too long or short, but I checked and I am using the right name and password. What am I doing wrong here?
Title: Re: General Questions / Answers
Post by: zinthos on November 15, 2015, 09:57:40 pm
Hi,
I am just getting started and somehow I can't log in to play. The little messages say that I have the wrong name, that it may be too long or short, but I checked and I am using the right name and password. What am I doing wrong here?
maybe you forgot to register your character?
Title: Re: General Questions / Answers
Post by: Sheljoy on November 15, 2015, 10:32:09 pm
Do you mean to choose my attributes? If so, I did that.
Title: Re: General Questions / Answers
Post by: Niner on November 16, 2015, 01:45:44 am
did you copy the two Fallout 2 files over to the Fonline Reloaded folder? in other words did you install the game correctly?
Title: Re: General Questions / Answers
Post by: TheGiantWaffle on November 16, 2015, 02:49:05 am
So whenever i try to login it always keeps the "login" and "password" in their slots whenever i type in my username or password so i cant login
Title: Re: General Questions / Answers
Post by: Henry on November 16, 2015, 04:51:54 am
It almost sounds like...you simply need to click in the login field, and hit Backspace first to erase the word "login", then type your character name, then Tab to password field and use Backspace again to erase the word "password". For whatever reason, those fields On-Focus property does not auto-highlight all of the existing characters.
Title: Re: General Questions / Answers
Post by: Yuno-Gasai on November 16, 2015, 07:27:01 am
Forum and ingame are 2 completely separate accounts. You got to hit register and make your character. I suggest studying the wiki before doing that.

Also make sure in data files you got the paths for the critter and master dat set.
Title: Re: General Questions / Answers
Post by: Donger on November 25, 2015, 05:02:34 pm
Can i somehow craft more than one thing per click? I mean on fixboy (f button)
Nevermind, i just realize that one of custom hud (this tiny tank) broke this option ;/
Title: Re: General Questions / Answers
Post by: jarok on November 26, 2015, 09:32:10 am
You can use others interfaces and yes you can fix all or set ammount.
Title: Re: General Questions / Answers
Post by: phylolo on November 29, 2015, 06:51:34 pm
How exactly AC affects the chance to be hit?
Is a melee focus on AC a good choice?
From WIKI
"The defender's AC is directly subtracted from the attacker's chance to hit."
So if I have 140 AC, there are no chance a gunner can hit me when I am running?
Title: Re: General Questions / Answers
Post by: Henry on November 29, 2015, 06:58:38 pm
This is why many guys get their fighting skill up to 300, because 300 - 140 still gives decent chance to hit. This is also why most guys don't bother with AC builds, because they know their targets are always boosting gun skill.
Title: Re: General Questions / Answers
Post by: phylolo on November 29, 2015, 07:04:37 pm
This is why many guys get their fighting skill up to 300, because 300 - 140 still gives decent chance to hit. This is also why most guys don't bother with AC builds, because they know their targets are always boosting gun skill.
I see
I am not a PvP player actually, so if I go AC Build to PvE is it ok? I think that NPC like supermutants cannot have such high degree of gun skill
Title: Re: General Questions / Answers
Post by: phylolo on November 29, 2015, 07:11:05 pm
Another question about re-rolling a character
The situation is
I have a 24lv character that have 10IN, so his skillpoint is pretty lot
and I want to re-roll him into a 7IN character, so how many SkillPoint this new character will have? Is the skillpoint counts according to 10IN or 7IN?
Title: Re: General Questions / Answers
Post by: Awgy on November 29, 2015, 07:19:00 pm
Another question about re-rolling a character
The situation is
I have a 24lv character that have 10IN, so his skillpoint is pretty lot
and I want to re-roll him into a 7IN character, so how many SkillPoint this new character will have? Is the skillpoint counts according to 10IN or 7IN?
7

Wysłane z mojego SM-G900F przy użyciu Tapatalka

Title: Re: General Questions / Answers
Post by: Henry on November 29, 2015, 07:39:54 pm
Yeah 7.

The "Book of Achievment" is a leveling book, not a Skill Point book. If you re-rolled a character with 45 levels, then you get a book with 45 levels, regardless of his Intelligence or Skills. So if you take that level 45 book and use it on an Intelligence 7 guy, that new guy gets 45 levels, and Skill Points based his own stats, not based on the stats of the original character.

If you want to register a character that is optimized specifically for leveling fast and then re-rolling, that works. Many guys are doing this. The leveling build could have IN 6 so you can get Swift Learner, and pick the Loner Trait. These two things each give +10% leveling speed, so you can level a char 20% faster. Then re-roll him as a tank, for example, with IN 1 or 2.
Title: Re: General Questions / Answers
Post by: phylolo on November 29, 2015, 08:13:11 pm
Sorry I have so many questions.

Another question about melee build
The Perk In your face
"Opponents have a 50% chance of missing you when in an adjacent square"

so this 50% is separated from AC counting or not?

for example
assume after the calculation of my AC my opponent have a 50% to hit me
and I have the perk In Your Face
so the result will be 50%+50%=100% missing?
or count separately
so the situation will be, first to count the AC, that assume he actually pass the test and hit me
but then the perk In Your Face comes, he may still have 50% to miss?
Title: Re: General Questions / Answers
Post by: Henry on November 29, 2015, 08:27:17 pm
A fun question. Since AC is always 0 when standing still, he would have to hit you:


I don't see this as something that would happen very often so i doubt you could plan a strategy on it. Not sure.
Title: Re: General Questions / Answers
Post by: b0wcaster on November 30, 2015, 03:06:30 pm
In Your Face perk only works with single shot weapons... burst negates the -50%, even at 1hex. 2ndly, with players getting their weapon skills to max, AC is useless at that point... dont plan on either of them working against a buster
Title: Re: General Questions / Answers
Post by: Koniko on November 30, 2015, 03:16:55 pm
In Your Face perk only works with single shot weapons... burst negates the -50%, even at 1hex. 2ndly, with players getting their weapon skills to max, AC is useless at that point... dont plan on either of them working against a buster

In your face is confirmed not working.
Title: Re: General Questions / Answers
Post by: phylolo on December 01, 2015, 01:02:09 pm
In Your Face perk only works with single shot weapons... burst negates the -50%, even at 1hex. 2ndly, with players getting their weapon skills to max, AC is useless at that point... dont plan on either of them working against a buster

In your face is confirmed not working.

WTF? true? so it is useless?
Title: Re: General Questions / Answers
Post by: mkhammer on December 01, 2015, 01:15:44 pm
There are other perks, which are more valuable to take.
Title: Re: General Questions / Answers
Post by: Gimper on December 01, 2015, 02:23:14 pm
In your face is confirmed not working.

This is not entirely true...

IYF works if you are one hex away from someone, and they aren't bursting. So yes, it works in very limited situations. In my opinion, it's only good against cripplers/snipers or other melee fighters. But by the time you get to a sniper, he is already screwed... Better off to make a heavy handed melee sneaker.
Title: Re: General Questions / Answers
Post by: Erozja on December 08, 2015, 10:51:25 pm
Can NPC companions (aka "Wastelanders") be used for pvp in towns? Do they attack a player that just shot me automatically or do I need to use alt+leftmousebutton and then use the "attack(high priority)" command? Seems a bit clumsy, I tried to do it (with the command) and they didn't do anything. Maybe it was just a lag, the other guy was running around like crazy :D
Also when they die, can you loot armors from them?
Title: Re: General Questions / Answers
Post by: Henry on December 09, 2015, 12:32:07 am
They do not do combat against player characters at all, is my understanding. They used to (and it was a blast). Maybe they will again? For now, no.
Title: Re: General Questions / Answers
Post by: Erozja on December 09, 2015, 09:49:43 am
nooooooo :(
what about mercenaries or slaves?
Title: Re: General Questions / Answers
Post by: Blarney on December 09, 2015, 10:01:23 am
nooooooo :(
what about mercenaries or slaves?

No NPC companions attack players, none.

But you can use them to help you clear out the militia from a TC town.
Title: Re: General Questions / Answers
Post by: Mad Matt on December 09, 2015, 10:29:37 am
Same as above, there are no npcs who will fight for your cause. Mercenaries will shoot players after wipe in wastelands, companions will shoot players only in tents, houses or base maps of their commander.
Title: Re: General Questions / Answers
Post by: VesperCore on December 18, 2015, 10:13:11 am
Does DT(Damage Threshold) works per bullet with bursts, or it's subtracted from total burst damage only once?

Thx
Title: Re: General Questions / Answers
Post by: zinthos on December 18, 2015, 10:16:17 am
Does DT(Damage Threshold) works per bullet with bursts, or it's subtracted from total burst damage only once?

Thx
per bullet
Title: Re: General Questions / Answers
Post by: Dr. Moreau on December 20, 2015, 03:41:21 pm
To join Vault City faction on the wiki it says,

"...having 120% Repair, First Aid, Doctor or 100% Science skill at 150% will gain you access."

so if I read this correctly, you can become a citizen of Vault City if you have 150% Science skill, right?
Title: Re: General Questions / Answers
Post by: Henry on December 20, 2015, 09:19:16 pm
Yes according to the wiki as it is now. If you try this and it doesn't work, please say so. The criteria shown on that page was not worded correctly. I just improved it, but had to make an assumption.

If someone can verify the facts on this page (http://www.fonline-reloaded.net/wiki/index.php?title=Talk_to_the_guard_to_be_able_to_join_Vault_City), i will gladly update the wiki.
Title: Re: General Questions / Answers
Post by: Dr. Moreau on December 20, 2015, 10:40:31 pm
Thanks, Henry.  8)

I would test it again, but the guard (for some reason this time) gave me the quest to locate the Hydroelectric Magnetosphere, so I did that instead of a stat check.

Spoiler: show
pm me if you want a free energy weapon or some chems.
Title: Re: General Questions / Answers
Post by: Awgy on December 21, 2015, 07:32:37 pm
To join Vault City faction on the wiki it says,

"...having 120% Repair, First Aid, Doctor or 100% Science skill at 150% will gain you access."

so if I read this correctly, you can become a citizen of Vault City if you have 150% Science skill, right?

Isn't science and repair hardcapped at 125%? o.O Weird cuz i can't get my Crafter science and repair skills over 125%
Title: Re: General Questions / Answers
Post by: Dr. Moreau on December 22, 2015, 10:04:41 pm
Hm... you're right. I tried to raise my science skill and it's capped at 125%!

New question: does anyone know a good source for water bottles? I've seen 1 or 2 at Waterworks, but nowhere else...
Title: Re: General Questions / Answers
Post by: Mad Matt on December 22, 2015, 10:11:27 pm
Make some water bags on your own.
Title: Re: General Questions / Answers
Post by: Dr. Moreau on December 22, 2015, 11:55:21 pm
Uh, I need the water bags to make beer... unless the wiki is wrong.
Title: Re: General Questions / Answers
Post by: Mad Matt on December 23, 2015, 12:05:56 am
It's my opinion, but buying beer for 10caps is far easier than making....
Title: Re: General Questions / Answers
Post by: CrazyEyes on December 25, 2015, 07:32:53 pm
Can someone describe what Quick Recovery actually does? I got it for a grenadier character, but it seems that when I tried it in Hinkley people without the perk got up at the same time as me.
Title: Re: General Questions / Answers
Post by: Kaaon on December 25, 2015, 07:37:46 pm
Can someone describe what Quick Recovery actually does? I got it for a grenadier character, but it seems that when I tried it in Hinkley people without the perk got up at the same time as me.
i think it reduces knockdown ap cost from 3 to 1 and halves knockout duration but im not sure
Title: Re: General Questions / Answers
Post by: Gimper on December 25, 2015, 08:32:21 pm
i think it reduces knockdown ap cost from 3 to 1 and halves knockout duration but im not sure

+1. It dont think it counts for grenade or Pancor knockdowns, because those are weapon effect knockdowns, not critical knockdowns. I'm pretty sure it just works for critical hits.
Title: Re: General Questions / Answers
Post by: mojuk on December 25, 2015, 08:41:39 pm
Can someone describe what Quick Recovery actually does? I got it for a grenadier character, but it seems that when I tried it in Hinkley people without the perk got up at the same time as me.
1/3 duration of KD/KO/Lose Turn effects.

base duration of those effects is:
KD: -3 AP
KO: -Random(maxAP, 3*maxAP)
LT: -maxAp
and with Quick Recovery you get only 1/3 of that.
Title: Re: General Questions / Answers
Post by: CrazyEyes on December 26, 2015, 12:16:08 pm
OK, so does that mean every time I knock down someone with a grenade they lose 3 AP? Does that loss occur in real time?

Thanks much for answering by the way.


Title: Re: General Questions / Answers
Post by: zinthos on December 26, 2015, 01:08:46 pm
OK, so does that mean every time I knock down someone with a grenade they lose 3 AP? Does that loss occur in real time?

Thanks much for answering by the way.
yes but not with throwing grenades, sadly
Title: Re: General Questions / Answers
Post by: CrazyEyes on December 26, 2015, 01:12:11 pm
OK, so does that mean every time I knock down someone with a grenade they lose 3 AP? Does that loss occur in real time?

Thanks much for answering by the way.
yes but not with throwing grenades, sadly
Well that really sucks for throwing specialists, but if it works for an M79 I am fine.

Quote
It dont think it counts for grenade or Pancor knockdowns, because those are weapon effect knockdowns, not critical knockdowns. I'm pretty sure it just works for critical hits.
Oh. Well that kinda sucks. Guess I should reroll at some point.
Title: Re: General Questions / Answers
Post by: Koniko on December 27, 2015, 08:58:29 pm
What the hell happend to Enclave Combat Helmets Mk2 this session ?
Title: Re: General Questions / Answers
Post by: Goodtvus on January 02, 2016, 12:50:46 am
Okay so if possible how would I go about transferring a character on one computer to another? Would there be a file I would have to put on a jump drive and paste into a folder somewhere, or am I just not able to transfer character data to different machines?

Title: Re: General Questions / Answers
Post by: zinthos on January 02, 2016, 01:19:34 am
Okay so if possible how would I go about transferring a character on one computer to another? Would there be a file I would have to put on a jump drive and paste into a folder somewhere, or am I just not able to transfer character data to different machines?
nigga wat
just download fonline and log in to your account
Title: Re: General Questions / Answers
Post by: Goodtvus on January 02, 2016, 01:26:02 am
I'm sorry for being horribly stupid
Title: Re: General Questions / Answers
Post by: Gimper on January 06, 2016, 04:47:00 am
So, my friend got a weapon drop in a caravan. Another ran and grabbed the gun. So I stabbed him in the arm, took the weapon back and returned it to the rightful owner. Is this against the rules?
Title: Re: General Questions / Answers
Post by: Zen on January 06, 2016, 06:04:22 am
Read first then ask,

Examples:
- joining a caravan, then using friendly fire to kill/CRIPPLE other caravan members,
http://forum.fonline-reloaded.net/index.php?topic=4.0

Why the fuck u need to lie i didnt picked up his weapon. It was mine now its yours.
Imo Khans shouldn't allowed to do caravan runs.

To calm u down i wont bother reporting it. Have the log and a screen but i prefer not wasting time from the admins so they can focus on implementing game enchantments.
Title: Re: General Questions / Answers
Post by: yungchance on January 06, 2016, 06:09:22 am
What the hell happend to Enclave Combat Helmets Mk2 this session ?
Ive seen 3 before. Rare but out there. Pep
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on January 07, 2016, 08:11:28 am
What the hell happend to Enclave Combat Helmets Mk2 this session ?

Seems to have been removed from spawning.


New Reno underground locker spawns:
- one of armors (regular Desert CA/Helmet, Brotherhood CA/Helmet, NCR CA/Helmet, Enclave CA/Helmet, buffed Tesla Armor/Helmet, Combat Armor/Helmet Combat Armor/Helmet Mk II, Metal Armor/Helmet Mk II),
Title: Re: General Questions / Answers
Post by: Chest on January 14, 2016, 06:37:48 am
Can't find suggestion section of this forum. Can anyone give me a link?
Title: Re: General Questions / Answers
Post by: Charlie on January 14, 2016, 07:39:48 am
Can't find suggestion section of this forum. Can anyone give me a link?

http://forum.fonline-reloaded.net/index.php?board=8.0
Title: Re: General Questions / Answers
Post by: Chest on January 14, 2016, 02:25:17 pm
Thank you!
Title: Re: General Questions / Answers
Post by: Troll on January 15, 2016, 10:02:04 am
What the hell happend to Enclave Combat Helmets Mk2 this session ?

They became ultra rare, I only have one, UV's charity.
Title: Re: General Questions / Answers
Post by: borkolok on January 28, 2016, 10:38:30 pm
if you have 10 PE, does this perk grant you 13 PE for positioning purposes?
Title: Re: General Questions / Answers
Post by: FrankenStone on January 29, 2016, 02:17:54 am
if you have 10 PE, does this perk grant you 13 PE for positioning purposes?

what perk ?
Title: Re: General Questions / Answers
Post by: Alexandrite on January 29, 2016, 02:28:34 am
if you have 10 PE, does this perk grant you 13 PE for positioning purposes?

what perk ?

Cautious nature.
Title: Re: General Questions / Answers
Post by: Barneys on January 29, 2016, 02:41:54 am
No, 10 is the max skill you can have, 11-12-13-14 dont exist unless its Action points.
Title: Re: General Questions / Answers
Post by: borkolok on January 29, 2016, 05:05:04 pm
the robot lockpicked a footlocker, it had 282 hp and unarmed. where do you get it?

(http://i.imgur.com/OUqOqjD.png)
Title: Re: General Questions / Answers
Post by: sam.hyde on January 29, 2016, 06:42:16 pm
the robot lockpicked a footlocker, it had 282 hp and unarmed. where do you get it?

(http://i.imgur.com/OUqOqjD.png)
think thats just a skin
Title: Re: General Questions / Answers
Post by: Goodtvus on February 02, 2016, 01:37:28 am
So I want to get the swift learner perk, and I have 9 int and 90% science and I still can't get Ms. Stapleton to give me the perk, has the person who gives the perk changed, or have I messed up?
Title: Re: General Questions / Answers
Post by: Awgy on February 02, 2016, 02:27:54 am
So I want to get the swift learner perk, and I have 9 int and 90% science and I still can't get Ms. Stapleton to give me the perk, has the person who gives the perk changed, or have I messed up?

Nope it is still working. When you ask her to buy a buy a book, there should be list of books and one of those options should have [swift learner] at the end.
Title: Re: General Questions / Answers
Post by: Goodtvus on February 02, 2016, 03:26:12 am
Thank you Awgy, also are their any merchants in general I should be going to, to sell certain items. I know as much as the General store in the hub you can sell amunition too, and the gunshop you can sell rope to. Are their anyothers I should be going to? To sell like guns?
Title: Re: General Questions / Answers
Post by: Kaaon on February 02, 2016, 03:29:56 am
Thank you Awgy, also are their any merchants in general I should be going to, to sell certain items. I know as much as the General store in the hub you can sell amunition too, and the gunshop you can sell rope to. Are their anyothers I should be going to? To sell like guns?
http://www.fonline-reloaded.net/wiki/index.php?title=Merchants (http://www.fonline-reloaded.net/wiki/index.php?title=Merchants)
Title: Re: General Questions / Answers
Post by: Goodtvus on February 02, 2016, 03:31:54 am
I looked at that, but I'm not really understanding it.
Title: Re: General Questions / Answers
Post by: Awgy on February 02, 2016, 12:35:52 pm
I looked at that, but I'm not really understanding it.

If table says BG merchant buys Big Guns so this part is simple,  not every merchant buys all weapons from table Seki posted, but it will give You basic knowledge where to look. So you need to try you should not have problems with most of them cuz there are only few exceptions for example M60 you can sell to Darkwater in Junktown, but not to Ralph, same with 5mm JHP ammo. Bartenders in NCR buy crappy small guns like mausers and regular shotguns.
Title: Re: General Questions / Answers
Post by: Goodtvus on February 03, 2016, 02:01:37 am
I think I get it now, and thanks again Awgy. Also about Brahmin, do I have to buy to to have it as a companion or can I use one from my base?
Title: Re: General Questions / Answers
Post by: Awgy on February 03, 2016, 03:04:27 am
I think I get it now, and thanks again Awgy. Also about Brahmin, do I have to buy to to have it as a companion or can I use one from my base?

You can use rope on a wild one from encounter to tame him
Title: Re: General Questions / Answers
Post by: Goodtvus on February 03, 2016, 03:42:28 am
Yep after some time in the wiki I eventually found it out. Thank you very much though for your help
Title: Re: General Questions / Answers
Post by: borkolok on February 03, 2016, 04:48:12 am
can I shoot caravan sneakers/bluesuits who just loot?
Title: Re: General Questions / Answers
Post by: Kaaon on February 03, 2016, 04:53:38 am
can I shoot caravan sneakers/bluesuits who just loot?
no, you cant, rules doesnt say anything about looting or bluesuit exception
Quote
- joining a caravan, then using friendly fire to kill/cripple other caravan members,
Title: Re: General Questions / Answers
Post by: Mad Matt on February 03, 2016, 03:44:47 pm
Maybe bluesuits in caravan are annoying but shooting them is against the rules.

Sneakers are useful, f.e. Mysia Pysia sneaker char with LSW. One of the best sneakers I've ever saw. Greetings Worldremaker  :-*
Title: Re: General Questions / Answers
Post by: borkolok on February 03, 2016, 06:33:24 pm
sorry that I wasn't specific, I was referring to sneakers who just loot and do nothing else.
Title: Re: General Questions / Answers
Post by: borkolok on February 03, 2016, 07:57:51 pm
is there an easy way to browse huge stacks of items to check for quality and condition other than to click each ?
also, how do I transport huge loads from my private mines?
Title: Re: General Questions / Answers
Post by: sam.hyde on February 03, 2016, 07:59:23 pm
is there an easy way to browse huge stacks of items to check for quality and condition other than to click each ?
also, how do I transport huge loads from my private mines?
if you're talking about ctrl + g and inspecting all of them 1 by 1, i dont think there's a faster way to do that
to transport huge loads from your private mine bring a car and load it in the trunk
Title: Re: General Questions / Answers
Post by: borkolok on February 03, 2016, 09:15:50 pm
ok, thx a lot.
Title: Re: General Questions / Answers
Post by: Agent M on February 04, 2016, 03:04:35 pm
I got a little carried away when I was writing this guide and forgot that we were talking about private mines. I wrote this guide for public mines, so there are parts which private mine owners can skip.

An easy way to safely transport large amouts of resources from mines and crafting lots of stuff:
1. Set up a base or a safe house right next to the mine. A tent camp will do too, but you might want to have at least a primitive workbench at your disposal. This place will serve as a safe place for crafting and storing your stuff. You can also park your car here safely.
2. Never bring a car to a public location, there is a risk of it getting stolen.
3. Instead, bring a brahmin with you to the mine and let it carry all the resources you / your slaves have mined. Works best in safe mines, where there is low risk of your brahmin getting killed. If you go to an unprotected mine, make sure you look after your brahmin. If I remember correctly, slaves have limited carry weight, so they are not as efficient as brahmins when it comes to transporting large amounts of stuff.
4. Use the brahmin to transport the stuff to a base / tent that is close by. Never travel long distances on the worldmap with a loaded brahmin, they die easily and you'll lose the resources. It is best to tell your brahmin to stay close and run away from all encounters.
5. You can tell your brahmin to drop all stuff via dialogue. This is especially useful if it is standing right next to a workbench.
6. You can pick up all items from a hex you are standing on by using the shortcut CTRL + G, so pick up all the gazillion ores and minerals and start crafting. Sure you can't move because you are so seriously overweight, but it doesn't matter if you are already standing next to a workbench. This eliminates the need to constantly grab more resources from the brahmin during crafting.
7. In case you need to, you can drop all items from your inventory using the shortcut CTRL + D
8. You can alternatively load the materials into a car and then haul them to another place. Just do as above, tell your brahmin to drop all items next to a car, pick them up and then put them in the trunk.
9. Drive to another location and bring the brahmin with you in order to move the resources from the trunk to a container or a workbench.
10. Never bring a heavily loaded brahmin to an unguarded town.

As you see, this method eliminates a big part of walking back and forth when mining and crafting and allows you to have lots of resources in your inventory when you begin crafting.
Title: Re: General Questions / Answers
Post by: borkolok on February 04, 2016, 07:26:43 pm
what I do now is go in the mine,
pick up my carry weight, click to exit mine > alt tab > minutes later tab back in > walk to bench > tab out again > I'm at the bench and I craft metal parts/alloys etc(they are much lighter than raw mats) > put them down a hex away (repeat a couple more times), then I go to the car to put all components in the trunk.

I was hoping there was a way to pick up 7k weight and put it on the brahmin in one go, so I don't do 40 trips. for me, my method is much less annoying then picking up > talking to brahmin x 40.

I transport my stuff with a lvl 10 driver alt, he's got 3 companions who should kill any forced encounter fast + they will take aggro so I can get back in the car. I'm paranoid like that.
Title: Re: General Questions / Answers
Post by: Agent M on February 04, 2016, 08:41:28 pm
You can pick up 7k weight, but only if all the stuff is on the ground in one hex.
Title: Re: General Questions / Answers
Post by: borkolok on February 04, 2016, 09:30:53 pm
yeah, but can I put the whole 7k at once on the brahmin?
Title: Re: General Questions / Answers
Post by: Mad Matt on February 04, 2016, 09:48:55 pm
yeah, but can I put the whole 7k at once on the brahmin?

Yes, just open your dialog mode with Brahmin. Choose barter and move all of your iron/minerals to transfer window and click on barter. Done.
Title: Re: General Questions / Answers
Post by: borkolok on February 05, 2016, 12:50:56 am
I don't know what was going on, but I just couldn't put more than my carry weight on the brahmin... now it works. maybe because the brahmin is brand new, the other one was passed around LOL. thx for your replies, I would have given up on trying to put shit on brahmin.
Title: Re: General Questions / Answers
Post by: Goodtvus on February 08, 2016, 03:21:44 am
If you forget a password to one of your accounts is there any way to retrieve it?
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on February 08, 2016, 04:01:21 am
If you forget a password to one of your accounts is there any way to retrieve it?
There might be a way to "reset" the password. But dunno, gotta ask kilgore.
Title: Re: General Questions / Answers
Post by: Goodtvus on February 09, 2016, 01:41:18 am
It's all good now,
Title: Re: General Questions / Answers
Post by: Jameston260 on February 15, 2016, 11:55:14 pm
I want to get out of this gang with another guy but he hasn't been on for 2 weeks and i don't have the location of the base on my map.  Is there a way to drop the gang without the base computer or am i screwed?  :facepalm
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on February 16, 2016, 03:54:51 am
I want to get out of this gang with another guy but he hasn't been on for 2 weeks and i don't have the location of the base on my map.  Is there a way to drop the gang without the base computer or am i screwed?  :facepalm

You're fugged. I remember asking Kilgore to implement a drop faction command so hopefully he does that :V
Title: Re: General Questions / Answers
Post by: zeusie on February 16, 2016, 01:52:02 pm
I want to get out of this gang with another guy but he hasn't been on for 2 weeks and i don't have the location of the base on my map.  Is there a way to drop the gang without the base computer or am i screwed?  :facepalm

Reroll.
Title: Re: General Questions / Answers
Post by: borkolok on February 16, 2016, 04:07:36 pm
I got kicked out of caravan, is there no way to get back in ?

I am assuming an encounter is happening, so why can't I find it on WM?
Title: Re: General Questions / Answers
Post by: Mad Matt on February 16, 2016, 04:29:30 pm
Depends on your luck (not the in-game one) and how much time caravan will spend in enco. For example you have around 10-15 secs when they meet non-hostile NPCs like Hub Patrol or scavengers, around 30 sec when encounter rats (they will kill those fast) and if you are lucky enough they will fight for longer time some Melchior's Pets, Robots or Endless Walkers. That's all.  8)
Title: Re: General Questions / Answers
Post by: borkolok on February 16, 2016, 08:12:04 pm
I think the reason I didn't find the caravan(after using alt to go to that EXACT place on several occasions) was because my combatmode was set to tb... thx  anyway
Title: Re: General Questions / Answers
Post by: Mad Matt on February 16, 2016, 08:22:53 pm
I heard something like that, but I'm always playing TB combat mode and I can still easily find caravans...
Title: Re: General Questions / Answers
Post by: borkolok on February 16, 2016, 08:28:07 pm
then I have no idea what is happening, I was with my alt in HUB, waited till caravan's location stopped changing and kept running around that spot, and didn't get it. even though the location didn't change for a good while. tried it several times just like this.
Title: Re: General Questions / Answers
Post by: Goodtvus on February 16, 2016, 11:02:19 pm
Any Program I can use to figure out where I should go to get random encounters with geckos more often?
Title: Re: General Questions / Answers
Post by: These Ives Are Burly on February 16, 2016, 11:06:21 pm
Any Program I can use to figure out where I should go to get random encounters with geckos more often?

Around Hub, or Klamath.
Title: Re: General Questions / Answers
Post by: Henry on February 16, 2016, 11:31:36 pm
Any Program I can use to figure out where I should go to get random encounters with geckos more often?

Program...well i bet you would love the Scout perk. Get your OD to 150, and go to Vault City with 5k caps. Get a day Pass to get into the inner city to get Scout. When you have Scout, you get advanced info on the worldmap about what NPCs you can encounter where. You mouse-over a zone and it lists all NPCs there. Very nice for finding new favorite places to hunt.
Title: Re: General Questions / Answers
Post by: Durden on March 05, 2016, 05:06:05 pm
Hello,
I have a question about faction leader and base.
It is possible to get more than one base for a faction?
Like cave AND abandonned bunker?
Title: Re: General Questions / Answers
Post by: Barneys on March 05, 2016, 05:12:29 pm
yes
Title: Re: General Questions / Answers
Post by: Mad Matt on March 05, 2016, 08:13:58 pm
There is ten tents cap per character, but there is no limit for ammount of bases per faction. Buy as much bases as you want pal.
Title: Re: General Questions / Answers
Post by: Durden on March 21, 2016, 08:48:10 am
Hello, What's the use of access card yellow?

Thx
Title: Re: General Questions / Answers
Post by: Mad Matt on March 21, 2016, 10:49:22 am
None except adding it to your collection of fallout things. Sometimes, once per session or so there could be lottery/auction/other event made by devs which require showing that pass. (...but I wouldnt give it much trust/faith in it)
Title: Re: General Questions / Answers
Post by: CabaniZzer on March 23, 2016, 04:56:16 pm
All right, I have a question: How would one get this to work on MacBook Pro? And would it run well?

Another question: I heard that the game is very brutal, I.e. Nobody gives a crap about new players and shoots them on sight. Is this true? Or would someone be able to buddy up with me? Are there companions in the game (NPC)?

Title: Re: General Questions / Answers
Post by: Solaire on March 23, 2016, 06:45:49 pm
If u need team pm me we can help u on start

Praise the sun!!!

Wysłane z mojego LG-H440n przy użyciu Tapatalka

Title: Re: General Questions / Answers
Post by: Rage 👑 on March 31, 2016, 05:13:44 am
I heard that the game is very brutal, I.e. Nobody gives a crap about new players and shoots them on sight. Is this true? Or would someone be able to buddy up with me? Are there companions in the game (NPC)?

Well, it's partially true. Depends on the factions you run into. For instance, if you run into the Khans (of whom I'm a part), you're almost certainly going to be killed. But that's okay, because you avoid the consistent slaughter by joining us. And since the Khans are actually pretty awesome guys to hang around with (not to mention the most powerful group in the game), that isn't a bad thing to do.

With that said, I'm sure you can find someone to tag along with, but I should warn you that unless you have a band of people around with you everywhere, it's still not very good security. Though, yes, you can hire NPC companions if you desire and can, if I'm not mistaken, outfit them with whatever you want them to have.
Title: Re: General Questions / Answers
Post by: PrebaTHC on March 31, 2016, 06:59:54 am
Dont listen to bad khan propaganda,just dont trust anyone :)
Title: Re: General Questions / Answers
Post by: Troll on March 31, 2016, 02:53:31 pm
not to mention the most powerful group in the game

yeah, since ... heu, never?
Title: Re: General Questions / Answers
Post by: Rage 👑 on March 31, 2016, 05:45:30 pm
Funny how you lot try to discredit that statement of mine, yet we absolutely have the most people (and ACTIVE) by a large margin, as well as the best gear, and the most skill. Sit there and try fruitlessly to discredit it all you like, but reality is reality, and no amount of saying "NUH-UH" is going to change reality in your favor.
Title: Re: General Questions / Answers
Post by: Solaire on March 31, 2016, 06:13:17 pm
Claiming how great you are wont make you great
Ppl will just think u are big mouth kids and stuff... stuff

Praise the sun!!!

Wysłane z mojego LG-H440n przy użyciu Tapatalka

Title: Re: General Questions / Answers
Post by: Rage 👑 on March 31, 2016, 06:16:54 pm
Stating objective fact makes people bigmouths now? How very, very strange.
Title: Re: General Questions / Answers
Post by: Solaire on March 31, 2016, 08:41:23 pm
Only silent deeds make you a legend saying you did that and that just makes ppl sick of you
And thats a fact my friend
Another fact is that khans have actualy few good players and one of them is ex khan right now and that is good for him
Coz most of khans are random noobs killing bluesuits and claiming achivements of other khans like they own
Anyway raiders dont want glory or power raiders want to loot
So how raider you are ?
I can tell u are more like jhonny bravo full of himself but not good at that one thing he want to be
You want to be raiders but u are more like joffrey that hide behind other backs and when have ppl to do thing for him he claims how powerful he is
Thats the facts and deal with it !
Take care my little spawns of khans:)

Praise the sun!!!

Wysłane z mojego LG-H440n przy użyciu Tapatalka

Title: Re: General Questions / Answers
Post by: Barneys on March 31, 2016, 09:42:55 pm
This is not forum PvP, take it somewhere else.

Envoyé de mon XT1032 en utilisant Tapatalk

Title: Re: General Questions / Answers
Post by: These Ives Are Burly on March 31, 2016, 09:52:48 pm
You registered like a week before I did you retard.

I love how you said 2238 is dead and then edited your message, you're not even worth talking to.

pfft.

Nice cop out
Title: Re: General Questions / Answers
Post by: These Ives Are Burly on March 31, 2016, 10:01:46 pm
You registered like a week before I did you retard.

I love how you said 2238 is dead and then edited your message, you're not even worth talking to.

pfft.


Nice cop out

aand he deletes his older message *clapclapclapclapclap*

All of them, actually. Barney is right. This isn't forum PvP and I don't care enough about you to flood Genereal questions with fuckery. In short, one of us grew up. Feel free to follow my example.
Title: Re: General Questions / Answers
Post by: Gimper on April 01, 2016, 02:06:32 pm
...makes ppl sick of you...makes ppl sick of you...makes ppl sick of you...

All right, I have a question: How would one get this to work on MacBook Pro? And would it run well?

Another question: I heard that the game is very brutal, I.e. Nobody gives a crap about new players and shoots them on sight. Is this true? Or would someone be able to buddy up with me? Are there companions in the game (NPC)?

Well for question 1, you will need a windows emulator. I would strongly recommend Wine Bottler. There are plenty of detailed tutorials on youtube.

Question 2, yes it's true. You're only truly safe with experience. You will eventually realize that it doesn't matter if you lose shit, you can just get up and try again. If you want immediate protection, join a faction. The Khans are a Brotherhood and we will protect our brothers to the death. And in my opinion, the Khans will outlast all the other factions that rise.

Hope I helped. Good luck in the wasteland. -Khan Overlord Gimper
Title: Re: General Questions / Answers
Post by: DarkDragon on April 01, 2016, 09:06:13 pm
What does bloody mess do exactly ?
Title: Re: General Questions / Answers
Post by: Solaire on April 01, 2016, 09:14:47 pm
It makes your victims die in spectacular way
Nothing more ...(as far as i know)

Praise the sun!!!

Wysłane z mojego LG-H440n przy użyciu Tapatalka

Title: Re: General Questions / Answers
Post by: NUMBER1 on April 02, 2016, 10:27:08 am
Thinking about whether I should play reloaded, fo2 or just soloing requiem.

I would much rather play reloaded but I have heard it is soft in comparison with limits on pvp in towns, stealing, bombs and have heard it is a lot more 'forgiving'.

Can someone explain because i'd rather not play FO2 because I dislike the wipe dynamic and the fact that tech is released in stages.
Title: Re: General Questions / Answers
Post by: Troll on April 02, 2016, 05:47:17 pm
Reloaded will be wiped too, like all other fonline servers.
Title: Re: General Questions / Answers
Post by: emrebnk on April 02, 2016, 05:58:27 pm
Reloaded will be wiped too, like all other fonline servers.

yes

it will

Title: Re: General Questions / Answers
Post by: Jish the small on April 02, 2016, 07:57:23 pm
What does bloody mess do exactly ?

every kill is a special animation, normally you would need a crit for these animations
Title: Re: General Questions / Answers
Post by: Gimper on April 02, 2016, 08:45:13 pm
Bloody mess also gives your victims armors -21% condition per animation.
Title: Re: General Questions / Answers
Post by: Durden on April 23, 2016, 04:18:13 pm
How get glowing item?
Title: Re: General Questions / Answers
Post by: Charlie on April 23, 2016, 04:26:36 pm
How get glowing item?
Do you mean a flare?
http://www.fonline-reloaded.net/wiki/index.php?title=Flare
The wiki is an excellent source of information.
Title: Re: General Questions / Answers
Post by: Durden on April 24, 2016, 10:09:55 am
Not flare. I see people selling item glowing blue, or other color in the forum.

Like here : http://forum.fonline-reloaded.net/index.php?topic=10491.0
Title: Re: General Questions / Answers
Post by: Durden on April 26, 2016, 03:12:03 pm
Hmmm... Okay.

Where is the interest of a question/answer topic in Game help forum if we get mocking people???????
Some one can answer that?
Title: Re: General Questions / Answers
Post by: Gimper on April 26, 2016, 05:11:20 pm
The glowing blue Shovel (Which I own) was a Game Master's auction item.

Same for the glowing blue Mega Power Fist (which Awgansky owns).

You cannot get them unless from a GM. Hopefully I helped answer your question.
Title: Re: General Questions / Answers
Post by: Durden on April 27, 2016, 03:26:20 pm
It's clear.
Thank you
Title: Re: General Questions / Answers
Post by: Gimper on May 03, 2016, 02:26:31 pm
WEHN IS WIEP?!
Title: Re: General Questions / Answers
Post by: PrebaTHC on May 03, 2016, 03:10:44 pm
soon
Title: Re: General Questions / Answers
Post by: Wolfik on May 12, 2016, 05:27:36 pm
Hello. If i want to buy a base for me only i should create a new faction and write her name here -  http://forum.fonline-reloaded.net/index.php?topic=45.0 (http://forum.fonline-reloaded.net/index.php?topic=45.0) or i can use one of the names from ~ffs(other player will see my base?)
Title: Re: General Questions / Answers
Post by: Awgy on May 12, 2016, 06:42:36 pm
Hello. If i want to buy a base for me only i should create a new faction and write her name here -  http://forum.fonline-reloaded.net/index.php?topic=45.0 (http://forum.fonline-reloaded.net/index.php?topic=45.0) or i can use one of the names from ~ffs(other player will see my base?)

U can use one of ~ffn names for faction. Best You can do is making new char to manage your faction, just leave this char in base (as a fake faction leader) and every time you want to add an alt to it just use terminal, and use option manage database>add non faction member> (use say option to type nick of your alt)> Set status as friend> set all hideout clearances as visible for friends.

Using an alt that always stay in base will make you protected from all enemies seeing your bases by mistake.
Title: Re: General Questions / Answers
Post by: Wolfik on May 13, 2016, 05:39:28 am
Thx...and one more question. How can i make my slaves work in private mine?
P.s. i have 1 char with 5 tents and second char with 4 tents. They are both not leaders of faction but they part of 1 faction. Can i somehow make that everyone in this faction will see all 9 tents?
Title: Re: General Questions / Answers
Post by: Einherjar on May 13, 2016, 05:40:53 am
You just bring them to the mine and tell them to mine the resources.
Title: Re: General Questions / Answers
Post by: сайга on May 13, 2016, 06:36:49 am
does silent death work on melee weapons?

inb4 wiki
Title: Re: General Questions / Answers
Post by: Wolfik on May 14, 2016, 08:36:01 am
If i open FOnline2238.cfg as a note i see this thing (http://s017.radikal.ru/i400/1605/0b/67a3c9a08c40.png) and i can't make some bindings. Have somebode something like this?
Title: Re: General Questions / Answers
Post by: Agent M on May 14, 2016, 09:22:37 am
If i open FOnline2238.cfg as a note i see this thing (http://s017.radikal.ru/i400/1605/0b/67a3c9a08c40.png) and i can't make some bindings. Have somebode something like this?

It looks like you have opened FO2238Config.EXE instead of FOnline2238.CFG. ;) Open the .CFG file in notepad and everything should be fine.
Title: Re: General Questions / Answers
Post by: Wolfik on May 14, 2016, 10:26:56 am
If i open FOnline2238.cfg as a note i see this thing and i can't make some bindings. Have somebode something like this?

It looks like you have opened FO2238Config.EXE instead of FOnline2238.CFG. ;) Open the .CFG file in notepad and everything should be fine.
(https://lh3.googleusercontent.com/-6tXkqbSOX78/U2PQf4cEJoI/AAAAAAAAAu8/ogyULYGz--0/facepalm.jpg)

I am an idiot. Thanks
Title: Re: General Questions / Answers
Post by: Podi on May 14, 2016, 01:30:16 pm
Any idea why i can't update my game ? Is there a problem with update servers ?
Title: Re: General Questions / Answers
Post by: Mad Matt on May 14, 2016, 01:58:15 pm
Probably yes, cause I can't do this too.

Good for me I don't need to update my client, still when I check it...it doesn't work
Title: Re: General Questions / Answers
Post by: Podi on May 14, 2016, 02:30:56 pm
Yea i can play game but there are some thinks that make it hard for me like i have to craft things one by one and some items shows as a question mark on the ground.
Title: Re: General Questions / Answers
Post by: FAILGAMER1 on May 21, 2016, 04:13:53 pm
when i go to everywhere when i search in a piece of furniture its always empty what can i do?
Title: Re: General Questions / Answers
Post by: lash on May 22, 2016, 02:52:02 am
put stuff in it.

Seriously, the only chest with gear are the ones at Reno, Mutie Quest, WH, Glow.
Title: Re: General Questions / Answers
Post by: Hill on May 22, 2016, 02:27:59 pm
I have been told that now mercs are not allowed to attack npc , please confirmation? (if so, one player less)
Title: Re: General Questions / Answers
Post by: Barneys on May 23, 2016, 07:16:55 pm
You can attack npc, but not players with followers.

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Title: Re: General Questions / Answers
Post by: Gimper on May 24, 2016, 04:53:43 pm
You can attack npc, but not players with followers.

Right, but there are rumors that this will change back to normal next session.
Title: Re: General Questions / Answers
Post by: Mad Matt on May 24, 2016, 11:05:54 pm
Not really. Followers will defend your properties as bases, mines or tents when mercenaries (those who doesnt respawn) will fight other players even outside of your tent.
Title: Re: General Questions / Answers
Post by: TheManWhoWearsARobe on May 25, 2016, 06:13:02 am
I made my username, and it's one letter to long, how can I fix this?
Title: Re: General Questions / Answers
Post by: Gimper on May 25, 2016, 11:44:18 am
too*

Hehe... Also, what do you mean? You can't register a character if it has too many letters in the name.
Title: Re: General Questions / Answers
Post by: Mad Matt on May 25, 2016, 12:09:04 pm
Start liking this name or reroll. If it's new char with nothing value, than delete it and create new one.
Title: Re: General Questions / Answers
Post by: Wolfik on May 26, 2016, 07:13:42 pm
Perks more criticals and even more criticals works with meele weapons?
Title: Re: General Questions / Answers
Post by: Rinzler on May 26, 2016, 07:22:10 pm
Perks more criticals and even more criticals works with meele weapons?

Yes
Title: Re: General Questions / Answers
Post by: Gimper on May 26, 2016, 08:04:43 pm
Yes

You sure about that? I think it only counts for ranged weapons...
Title: Re: General Questions / Answers
Post by: Wolfik on May 30, 2016, 10:25:49 am
Can someone eplain me this note?
Quote
Note: If you have 10 PE, you start sneaking effectively in encounters around 150+%.
If i have 10 PE and 150% sneak - people will not see me in 10 hexes(for example). And if i have 8 PE and 150% - they will see me in 10 hexes?
This works only in random encounters? or in ctities too?
Title: Re: General Questions / Answers
Post by: Koniko on May 30, 2016, 01:33:53 pm
Can someone eplain me this note?
Quote
Note: If you have 10 PE, you start sneaking effectively in encounters around 150+%.
If i have 10 PE and 150% sneak - people will not see me in 10 hexes(for example). And if i have 8 PE and 150% - they will see me in 10 hexes?
This works only in random encounters? or in ctities too?

You got it all wrong. Perception doesn't affect your sneak skill. I'd you wanna be decent sneak make 300 and use leather armors. Perception is only taken to spot enemies and detect other sneakers but it's easier to grab motion.
Title: Re: General Questions / Answers
Post by: Wolfik on May 31, 2016, 03:53:49 pm
Can someone eplain me this note?
Quote
Note: If you have 10 PE, you start sneaking effectively in encounters around 150+%.
If i have 10 PE and 150% sneak - people will not see me in 10 hexes(for example). And if i have 8 PE and 150% - they will see me in 10 hexes?
This works only in random encounters? or in ctities too?

You got it all wrong. Perception doesn't affect your sneak skill. I'd you wanna be decent sneak make 300 and use leather armors. Perception is only taken to spot enemies and detect other sneakers but it's easier to grab motion.
Thx!
Title: Re: General Questions / Answers
Post by: Fallout Dweller on June 01, 2016, 07:43:46 pm
Welcome.
I have got modified namecolorizing effect and have a question about. Why contours aren't visible?

(http://i.imgur.com/OrvLXoD.jpg)

Like this
(http://s29.postimg.org/hnxx42kkn/bsgrekt.png)

Thanks for answers.
Title: Re: General Questions / Answers
Post by: Awgy on June 01, 2016, 07:46:00 pm
Welcome.
I have got modified namecolorizing effect and have a question about. Why contours aren't visible?

(http://i.imgur.com/OrvLXoD.jpg)

Like this
(http://s29.postimg.org/hnxx42kkn/bsgrekt.png)

Thanks for answers.

I think those work only on OpenGL exe file if you play on other exe it wont work
Title: Re: General Questions / Answers
Post by: Fallout Dweller on June 01, 2016, 08:06:38 pm
I play on FOnlineGL.
Title: Re: General Questions / Answers
Post by: PrebaTHC on June 01, 2016, 11:15:03 pm
its a mod
Title: Re: General Questions / Answers
Post by: Koniko on June 03, 2016, 09:47:14 pm
I play on FOnlineGL.

You're using diffrent variant of shader - prob. older one or D3D .fx version that's why you're having lack for contours.

its a mod

Wow you so clever.
Title: Re: General Questions / Answers
Post by: PrebaTHC on June 03, 2016, 10:13:37 pm
thx
Title: Re: General Questions / Answers
Post by: Fallout Dweller on June 04, 2016, 07:39:12 pm
Quote
You're using diffrent variant of shader - prob. older one or D3D .fx version that's why you're having lack for contours.

So... Where is this contours-with version? Can you upload it if you have?
Title: Re: General Questions / Answers
Post by: Gimper on June 08, 2016, 11:39:48 pm
Perks more criticals and even more criticals works with meele weapons?

Can anyone confirm this? I'm still not sure.
Title: Re: General Questions / Answers
Post by: Seki on June 08, 2016, 11:49:39 pm
yes they do
they affect your "base" crit chance, you can see it in char sheet, that crit chance applies to all attacks
while for example "more hth crit" perk doesnt show in char sheet because it works only for hth attacks
Title: Re: General Questions / Answers
Post by: Gimper on June 09, 2016, 02:57:56 am
So technically, I can get

10 CC (10 Luck)
+
5 (More Crits)
+
10 (Even More Crits)
+
15 (More HtH Crits)
+
15 (Haymaker)

For a total of 55% unarmed unaimed crit chance?

And then
 
25 Crit Power (Better HtH Crits)
+
20 (Better Criticals)

For a total of  45% Extra Unarmed Crit Dmg?

I think I have a plan.
Title: Re: General Questions / Answers
Post by: Seki on June 09, 2016, 03:15:43 am
25 Crit Power (Better HtH Crits)
+
20 (Better Criticals)

For a total of  45% Extra Unarmed Crit Dmg?
BC doesnt work for close combat

Code: [Select]
            if(attacker.Perk[PE_BETTER_CRITICALS] > 0)        // +20 with ranged
                if(attack.WeaponSubtype == WS_GUN || attack.WeaponSubtype == WS_THROWING)


also its not +% crit damage but +crit roll
Title: Re: General Questions / Answers
Post by: Gimper on June 09, 2016, 03:37:00 am
Awesome. Thanks guru Seki :D
Title: Re: General Questions / Answers
Post by: Gimper on June 11, 2016, 10:51:33 pm
Probably a stupid question, but I don't care...

If there is a science all on hex hotkey, is there a repair all on hex hotkey? Is it possible to set a bind for it?
Title: Re: General Questions / Answers
Post by: Awgy on June 12, 2016, 10:04:10 am
Probably a stupid question, but I don't care...

If there is a science all on hex hotkey, is there a repair all on hex hotkey? Is it possible to set a bind for it?

No. I am  afraid there is no such hotkey.

This would be bad idea tho, because science have only 1 outcome (sciencing xD) repair can be failed, successful & perfect. So random outcome and tools are breaking randomly as well so you could end up with fixing 40 items with bare hands.

My advice keep your gear fixed all the time so you wont get pile of crap to fix ;)
Title: Re: General Questions / Answers
Post by: Mad Matt on June 12, 2016, 10:27:46 am
It's not possible for now, but it was proposed somewhere on forum...but it was probably forgotten.
Title: Re: General Questions / Answers
Post by: killer1986chris on June 23, 2016, 04:57:21 am
I'd like a repair on hex but Awgy brought up the same concerns I have about how it would work overall.
Title: Re: General Questions / Answers
Post by: Fallout Dweller on June 28, 2016, 11:08:57 am
How should I find lockers in random encounters? Should I walk around worldmap and wait for random ecounter or enter specific encounter via worldmap?
Title: Re: General Questions / Answers
Post by: killer1986chris on June 28, 2016, 11:18:25 am
How should I find lockers in random encounters? Should I walk around worldmap and wait for random ecounter or enter specific encounter via worldmap?

Random encounters on city tiles, it's random chance if there will be a footlocker.
Title: Re: General Questions / Answers
Post by: Fallout Dweller on June 28, 2016, 11:20:15 am
But how to find them?
Title: Re: General Questions / Answers
Post by: Mad Matt on June 28, 2016, 11:21:20 am
Search for encounters with npcs, hitting from WM into place where you stand will not give you any Footlocker.
Title: Re: General Questions / Answers
Post by: Fallout Dweller on June 28, 2016, 11:39:35 am
Am I unlucky or does character luck influence on finding footlockers? I travel over worldmap and any random encounter and get, I don't find any locker. I found only 2 during last 15 minutes.
Title: Re: General Questions / Answers
Post by: Mad Matt on June 28, 2016, 11:40:43 am
Search forum for mod with highlightened footlockers, sometimes you can miss it.
Second thing they are not always showing up in encos'.
Title: Re: General Questions / Answers
Post by: Fallout Dweller on June 28, 2016, 11:46:47 am
Yes, I already have few mods which highlight gatherable items, footlockers and I use no-wall hotkey too.

What exactly items can be found in footlockers? Is there any list of items?
Title: Re: General Questions / Answers
Post by: PrebaTHC on June 28, 2016, 11:53:59 am
Footlockers[edit]
Sometime in ruins you can find Footlockers with items inside (spawn items of all sorts: armors, weapons, ammunition, drugs, blueprints, resources and rare items: Oil Can, Frag Mine, Hypo, Howitzer Shells, Fuzzy Painting, Diamond Necklace, Stealth Boy, Solar Scorcher, Louisville Slugger, Dice, Loaded Dice, Mirrored Shades, Flare (various colors), Combat Armor & Combat Helmet, Combat Armor Mark II & Combat Helmet Mark II, Brotherhood Armor & Brotherhood Combat Helmet, Desert Combat Armor & Desert Combat Helmet

NOTE: Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any PvP confrontations, it's best not to delay long in random encounters.
Title: Re: General Questions / Answers
Post by: jarok on June 28, 2016, 03:19:03 pm
You can find books in lockers too but ihmo locker hunting is waste of time.
Title: Re: General Questions / Answers
Post by: Mad Matt on June 28, 2016, 06:32:20 pm
Im afraid that Jarok is right, lockers are nice addition when you hunt NPCs but as main source of gear/cash it's just waste of time. Until you like to search for it and somehow it brings you fun...
Title: Re: General Questions / Answers
Post by: Fallout Dweller on July 01, 2016, 04:26:54 pm
Welcome.

Today's questions are about private mine. How often should I tell my slaves to drop items to make the most effective minning?

How many resources are available to get from private mine after one week? Is it random or fixed size?
Title: Re: General Questions / Answers
Post by: emrebnk on July 01, 2016, 05:20:37 pm
Welcome.

Today's questions are about private mine. How often should I tell my slaves to drop items to make the most effective minning?

How many resources are available to get from private mine after one week? Is it random or fixed size?

1.5-2 depending on the number of your slaves

it doesn't change over time because depleted ores immidiately replenish with new ones.
Title: Re: General Questions / Answers
Post by: Holden Motors on July 06, 2016, 09:20:57 pm
Quick question, to what extent does luck affect FA?

Just did a quick search that pointed to the wiki page on Luck saying it affects roll on whether the 5% is a crit success/failure? Is that all?

On the wiki page for Hit Points, it says that the 'average amount you can heal at a time is based on Luck' which is suggestive that it has greater impact then simple determining whether the 5% is crit success or failure? i.e. does it influence the Random(2/5*skill,skill) formula at all?

Thanks
Title: Re: General Questions / Answers
Post by: Agent M on July 09, 2016, 02:28:33 pm
What are the max values for weapon and armor buffs? Also, this information should be added to the wiki.
Title: Re: General Questions / Answers
Post by: Seki on July 09, 2016, 02:34:51 pm
What are the max values for weapon and armor buffs? Also, this information should be added to the wiki.
damage resistance from +1% to +10%
damage threshold from +1 to +5
min and max dmg is from +10% to +25%
accuracy, healing rate, rad res, poison res i dont know
SPECIAL and action point is always +1
crit chance and crit power are from +-1 to +-5
carryweight from ?? to +20
Title: Re: General Questions / Answers
Post by: Holden Motors on July 10, 2016, 05:44:48 am
Is there a way to make mercs temporarily not follow you so I can leave them at my tent? When I open dialogue or use the Alt commands, I don't see any options for telling them to stay put for the time being.

Just hired a cheap, burly merc for some extra muscle, but I plan on doing some exploring in more dangerous areas and don't want to risk getting them killed.
Title: Re: General Questions / Answers
Post by: emrebnk on July 10, 2016, 08:07:33 am
Is there a way to make mercs temporarily not follow you so I can leave them at my tent? When I open dialogue or use the Alt commands, I don't see any options for telling them to stay put for the time being.

Just hired a cheap, burly merc for some extra muscle, but I plan on doing some exploring in more dangerous areas and don't want to risk getting them killed.

it should be the first option to tell your companions to wait here in dialogue.
Title: Re: General Questions / Answers
Post by: Barneys on July 10, 2016, 12:37:02 pm
You need to talk to them, not use alt.

Envoyé de mon XT1032 en utilisant Tapatalk

Title: Re: General Questions / Answers
Post by: Holden Motors on July 10, 2016, 02:21:33 pm
Thanks for reply emrebnk and Barneys, but I'm still not seeing it. The only options I get are:

1) I need you to move, blocking my way
2) talk about distance > close, med, keep distance
3) talk about combat > protect me, protect me and land, stay out of combat
4) talk about payment
5) weapons proficient with
6) arm yourself
7) put down weapons
8) I want someone else to command you
9) [check status]
10) Drop all items
11) Nevermind

Could it be missing? I have a close combat merc, bought for $2500
Title: Re: General Questions / Answers
Post by: Awgy on July 10, 2016, 03:25:36 pm
Thanks for reply emrebnk and Barneys, but I'm still not seeing it. The only options I get are:

1) I need you to move, blocking my way
2) talk about distance > close, med, keep distance
3) talk about combat > protect me, protect me and land, stay out of combat
4) talk about payment
5) weapons proficient with
6) arm yourself
7) put down weapons
8) I want someone else to command you
9) [check status]
10) Drop all items
11) Nevermind

Could it be missing? I have a close combat merc, bought for $2500

Sometimes it is like that IDK why, but i had couple of mercs without stay option. Option to stay should be the first one, and if it is not there i am afraid it is bugged :/
Title: Re: General Questions / Answers
Post by: Henry on July 10, 2016, 04:53:29 pm
The times when i see this happen are when i am in a place where it is simply not possible to tell them to stay. In a town, for example, you cannot tell them to stay. In a tent though, you should have option to stay. Are you maybe trying the dialogue in an odd place?
Title: Re: General Questions / Answers
Post by: Holden Motors on July 10, 2016, 05:07:37 pm
The times when i see this happen are when i am in a place where it is simply not possible to tell them to stay. In a town, for example, you cannot tell them to stay. In a tent though, you should have option to stay. Are you maybe trying the dialogue in an odd place?

Ah this was the case, yea I was checking while still in town, but after going back to my own tent and talking again it was there. Thanks!
Title: Re: General Questions / Answers
Post by: Fallout Dweller on July 20, 2016, 08:06:36 pm
Welcome. Another question fellows. Does medic kits stack with FA/DOC skills after 200%? Can I have 250% skills while holding those items?
Title: Re: General Questions / Answers
Post by: Seki on July 20, 2016, 08:18:53 pm
Does medic kits stack with FA/DOC skills after 200%??
partially, they increases healing but doesnt reduce cooldown
Title: Re: General Questions / Answers
Post by: Fallout Dweller on July 20, 2016, 08:46:08 pm
partially, they increases healing but doesnt reduce cooldown

Thank you.
Title: Re: General Questions / Answers
Post by: Fallout Dweller on July 22, 2016, 10:34:51 am
Question related to screenshots. Can I change file extension to png instead of jpg?
Title: Re: General Questions / Answers
Post by: Agent M on July 23, 2016, 10:51:00 am
Yes, you can save screenshots in png format. Look here: http://forum.fonline-reloaded.net/index.php?topic=3133
Title: Re: General Questions / Answers
Post by: SEGA_RUS on July 23, 2016, 11:51:20 am
Locker in WH, Glow, etc is refreshes or collectable as other lockers in Glow?
Title: Re: General Questions / Answers
Post by: Seki on July 23, 2016, 03:01:21 pm
Locker in WH, Glow, etc is refreshes or collectable as other lockers in Glow?
you probably mean if loot stacks, no
if something respawns in them then previous items are deleted
Title: Re: General Questions / Answers
Post by: SEGA_RUS on July 23, 2016, 10:04:41 pm
Locker in WH, Glow, etc is refreshes or collectable as other lockers in Glow?
you probably mean if loot stacks, no
if something respawns in them then previous items are deleted
Thanks.
Title: Re: General Questions / Answers
Post by: Fallout Dweller on July 26, 2016, 06:27:01 pm
Yes, you can save screenshots in png format. Look here: http://forum.fonline-reloaded.net/index.php?topic=3133

Interesting, thank you.
Title: Re: General Questions / Answers
Post by: SEGA_RUS on August 02, 2016, 06:36:59 am
Does anyone work Shadow Play?
Title: Re: General Questions / Answers
Post by: emrebnk on August 02, 2016, 09:42:24 am
Does anyone work Shadow Play?

hmm? i didn't understand, do you want to use Nvidia Shadowplay for recording FOnline? yes, it should work fine since FOnline engine uses DirectX or OpenGL. but you don't need it that much tho, game is not a demanding one anyway, no capture program will slow it down i think.
Title: Re: General Questions / Answers
Post by: Yakuza Senpai on August 07, 2016, 11:31:33 pm
So I recently returned to the game, and I'm level 57. I'm wondering if Caravans are the best way to level up from now on? I try farming mutants and Enclave, but the experience gain is slow and I use a lot of ammo. So should I stick with caravans?
Title: Re: General Questions / Answers
Post by: emrebnk on August 08, 2016, 12:14:08 am
So I recently returned to the game, and I'm level 57. I'm wondering if Caravans are the best way to level up from now on? I try farming mutants and Enclave, but the experience gain is slow and I use a lot of ammo. So should I stick with caravans?

yeah, it's a good way but i prefer crafting super stimpaks for leveling. good profit and pretty fast experience.
Title: Re: General Questions / Answers
Post by: Yakuza Senpai on August 08, 2016, 01:41:50 am
Sounds nice, but I don't have mountains of chemical component
Title: Re: General Questions / Answers
Post by: Gimper on August 08, 2016, 01:54:54 am
In my opinion, I would just do caravans. Or perhaps obtain another character book somehow.
Title: Re: General Questions / Answers
Post by: emrebnk on August 08, 2016, 09:36:58 am
Sounds nice, but I don't have mountains of chemical component

getting chemical components is pretty easy, you can get around 3.000 in 20 mins at Waterworks. the pain in the butt about making super stimpaks is getting broc flowers and xander roots cuz it's fucking boring, but it's also not hard since they don't weigh anything.
Title: Re: General Questions / Answers
Post by: сайга on August 08, 2016, 09:47:07 am
Sounds nice, but I don't have mountains of chemical component

getting chemical components is pretty easy, you can get around 3.000 in 20 mins at Waterworks. the pain in the butt about making super stimpaks is getting broc flowers and xander roots cuz it's fucking boring, but it's also not hard since they don't weigh anything.
what are npc merchants
Title: Re: General Questions / Answers
Post by: Mr. Morok on August 08, 2016, 12:48:43 pm
Sounds nice, but I don't have mountains of chemical component

Then go to toxic caves or waterworks, you can loot chemical components from there  ;)
Title: Re: General Questions / Answers
Post by: emrebnk on August 08, 2016, 02:40:05 pm
what are npc merchants

they sell max 30, and i'm not just doing this just because i need super stimpaks, but also grinding experience that i gain from crafting them.
Title: Re: General Questions / Answers
Post by: kitka on August 15, 2016, 03:14:40 am
how can i enter the Central Council in Vault City?

And 1 more question: if skill books always give you 6 skill points, then it is better to read them after you get your skills on a high lvl, like 130+ when a single skill point is much more expensive?
Title: Re: General Questions / Answers
Post by: Leoho on August 18, 2016, 03:53:57 am
Can F6 and F7 be on by default?
Title: Re: General Questions / Answers
Post by: Awgy on August 18, 2016, 10:17:28 am
how can i enter the Central Council in Vault City?

idk :/
Quote
And 1 more question: if skill books always give you 6 skill points, then it is better to read them after you get your skills on a high lvl, like 130+ when a single skill point is much more expensive?

No. Books give You 6 skill points not 6% of skill.

http://www.fonline-reloaded.net/wiki/index.php?title=Skill_points

so it does not matter what level you are or how high your skill is.
Title: Re: General Questions / Answers
Post by: Seki on August 18, 2016, 10:18:10 am
Can F6 and F7 be on by default?
yes

open fonline2238.cfg and add lines below into [2238] section

DisplayNames=1
ShowNpcAwareness=1
ShowPlayerAwareness=1
Title: Re: General Questions / Answers
Post by: kitka on August 18, 2016, 11:47:15 am
Quote
And 1 more question: if skill books always give you 6 skill points, then it is better to read them after you get your skills on a high lvl, like 130+ when a single skill point is much more expensive?

No. Books give You 6 skill points not 6% of skill.

http://www.fonline-reloaded.net/wiki/index.php?title=Skill_points

so it does not matter what level you are or how high your skill is.
[/quote]

thnx! but if i use a book (6 SP) when my skill is 165%(non-tagged) i'll get only 1% (as it costs 4 SP) and 2 remaining SP will just dissapear? :P
Title: Re: General Questions / Answers
Post by: killer1986chris on August 18, 2016, 02:22:07 pm
Quote
And 1 more question: if skill books always give you 6 skill points, then it is better to read them after you get your skills on a high lvl, like 130+ when a single skill point is much more expensive?

No. Books give You 6 skill points not 6% of skill.

http://www.fonline-reloaded.net/wiki/index.php?title=Skill_points

so it does not matter what level you are or how high your skill is.

thnx! but if i use a book (6 SP) when my skill is 165%(non-tagged) i'll get only 1% (as it costs 4 SP) and 2 remaining SP will just dissapear? :P
[/quote]

Yes the extra points will disappear.
Title: Re: General Questions / Answers
Post by: Leim on August 22, 2016, 07:30:45 am
If I reroll will all the tents I made with that char be deleted? never rerolled a char before.
Title: Re: General Questions / Answers
Post by: Seki on August 22, 2016, 07:45:44 am
If I reroll will all the tents I made with that char be deleted?
no, they wont
just make sure that you see those tents with other character or that you have maps to them
Title: Re: General Questions / Answers
Post by: Leoho on August 23, 2016, 03:03:35 pm
lets see if i understand how the economy of this game works

only relevant way caps get into in the game is via vendors periodically
player can buy private mine to get a shit ton of resources and craft what he needs and level up
best way to make caps is selling encounter loot/dungeon loot/crafts to the vendors around wasteland having a network of tents? or there is something i am missing
caps are most useful for trading between players and installing augments and buying vehicles since using them on vendors is a waste
combat armor mk2 is farmable via ncr army encounter (?) (is possible to solo?)

or am i missing something?

thanks a lot
Title: Re: General Questions / Answers
Post by: Seki on August 23, 2016, 03:15:38 pm
only relevant way caps get into in the game is via vendors periodically
not only, vendors-bartering and town control footlockers too are 2 main ways of income in this game
only faction members of faction which controls town can open them
they spawn.. modoc and klamath 4k every 30min, den and gecko 6k every 30min, redding and brokenhills 8k every 30min
in total TC lockers spawn 1,728,000 caps per day into game

best way to make caps is selling encounter loot/dungeon loot/crafts to the vendors around wasteland having a network of tents? or there is something i am missing
yes, you dont miss anything, you are right

player can buy private mine to get a shit ton of resources and craft what he needs and level up
caps are most useful for trading between players and installing augments and buying vehicles since using them on vendors is a waste
caps are used for much more things :
- rerolls (10k each)
- buying detonators for c4s (2500 each)
- buying special implants (250k each)
- installing implants (100k each)
- vehicles
- bases
- professions
- blueprints
etc.. etc..

but all that are only one-time pays, once you get bases, vehicles, prof, bp etc.. which you need, you will never buy them again, only real caps sink which players use all the time are private mines
yes, its not worth to barter with caps since you can sell all kind of crafted or looted stuff, they are used mostly for trading between players

combat armor mk2 is farmable via ncr army encounter (?) (is possible to solo?)
yes, camk2 can be farmed from ncr army and ofc, every encounter is soloable
i personally prefer to buy them from npc through barter rather then farm NCR army
Title: Re: General Questions / Answers
Post by: Leoho on August 24, 2016, 01:44:00 pm
Thanks for answering!

Some other questions

Did the devs ever explained what is the reason behind crafting giving so much xp?

It's worth getting the combat armor blueprint? Is a bonus craft mods CB better than non mods CBmk2?

How exactly do you power level a alt character? I've heard you can get a lot of levels only by crafting, but how exactly?
Title: Re: General Questions / Answers
Post by: kitka on August 26, 2016, 05:17:00 am
does the LUCK have effect on disambling, repairing or crafting? finding stuff in cars, computers and lockers?  does this SPECIAL have any use for crafter?
Title: Re: General Questions / Answers
Post by: Seki on August 26, 2016, 05:26:58 am
It's worth getting the combat armor blueprint? Is a bonus craft mods CB better than non mods CBmk2?
no its not worth,
you would need to farm alot of fire gecko pelts to get decent amount of CAmk1 which are better then CAmk2

there was also one suggestion regarding camk1 crafting vs camk2 farming/buying, you can see people's opinions
sadly suggestion was closed without any words from devs


How exactly do you power level a alt character? I've heard you can get a lot of levels only by crafting, but how exactly?
you gather resources on your other character, make a level 1 character and you craft things on him
alternatively you can use sandboxie to play on 2 characters at once, tag other character to share experience with him and farm some centaurs/floaters or do caravans


does the LUCK have effect on disambling, repairing or crafting? finding stuff in cars, computers and lockers?  does this SPECIAL have any use for crafter?
no, it does not affect any of those things
Title: Re: General Questions / Answers
Post by: kitka on August 26, 2016, 06:41:25 am
does the LUCK have effect on disambling, repairing or crafting? finding stuff in cars, computers and lockers?  does this SPECIAL have any use for crafter?
no, it does not affect any of those things
[/quote]

thank you! have another question: will prices of my stuff be the same if i have 150% of barter skill (max) and 10 charisma or if i have 150% barter and 1 charisma.
Title: Re: General Questions / Answers
Post by: Seki on August 26, 2016, 06:45:46 am
Charisma does not affect prices. They will be same.
Here you can read what exactly charisma does -> http://www.fonline-reloaded.net/wiki/index.php?title=Charisma (http://www.fonline-reloaded.net/wiki/index.php?title=Charisma)
Title: Re: General Questions / Answers
Post by: kitka on August 26, 2016, 07:10:19 am
Charisma does not affect prices. They will be same.
Here you can read what exactly charisma does -> http://www.fonline-reloaded.net/wiki/index.php?title=Charisma (http://www.fonline-reloaded.net/wiki/index.php?title=Charisma)

thanks again. I've already read all the wiki)
Title: Re: General Questions / Answers
Post by: Leoho on August 29, 2016, 02:15:54 pm
Has a merchant rework been discussed/planned? Each vendor buying different things at different prices seen unnecessarily boring.
Title: Re: General Questions / Answers
Post by: Henry on August 29, 2016, 02:19:21 pm
Has a merchant rework been discussed/planned? Each vendor buying different things at different prices seen unnecessarily boring.

Like what do you suggest?
Title: Re: General Questions / Answers
Post by: Awgy on August 29, 2016, 02:36:03 pm
Has a merchant rework been discussed/planned? Each vendor buying different things at different prices seen unnecessarily boring.

Prices are established by few factors like Barter skill, location (PvP area vendors pay better but it comes with risk), Town/faction reputation (quests and trading boost your reputation). It does make all the sense in the world.
More you trade with them, more they like you. More they like you they pay you better. Whats wrong with that?
 
Title: Re: General Questions / Answers
Post by: Hungry Hungry Shark on August 29, 2016, 03:48:48 pm
I think its confusing to new players why their items are worth 0 caps
Title: Re: General Questions / Answers
Post by: Leoho on August 29, 2016, 05:05:25 pm
Has a merchant rework been discussed/planned? Each vendor buying different things at different prices seen unnecessarily boring.

Prices are established by few factors like Barter skill, location (PvP area vendors pay better but it comes with risk), Town/faction reputation (quests and trading boost your reputation). It does make all the sense in the world.
More you trade with them, more they like you. More they like you they pay you better. Whats wrong with that?

This is ok by me. But each merchant only buys certain kinds of items, what is the purpose of this?

I think its confusing to new players why their items are worth 0 caps

This is also a point.

Has a merchant rework been discussed/planned? Each vendor buying different things at different prices seen unnecessarily boring.

Like what do you suggest?

I'm still thinking, and btw I don't know about the programming part of the game, if it's viable, etc.

I don't know if the recent implant changes are just something because wipe is near or an attempt at putting some real currency sinks into the game. IMO, a game with good currency sinks are better than ones that try to control the amount of relevant currency income (eg vendors caps are limited by set amount of time).

The idea would be to make the simple process of selling your junk to get caps less of a boring task (or less of a timesink if you prefer), by having the vendors buy everything and having a unlimited amount of caps. Along with good (and fun) ways to spend (a lot) of your caps, with prices being adjusted, etc, to prevent inflation. Less time with inventory management = more fun.

Title: Re: General Questions / Answers
Post by: Awgy on August 29, 2016, 05:47:58 pm
Has a merchant rework been discussed/planned? Each vendor buying different things at different prices seen unnecessarily boring.

Prices are established by few factors like Barter skill, location (PvP area vendors pay better but it comes with risk), Town/faction reputation (quests and trading boost your reputation). It does make all the sense in the world.
More you trade with them, more they like you. More they like you they pay you better. Whats wrong with that?

This is ok by me. But each merchant only buys certain kinds of items, what is the purpose of this?



Darkwater in Junktown buys absolutely everything.

****************************************************
Purpouse is plane and simple.

http://www.fonline-reloaded.net/wiki/index.php?title=Barter

Quote
Barter is a passive skill that determines the price of items. Your barter skill does not affect the prices of items that merchants specialize in. For example, Dr Jubilee in Shady Sands specializes in Drugs, so buying a Super Stimpak from him will always cost 310 caps, no matter what your skill is.

Second thing is... If you could sell all items to one merchant you would not move your ass from 3 zones (Tent between mine and one town).

It stops beeing confusing if you use Wikipedia

http://www.fonline-reloaded.net/wiki/index.php?title=Merchant_table

And last but not least. New players should explore and learn, Fonline is a harsh mmo in which you need to learn from top to bottom, you need to die to some asshole while bartering in unsecured town, You need to see map for your own, You need to learn how to either defend yourself or avoid fight.
And all those thing makes more sense when You do it while earning caps.
Title: Re: General Questions / Answers
Post by: Leoho on August 29, 2016, 06:03:10 pm
@Awgy

-1 Merchant buying everything is irrelevant when they have limited amount of caps.

-What about the barter wiki page? This does not answer my question.

-You don't move between zones because vendors buy different things, you move because they have limited amount of caps. You would still move if all could buy everything (it would be better at least imo). (Btw I'm already ignoring mines because of wipe, the way mining works is gonna change)

-Yes, it gets easier when you get used to it.

-You can still do all the exploring if you have the incentives (eg, vendor buys at a higher price in unguarded town), it would still be harsh and all, you just dont need to check a spreadsheet.
Title: Re: General Questions / Answers
Post by: Awgy on August 29, 2016, 06:12:29 pm
@Awgy

-1 Merchant buying everything is irrelevant when they have limited amount of caps.

if you say so

Quote
-What about the barter wiki page? This does not answer my question.
If every npc would buy all then barter skill would be useless, Barter affects only items that NPC is not specialized in doctors for drugs GR for guns Why would Dr. Jubelee buy your minigun for?.

Quote
-You don't move between zones because vendors buy different things, you move because they have limited amount of caps. You would still move if all could buy everything (it would be better at least imo). (Btw I'm already ignoring mines because of wipe, the way mining works is gonna change)
Again not only caps are worth bartering.

Quote
-Yes, it gets easier when you get used to it.

What better way to get used to it than go and find out on your own?

Quote
-You can still do all the exploring if you have the incentives (eg, vendor buys at a higher price in unguarded town), it would still be harsh and all, you just dont need to check a spreadsheet.

New players are scared as hell they will not travel to unsecured locations if they don't need to #PlayersOutOfTents
Title: Re: General Questions / Answers
Post by: Drahzar on September 12, 2016, 10:05:09 pm
Do Bonus Ranged Damage, More Ranged Damage, etc. affect energy weapons?... Because in the wiki it says something about bullets - and energy weapons don't shoot bullets^^...

But in the wiki BRD is also a related skill to EW...
Title: Re: General Questions / Answers
Post by: Seki on September 12, 2016, 10:09:43 pm
Do Bonus Ranged Damage, More Ranged Damage, etc. affect energy weapons?
yes they do affect them
Title: Re: General Questions / Answers
Post by: The Trooper on September 12, 2016, 10:48:30 pm
Do Bonus Ranged Damage, More Ranged Damage, etc. affect energy weapons?
yes they do affect them
wait rly? o.0
Title: Re: General Questions / Answers
Post by: Seki on September 12, 2016, 11:51:14 pm
wait rly? o.0
yes, it works for all guns

Code: [Select]
    if(weaponSubtype == WS_GUN)
        attack.BonusDmg += cr.Perk[PE_BONUS_RANGED_DAMAGE] * 2 + cr.Perk[PE_MORE_RANGED_DAMAGE] * 3;

but its not worth to take for EW anyways so it doesnt matter
Title: Re: General Questions / Answers
Post by: Veki on September 21, 2016, 10:15:29 pm
I have suggestion fo new perk
I saw charisma is very disbalance in game(nobody give shit about ch) so i sugest new perk: "Killing beauty" or " beauty can kill"
1. version of perk
Description: for every point of charisma you deal +5 bonus dmg(min  30 - max 50)
don't work with burst( to not get overpower busters)
work on melle( so you can boost up close combats)
requirements: minimum ch6, level 15
2. version of perk
Description: deal +2 and plus your ch score bonus dmg(min  8 - max 12)
work with burst
work on melle( so you can boost up close combats)
requirements: minimum ch6, level 15

second perk: Lay on hands(like paladin in Dungeon & Dragons)
Description: your heal have bonus 10hp x ch score(min 60- max 100 bonus heal hp)
requirements: minimum ch6, level 12
what you think about this?
Title: Re: General Questions / Answers
Post by: Barneys on September 24, 2016, 02:46:05 pm
I have suggestion fo new perk
I saw charisma is very disbalance in game(nobody give shit about ch) so i sugest new perk: "Killing beauty" or " beauty can kill"
1. version of perk
Description: for every point of charisma you deal +5 bonus dmg(min  30 - max 50)
don't work with burst( to not get overpower busters)
work on melle( so you can boost up close combats)
requirements: minimum ch6, level 15
2. version of perk
Description: deal +2 and plus your ch score bonus dmg(min  8 - max 12)
work with burst
work on melle( so you can boost up close combats)
requirements: minimum ch6, level 15

second perk: Lay on hands(like paladin in Dungeon & Dragons)
Description: your heal have bonus 10hp x ch score(min 60- max 100 bonus heal hp)
requirements: minimum ch6, level 12
what you think about this?

Wrong topic and also no.
Title: Re: General Questions / Answers
Post by: Ghost Breath on September 28, 2016, 04:57:39 pm
First time on this forum, where to start? I have a few questions that might make me less of a scrub when I learn the answers.
First off, how does the mechanics for bursting work? Some tell me it only makes a difference if its 1 hex. like a chance for every single round to hit at point blank. How does it work at 2 hex or 40 hex for that matter? I know its not a chance for all rounds to hit at this point...
Another question, this time about critical hits. On this server is there a critical hit roll on every bullet or just the entire burst?

I want to make a critical burster character because it seems to be the way to go, so I want to learn all I can about it first.
Title: Re: General Questions / Answers
Post by: сайга on September 28, 2016, 05:18:13 pm
First time on this forum, where to start? I have a few questions that might make me less of a scrub when I learn the answers.
First off, how does the mechanics for bursting work? Some tell me it only makes a difference if its 1 hex. like a chance for every single round to hit at point blank. How does it work at 2 hex or 40 hex for that matter? I know its not a chance for all rounds to hit at this point...
Another question, this time about critical hits. On this server is there a critical hit roll on every bullet or just the entire burst?

I want to make a critical burster character because it seems to be the way to go, so I want to learn all I can about it first.
rangebursting your target will result 1/4 of the bullets you fired hit the target. you will likely do the same damage from 2 hexes distance as you would do from 40, assuming you have enough chance to hit.

when you 1hex someone, all the bullets you fire will hit the target. each of the bullets has its own critical roll.

Well, Le Troll got it mostly right but he mad few small mistakes, here is what I wrote to him:

Quote
if burst is critical:
- at least 80% of bullets is automatically converted to critical
- remaining 20% of bullets still got a chance to become critical (crit chance roll for each bullet)
if burst is not critical:
- at most 70% of bullets are critical (crit chance roll for each bullet)
- remaining 30% of bullets are non critical
- if some bullets become critical hits than attack is called partially critical and in log is displayed as normal attack (no info "critically hit")

% values are stored as int so they are rounded down

Quote
For message and extra effects like ko/kd only main crit chance roll is checked.
If you succeed in main crit roll or you do burst attack than crit power is rolled.
Every crit bullet usess crit dmg multiplier based on that crit power roll.
Only if main crit chance roll was successful (attack is marked as critical) you can get special effects from crit table and log message "critically hit".
So if main attack is not critical even if you get best possible crit power roll than you only get higher dmg multiplier from that, no ko/kd effects for partial crits.

To sum it up:
1) when you attack there is crit chance roll
2) if you scored critical hit (successful roll @1) or you do burst attack than there is a crit power roll
3) every bullet counted as critical uses same crit power roll made at the beginning (@2)
4) only if you got successful first crit chance roll (@1) you can score extra effects like kd/ko


hehe if that answer is correct then crit burts are worth only for one weapon: avenger. I hope leaders of that project will make it more useable.
No idea where are you getting this from but it's not true.
Title: Re: General Questions / Answers
Post by: Seki on September 28, 2016, 07:09:39 pm
rangebursting your target will result 1/4 of the bullets you fired hit the target.
*1/3
Title: Re: General Questions / Answers
Post by: Blarney on September 29, 2016, 05:02:38 pm
Is there a line I can add to the namecolorizer to change the name color and contour of random neutral, unaffiliated people? between goodboy and badboy?
Title: Re: General Questions / Answers
Post by: MasacruAlex on October 10, 2016, 07:27:11 pm
i got 5 pe but with drugs 8 pe, can i take Strong Back perk from mutant? Talked to him but i dont get option after using drugs, any idea?
Title: Re: General Questions / Answers
Post by: Henry on October 10, 2016, 07:38:01 pm
There is no PE requirement for Strong Back. You need Level 6, and you need EN 6.

Nor do i know of a way to boost your PE from 5 to 8 with drugs. You got some good stuff.
Title: Re: General Questions / Answers
Post by: MasacruAlex on October 11, 2016, 02:37:53 am
There is no PE requirement for Strong Back. You need Level 6, and you need EN 6.

Nor do i know of a way to boost your PE from 5 to 8 with drugs. You got some good stuff.

my bad, i was referring to endurance. I got 5 EN and with drugs I boosted it to 8. So it's not possible to get the perk after boosting with drugs?
Title: Re: General Questions / Answers
Post by: Henry on October 11, 2016, 02:51:48 am
No. Nor does using Mentats to boost Intelligence right before leveling end up giving you any more Skill Points, even though how many SP you get per level-up is driven by your IN. It's driven by base IN, not current IN. Same with EN and perks.
Title: Re: General Questions / Answers
Post by: Troll on October 13, 2016, 02:43:16 pm
I'd like to know the code, or the exact mechanic, for first aid, doctor and sneaking, if someone can find it.
Title: Re: General Questions / Answers
Post by: Seki on October 13, 2016, 03:02:21 pm
I'd like to know the code, or the exact mechanic, for first aid, doctor and sneaking, if someone can find it.
for fa and doctor in season 2 source go to server/scripts/skills.fos - its all about FA, doctor and effects of living anatomy and medic perks
but dont know where to find sneak
Title: Re: General Questions / Answers
Post by: Leftover on October 13, 2016, 04:50:35 pm
some parts of sneak mechanic are in config.fos, some other in many different scripts
to catch them all use notepad++ and search for sneak in script files
Title: Re: General Questions / Answers
Post by: Troll on October 13, 2016, 05:05:19 pm
where can I download full code already?
Title: Re: General Questions / Answers
Post by: DIGGAA on October 30, 2016, 11:53:42 am
hey guys. So, me and my brother are waiting to start here after playing Fonline2. I heard that there is wipe coming soon. Is it just a rumour or does wipe really happens this year? We just need an adivice. Can anyone tell us when the wipe is coming? Maybe a bit more accurate than "soon"? Cos we are waiting...
Title: Re: General Questions / Answers
Post by: Seki on October 30, 2016, 11:57:16 am
hey guys. So, me and my brother are waiting to start here after playing Fonline2. I heard that there is wipe coming soon. Is it just a rumour or does wipe really happens this year? We just need an adivice. Can anyone tell us when the wipe is coming? Maybe a bit more accurate than "soon"? Cos we are waiting...
noone will tell you anything more then soon, if there will be any more info, it will be announced for sure so just stop asking for it
there are always wipes in fonline sooner or later, on all servers so with this logic you would never play the game, trust me, just play and have fun and when wipe comes, start over and explore new content
just have a fun and dont think about wipe :)
Title: Re: General Questions / Answers
Post by: Troll on October 30, 2016, 12:41:33 pm
hey guys. So, me and my brother are waiting to start here after playing Fonline2. I heard that there is wipe coming soon. Is it just a rumour or does wipe really happens this year? We just need an adivice. Can anyone tell us when the wipe is coming? Maybe a bit more accurate than "soon"? Cos we are waiting...

Also, make a smart use of the time you have before the wipe as a warming up. Get used to the game, test builds, discover farming spots, test weapons and get familiar with the comon pve activities. Reloaded is quite different from FO2 in many aspects, starting now will give you a good base to take on the new session like a pro when it comes.
Title: Re: General Questions / Answers
Post by: Henry on October 30, 2016, 03:34:23 pm
hey guys. So, me and my brother are waiting to start here after playing Fonline2. I heard that there is wipe coming soon. Is it just a rumour or does wipe really happens this year? We just need an adivice. Can anyone tell us when the wipe is coming? Maybe a bit more accurate than "soon"? Cos we are waiting...

AS Seki and Troll both said. Now is the best time to play Reloaded, even with a wipesoon coming up, because if S3 is "the big one" as i suspect, this will give you time to get acclimated and oriented without being in a big rush. Use this time to design a startup plan when S3 does begin.
Title: Re: General Questions / Answers
Post by: So Why Dont Kill Me on November 07, 2016, 10:07:42 pm
Hello. I am a new player. Please help with build. I played on Requiem, TLAmk2, FOnline2. On all servers in the tank game. Perks whose i take -  BRD, Toughness (+ all resists on other servers), livegiver and perks to giving + hill. I am focusing onon the attack (but not critical) and vitality (HP, resist, treshhold). Weapons - big guns (burst). I would like to create such a character in the realities of this server. Last server was FOnline2. There I alone go in Glow and Warehouse such build. I would like to here was too comfortable to do so. I promptly inserted a sample build as I played there. Then it will likely be a useless piece of meat, I just wanted to show what I want to focus.
I would also like to ask, i need create a separate farmer-trader-crafter or game allows to do everything one character. If not, then please throw off where you can see the builds are not fighting characters.
And a couple of questions:
What is the threshold of skill big guns is required for big guns booster?
What tactics battle big guns booster? One hexes or all bullets can hit from two hexes?
Sorry for my English. Google Translate helped me =)
Title: Re: General Questions / Answers
Post by: DR7 on January 02, 2017, 10:50:47 am
Sometimes NPC's on random enco just wait they whole turns for no reason, is it normal? Annoying, especially when theres more enemies on screen, and u need wait like 2-3 whole turns when enemies just stand in place.
Ahh yeah, and sometimes, seems randomly, enemies do 2 turns in one turn, why is this happening?
Title: Re: General Questions / Answers
Post by: DIGGAA on January 02, 2017, 11:00:43 am
hey guys ive got a question about perks. if the requirement for a perk is for example 175% small guns and i have lower stat (lets say 170) on level 15 for example, the perk is not shown right? can i press cancel and put the option to take the perk beside and then at level 17 (when i reached 175% small guns, before getting new perk) take the perk that wasnt shown before because now ive got 175%?
Title: Re: General Questions / Answers
Post by: DR7 on January 02, 2017, 11:13:11 am
Yes, but if u didnt take perk at 16 and 17, and reach 18 u will lose one perk. If u dont reach perk requiments it will not shown

@Down - Yes, thats how it should work.
Title: Re: General Questions / Answers
Post by: DIGGAA on January 02, 2017, 11:32:22 am
thank u very much. so just to be sure: once i reach the requirements i can take the perk? at lvl 18 ive got lower than 180% sg, so i press cancel and at lvl 20 when im above 180 i can take bonus rate of fire even if wiki says u have to have 180% at lvl 18?

Another Question: it says for each strenght point under the weapon u have in your hands u get 20% penalty hit chance. how many points i have to skill more to the skill to compensate this? so for example instead of 200% 220% when im 1 point under?
Title: Re: General Questions / Answers
Post by: Matador on January 02, 2017, 08:06:31 pm
thank u very much. so just to be sure: once i reach the requirements i can take the perk? at lvl 18 ive got lower than 180% sg, so i press cancel and at lvl 20 when im above 180 i can take bonus rate of fire even if wiki says u have to have 180% at lvl 18?

Another Question: it says for each strenght point under the weapon u have in your hands u get 20% penalty hit chance. how many points i have to skill more to the skill to compensate this? so for example instead of 200% 220% when im 1 point under?
Depends on the weapon you are using. The range you want to shoot from. Whether you have certain perks. Weapon handling sharpshooter etc. I made a calculator that will calculate your hit chance for every weapon at every range so you can check it. PM me your email address and i will send to you

Sent from my SM-G920I using Tapatalk

Title: Re: General Questions / Answers
Post by: Gimper on January 03, 2017, 01:07:00 am
@Digga, I know you didn't ask, but a good way to survive and NOT make enemies in this game is to NOT beg, and NEVER trust anyone. This isn't Runescape, so don't beg like a child.
Title: Re: General Questions / Answers
Post by: DR7 on January 03, 2017, 07:58:51 am
Can i somehow take job as caravan guard in turn based combat?
And also, can i use Science on more than one item somehow?
And ALSO, why i need to pay 2.5K to take another caravan, after ending previous one? I get exp and caps from it.
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on January 03, 2017, 08:48:00 am
Can i somehow take job as caravan guard in turn based combat?
And also, can i use Science on more than one item somehow?
And ALSO, why i need to pay 2.5K to take another caravan, after ending previous one? I get exp and caps from it.

1) I don't think you can take a caravan in TB

2) You can science a hex, meaning put items you want to science in one hex. But first, in FOnline2238.cfg, make sure you have a binding for mass decraft which is ScienceAtHex=Ctrl K (You can set to whatever binding you want, mine is Ctrl K)

3) You don't need to pay. Although if you abandoned a caravan, killed the master, or have terrible reputation with a town, that caravan won't let you join it. I suggest go clearing your reputation at catheral for 5k caps, make sure to take an extra 5? for the entrance.
Title: Re: General Questions / Answers
Post by: DR7 on January 03, 2017, 08:54:18 am
2) You can science a hex, meaning put items you want to science in one hex. But first, in FOnline2238.cfg, make sure you have a binding for mass decraft which is ScienceAtHex=Ctrl K (You can set to whatever binding you want, mine is Ctrl K)

3) You don't need to pay. Although if you abandoned a caravan, killed the master, or have terrible reputation with a town, that caravan won't let you join it. I suggest go clearing your reputation at catheral for 5k caps, make sure to take an extra 5? for the entrance.

2 - I do it exactly like that, i read it on wiki, but it didnt work. I type "ScienceAtHex=Ctrl K" on file.
https://i.imgur.com/D54lxce.png

3 - I end caravan normally, from Hub to Junktown, no one dies, i get paid with exp and caps, then return to Hub to take another caravan, and caravan master say that he will not talk to ones like me or something like that and i need to pay 2.5k
Title: Re: General Questions / Answers
Post by: Matador on January 03, 2017, 09:50:08 am
2) You can science a hex, meaning put items you want to science in one hex. But first, in FOnline2238.cfg, make sure you have a binding for mass decraft which is ScienceAtHex=Ctrl K (You can set to whatever binding you want, mine is Ctrl K)

3) You don't need to pay. Although if you abandoned a caravan, killed the master, or have terrible reputation with a town, that caravan won't let you join it. I suggest go clearing your reputation at catheral for 5k caps, make sure to take an extra 5? for the entrance.

2 - I do it exactly like that, i read it on wiki, but it didnt work. I type "ScienceAtHex=Ctrl K" on file.
https://i.imgur.com/D54lxce.png

3 - I end caravan normally, from Hub to Junktown, no one dies, i get paid with exp and caps, then return to Hub to take another caravan, and caravan master say that he will not talk to ones like me or something like that and i need to pay 2.5k

There are a few different caravan companies operating. The one you just completed might be different company than the one you are trying to join. Its possible you failed a previous caravan with this certain company.

Also just to make sure. To use the ScienceAtHex shortcut you need to make a pile of the goods you want to science on the ground and then stand right on top of them to do it.

Sent from my SM-G920I using Tapatalk
Title: Re: General Questions / Answers
Post by: DR7 on January 04, 2017, 02:55:18 pm
I gonna ask this again:
"Sometimes NPC's on random enco just wait they whole turns for no reason, is it normal? Annoying, especially when theres more enemies on screen, and u need wait like 2-3 whole turns when enemies just stand in place."

Its SUPER annoying, they often bug on turn based combat and i need to wait pretty long time.
Title: Re: General Questions / Answers
Post by: Gimper on January 04, 2017, 04:39:58 pm
I thought they fixed this problem, but I recently found it still happens with "80's". Possibly others.

The easy fix for this, is play in Real Time.
Title: Re: General Questions / Answers
Post by: The Dude on January 04, 2017, 09:17:37 pm
Is it correct to assume, that footlockers spawn under northern walls in maps and always on ground level? i.e. in locations easy to spot without the necessity of coming up close to them, so southern walls dont obscure them?

Thanks
Title: Re: General Questions / Answers
Post by: Henry on January 04, 2017, 09:47:35 pm
There are a few times when i have seen just the edge of a footlocker peaking out, mostly blocked by a wall, but it does not matter to most players here since we all tend to use some variant of an item highlighter. Look in Tools and Mods section.

This is one i use only for cave hunting (http://forum.fonline-reloaded.net/index.php?topic=3308.0), but there are a couple that highlight ground items.

Also you can toggle down walls with this (http://www.fonline-reloaded.net/wiki/index.php?title=FOnline2238.cfg).
Title: Re: General Questions / Answers
Post by: The Dude on January 05, 2017, 10:43:56 pm
Thank you Good Sir
Title: Re: General Questions / Answers
Post by: Gargantua on January 06, 2017, 09:30:57 pm
I gonna ask this again:
"Sometimes NPC's on random enco just wait they whole turns for no reason, is it normal? Annoying, especially when theres more enemies on screen, and u need wait like 2-3 whole turns when enemies just stand in place."

Its SUPER annoying, they often bug on turn based combat and i need to wait pretty long time.

I've seen this with Powder gangers.

I find it's typically the Katja model (green hair / leathers) with a spear.  They wait their whole turn, then they pull a spear out.
Title: Re: General Questions / Answers
Post by: The Dude on January 07, 2017, 11:04:03 am
Does the cockroach have a trunk? where is it? How do I open it?
Title: Re: General Questions / Answers
Post by: Matador on January 07, 2017, 11:32:56 am
Does the cockroach have a trunk? where is it? How do I open it?
Took me a while to find it too lol. Its near where you sit. The mouse will say cockroach container when you hover. Once you find it once its easy


Sent from my SM-G920I using Tapatalk

Title: Re: General Questions / Answers
Post by: Henry on January 07, 2017, 04:09:57 pm
Does the cockroach have a trunk? where is it? How do I open it?

If you stand in the exact certain spot next to the Cockroch car, and press G, your trunk will open for you. I find that's easier than clicking the tiny trunk spot on the car itself.
Title: Re: General Questions / Answers
Post by: The Dude on January 07, 2017, 05:43:31 pm
Cheers
Title: Re: General Questions / Answers
Post by: commisarlol on January 29, 2017, 11:01:40 pm
hey I'm having an issue involving creating a party I have used ~pp and have used none of my points but cannot purchase or tame a brahmin
Title: Re: General Questions / Answers
Post by: The Trooper on January 29, 2017, 11:20:32 pm
hey I'm having an issue involving creating a party I have used ~pp and have used none of my points but cannot purchase or tame a brahmin
Make sure that you don't take loner trait on those type of character builds, it doeen't work with any sort of companions!
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on January 30, 2017, 12:06:12 am
hey I'm having an issue involving creating a party I have used ~pp and have used none of my points but cannot purchase or tame a brahmin

I don't think Brahmin sellers have Brahmins to sell, it's a broken mechanic I believe

As for taming Brahmin, make sure it's a Brahmin from a random encounter and not ones in a town. Also make sure you have rope on hand and "use on" the Brahmin. Might not always work cause they can resist.
Title: Re: General Questions / Answers
Post by: DIGGAA on February 10, 2017, 10:33:22 am
So... I wonder a bit about the fact that this game (or Fonline2) got only 100+ players. When i talk with friends about fallout online noone ever heard of this game. So actually my questions are:

Do Developers even advertise or know how to advertise?
Would it be possible to cantact the official Facebook-Page of Fallout (over 3 mio likes) and ask them to share a link from this game? Or maybe other Facebook-Fanpages, Youtube channels?


There are tons of Fallout lovers out there... Im sure 95% of them never ever heard of this game and this is a sad fact.

You cant tell me there is no way to make this game a bit more popular...!? I dont get it :P
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on February 10, 2017, 05:22:44 pm
These "fallout lovers" are the ones that played fallout 3 and beyond. Lots of people avoid playing the old one cause "bad graphics" or "slow gameplay" Majority of reasons are just absurd.

And when people picture fallout online, they immediately think of something like Fallout 4 graphics but online but see its not, they just don't even bother playing or looking at it again.

Developers don't advertise, that's more of the players job to do so but some people do advertise the game. One time on facebook I saw a someone post a link to Reloaded forum and was like whaaaat.

And lots of people know about it, it's just that Reloaded hasn't had a major wipe for a long time and most find it stale. But I guarantee at least 100-200 people are waiting for it to happen.
Title: Re: General Questions / Answers
Post by: Henry on February 11, 2017, 12:15:36 am
DIGGA, good question. I believe the low player count is a result of several key factors:

1. Though some people (including me) loved the original Fallout games, including its AD 1998 graphics, many do not. Most "modern fallout fans" only like modern graphics styles, and when they see this game, they actually say "ew" at the graphics. Nevermind the fact that Minecraft often looks worse with its 16-bit blocky snorefest, and that World of Warcraft's graphics look like a blurred cartoon, those are favored. I never understood this but that's the way it is.

2. FOnline games have no budget, no funding, no profits, and thus no scheduled staff. They run on donations only, and this will likely never improve. Thus advertising is also nearly nothing. Same for immediate help from an online GM. A lot of gamers don't like that; they get the idea the game is ignored by its own administrators, and they leave.

3. In the past 7+ years, many of the gamers who would play this game, already tried, and quit. (Why this is, is another good question.)

4. Despite the fact that any player here can download the developer tools, draw maps, build dialogue files, write quests and contribute playable content, the game severely lacks PvE content. There is no main quest. No GECK. No cut scenes or talking heads, and nothing like a template of trials. We do have some quests, and they are excellent and some are repeatable, but not nearly enough. We need more of this. (You're invited to help.) The game is wide open, and we players like to say "you write your own story as you go". There are numerous things to do, but it's wide open with no set route.

5. The FOnline community was already splitting up before 2238 closed down, but the end of 2238 pretty much fragmented what remained of any unified player base. With more servers, but not more players, we end up with fewer people per server.

6. This game community is mostly all jackasses who don't play the game for its explorable content so much, but rather use the game as a place to express their hatred. Not all, but most. The other 14 of us (lol) try to help people so they don't quit early, but the jackasses rule, and thus new people are run off.

One of the favorite things the jackasses here like to do is send infiltrators into your faction, posing as recruits. They destroy newcomers' efforts to get established, which often leads to new players leaving. There are, after all, so many games out there to play - why play one where you're stomped into the ground faster than you climb the learning curve? It's why I added a Guides category to the wiki, and spend hours on that.

So it's not a game for anyone, i guess. The harshness only appeals to those of us who like the graphics, and enjoy a tougher hostility challenge.

PS: Just kidding about only 14 good people here. I'm sure there's more than 14. I could be wrong about that. I think i saw 1 last month.

*** *** ***

All of that said, i say this is the best game i ever found. It's my favorite. Over time, devs have done amazing work to improve it. For details, try to read the long history of change logs, starting with 2238 and going thru Reloaded. I love this game.
Title: Re: General Questions / Answers
Post by: pokemaster101 on February 15, 2017, 11:24:53 pm
Please help me whenever I try to play it always kicks me off and says incorrect login or password when im putting in the correct info
Title: Re: General Questions / Answers
Post by: Koniko on February 15, 2017, 11:26:28 pm
Please help me whenever I try to play it always kicks me off and says incorrect login or password when im putting in the correct info

If it's not allowing you to log in then you for sure had entered wrong data =).
Title: Re: General Questions / Answers
Post by: pokemaster101 on February 15, 2017, 11:33:07 pm
I put in the correct info I put in the same info on the website and it logged in
Title: Re: General Questions / Answers
Post by: Henry on February 15, 2017, 11:56:25 pm
I put in the correct info I put in the same info on the website and it logged in

It sounds like you registered on the forum, but that's not the same as registering a character.
Title: Re: General Questions / Answers
Post by: Mad Matt on February 17, 2017, 06:10:43 pm
'Kay, we all know caravan dedicated encounters. I have two questions about those:


1.Is there any option to get those except going on caravan run or taking with me two other players?

2. There's info on Wiki, that we need independet party of 3 or more:
http://www.fonline-reloaded.net/wiki/index.php?title=Caravan_Encounters
Can we take NPC followers as slaves, companions or mercs to fullfill these requirements?

I would like ask only for info that was somehow checked. No trolling guys ;)
Title: Re: General Questions / Answers
Post by: Seki on February 20, 2017, 11:29:50 am
Does Ctrl + LMB work in vendors' screens?
no
Title: Re: General Questions / Answers
Post by: Koniko on February 20, 2017, 06:09:32 pm
Does Ctrl + LMB work in vendors' screens?
no

Thank you. So it should be fixed.

It never had been a feature =).
Title: Re: General Questions / Answers
Post by: Koniko on February 20, 2017, 10:02:55 pm
Does Ctrl + LMB work in vendors' screens?
no

Thank you. So it should be fixed.

It never had been a feature =).

So that's bad software design then :-)

You're quite lucky somebody thought of scrubs and added faster pick up & drop function cause otherwise you would spend hours on regenerating APs with your probably first mistaken build that had less than 9 AGI.
Title: Re: General Questions / Answers
Post by: Invictus on February 22, 2017, 02:49:49 am
Hi Digga,

Its a bit of a late reply but i am so glad you asked, how about you let me put this possibility in your mind. Could it be that you as a pker drove off majority of new players that came? Ever thought of that?
Title: Re: General Questions / Answers
Post by: Rinzler on February 22, 2017, 10:26:37 am
Hi Digga,

Its a bit of a late reply but i am so glad you asked, how about you let me put this possibility in your mind. Could it be that you as a pker drove off majority of new players that came? Ever thought of that?

If it did then they would probably not have lasted much longer anyway. There are lots of unfair and just plain retarded things in this game, of which people who think it is fun to shoot low level players is one.

I personally don't do that but only because I find no sport in it. When I started out here I was on receiving end of exactly that thing, so I learned how to do it back to them and that is the mindset players need to come with.

If people are getting killed by Diggaa then the short term solution is to avoid boneyard. Farm lockers somewhere else and eventually get a decent character and gear together, get experience and settle some scores.
Title: Re: General Questions / Answers
Post by: DIGGAA on February 22, 2017, 10:40:59 am
Hi Digga,

Its a bit of a late reply but i am so glad you asked, how about you let me put this possibility in your mind. Could it be that you as a pker drove off majority of new players that came? Ever thought of that?

Pking was always a big part of fonline. to be honest pking is even necessary to make wasteland dangerous and exciting. And for sure im not the reason for low amount of players. Maybe developers should care a bit more about advertising.

Just an example: contact the 10 most popular lets players in youtube and ask them to make a lets play from fonline reloaded. even if only one agrees the video would get xxk klicks. from those xxk klicks maybe few hundred check out this game. from those few hundred maybe 50-100 stay.

Just another example: contact fallout facebook pages with lots of likes and ask them to share a link from this game. same calculation like above.



Hi Digga,

Its a bit of a late reply but i am so glad you asked, how about you let me put this possibility in your mind. Could it be that you as a pker drove off majority of new players that came? Ever thought of that?

If it did then they would probably not have lasted much longer anyway. There are lots of unfair and just plain retarded things in this game, of which people who think it is fun to shoot low level players is one.

I personally don't do that but only because I find no sport in it. When I started out here I was on receiving end of exactly that thing, so I learned how to do it back to them and that is the mindset players need to come with.

If people are getting killed by Diggaa then the short term solution is to avoid boneyard. Farm lockers somewhere else and eventually get a decent character and gear together, get experience and settle some scores.


exactly
Title: Re: General Questions / Answers
Post by: Kilgore on February 22, 2017, 11:50:05 am
You don't need to teach us advertising because after we advertised the game for only two weeks in 2013, we had 300-450 players online after the launch and for some time. Totally out of nothing because nobody knew the game. Now we have forum with more than 10k accounts, YT channel, FB page and many people who are familiar with the game and will come back after wipe to play for short or long time.

What do you want to advertise now? An outdated game that is about to get wiped in few months?

When we have a date for new season, we will start advertising.

Btw all help with advertising will be welcome, so instead of thinking about what we can do for you, start thinking about what you can do for the game and community.
Title: Re: General Questions / Answers
Post by: DIGGAA on February 22, 2017, 12:07:44 pm
You don't need to teach us advertising because after we advertised the game for only two weeks in 2013, we had 300-450 players online after the launch and for some time. Totally out of nothing because nobody knew the game. Now we have forum with more than 10k accounts, YT channel, FB page and many people who are familiar with the game and will come back after wipe to play for short or long time.

What do you want to advertise now? An outdated game that is about to get wiped in few months?

When we have a date for new season, we will start advertising.

Btw all help with advertising will be welcome, so instead of thinking about what we can do for you, start thinking about what you can do for the game and community.

thats why i mentioned this two examples. Just an idea/one of many possible ways to get more players. there was no thought about what u can do for ME.
Title: Re: General Questions / Answers
Post by: Koniko on February 22, 2017, 05:51:56 pm
The best thing to do is achieve working game, then advertise the game in social medias. After playing some time, this game is boring because there isn't anything interesting to do. Sad but true.

It's not meant to be played by massive amounts of people. Game is based on copyright registered assets and engine is closed sourced with denial on any profitable projects.
Title: Re: General Questions / Answers
Post by: S.T.A.L.K.E.R on February 22, 2017, 10:49:54 pm
What do you want to advertise now? An outdated game that is about to get wiped in few months?

In a few months?? :D

Ayyyyy
Title: Re: General Questions / Answers
Post by: velkmareltop on April 17, 2017, 10:30:10 pm
I've not had the game long I just saw in the file I downloaded there seems to be 2 .exe file one ending in gl is there any differences between these two.exe files
thanks,
regards- velkmareltop
Title: Re: General Questions / Answers
Post by: killer1986chris on April 17, 2017, 11:51:11 pm
I've not had the game long I just saw in the file I downloaded there seems to be 2 .exe file one ending in gl is there any differences between these two.exe files
thanks,
regards- velkmareltop

The GL one is more stable (my comp won't even open the other) plus the GL works with more mods such as the contours one available on forums.
Title: Re: General Questions / Answers
Post by: TheFinalBoss on May 09, 2017, 09:40:21 pm
How do I buy things?
Title: Re: General Questions / Answers
Post by: killer1986chris on May 09, 2017, 10:14:42 pm
How do I buy things?
Go to merchant and use caps or items they take. Click and drag everything to barter table.
Title: Re: General Questions / Answers
Post by: cthulchu on May 13, 2017, 08:25:51 am
Hey guys

I need to edit the worldmap image file. The background. Wanna emphasize a few zones I like the most and add a little of additional data. Where is it? I don't believe it's on the server side cuz it wouldn't make sense.

You know what? I'd like to see the whole file structure of the data folder, so I could know what resources I can, potentially, override.

Thanks
Title: Re: General Questions / Answers
Post by: IXxTNTxXI on May 13, 2017, 08:55:02 am
first extract the faction.zip in your fonline data folder...

data\faction\art\intrface\wmbig
Title: Re: General Questions / Answers
Post by: cthulchu on May 14, 2017, 01:25:59 am
Amazing! You're the best, Tenka! Thanks!
Title: Re: General Questions / Answers
Post by: Geckyou on August 02, 2017, 08:04:22 pm
hi there!!!
have a problem with game
every 7-10 second the game is stop for a 2-4 seconds. what to do?! please help
Title: Re: General Questions / Answers
Post by: Lalaxx on August 03, 2017, 09:16:12 am
Try to:
Run FOnline in fullscreen.
Use "Troubleshoot compatibility" on FOnline.
Run FOnline with OpenGL instead of DirectX. (FOnlineGL.exe)
Make sure your minimal requirements is fine.
(http://i.imgur.com/p326s3v.png)
Title: Re: General Questions / Answers
Post by: runboy93 on August 09, 2017, 02:28:22 pm
Try to:
Run FOnline in fullscreen.
Use "Troubleshoot compatibility" on FOnline.
Run FOnline with OpenGL instead of DirectX. (FOnlineGL.exe)
Make sure your minimal requirements is fine.
(http://i.imgur.com/p326s3v.png)
Lol, you can play with Raspberry Pi 3 (Exagear) if you believe these minimal requirements.
Title: Re: General Questions / Answers
Post by: Scoopdoop on August 13, 2017, 04:23:08 am
I have a question about Achievement Books. Do you need to create a safezone map, and leave it for your new character, to get access to the Book? Is there anything I can do, if I already rerolled without creating a map, besides just leveling up like normal again?
Title: Re: General Questions / Answers
Post by: cthulchu on August 13, 2017, 04:27:00 am
well, man, there's no way to get to another char's tent/sh without the map or drive. If you rerolled your character in its safehouse without having another character there and without leaving a map to it, then you basically just deleted everything you had in that sh. Oh, unless any other character knows the location of that sh.
Title: Re: General Questions / Answers
Post by: Scoopdoop on August 13, 2017, 04:31:14 am
Damn, well thanks for the quick response. Guess I'll have to do it the ol' fashioned way.  :facepalm
Title: Re: General Questions / Answers
Post by: cthulchu on August 13, 2017, 04:58:37 am
Yeah, the wasteland rarely forgives mistakes :)
Beware.
Title: Re: General Questions / Answers
Post by: swinglinered on August 13, 2017, 06:00:33 am
hi there!!!
have a problem with game
every 7-10 second the game is stop for a 2-4 seconds. what to do?! please help

Did this just start?

Do you have piles of screenshots in Fonline folder?

Defrag?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 01, 2017, 09:58:22 pm
Any idea how to armwrestle the trapper in starting location?
Title: Re: General Questions / Answers
Post by: Ruben on September 02, 2017, 01:45:18 am
i went to the barber in shadysands to find the super mutant skin but i couldn't find, how else do i get the super mutant skin?
Title: Re: General Questions / Answers
Post by: DocAN on September 02, 2017, 11:27:35 am
i went to the barber in shadysands to find the super mutant skin but i couldn't find, how else do i get the super mutant skin?

There is quest line to became a Mutie
Title: Re: General Questions / Answers
Post by: Ruben on September 02, 2017, 12:13:15 pm
i went to the barber in shadysands to find the super mutant skin but i couldn't find, how else do i get the super mutant skin?

There is quest line to became a Mutie
  thanks for the reply! but where do i got to start the quest?
Title: Re: General Questions / Answers
Post by: Awgy on September 02, 2017, 01:34:50 pm
i would assume mariposa. But honestly just play the game and discover it.

Wysłane z mojego SM-G900F przy użyciu Tapatalka

Title: Re: General Questions / Answers
Post by: Silverun on September 02, 2017, 10:48:27 pm
I died. And still have all my equipment...  ??? Are you not loosing all the stuff after death now? Or it's just for low lvl characters? (I'm currently lvl 6)
Title: Re: General Questions / Answers
Post by: DocAN on September 02, 2017, 10:49:07 pm
read changelog and enjoy the game
Title: Re: General Questions / Answers
Post by: Silverun on September 02, 2017, 11:26:24 pm
So "NPCs should no longer loot dead players; but report if it happens"

Only refers to death by monsters and NPC, not players. Ok :)
Title: Re: General Questions / Answers
Post by: Mad Matt on September 02, 2017, 11:40:34 pm
So "NPCs should no longer loot dead players; but report if it happens"

Only refers to death by monsters and NPC, not players. Ok :)


2nd post from Kilgore here: https://forum.fonline-reloaded.net/index.php?topic=12578.0

"No drop:

- Players no longer drop carried items on death;
- Weapon "drops" now transfer items to inventory instead of dropping them on the ground,
- Armors are no longer destroyed by some death effects;
- Players above 24 level lose some experience points on death (less if killed by player),
- Added armor/weapon deterioration penalty on player's death, depending on death type,"
Title: Re: General Questions / Answers
Post by: Silverun on September 02, 2017, 11:53:39 pm
"- Players no longer drop carried items on death;
- Weapon "drops" now transfer items to inventory instead of dropping them on the ground,"

So even other player cannot loot us? Inventory is out of the looting upon dying? Ow. That's great. But i think ruined a little the hardcore of this game... But you still can be robbed, yes? Now this is the only possiblity to lost your items?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 03, 2017, 12:06:22 am
The only way to get robbed now is base-rape.
Still you can put there your followers, slaves and mercenaries. They are allowed as I remember to shoot those who enter your base.
Title: Re: General Questions / Answers
Post by: Silverun on September 03, 2017, 12:29:18 am
Thx for asnwer! I'll explore game then. It's kind of cool, that (even for some experiment) the hardcore pvp has been restricted :)
Title: Re: General Questions / Answers
Post by: Maxim on September 03, 2017, 04:29:26 pm
Lvling melee character.

There is a new perk as i understand from changelog - Closed Combat Master. But can't find any info about it. Does anyone know at what lvl, what requirements?

Title: Re: General Questions / Answers
Post by: mojuk on September 03, 2017, 04:58:51 pm
Lvling melee character.

There is a new perk as i understand from changelog - Closed Combat Master. But can't find any info about it. Does anyone know at what lvl, what requirements?

https://forum.fonline-reloaded.net/index.php?topic=12578.msg103808#msg103808 (https://forum.fonline-reloaded.net/index.php?topic=12578.msg103808#msg103808)
Title: Re: General Questions / Answers
Post by: Maxim on September 03, 2017, 05:53:21 pm
Thaks!
Title: Re: General Questions / Answers
Post by: Ruben on September 03, 2017, 10:19:41 pm
thanks for the reply, but where do i go to start the quest? i've looked all over and can't figure out where i start it at, i don't need a walk through, i just wanna know where it is.
Title: Re: General Questions / Answers
Post by: ninjaijk on September 04, 2017, 12:03:17 am
IYF: does it works? I took it but i keep beeing hit, by centaurus, deathclaws, raiders with pistols etc. The only ones that consistently miss are the geckos in the tutorial. Maybe I just took a run of bad rolls?
Is it a 50% final hit chance, or a -50% while hit chance is being calculated? ie if enemy has 150 gun skill, then it will be 100?
Title: Re: General Questions / Answers
Post by: Silverun on September 04, 2017, 01:19:31 am
Which level i must have to sell weapons to Oswald in NCR?
Title: Re: General Questions / Answers
Post by: Pieskov on September 04, 2017, 09:10:55 am
I have a problem with scouting quest from BoS. I scout everything, just like Glow, but  i can't turn quest in that Gun Runners dude. I also dont understand L.A. location. Its Boneyard, right? So i scout it too, and can't turn this quest. Its bugged?
Title: Re: General Questions / Answers
Post by: Silverun on September 04, 2017, 09:55:34 am
I made a BG combat build and have some problem with specials...

ST 5
PE 9
EN 10
CH 01
IN 04
AG 10
LK 01 

with weapon handlng will be ok?

Or lower the STR and add PE and INT?

I want a Big Gun character which will be good an PvE or some PvP also from time to time. But mostly monster hunting and questing.

Thanks for help!
Title: Re: General Questions / Answers
Post by: ninjaijk on September 04, 2017, 11:13:06 am
IYF: does it works? I took it but i keep beeing hit, by centaurus, deathclaws, raiders with pistols etc. The only ones that consistently miss are the geckos in the tutorial. Maybe I just took a run of bad rolls?
Is it a 50% final hit chance, or a -50% while hit chance is being calculated? ie if enemy has 150 gun skill, then it will be 100?

NP, I tested it better, it works properly
Title: Re: General Questions / Answers
Post by: Maxim on September 04, 2017, 12:01:16 pm
I'm expiriecing wired problems with world map scrolling/moving.

When game launches in window mode with resolution 1024/768 - map could be moved from side to side fine. But if i run game in full screen mode, or change res for hifher rates, every time i press right button when on world map, cursor jumps to bottom left corner of screen, and i can't move map.

Any ideas how to fix it?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 04, 2017, 02:22:43 pm
I made a BG combat build and have some problem with specials...

ST 5
PE 9
EN 10
CH 01
IN 04
AG 10
LK 01 

with weapon handlng will be ok?

Or lower the STR and add PE and INT?

I want a Big Gun character which will be good an PvE or some PvP also from time to time. But mostly monster hunting and questing.

Thanks for help!

Weapon handling is waste of a perk, take Adrenaline Rush (you'll be tougher) or Quick Pockets (faster reload, usefull with Rocket Launchers). To avoid -20% chance to hit just max BG skill, you should have 95% chance to hit even on further distances even with 200%.
Title: Re: General Questions / Answers
Post by: Ruben on September 06, 2017, 02:28:20 pm
the boss fight for Dr. rikktor is broken, he's just floating over the crater and there's no way to reach him.
Title: Re: General Questions / Answers
Post by: Pieskov on September 07, 2017, 09:05:32 pm
I have few questions.


1. Can u massive science multiple items at once? Alt + 7 when standing on pile
2. I see on some YT movie that u can "darken" places, that u can see. How to do that? I know u can click Q to have this green line, but i want it darken. CTRL + F
3. Did random body parts hitting from Fast Shot apply to melee weapons?
Title: Re: General Questions / Answers
Post by: Mad Matt on September 11, 2017, 11:17:46 am
Well, is it me or ctrl+lmb and shift+lmb stopped working?
Title: Re: General Questions / Answers
Post by: jokeusa on September 11, 2017, 04:32:23 pm
3. Did random body parts hitting from Fast Shot apply to melee weapons?
https://www.fonline-reloaded.net/wiki/index.php?title=Fast_Shot

Quote
Note: Players using unarmed or melee weapons do not receive any AP bonus from Fast Shot, but they do get the +5 flat damage bonus.

Title: Re: General Questions / Answers
Post by: Mad Matt on September 11, 2017, 04:36:41 pm
3. Did random body parts hitting from Fast Shot apply to melee weapons?
https://www.fonline-reloaded.net/wiki/index.php?title=Fast_Shot

Quote
Note: Players using unarmed or melee weapons do not receive any AP bonus from Fast Shot, but they do get the +5 flat damage bonus.

Old info pal, it's only about AP bonus, not about hitting random parts and now it doesnt give +5 flat dmg anymore.

From template page:

Fast Shot    (+) -1 AP cost for single shots (1-handed weapons with aim mode)

(+) -2 AP cost for single shots (2-handed weapons with aim mode)

(–) Not possible to make aimed shots

(+) Attacks will now have a chance to hit random body part (20% unaimed, 10% eye, 10% head, 10% left arm, 10% right armo, %10 left leg, %10 right leg, %10 torso, 10% groin)

but no info about hitting or not random limbs with CC weapons.
Title: Re: General Questions / Answers
Post by: jokeusa on September 11, 2017, 05:00:28 pm
Ninja change? If so, my HH melee approves.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 13, 2017, 12:19:47 pm
I took a job Water for the world, where you have to delive water barrels to some NPCs. The job seems broken because of Marcus, he's the only one that have no line in dialog to give it to him.
Title: Re: General Questions / Answers
Post by: killer1986chris on September 13, 2017, 02:25:54 pm
I took a job Water for the world, where you have to delive water barrels to some NPCs. The job seems broken because of Marcus, he's the only one that have no line in dialog to give it to him.
Yesterdays update broke it.
Title: Re: General Questions / Answers
Post by: Mad Matt on September 13, 2017, 06:08:50 pm
I took a job Water for the world, where you have to delive water barrels to some NPCs. The job seems broken because of Marcus, he's the only one that have no line in dialog to give it to him.
Yesterdays update broke it.

Thx for fast answer pal.
Title: Re: General Questions / Answers
Post by: Pieskov on September 13, 2017, 06:13:32 pm
Ninja change? If so, my HH melee approves.

Its not "ninja change", that perk change was on changelog. I just dont have time to check it by myself, but I think its necessary
Title: Re: General Questions / Answers
Post by: Pieskov on September 19, 2017, 07:03:56 am
K, Im fucking done, how to kill this super mutant general in BoS quest? Killing him in normal combat is impossible, and Im arleady trying to click literally almost everything there.
Title: Traveling the world map with another player
Post by: Hemptai on September 27, 2017, 05:51:44 pm
A friend and I recently started playing Fonline and we want to start going together, Is there a way I can travel the world map with him in my party?
Title: Re: General Questions / Answers
Post by: bayer monsanto on September 27, 2017, 05:58:22 pm
Yes. Right click then left click hold on him and select the tag option until you see arrow over his head
Title: Re: General Questions / Answers
Post by: Smalec on September 28, 2017, 07:58:42 pm
1. Is there minimum AP to attack mechanic in place?
I'm assuming yes, so is it like 2AP for 1h and 3AP for 2h?
Also, does it work like this for Bonus HtH attacks? (so 1AP per attack with a Rock, for example)

2. Does Luck/Intelligence affect disassembly and repair? (Wikia build:leveling_build states it does for disassembly. Also, I mean stats themselves, not MrFixit/Dismantler perks)

3. Is "Aimed Shot Critical Chance Bonus (lowest at 1 luck, highest at 10)" applied to Fast Shot Random-body-part hits?
Title: Re: General Questions / Answers
Post by: Perteks on September 29, 2017, 10:54:57 am
yes

no idea probably not

yes
Title: Re: General Questions / Answers
Post by: Smalec on October 01, 2017, 08:34:12 am
Does Kamikaze apply +10% damage in final calculation or is it -10% DR?
As in, if I have no armor, drugs, toughness so my DT/DR is 0/0%, does it work as 0/-10% even though the negative number doesn't show on the inventory screen?
In other words, does Kamikaze apply a penalty if my DR/DT is 0/0%?
Title: Re: General Questions / Answers
Post by: Mad Matt on October 01, 2017, 06:31:27 pm
No, it can not be lower than 0....at leasty I guess so.
Title: Re: General Questions / Answers
Post by: Smalec on October 05, 2017, 08:12:57 am
I heard there's a quest other than Boneyard Guard that gives Close Combat skillpoints/percentages?
What and where?
Title: Re: General Questions / Answers
Post by: Smalec on October 05, 2017, 12:29:31 pm
I said "other than Boneyard Guard", which I referred by what you speak of.

I heard it was some new quest given a A Sad Wife (?) somewhere(?)
Title: Re: General Questions / Answers
Post by: Perteks on October 05, 2017, 12:44:55 pm
Its in hub
Title: Re: General Questions / Answers
Post by: Smalec on October 05, 2017, 06:14:08 pm
Can you change your respawn point location? Make it your tent/safe house/faction base?
Title: Re: General Questions / Answers
Post by: Seki on October 05, 2017, 06:42:43 pm
Can you change your respawn point location? Make it your tent/safe house/faction base?
no
Title: Re: General Questions / Answers
Post by: Spiritwind on October 06, 2017, 06:30:03 am
Any idea why my bindings are not functioning?  I tried adding use Stimpack with Cntrl + K, however, it does nothing in game. 

Checked, and this is in my config.  UseBind0=Ctrl K | 40

I've also tried using different binding combinations for it and it does not work either.  I have stimpacks in my inventory, even tried putting them in my hand and still nothing.  Any help would be appreciated.

**Edit
I tried it with reload, and that is working fine.  So maybe I'm just being stupid and using items with binds have since been disabled?
Title: Re: General Questions / Answers
Post by: Perteks on October 06, 2017, 10:30:06 am
do you have more than one bind0 ? Are you using reloaded.cfg?
Title: Re: General Questions / Answers
Post by: Smalec on October 07, 2017, 10:22:01 am
What the hell are the requirements for bosses? My level 22 character can't take the Boneyard Adytum telltale incinerator boss for some reason.
Title: Re: General Questions / Answers
Post by: Pieskov on October 07, 2017, 10:32:59 am
This quest are global. If someone take it, no one can take it for some time.
Title: Re: General Questions / Answers
Post by: Perteks on October 07, 2017, 11:28:45 am
If someony give it back then there is around 30min cd
Title: Re: General Questions / Answers
Post by: Smalec on October 09, 2017, 11:39:38 pm
Regarding companions, are they still as glitchy as Wikia states them to be? Example would them getting stuck in some temporary quest location and stuff, forcing a player to ~dismiss/~disband them?
Title: Re: General Questions / Answers
Post by: Pieskov on October 10, 2017, 01:48:42 am
They will stuck in temp location if you:
-Leave that location when they in combat
-Leave that location when they die, and u didnt wait for them to respawn
Title: Re: General Questions / Answers
Post by: Pieskov on October 19, 2017, 11:40:21 am
How something like this even possible

(https://i.imgur.com/w8NhWWu.png)

I hit him with Heymaker in the eyes. Did melee attack have some chance to do a killing blow?
Title: Re: General Questions / Answers
Post by: Mad Matt on October 19, 2017, 12:54:22 pm
When I'm aiming at NPC with my gun, shooting him with "insta kill" bring his HP to 0. That's all, still you have to shoot him again to take his HP poll under -20.
Title: Re: General Questions / Answers
Post by: Perteks on October 19, 2017, 01:43:56 pm
How something like this even possible

(https://i.imgur.com/w8NhWWu.png)

I hit him with Heymaker in the eyes. Did melee attack have some chance to do a killing blow?
Oh wow what, instakill is still a thing?
Title: Re: General Questions / Answers
Post by: Pieskov on October 19, 2017, 04:35:51 pm
700xp for 10K HP fucker btw xD
Also, i hit him in the back of the head, from behind, before he start attacking, maybe it was some kind of sneak attack.
Title: Re: General Questions / Answers
Post by: killer1986chris on October 19, 2017, 07:10:39 pm
https://www.fonline-reloaded.net/wiki/index.php?title=Critical_Hit (https://www.fonline-reloaded.net/wiki/index.php?title=Critical_Hit)
Title: Re: General Questions / Answers
Post by: 3.14 on November 23, 2017, 08:43:05 am
How is the new burst mechanic actually working?

From the wiki I get:
Code: [Select]
Math:
rounds - number of bullets in burst
wpnMaxDist - weapon max burst distance
shotDist - distance from attacker to target
step - how many hexes in shotDistance change sideMode
sideMode - used to calculate bullets that go in left/rigth valley (original side mode was 30)
step = max( (wpnMaxDist-11)/7, 1 )
sideMod = 37 - min( shotDist/step, 7 )
so...
min sideMod = 30 - around 33% bullets goes on left/rigth
max sideMod = 37 - around 27% bullets goes on left/right
How do you get 33% from the number 30 and 27% from 37? Is the number of rounds in a burst a factor? Is it 27% left, 27% right and 46% center or 27% left or right and 73% center? How are the percentage rounded to integer bullets? 27% of 10 bullets is 2 or 3?
Title: Re: General Questions / Answers
Post by: FLAW on December 16, 2017, 12:38:19 pm
Hi.

Is there a way to increase size of the textboxes?
I mean I can't complete any quest in tutorial location, because I don't read dialogues. My eyes hurt if I try.

I did my digging around here, but I can't find the solution, so either there is no solution, or it's buried too deep.
Title: Re: General Questions / Answers
Post by: jankes on December 31, 2017, 11:44:00 am
Is energy weapons skill good for beginning? Or should I take small guns and energy weapons? Big guns?
Title: Re: General Questions / Answers
Post by: Henry on December 31, 2017, 03:49:20 pm
Is energy weapons skill good for beginning? Or should I take small guns and energy weapons? Big guns?

In my opinion, it's best to tag Small Guns when you first start out with build #1 (https://www.fonline-reloaded.net/wiki/index.php?title=Builds:_Strong_Explorer), because it's the one gun skill that:

1) starts out higher than the others
2) can easily be boosted with Guns-and-Bullets Skill Books
3) has the most weapon options

If i remember right and you tag SG, and if you focused on getting 10 SG skill books right away, you'd have Small Guns 139 before putting any points into it.

Or...you could tag all 3. Even without doing that, you can always boost EW and BG later with more levels. Just make sure you get something to 180 so you can get BRoA (https://www.fonline-reloaded.net/wiki/index.php?title=Bonus_Rate_of_Attack).
Title: Re: General Questions / Answers
Post by: jankes on January 01, 2018, 12:04:48 pm
I gonna take small guns instead energy weapons. So thx for help and advice. Gonna read tutorials.
Title: Re: General Questions / Answers
Post by: jankes on February 03, 2018, 11:36:57 am
Hey in Hub is place where Crimson caravaners give caravan job. Alis gives jobs for 600 caps each route and tells to meet caravan rider near main entrance. Where is this rider?
Title: Re: General Questions / Answers
Post by: TatodziadekPL on February 05, 2018, 11:38:06 am
Can XP lost from dying revert lvl (for example if you are fresh after getting lvl 30 and you die do you go back to lvl 29?
Title: Re: General Questions / Answers
Post by: jankes on February 07, 2018, 09:56:35 am
Hey in Hub is place where Crimson caravaners give caravan job. Alis gives jobs for 600 caps each route and tells to meet caravan rider near main entrance. Where is this rider?

up my question
Title: Re: General Questions / Answers
Post by: ErnestGaskin on February 20, 2018, 01:27:16 pm
Hello everybody.

I have noticed in the changelog that resource nodes are gone from bases and confirmed this on an outpost i have built.

Now, my question is - does this apply for the bunker base and its computers as well?
Title: Re: General Questions / Answers
Post by: elArscho on July 18, 2018, 04:38:22 pm
is there a full list for binding numbers/commands? i dont get the config.exe working and like to edit it manual.
thx for help
Title: Re: General Questions / Answers
Post by: Mad Matt on July 18, 2018, 07:51:38 pm
Edit instead Reloaded.cfg
Title: Re: General Questions / Answers
Post by: elArscho on July 18, 2018, 08:47:39 pm
yea thats what i want to do.. but i need the numbers
what i have:
UseBind0=E | 144 40
what i want
UseBind1=T| "number"   
for Field Medic First Aid Kit or Paramedics Bag or other stuff
Title: Re: General Questions / Answers
Post by: Arronax on July 18, 2018, 09:54:06 pm
Antidote 49
Beer 124
Booze 125
Buffout 87
Cigarettes 541
Cookie 378
Detonator 222
Doctor's Bag 91
Field Medic Kit 408
First Aid Kit 47
Fruit 71
Gamma Gulp Beer 310
Healing Powder 273
Hypo 525
Jet 259
Mentats 53
Motion Sensor OFF  208
Motion Sensor ON  59
Nuka Cola 106
Paramedics' Bag 409
Psycho 110
RadAway 48
Radio 100
Rad-X 109
Roentgen Rum 311
Rot Gut 469
Stealth Boy OFF 210
Stealth Boy ON  54
Stimpak 40
Super Stimpak 144
Weak Healing Powder 9655
Title: Re: General Questions / Answers
Post by: Mad Matt on July 19, 2018, 06:49:35 am
You could use config.exe and copy-paste from .cfg to reloaded.cfg
Title: Re: General Questions / Answers
Post by: elArscho on July 19, 2018, 02:26:49 pm
Antidote 49
Beer 124
...
...
Weak Healing Powder 9655
Thats what im looking for  :) thx a lot
are there more commands?
e.g.
ScienceAtHex=Alt 7
works fine, but im looking for stuff like:
RepairAtHex=Alt 8 
(does not work)
or
use super stims/paramedicbag/fieldmedicfakit at other player

btw @Arronax:
where did u get this information?
Title: Re: General Questions / Answers
Post by: Arronax on July 19, 2018, 08:47:51 pm
You're welcome.
I used ReloadedConfig.exe to create a binding for all those things, then I opened Reloaded.cfg and copied the numbers.
SSOther is for using super stimpak on other critters. You have to have your cursor over the player/npc you wanna heal.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 07, 2018, 03:22:10 am
I'm thirsting for some PKing and the other servers are all about TC instead of regular Player hunting. So my question is, when are most people active? Everytime I try to log on, there is like 30 or less people online. What gives?
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 07, 2018, 02:47:22 pm
I'm well aware of this info. My question was WHEN are said players active.
Title: Re: General Questions / Answers
Post by: Parabellum on August 08, 2018, 11:53:13 am
What do you expect? I can't say you what time you should "hunt" people in the wasteland.

xDDDD
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 08, 2018, 05:50:28 pm
Thank you for the info. I'm banned from Reloaded Discord unfortunately, but I guess I'll just keep an Eye on the player count. I really want to get into season 3, but its just so boring compared to 1 and 2. A lot of the new quests are cool and these global events are pretty neat too. So I'll just stick around and see whats up. Again, thanks anyways for the help.
Title: Re: General Questions / Answers
Post by: Parabellum on August 08, 2018, 06:38:19 pm
Thank you for the info. I'm banned from Reloaded Discord unfortunately, but I guess I'll just keep an Eye on the player count. I really want to get into season 3, but its just so boring compared to 1 and 2. A lot of the new quests are cool and these global events are pretty neat too. So I'll just stick around and see whats up. Again, thanks anyways for the help.

Lol what did you do ?
Post pics of my baells ?
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 09, 2018, 01:08:01 am
Lol what did you do ?
Post pics of my baells ?

I got banned on discord for being a troll ingame. Not really fair but it was Kilgore's decision. I tricked a player (Seki) into trusting me with his "Elder" character which was level 580+ then I stole it and re-rolled the book. Then Kilgore banned me, the guy I gave the book to, and gave Seki his book back. Also he banned me on Discord since I wasted his time. And he also thought I sold the book for money which isn't true. I traded it for 2 or 3 other character books. Still, he banned me in-game, on discord, and on the forum with my main account Gimper.
Title: Re: General Questions / Answers
Post by: Parabellum on August 09, 2018, 02:10:05 pm
And now you are back with VPN ?

And not even your real forum account ?

: )

Talk about cringe again you delusional gypsie.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 10, 2018, 01:49:47 am
No VPN, wasn't IP banned. I don't understand what you mean about "not real forum account". I didn't know fake forum accounts existed. And don't be so butthurt that I pointed your cringe out. I'm just trying to help you avoid future ridicule.
Title: Re: General Questions / Answers
Post by: POWERPUFF on August 10, 2018, 07:14:12 am
I'm just trying to help you avoid future ridicule.

Too late brother, too late.
Title: Re: General Questions / Answers
Post by: jankes on August 10, 2018, 11:24:08 am
What are the most useful perks? What perks should be picked and what should not be picked?
Title: Re: General Questions / Answers
Post by: Parabellum on August 10, 2018, 03:31:29 pm
I'm just trying to help you avoid future ridicule.

Too late brother, too late.

Indeed.
Title: Re: General Questions / Answers
Post by: Parabellum on August 10, 2018, 03:35:47 pm
The problem with you Ohio kids is...

You are just simply too retarded, to reckon, that you are suffering under Dunning-Kruger-Effect.
Title: Re: General Questions / Answers
Post by: Parabellum on August 10, 2018, 03:40:11 pm
And do everyone a fkin favour...

Stop living in your tiny microcosm, wake up. Grow up. Evolve. Or fall behind, not like you are behind enough by now.

You see, I'm about to get serious now.. and than you will be so humiliated, that you wish, you were never born. Trust me. You wouldn't be first, nor the last.

EDIT: Okay see.. before I explode due to your low lifenerss (are you the dude who fucks up and gets raped in the pub for it and the picture printed and hanged up in town ? I'm pretty damn sure, you are) and do something, I'm gon go and hit the gym to cool down, Gimper and Skinnypuff (dude get some steroids or such, you look like a woman with beard).
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 10, 2018, 07:59:38 pm
Edit - Srry off topic. Please no ban and I will follow rules  ;D
Title: Re: General Questions / Answers
Post by: Parabellum on August 10, 2018, 08:47:35 pm
I don't understand why you're getting so riled up. Just stop being cringy and spamming the forum with nonsense, and it'd be all better. But instead you just keep going with you childish insults. *shrugs* I'm telling you, you're gonna look back at this one day and feel so stupid.

Did you say the same thing to your sister when you saw her tit pictures ?

And please define cringe for me.

You are hiding behind a fake forum account, due to your own insecruity, incompetence and lack of capabilities on this side of the grave. In your little fantasy world however, you a reaaaalll big one huh ? Aren't you. Jesus, I would crack you up like a little nut.
See fatty... you might be gangster on your keyboard.. but when reallity hits you.. you are just a sad little bloke suffering under anxiety disorder and panic attacks and does not dare to leave the house.

Now please gimper... go back fingering your incest ravaged cum dumpster sister, before I consider pressing the red buttoun.
And no.. it's not some RL threat... it is a present, something lovely a pal left behind. : )

Just get the fucc out of this place KG does not wan't you here, you have been banned. You have no place here. Not as long as I'm here, your only bet is KG banning me.
And I will not tolerate a little sadfucc like yourself, for the sake of what kindergarden you send Hoss alone back in the day.

I might have considered it.. but not when a low lifer gypsie in china sandales comes by on a fake account, trying to hit a nerve on me due to butthurtness of getting banned in the past (wow.. aren't we simple minded ? Oh boy.. the dunning kruger effect).
Wanna see a thing I see little skunk ? Self-Confidence. Stop shooting guns at night, can't repeat this often enough, don't embarrass yourself on the internet based on asumpations, you will fall on your nose.
And If cringe is the only ammunation you are carrying... than boy... are you undergeared for me. Sadfuck
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 10, 2018, 10:48:35 pm
srry off-topic pls dont ban
Title: Re: General Questions / Answers
Post by: Big Hat Logan on August 10, 2018, 11:32:36 pm
Damn it man you are unebelievable. All your butthurt induced rage is falling on deaf ears. As I said, you can throw your insults and be a hypocrite all you want, but in the end, you are the only person hurting here.

You are hiding behind a fake forum account, due to your own insecruity, incompetence and lack of capabilities on this side of the grave. In your little fantasy world however, you a reaaaalll big one huh ? Aren't you. Jesus, I would crack you up like a little nut.
See fatty... you might be gangster on your keyboard.. but when reallity hits you.. you are just a sad little bloke suffering under anxiety disorder and panic attacks and does not dare to leave the house.

I... I dont know what to say  :facepalm  This is the most self-describing and hypocritical post I've ever seen anyone make.

I just joined again to play reloaded and it seems like this is a bit more than a game to you. I try to tell you to stop being an edgy cringelord, and you have an aneurism... Your words mean nothing.

And just because my sister made you "Fall in love with her, then crush you" doesn't mean to you have to try to alpha on a forum. "She crushed us, lets do all we can to ruin her life" Ahaha you absolute lowlife scum-fucks. And you're one to talk about incest ahaha, I bet your little cousin you "like" so much misses big cousin Kev sooooo much.
We all know you are some faggot poser named Kevin who has daddy AND mommy issues who lives in Germany. "I..I've never had a good relationship with my parents... *cry*" You got a big ass nasty nose and glasses and got ass-raped in jail, and even your family didn't come to visit you. You have to be a real piece of shit for even you PARENTS not to come see you.
We know you have MULTIPLE personalites and are afraid of people seeing your mis-shapen bald ass head, and you go to the gym and lift 10 kilos and act like a bad-ass to make yourself seem great online. You talk about getting "hella thots" but I bet you've never seen a 3D pussy in your life.
Get all of your personalities in check kid, and realize, you're just as insignificant as anyone else on the internet.

See? I can be cringy and talk about your real life too, but in the end it doesnt matter. So you can do all you want to try to insult me, but like I said, we can just play the game and act like normal humans. Because in the end, the 20 people who play this server don't give a fuck about this middle school drama, and quite frankly neither do I. So please, for your own good, stop this absolutely embaressing nonsense. I wont be responding anymore. Drown in your own cringe.
Thank you for describing your meaningless existence to us. I've never seen such self-awareness in a post. Keep projecting your insecurities to us, you scum low-life fuck. As you like to put it.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 12:25:56 am
I saw on the wiki that there is a Laser Support Weapon? Is this available in game? @Henry

Also, how does the Lonestar Collection bounties work? I joined and I have no idea what to do next.

And another thing, are caps of any use nowadays? Or do people only trade for useful items?
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 02:42:43 am
cringe no ban me pls

Why are you here again ?

"Cringe no ban me pls" ?

Seriously ? Did you just enter a state of psychological regression there ?
Oh my boy... if there weren't an ocean that seperates the two of us, I would grab you and have a little walk in the park with you, talk about all these saaad saaad things life has to offer for us, cry out some crocodile tears and get over them, so that you may... or may not... become capable of becoming someone.

But regression ?
Seriously ?
What r u casual.

Never eat more than you can chew. Protipp.
See, if you caught anything other than pokemon Gimper, you would know.
Big hustler.
"Let's write some death threats over the internet wich we cannot realise"

Sadfuck.
See... I grew up with a guy who tended to be just like that.. eat more, spill more, than he could chew.
He is no more.

It can be wise to learn from others. *Points figurative towards Peacekeepers*
Ask one of them, how much trouble they had with me thus far. ; ) Yeah.. you are not overly smart.
And let me guess.. these doxxing attempts on my machine been you because I showed the community what you people do in it. Hurts to face the truth, doesn't it ?

Nah.. let's deflect it, let's pretend nothing ever happened and be parents little kids.
Let's never grow up, lets never grow a spine, lets never become responsible, for ourselves and also others and just shit and poop everywhere we go and make places smell and shitty ? Hmm do you like this ? Oh why do I even try to reason to people like you.... your genetical inferiority prevents you to undergo natural adapation we humans are well known for (Ofc., some are better, some worse at it. You... incapable.).
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 02:44:38 am
Okay lets go by facts.


Your sister crushed me you say.

I am here.
Where is your sister ?

Nuff said. (Do you even see, your level of retardedness anymore ? No.. dunning-kruger-effect is soo strong in this one)

EDIT:

I just read that text qouted.

Jesus... now I know why you are trailer park kiddos.

And regarding your sister.. don't get me started.
LMFAOOOOOOOOOOOO the humilation might go further than my heart could endure.

But you are asking for things here.
And I do things.
Give me a goal and you will see a wolf biting prey. And he won't let go.

It is true, my heart is dying a little here, as it is my only weakness.
But guess what ? Idfc about weakness lmfao... I make myself straight and never crawl... can you say the same little cocc succer ?
Title: Re: General Questions / Answers
Post by: Old Death on August 11, 2018, 03:46:57 am
Didn't read Parableum coz u are boring kid.Please start learning coz school hollidays will finish soon.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 03:57:52 am
Not sure if you noticed Parabellum, but this thread is for questions and answers about FOnline Reloaded, so please try to keep your attention whoring to a minimum.
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 03:58:57 am
Why are you here again Gimper ?

Heard you are banned.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 04:05:20 am
Yeah just my 'Gimper" account is banned but this one is allowed. Big man Charlie himself said so months ago. I'm not the one breaking rules here  ::)  Now can we put our big boy pants on and try not to spam this thread?
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 04:32:38 am
Yeah just my 'Gimper" account is banned but this one is allowed. Big man Charlie himself said so months ago. I'm not the one breaking rules here  ::)  Now can we put our big boy pants on and try not to spam this thread?

You just showed publically how much your word weights. ABSOLUTELY ZERO.

Looooooooooooooooooool.

Also nice VPN there low lifer... took you awhile, till you figured what VPN is and does.
Personally I do not use it to avoid bans... but to each it's own LMFAO.

https://forum.fonline-reloaded.net/index.php?topic=7486.msg103122#msg103122

Characters: Gimper, TKs-Cannon, MrMoney, ApeRape, CaptainHue
Reason: stealing / trading a stolen character
Ban duration: permanent
Additional notes: the character has been stolen from it's owner and traded for $$$. Traders were banned and the character will be given back to it's owner. While trading in-game stuff for real money isn't prohibited (at least for now), doing so with stolen characters is. I'm not going to tolerate such crap in this community, if you want to scam people for profit, then you should look for another game, because you will be banned here on sight.


LETS GO MAN LMFAOOOOOOOOO
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 04:38:46 am
I don't understand what you are getting at with this. Yes, Gimper was banned last session, season 2. And my forum account Gimper was banned as well. Like I've already said. You're digging up history my dude.

Quote from: Kilgore
Your character is gone forever. you wont get it back. if you want to follow rules, make a new one and start over fresh. this type of shit wont be tolerated here. you or khans dont run this server, I do. so next time dont think of doing this type of shit or you will ruin the game for your sister too with an ip ban.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 04:40:36 am
Anyways, back on topic. I cannot for the life of me find the San Fran telltale thats supposed to be north of the hammer and sickle statue. Anyone know where he is??
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 05:09:10 am
I don't understand what you are getting at with this. Yes, Gimper was banned last session, season 2. And my forum account Gimper was banned as well. Like I've already said. You're digging up history my dude.

Quote from: Kilgore
Your character is gone forever. you wont get it back. if you want to follow rules, make a new one and start over fresh. this type of shit wont be tolerated here. you or khans dont run this server, I do. so next time dont think of doing this type of shit or you will ruin the game for your sister too with an ip ban.

(https://i.imgur.com/EMtZO0C.png)

The diffrence between you and me. Literally. Lmfao
My words are heavy, when I make them, yours are literally air, no matter your struggles.

You can edit qoutes.
pfp or GET OUT kiddo.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 05:12:15 am
I was never IP banned guy. You're thought process is betraying you. I WAS NOT IP BANNED. Only my character and my forum alt. Im not using any sort of proxy, I don't know why you insist that. Look how long this account existed, then say I'm using a proxy. I perfectly allowed to play reloaded season 3, no matter how bad you wish I wasn't. But we've wasted enough time here, and you're going in circles so I'm just gonna play reloaded and ignore you. This is boring now.
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 05:16:45 am
I was never IP banned guy. You're thought process is betraying you. I WAS NOT IP BANNED. Only my character and my forum alt. Im not using any sort of proxy, I don't know why you insist that. Look how long this account existed, then say I'm using a proxy. I perfectly allowed to play reloaded season 3, no matter how bad you wish I wasn't. But we've wasted enough time here, and you're going in circles so I'm just gonna play reloaded and ignore you. This is boring now.

Quote from: Kilgore
Ban duration: permanent

Have you ever seen a Pitbull lock jaws ??

I'm not like you.
Do not compare me with anything you have ever seen before, because you have not seen this before.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 05:23:11 am
It's hard for me to comprehend that you really dont get it. He was referring to the CHARACTER Gimper. As in the in-game character that I made in the year 2015, and I traded the book with that character. He permenantly banned the IN-GAME character Gimper.  Lol man I'm seriously done with your trolling now.

This bickering with you is boring me.
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 05:28:01 am
Stay here as long as you will.

I'm not Kilgore or DoCAN.

I do not decide anything here.

But do not complain about my bite.



Leave the Khans....
Change your ways.

And I will ease my jaws.
The frame has been set, it will not change nor dent, until one of the previously and throughtly elaborated scenarios take place.

Your choice, literally.

EDIT: And what Kilgore or DoCAN does about your unallowed presence here is an entirely diffrent topic anyway.
I know Kilgores mentality.
Banned = Banned. Thus I will not ever return here, if the houselord gives me the boot and he knows it. VPN or not. That's me son.
I'm not like your kind in the slighest ways.

I do not shit into legit people.

If I spot shit I burn it on the spot. No one here deserves your shit, or your shitty ways, so GET THE FUCK OUT.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 05:30:08 am
I do not decide anything here.

Absolutely correct. Anything that needed to be decided about me and my ban is already done. Hence why I'm still here today. Your opinion means nothing to A-N-Y-O-N-E. Its good that you know your place. I hope you enjoy your gameplay, just like I am.
Title: Re: General Questions / Answers
Post by: Big Hat Logan on August 11, 2018, 05:30:25 am
Not sure if you noticed Parabellum, but this thread is for questions and answers about FOnline Reloaded, so please try to keep your attention whoring to a minimum.
So you edited your comments begging for mercy from the devs? Absolutely hilarious. I have won.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 05:32:34 am
So you edited your comments begging for mercy from the devs? Absolutely hilarious. I have won.

Enjoy your victory I guess? I wasn't aware there was a competition here. I'm just trying to play reloaded and enjoy.
Title: Re: General Questions / Answers
Post by: Big Hat Logan on August 11, 2018, 05:34:09 am
So you edited your comments begging for mercy from the devs? Absolutely hilarious. I have won.

Enjoy your victory I guess? I wasn't aware there was a competition here. I'm just trying to play reloaded and enjoy.
Proving your stupidity, I won the fight against you while you were so blind you didn't even realize it was happening.
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 05:35:04 am
Proving your stupidity, I won the fight against you while you were so blind you didn't even realize it was happening.
Good job man.
Title: Re: General Questions / Answers
Post by: Big Hat Logan on August 11, 2018, 05:36:31 am
Proving your stupidity, I won the fight against you while you were so blind you didn't even realize it was happening.
Good job man.
Sorry IRS, can't pay my taxes, too busy playing Fortnite.
Title: Re: General Questions / Answers
Post by: Parabellum on August 11, 2018, 06:16:39 am
Lmfao
Title: Re: General Questions / Answers
Post by: Sphyrwa on August 11, 2018, 11:45:43 am
If any mods or such see this, I died while in a car due to poison and cannot respawn now.

Char name: Sphyrwa
Car: Scout (in case it needs to be respawned or something)
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 05:09:03 pm
Anyways, back on topic. I cannot for the life of me find the San Fran telltale thats supposed to be north of the hammer and sickle statue. Anyone know where he is??

I saw on the wiki that there is a Laser Support Weapon? Is this available in game? @Henry

Also, how does the Lonestar Collection bounties work? I joined and I have no idea what to do next.

And another thing, are caps of any use nowadays? Or do people only trade for useful items?

Bump. Questions still not answered
Title: Re: General Questions / Answers
Post by: Arronax on August 11, 2018, 05:30:29 pm
Here are the two SF telltales. They move around so locations might be inaccurate. Check near the docks.
https://www.fonline-reloaded.net/wiki/index.php?title=Dr._Rikktor%27s_Crater

https://www.fonline-reloaded.net/wiki/index.php?title=The_Great_Emperor
Title: Re: General Questions / Answers
Post by: Joe Lavender on August 11, 2018, 06:28:44 pm
Yooo thanks dude.
Title: Re: General Questions / Answers
Post by: jankes on August 13, 2018, 09:59:10 am
What are the most useful perks? What perks should be picked and what should not be picked?

There're several perks which are very useful but it depends on what kind of build you have. In my oponion the most useful perks are:
- Action Boy (only if you take 2 times)
- Adrenaline Rush
- Better Criticals
- Bonus Ranged Damage
- Bonus Rate of Attack (the most useful)
- Close Combat Master (for close combat builds)
- Even More Criticals
- Even Tougher
- Field Medic (for medic build)
- In Your Face (for close combat builds)
- Lifegiver (more HP)
- Man of Steel (for tank builds)
- Medic (only if you will take Field Medic)
- More Criticals
- More Ranged Damage
- Sharpshooter (for sniper builds)
- Silent Running (for sneaker builds)
- Stonewall (for tank builds)
- Toughness

I think the most popular perks are: Bonus Rate of Attack and Lifegiver.

If any mods or such see this, I died while in a car due to poison and cannot respawn now.

Char name: Sphyrwa
Car: Scout (in case it needs to be respawned or something)

You should send private message directly to developers/game masters.

Kilgore: https://forum.fonline-reloaded.net/index.php?action=profile;u=1
DocAN: https://forum.fonline-reloaded.net/index.php?action=profile;u=3

Try using Discord because it looks like they aren't active on forums since some time.


THANKS for perks. Can you do the same for traits and skills? :D
Title: Re: General Questions / Answers
Post by: abysse on August 13, 2018, 12:10:31 pm

First i'll start with my favorites :

 
- Bloody mess : Allow to save time and ammo, snipers do "true" instant kills with this trait. but you die at 0 hp's too

- Bonehead : A very strong anti critical trait if you get a decent luck and a crafted helmet you're a sniper nightmare, care about your groin btw...

- Good natured : If you feel the use to get a companion even without charisma this trait allow you to do so with ease. Can"t use slaves

- Fast shot : With enough luck a crafted pistol with decents stats and enough AP this trait is almost unbalanced but random.

- Loner : If you take this, get 6 intel and 50% science asap for Swift learner : 20% exp bonus but can't get any NPC following ( Slaves/companions...)


Now my least favorites :


- Bruiser : I'm not fan and also not a good Melee maker i can't judge.

- Jinxed : Work very well with In your face perk

- Heavy handed : Same as bruiser, just know it's good to lock down a person on ground

- Finesse : It has potential but i don't use it since 2238. Work well if you aim something else than eyes ( groin...arms...)

Those are actually the "best" ones you could pick depending your build, my mix is often bonehead/Good natured or loner

Take care some trait really don't combine well, like loner and good natured for exemple...kamikaze finesse...:')

Also i took the liberty to writte it even if it was asked to someone else, feel free to post your version

Title: Re: General Questions / Answers
Post by: jankes on August 19, 2018, 06:05:46 pm
Hello I have next question... How to install new interface?
Title: Re: General Questions / Answers
Post by: Kolchack on July 01, 2019, 08:42:23 am
no cursor at game start?

So i am very new to the game watched a few videos on you tube thought it looked cool, but i cant do anything when the game is booted up my cursor is not on the screen but works fine every where else but on the game is there any way i can fix this?
Title: Re: General Questions / Answers
Post by: Aurvang on July 17, 2019, 03:43:05 pm
no cursor at game start?

So i am very new to the game watched a few videos on you tube thought it looked cool, but i cant do anything when the game is booted up my cursor is not on the screen but works fine every where else but on the game is there any way i can fix this?

This is the same issue for me , dont know what to do. :(
Title: Re: General Questions / Answers
Post by: JDFRG on January 02, 2020, 01:53:10 pm
I'm new and I would like to know, is there any way to team with players, and if there is, how?
Title: Re: General Questions / Answers
Post by: Maxron on January 02, 2020, 02:17:26 pm
I'm new and I would like to know, is there any way to team with players, and if there is, how?

If you mean team-based mechanics, read about Factions here
https://www.fonline-reloaded.net/wiki/index.php?title=Player-Driven_Factions (https://www.fonline-reloaded.net/wiki/index.php?title=Player-Driven_Factions)

If you just want to play along with smb, you can join a faction or just ask other people to team up through discord or in-game chat.
It is also possible to make a temporary party with a leader everyone follows on worldmap, instuctions can be found in this guide
https://forum.fonline-reloaded.net/index.php?topic=2348.0 (https://forum.fonline-reloaded.net/index.php?topic=2348.0)
Title: Re: General Questions / Answers
Post by: Drag on January 17, 2020, 08:17:28 pm
Hi all.
Reroll of a character removed a Childkiller karma perk, but i cant talk with childrens anyway. Is it a bug? What i must do to take a light step perk?
Title: Re: General Questions / Answers
Post by: Mad Matt on January 20, 2020, 08:23:16 pm
Do you have 50 % skill in traps?
Title: Re: General Questions / Answers
Post by: Drag on January 22, 2020, 08:19:17 pm
100%
Title: Re: General Questions / Answers
Post by: Arronax on March 06, 2020, 05:19:22 pm
Make sure you're not wearing a Metal Mask - it scares the kids and they won't talk to you.